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author | Eugene Sandulenko | 2018-03-25 16:52:48 +0200 |
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committer | Eugene Sandulenko | 2018-03-25 16:52:48 +0200 |
commit | 1b53cfff49b44004b5afb9944dbf3b2e9137b653 (patch) | |
tree | c2032c5f34a46845be3f2e3199d2915ccc17af4f /engines/bladerunner/ui/scores.cpp | |
parent | 399263bcdf6c2fb98b51f58348b6a370a14b831f (diff) | |
download | scummvm-rg350-1b53cfff49b44004b5afb9944dbf3b2e9137b653.tar.gz scummvm-rg350-1b53cfff49b44004b5afb9944dbf3b2e9137b653.tar.bz2 scummvm-rg350-1b53cfff49b44004b5afb9944dbf3b2e9137b653.zip |
BLADERUNNER: Added skeleton for Scores class
Diffstat (limited to 'engines/bladerunner/ui/scores.cpp')
-rw-r--r-- | engines/bladerunner/ui/scores.cpp | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/engines/bladerunner/ui/scores.cpp b/engines/bladerunner/ui/scores.cpp new file mode 100644 index 0000000000..5f15809c9a --- /dev/null +++ b/engines/bladerunner/ui/scores.cpp @@ -0,0 +1,78 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "bladerunner/ui/scores.h" + +#include "bladerunner/bladerunner.h" +#include "bladerunner/savefile.h" +#include "bladerunner/vqa_player.h" + +namespace BladeRunner { + +Scores::Scores(BladeRunnerEngine *vm) { + _vm = vm; + reset(); +} + +Scores::~Scores() { +} + +bool Scores::isOpen() const { + return _isOpen; +} + +void Scores::tick() { +} + +void Scores::reset() { + _isOpen = false; + _isLoaded = false; + _vqaPlayer = nullptr; + + for (int i = 0; i < 7; i++) { + _scores[i] = -80; + _scorers[i] = 0; + } + + _lastScoreId = 0; + _lastScoreValue = 0; +} + +void Scores::save(SaveFileWriteStream &f) { + for (int i = 0; i < 7; i++) { + f.writeInt(_scores[i]); + } + + f.writeInt(_lastScoreId); + f.writeInt(_lastScoreValue); +} + +void Scores::load(SaveFileReadStream &f) { + for (int i = 0; i < 7; i++) { + _scores[i] = f.readInt(); + } + + _lastScoreId = f.readInt(); + _lastScoreValue = f.readInt(); +} + +} // End of namespace BladeRunner |