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| author | Eugene Sandulenko | 2016-10-03 12:38:43 +0200 | 
|---|---|---|
| committer | Eugene Sandulenko | 2016-10-03 12:38:43 +0200 | 
| commit | 281c19ab036f387a99192594aa645e696009f40b (patch) | |
| tree | e4de335067b68ee83b76de33c9b7f86b4f016d35 /engines/bladerunner/script | |
| parent | 77be430824ad0cafb0de9952ecb352ba4ad18571 (diff) | |
| download | scummvm-rg350-281c19ab036f387a99192594aa645e696009f40b.tar.gz scummvm-rg350-281c19ab036f387a99192594aa645e696009f40b.tar.bz2 scummvm-rg350-281c19ab036f387a99192594aa645e696009f40b.zip  | |
BLADERUNNER: Code formatting fixes
Diffstat (limited to 'engines/bladerunner/script')
| -rw-r--r-- | engines/bladerunner/script/aiscript_officer_leroy.cpp | 31 | ||||
| -rw-r--r-- | engines/bladerunner/script/ar02.cpp | 2 | ||||
| -rw-r--r-- | engines/bladerunner/script/bb03.cpp | 2 | ||||
| -rw-r--r-- | engines/bladerunner/script/bb04.cpp | 2 | ||||
| -rw-r--r-- | engines/bladerunner/script/bb05.cpp | 2 | ||||
| -rw-r--r-- | engines/bladerunner/script/bb06.cpp | 1 | ||||
| -rw-r--r-- | engines/bladerunner/script/bb07.cpp | 2 | ||||
| -rw-r--r-- | engines/bladerunner/script/bb08.cpp | 2 | ||||
| -rw-r--r-- | engines/bladerunner/script/ct03.cpp | 1 | ||||
| -rw-r--r-- | engines/bladerunner/script/dr06.cpp | 1 | ||||
| -rw-r--r-- | engines/bladerunner/script/hf02.cpp | 1 | ||||
| -rw-r--r-- | engines/bladerunner/script/init.h | 4 | ||||
| -rw-r--r-- | engines/bladerunner/script/ps15.cpp | 2 | ||||
| -rw-r--r-- | engines/bladerunner/script/script.cpp | 22 | ||||
| -rw-r--r-- | engines/bladerunner/script/script.h | 25 | ||||
| -rw-r--r-- | engines/bladerunner/script/ug03.cpp | 1 | ||||
| -rw-r--r-- | engines/bladerunner/script/ug15.cpp | 1 | ||||
| -rw-r--r-- | engines/bladerunner/script/ug18.cpp | 2 | 
18 files changed, 31 insertions, 73 deletions
diff --git a/engines/bladerunner/script/aiscript_officer_leroy.cpp b/engines/bladerunner/script/aiscript_officer_leroy.cpp index f388eded6b..7881984154 100644 --- a/engines/bladerunner/script/aiscript_officer_leroy.cpp +++ b/engines/bladerunner/script/aiscript_officer_leroy.cpp @@ -25,11 +25,10 @@  namespace BladeRunner {  AIScript_Officer_Leroy::AIScript_Officer_Leroy(BladeRunnerEngine *vm) -	: AIScriptBase(vm) -{} +	: AIScriptBase(vm) { +} -void AIScript_Officer_Leroy::Initialize() -{ +void AIScript_Officer_Leroy::Initialize() {  	var_45D5B0_animation_state = 0;  	var_45D5B4_frame = 0;  	var_45D5B8 = 0; @@ -84,14 +83,12 @@ bool AIScript_Officer_Leroy::GoalChanged(int currentGoalNumber, int newGoalNumbe  	return false;  } -bool AIScript_Officer_Leroy::UpdateAnimation(int *animation, int *frame) -{ +bool AIScript_Officer_Leroy::UpdateAnimation(int *animation, int *frame) {  	if (var_45D5B8 == 0) {  		*animation = 589;  		var_45D5B4_frame++; -		if (var_45D5B4_frame >= Slice_Animation_Query_Number_Of_Frames(589)) -		{ +		if (var_45D5B4_frame >= Slice_Animation_Query_Number_Of_Frames(589)) {  			var_45D5B4_frame = 0;  			var_45D5B8 = Random_Query(0, 2);  		} @@ -99,8 +96,7 @@ bool AIScript_Officer_Leroy::UpdateAnimation(int *animation, int *frame)  		*animation = 590;  		var_45D5B4_frame++; -		if (var_45D5B4_frame >= Slice_Animation_Query_Number_Of_Frames(590)) -		{ +		if (var_45D5B4_frame >= Slice_Animation_Query_Number_Of_Frames(590)) {  			var_45D5B4_frame = 0;  			var_45D5B8 = Random_Query(0, 2);  		} @@ -108,8 +104,7 @@ bool AIScript_Officer_Leroy::UpdateAnimation(int *animation, int *frame)  		*animation = 591;  		var_45D5B4_frame++; -		if (var_45D5B4_frame >= Slice_Animation_Query_Number_Of_Frames(591)) -		{ +		if (var_45D5B4_frame >= Slice_Animation_Query_Number_Of_Frames(591)) {  			var_45D5B4_frame = 0;  			var_45D5B8 = Random_Query(0, 2);  		} @@ -118,13 +113,11 @@ bool AIScript_Officer_Leroy::UpdateAnimation(int *animation, int *frame)  	return true;  } -bool AIScript_Officer_Leroy::ChangeAnimationMode(int mode) -{ -	switch (mode) -	{ -		case 1: -			var_45D5B0_animation_state = 32; -			break; +bool AIScript_Officer_Leroy::ChangeAnimationMode(int mode) { +	switch (mode) { +	case 1: +		var_45D5B0_animation_state = 32; +		break;  	}  	return true;  } diff --git a/engines/bladerunner/script/ar02.cpp b/engines/bladerunner/script/ar02.cpp index dc89758a0d..220402794e 100644 --- a/engines/bladerunner/script/ar02.cpp +++ b/engines/bladerunner/script/ar02.cpp @@ -224,7 +224,6 @@ bool ScriptAR02::ClickedOn2DRegion(int region) {  }  void ScriptAR02::SceneFrameAdvanced(int frame) { -  }  void ScriptAR02::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bool currentSet) { @@ -386,5 +385,4 @@ void ScriptAR02::sub_402CE4() {  	}  } -  } // End of namespace BladeRunner diff --git a/engines/bladerunner/script/bb03.cpp b/engines/bladerunner/script/bb03.cpp index 24b4332ce8..7307c5c3a1 100644 --- a/engines/bladerunner/script/bb03.cpp +++ b/engines/bladerunner/script/bb03.cpp @@ -136,7 +136,6 @@ bool ScriptBB03::ClickedOn2DRegion(int region) {  }  void ScriptBB03::SceneFrameAdvanced(int frame) { -  }  void ScriptBB03::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bool currentSet) { @@ -154,7 +153,6 @@ void ScriptBB03::PlayerWalkedIn() {  }  void ScriptBB03::PlayerWalkedOut() { -  }  void ScriptBB03::DialogueQueueFlushed(int a1) { diff --git a/engines/bladerunner/script/bb04.cpp b/engines/bladerunner/script/bb04.cpp index ca96c11ef3..b99ea5004d 100644 --- a/engines/bladerunner/script/bb04.cpp +++ b/engines/bladerunner/script/bb04.cpp @@ -108,7 +108,6 @@ bool ScriptBB04::ClickedOn2DRegion(int region) {  }  void ScriptBB04::SceneFrameAdvanced(int frame) { -  }  void ScriptBB04::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bool currentSet) { @@ -123,7 +122,6 @@ void ScriptBB04::PlayerWalkedIn() {  }  void ScriptBB04::PlayerWalkedOut() { -  }  void ScriptBB04::DialogueQueueFlushed(int a1) { diff --git a/engines/bladerunner/script/bb05.cpp b/engines/bladerunner/script/bb05.cpp index 1f2b9745ea..aff2f7bdc6 100644 --- a/engines/bladerunner/script/bb05.cpp +++ b/engines/bladerunner/script/bb05.cpp @@ -140,7 +140,6 @@ bool ScriptBB05::ClickedOn2DRegion(int region) {  }  void ScriptBB05::SceneFrameAdvanced(int frame) { -  }  void ScriptBB05::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bool currentSet) { @@ -206,7 +205,6 @@ void ScriptBB05::PlayerWalkedIn() {  }  void ScriptBB05::PlayerWalkedOut() { -  }  void ScriptBB05::DialogueQueueFlushed(int a1) { diff --git a/engines/bladerunner/script/bb06.cpp b/engines/bladerunner/script/bb06.cpp index d389fcceb6..66c9a85d3c 100644 --- a/engines/bladerunner/script/bb06.cpp +++ b/engines/bladerunner/script/bb06.cpp @@ -169,7 +169,6 @@ void ScriptBB06::PlayerWalkedIn() {  }  void ScriptBB06::PlayerWalkedOut() { -  }  void ScriptBB06::DialogueQueueFlushed(int a1) { diff --git a/engines/bladerunner/script/bb07.cpp b/engines/bladerunner/script/bb07.cpp index 3284df89f1..7b9b4aea1f 100644 --- a/engines/bladerunner/script/bb07.cpp +++ b/engines/bladerunner/script/bb07.cpp @@ -159,7 +159,6 @@ bool ScriptBB07::ClickedOn2DRegion(int region) {  }  void ScriptBB07::SceneFrameAdvanced(int frame) { -  }  void ScriptBB07::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bool currentSet) { @@ -177,7 +176,6 @@ void ScriptBB07::PlayerWalkedIn() {  }  void ScriptBB07::PlayerWalkedOut() { -  }  void ScriptBB07::DialogueQueueFlushed(int a1) { diff --git a/engines/bladerunner/script/bb08.cpp b/engines/bladerunner/script/bb08.cpp index cd05fe84b7..5464aabc28 100644 --- a/engines/bladerunner/script/bb08.cpp +++ b/engines/bladerunner/script/bb08.cpp @@ -109,7 +109,6 @@ bool ScriptBB08::ClickedOn2DRegion(int region) {  }  void ScriptBB08::SceneFrameAdvanced(int frame) { -  }  void ScriptBB08::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bool currentSet) { @@ -129,7 +128,6 @@ void ScriptBB08::PlayerWalkedIn() {  }  void ScriptBB08::PlayerWalkedOut() { -  }  void ScriptBB08::DialogueQueueFlushed(int a1) { diff --git a/engines/bladerunner/script/ct03.cpp b/engines/bladerunner/script/ct03.cpp index 133c5d0c18..b7dcdd4e46 100644 --- a/engines/bladerunner/script/ct03.cpp +++ b/engines/bladerunner/script/ct03.cpp @@ -110,7 +110,6 @@ bool ScriptCT03::ClickedOn2DRegion(int region) {  }  void ScriptCT03::SceneFrameAdvanced(int frame) { -  }  void ScriptCT03::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bool currentSet) { diff --git a/engines/bladerunner/script/dr06.cpp b/engines/bladerunner/script/dr06.cpp index 8556db75fb..f744d21a13 100644 --- a/engines/bladerunner/script/dr06.cpp +++ b/engines/bladerunner/script/dr06.cpp @@ -199,7 +199,6 @@ bool ScriptDR06::ClickedOn2DRegion(int region) {  }  void ScriptDR06::SceneFrameAdvanced(int frame) { -  }  void ScriptDR06::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bool currentSet) { diff --git a/engines/bladerunner/script/hf02.cpp b/engines/bladerunner/script/hf02.cpp index 8c6e24dad4..575e3f8604 100644 --- a/engines/bladerunner/script/hf02.cpp +++ b/engines/bladerunner/script/hf02.cpp @@ -136,7 +136,6 @@ void ScriptHF02::PlayerWalkedIn() {  }  void ScriptHF02::PlayerWalkedOut() { -  }  void ScriptHF02::DialogueQueueFlushed(int a1) { diff --git a/engines/bladerunner/script/init.h b/engines/bladerunner/script/init.h index e7023fb375..7b95008abb 100644 --- a/engines/bladerunner/script/init.h +++ b/engines/bladerunner/script/init.h @@ -32,8 +32,8 @@ class BladeRunnerEngine;  class ScriptInit : ScriptBase {  public:  	ScriptInit(BladeRunnerEngine *vm) -		: ScriptBase(vm) -	{} +		: ScriptBase(vm) { +	}  	void SCRIPT_Initialize_Game(); diff --git a/engines/bladerunner/script/ps15.cpp b/engines/bladerunner/script/ps15.cpp index 3e8224a07a..5200d89f7c 100644 --- a/engines/bladerunner/script/ps15.cpp +++ b/engines/bladerunner/script/ps15.cpp @@ -131,7 +131,6 @@ bool ScriptPS15::ClickedOn2DRegion(int region) {  }  void ScriptPS15::SceneFrameAdvanced(int frame) { -  }  void ScriptPS15::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bool currentSet) { @@ -166,7 +165,6 @@ void ScriptPS15::PlayerWalkedIn() {  }  void ScriptPS15::PlayerWalkedOut() { -  }  void ScriptPS15::DialogueQueueFlushed(int a1) { diff --git a/engines/bladerunner/script/script.cpp b/engines/bladerunner/script/script.cpp index 9f4f5392ef..216428c2f8 100644 --- a/engines/bladerunner/script/script.cpp +++ b/engines/bladerunner/script/script.cpp @@ -84,7 +84,7 @@ void Script::SceneLoaded() {  bool Script::MouseClick(int x, int y) {  	if (_inScriptCounter > 0)  		return true; -	 +  	_inScriptCounter++;  	//MouseX = x;  	//MouseY = y; @@ -434,7 +434,7 @@ void ScriptBase::Actor_Voice_Over(int sentenceId, int actorId) {  	_vm->gameWaitForActive();  	_vm->loopActorSpeaking();  	_vm->_adq->flush(1, true); -	 +  	Actor *actor = _vm->_actors[actorId];  	actor->speechPlay(sentenceId, true); @@ -1080,7 +1080,7 @@ void ScriptBase::Combat_Flee_Waypoint_Set_Data(int combatFleeWaypointId, int a2,  void ScriptBase::Police_Maze_Target_Track_Add(int itemId, float startX, float startY, float startZ, float endX, float endY, float endZ, int steps, signed int data[], bool a10) {  	//TODO  	warning("Police_Maze_Target_Track_Add(%d, %f, %f, %f, %f, %f, %f, %d, %p, %d)", itemId,  startX,  startY,  startZ,  endX,  endY,  endZ,  steps,  (void *)data,  a10); -	 +  }  // ScriptBase::Police_Maze_Query_Score @@ -1184,7 +1184,7 @@ bool ScriptBase::Voight_Kampff_Activate(int a1, int a2){  int ScriptBase::Elevator_Activate(int elevator) {  	//TODO  	warning("Elevator_Activate(%d)", elevator); -	return 0;	 +	return 0;  }  void ScriptBase::View_Score_Board() { @@ -1387,10 +1387,7 @@ void ScriptBase::ESPER_Define_Special_Region(int a1, int a2, int a3, int a4, int  	warning("ESPER_Define_Special_Region(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %s)",  a1,  a2,  a3,  a4,  a5,  a6,  a7,  a8,  a9,  a10,  a11,  a12,  a13, name);  } -AIScripts::AIScripts(BladeRunnerEngine *vm) -	: _vm(vm), -	  _inScriptCounter(0) -{ +AIScripts::AIScripts(BladeRunnerEngine *vm) : _vm(vm), _inScriptCounter(0) {  	for (int i = 0; i != 100; ++i)  		_AIScripts[i] = 0; @@ -1398,22 +1395,19 @@ AIScripts::AIScripts(BladeRunnerEngine *vm)  	_AIScripts[23] = new AIScript_Officer_Leroy(_vm);  } -void AIScripts::Initialize(int actor) -{ +void AIScripts::Initialize(int actor) {  	if (_AIScripts[actor])  		_AIScripts[actor]->Initialize();  } -void AIScripts::UpdateAnimation(int actor, int *animation, int *frame) -{ +void AIScripts::UpdateAnimation(int actor, int *animation, int *frame) {  	_inScriptCounter++;  	if (_AIScripts[actor])  		_AIScripts[actor]->UpdateAnimation(animation, frame);  	_inScriptCounter--;  } -void AIScripts::ChangeAnimationMode(int actor, int mode) -{ +void AIScripts::ChangeAnimationMode(int actor, int mode) {  	_inScriptCounter++;  	if (_AIScripts[actor])  		_AIScripts[actor]->ChangeAnimationMode(mode); diff --git a/engines/bladerunner/script/script.h b/engines/bladerunner/script/script.h index 914462a3a4..0e4c0e9f62 100644 --- a/engines/bladerunner/script/script.h +++ b/engines/bladerunner/script/script.h @@ -34,11 +34,8 @@ protected:  	BladeRunnerEngine *_vm;  public: -	ScriptBase(BladeRunnerEngine *vm) -		: _vm(vm) -	{} -	virtual ~ScriptBase() -	{} +	ScriptBase(BladeRunnerEngine *vm) : _vm(vm) {} +	virtual ~ScriptBase() {}  protected:  	void Preload(int animationId); @@ -285,9 +282,7 @@ protected:  class SceneScriptBase : public ScriptBase {  public: -	SceneScriptBase(BladeRunnerEngine *vm) -		: ScriptBase(vm) -	{} +	SceneScriptBase(BladeRunnerEngine *vm) : ScriptBase(vm) {}  	virtual void InitializeScene() = 0;  	virtual void SceneLoaded() = 0; @@ -317,8 +312,8 @@ public:  	Script(BladeRunnerEngine *vm)  		: _vm(vm),  		  _inScriptCounter(0), -		  _currentScript(nullptr) -	{} +		  _currentScript(nullptr) { +	}  	~Script();  	bool open(const Common::String &name); @@ -327,10 +322,10 @@ public:  	void SceneLoaded();  	bool MouseClick(int x, int y);  	bool ClickedOn3DObject(const char *objectName, bool a2); -	bool ClickedOnActor(int actorId);  +	bool ClickedOnActor(int actorId);  	bool ClickedOnItem(int itemId, bool a2); -	bool ClickedOnExit(int exitId);  -	bool ClickedOn2DRegion(int region);  +	bool ClickedOnExit(int exitId); +	bool ClickedOn2DRegion(int region);  	void SceneFrameAdvanced(int frame);  	void ActorChangedGoal(int actorId, int newGoal, int oldGoal, bool currentSet);  	void PlayerWalkedIn(); @@ -817,9 +812,7 @@ END_SCRIPT  class AIScriptBase : public ScriptBase {  public: -	AIScriptBase(BladeRunnerEngine *vm) -		: ScriptBase(vm) -	{} +	AIScriptBase(BladeRunnerEngine *vm) : ScriptBase(vm) {}  	virtual void Initialize() = 0;  	virtual bool Update() = 0; diff --git a/engines/bladerunner/script/ug03.cpp b/engines/bladerunner/script/ug03.cpp index fa413175e3..89c142dcb5 100644 --- a/engines/bladerunner/script/ug03.cpp +++ b/engines/bladerunner/script/ug03.cpp @@ -128,7 +128,6 @@ bool ScriptUG03::ClickedOn2DRegion(int region) {  }  void ScriptUG03::SceneFrameAdvanced(int frame) { -  }  void ScriptUG03::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bool currentSet) { diff --git a/engines/bladerunner/script/ug15.cpp b/engines/bladerunner/script/ug15.cpp index c202e4f428..c43288241d 100644 --- a/engines/bladerunner/script/ug15.cpp +++ b/engines/bladerunner/script/ug15.cpp @@ -195,7 +195,6 @@ void ScriptUG15::PlayerWalkedIn() {  }  void ScriptUG15::PlayerWalkedOut() { -  }  void ScriptUG15::DialogueQueueFlushed(int a1) { diff --git a/engines/bladerunner/script/ug18.cpp b/engines/bladerunner/script/ug18.cpp index 3ba8223500..215d447a85 100644 --- a/engines/bladerunner/script/ug18.cpp +++ b/engines/bladerunner/script/ug18.cpp @@ -127,7 +127,6 @@ bool ScriptUG18::ClickedOn2DRegion(int region) {  }  void ScriptUG18::SceneFrameAdvanced(int frame) { -  }  void ScriptUG18::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bool currentSet) { @@ -186,7 +185,6 @@ void ScriptUG18::PlayerWalkedIn() {  }  void ScriptUG18::PlayerWalkedOut() { -  }  void ScriptUG18::DialogueQueueFlushed(int a1) {  | 
