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author | Thanasis Antoniou | 2019-03-22 23:56:40 +0200 |
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committer | Thanasis Antoniou | 2019-03-22 23:59:21 +0200 |
commit | a03dbae1f0d52d288db662cf70fc535ad42ac4b4 (patch) | |
tree | 16565d89f6831711604b98c65c230dd8d776fc1a /engines/bladerunner/script/scene/ps11.cpp | |
parent | 864cdd85f483824e765a4b35d658ef4c2f4506df (diff) | |
download | scummvm-rg350-a03dbae1f0d52d288db662cf70fc535ad42ac4b4.tar.gz scummvm-rg350-a03dbae1f0d52d288db662cf70fc535ad42ac4b4.tar.bz2 scummvm-rg350-a03dbae1f0d52d288db662cf70fc535ad42ac4b4.zip |
BLADERUNNER: All maze targets normalized
Max achievable score is verified 80 as it should be if all targets were normal
Since there are special targets (to be restored in the next commit) the max score with be above 80 and it's not a fixed value known in advance.
Diffstat (limited to 'engines/bladerunner/script/scene/ps11.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/ps11.cpp | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/engines/bladerunner/script/scene/ps11.cpp b/engines/bladerunner/script/scene/ps11.cpp index d5118995a4..ad8be4a75e 100644 --- a/engines/bladerunner/script/scene/ps11.cpp +++ b/engines/bladerunner/script/scene/ps11.cpp @@ -255,7 +255,11 @@ static const int *getPoliceMazePS11TrackData14() { // Enemy (kItemPS11Target6) kPMTIObstacleReset, kItemPS11Target6, kPMTITargetSet, kItemPS11Target6, 1, kPMTIEnemyReset, kItemPS11Target6, - kPMTIFacing, 900, +#if BLADERUNNER_ORIGINAL_BUGS + kPMTIFacing, 900, // orientation is wrong here - should conceal the gun entirely +#else + kPMTIFacing, 750, // corrected orientation +#endif // BLADERUNNER_ORIGINAL_BUGS kPMTIPosition, 0, kPMTIWaitRandom, 3000, 6000, kPMTIObstacleSet, kItemPS11Target6, @@ -267,9 +271,9 @@ static const int *getPoliceMazePS11TrackData14() { // Enemy (kItemPS11Target6) kPMTIRotate, 644, 80, kPMTIWait, 0, #if BLADERUNNER_ORIGINAL_BUGS -1 kPMTIRotate, 388, 80, // TODO fix orientation here +1 kPMTIRotate, 388, 80, // orientation is wrong here #else - kPMTIRotate, 280, 80, // corrected orientation + kPMTIRotate, 260, 80, // corrected orientation #endif // BLADERUNNER_ORIGINAL_BUGS kPMTIWait, 1000, kPMTIShoot, 27, 33, |