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authorMax Horn2007-02-13 14:55:11 +0000
committerMax Horn2007-02-13 14:55:11 +0000
commit4968e912ce005f582a34cd0fba7395ebdfc7dc40 (patch)
treee1d2b83152b98238b69989cba3006439c122decb /engines/cine
parent08079c9dec6f59b1e8d100d90ef83581a38aecbe (diff)
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AdvancedDetector changes:
* Renamed genGameList to gameIDList to make it match the corresponding plugin API function name * removed the detectFunc param from detectGameForEngineCreation, as it *always* pointed to a straight wrapper around AdvancedDetector::detectAllGames * as a consequence, removed the various GAME_detectGames functions from the engines, and removed the detectFunc param from ADVANCED_DETECTOR_DEFINE_PLUGIN svn-id: r25547
Diffstat (limited to 'engines/cine')
-rw-r--r--engines/cine/detection.cpp8
1 files changed, 1 insertions, 7 deletions
diff --git a/engines/cine/detection.cpp b/engines/cine/detection.cpp
index 519d410f36..ad5f917e91 100644
--- a/engines/cine/detection.cpp
+++ b/engines/cine/detection.cpp
@@ -43,8 +43,6 @@ uint32 CineEngine::getFeatures() const { return _gameDescription->features; }
Common::Language CineEngine::getLanguage() const { return _gameDescription->desc.language; }
Common::Platform CineEngine::getPlatform() const { return _gameDescription->desc.platform; }
-
-static GameList GAME_detectGames(const FSList &fslist);
}
static const PlainGameDescriptor cineGames[] = {
@@ -486,7 +484,7 @@ static const Common::ADParams detectionParams = {
Common::kADFlagAugmentPreferredTarget
};
-ADVANCED_DETECTOR_DEFINE_PLUGIN(CINE, Cine::CineEngine, Cine::GAME_detectGames, detectionParams);
+ADVANCED_DETECTOR_DEFINE_PLUGIN(CINE, Cine::CineEngine, detectionParams);
REGISTER_PLUGIN(CINE, "Cinematique evo 1 engine", "Future Wars & Operation Stealth (C) Delphine Software");
@@ -501,8 +499,4 @@ bool CineEngine::initGame() {
return true;
}
-GameList GAME_detectGames(const FSList &fslist) {
- return Common::AdvancedDetector::detectAllGames(fslist, detectionParams);
-}
-
} // End of namespace Cine