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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "bladerunner/ui/scores.h"
#include "bladerunner/bladerunner.h"
#include "bladerunner/savefile.h"
#include "bladerunner/vqa_player.h"
namespace BladeRunner {
Scores::Scores(BladeRunnerEngine *vm) {
_vm = vm;
reset();
}
Scores::~Scores() {
}
bool Scores::isOpen() const {
return _isOpen;
}
void Scores::tick() {
}
void Scores::reset() {
_isOpen = false;
_isLoaded = false;
_vqaPlayer = nullptr;
for (int i = 0; i < 7; i++) {
_scores[i] = -80;
_scorers[i] = 0;
}
_lastScoreId = 0;
_lastScoreValue = 0;
}
void Scores::save(SaveFileWriteStream &f) {
for (int i = 0; i < 7; i++) {
f.writeInt(_scores[i]);
}
f.writeInt(_lastScoreId);
f.writeInt(_lastScoreValue);
}
void Scores::load(SaveFileReadStream &f) {
for (int i = 0; i < 7; i++) {
_scores[i] = f.readInt();
}
_lastScoreId = f.readInt();
_lastScoreValue = f.readInt();
}
} // End of namespace BladeRunner
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