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author | Eugene Sandulenko | 2016-07-28 11:33:15 +0300 |
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committer | Eugene Sandulenko | 2016-07-28 11:33:15 +0300 |
commit | 40290fb244af0017d7219faf21511ad4d5e60c4f (patch) | |
tree | 8e6af34431900da6a22ee6439c94f40054a32ef5 /engines/cine | |
parent | 49ee8d82d1c08e0822d9387e15ad84efb8d81201 (diff) | |
download | scummvm-rg350-40290fb244af0017d7219faf21511ad4d5e60c4f.tar.gz scummvm-rg350-40290fb244af0017d7219faf21511ad4d5e60c4f.tar.bz2 scummvm-rg350-40290fb244af0017d7219faf21511ad4d5e60c4f.zip |
CINE: Move debug channel registration to the first place in the constructor
Otherwise we could miss some of the debug output as the channels are not yet
registered.
Diffstat (limited to 'engines/cine')
-rw-r--r-- | engines/cine/cine.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/engines/cine/cine.cpp b/engines/cine/cine.cpp index d2f088dcd8..414fe49eb6 100644 --- a/engines/cine/cine.cpp +++ b/engines/cine/cine.cpp @@ -49,13 +49,14 @@ CineEngine::CineEngine(OSystem *syst, const CINEGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc), _rnd("cine") { - // Setup mixer - syncSoundSettings(); - DebugMan.addDebugChannel(kCineDebugScript, "Script", "Script debug level"); DebugMan.addDebugChannel(kCineDebugPart, "Part", "Part debug level"); DebugMan.addDebugChannel(kCineDebugSound, "Sound", "Sound debug level"); DebugMan.addDebugChannel(kCineDebugCollision, "Collision", "Collision debug level"); + + // Setup mixer + syncSoundSettings(); + _console = new CineConsole(this); g_cine = this; |