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authoruruk2013-06-18 17:52:25 +0200
committeruruk2013-06-18 17:52:25 +0200
commitd53f5d9885b99e0b109489585e13acf95e832837 (patch)
tree30a2c8b1f3bd250e024d18710ba3ccf12de32ef0 /engines/avalanche/console.h
parent2c0e16d6e4a410164e5ce70d739006a479a3724e (diff)
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AVALANCHE: Add skeleton.
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diff --git a/engines/avalanche/console.h b/engines/avalanche/console.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This code is based on the original source code of Lord Avalot d'Argent version 1.3.
+ * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
+ */
+
+#ifndef AVALANCHE_CONSOLE_H
+#define AVALANCHE_CONSOLE_H
+
+#include "gui/debugger.h"
+
+namespace Avalanche {
+
+ class AvalancheEngine;
+
+ class AvalancheConsole : public GUI::Debugger {
+ public:
+ AvalancheConsole(AvalancheEngine *vm);
+ virtual ~AvalancheConsole(void);
+
+ private:
+ AvalancheEngine *_vm;
+ bool Cmd_listScreens(int argc, const char **argv);
+ bool Cmd_listObjects(int argc, const char **argv);
+ bool Cmd_getObject(int argc, const char **argv);
+ bool Cmd_getAllObjects(int argc, const char **argv);
+ bool Cmd_gotoScreen(int argc, const char **argv);
+ bool Cmd_boundaries(int argc, const char **argv);
+ };
+
+} // End of namespace Avalanche
+
+#endif // AVALANCHE_CONSOLE_H