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author | Ben Castricum | 2016-11-29 11:43:57 +0100 |
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committer | Ben Castricum | 2016-11-29 20:15:20 +0100 |
commit | 6f38c1e55dd9d9ad764faf123c3ee01ae23d7ffc (patch) | |
tree | e522d825ae4af7a68435649f335e92d3be9881f4 /engines/agos | |
parent | 38eb27212d32351e885806f96555e58f081c6844 (diff) | |
download | scummvm-rg350-6f38c1e55dd9d9ad764faf123c3ee01ae23d7ffc.tar.gz scummvm-rg350-6f38c1e55dd9d9ad764faf123c3ee01ae23d7ffc.tar.bz2 scummvm-rg350-6f38c1e55dd9d9ad764faf123c3ee01ae23d7ffc.zip |
ALL: game state => saved game
Diffstat (limited to 'engines/agos')
-rw-r--r-- | engines/agos/saveload.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/agos/saveload.cpp b/engines/agos/saveload.cpp index 6ec8931108..3dce7bf2df 100644 --- a/engines/agos/saveload.cpp +++ b/engines/agos/saveload.cpp @@ -156,7 +156,7 @@ void AGOSEngine::quickLoadOrSave() { Subroutine *sub; success = loadGame(genSaveName(_saveLoadSlot)); if (!success) { - buf = Common::String::format(_("Failed to load game state from file:\n\n%s"), filename.c_str()); + buf = Common::String::format(_("Failed to load saved game from file:\n\n%s"), filename.c_str()); } else if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) { drawIconArray(2, me(), 0, 0); setBitFlag(97, true); @@ -191,7 +191,7 @@ void AGOSEngine::quickLoadOrSave() { } else { success = saveGame(_saveLoadSlot, _saveLoadName); if (!success) - buf = Common::String::format(_("Failed to save game state to file:\n\n%s"), filename.c_str()); + buf = Common::String::format(_("Failed to save game to file:\n\n%s"), filename.c_str()); } if (!success) { @@ -199,7 +199,7 @@ void AGOSEngine::quickLoadOrSave() { dialog.runModal(); } else if (_saveLoadType == 1) { - buf = Common::String::format(_("Successfully saved game state in file:\n\n%s"), filename.c_str()); + buf = Common::String::format(_("Successfully saved game in file:\n\n%s"), filename.c_str()); GUI::TimedMessageDialog dialog(buf, 1500); dialog.runModal(); |