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author | Max Horn | 2007-02-13 14:55:11 +0000 |
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committer | Max Horn | 2007-02-13 14:55:11 +0000 |
commit | 4968e912ce005f582a34cd0fba7395ebdfc7dc40 (patch) | |
tree | e1d2b83152b98238b69989cba3006439c122decb /engines/cine | |
parent | 08079c9dec6f59b1e8d100d90ef83581a38aecbe (diff) | |
download | scummvm-rg350-4968e912ce005f582a34cd0fba7395ebdfc7dc40.tar.gz scummvm-rg350-4968e912ce005f582a34cd0fba7395ebdfc7dc40.tar.bz2 scummvm-rg350-4968e912ce005f582a34cd0fba7395ebdfc7dc40.zip |
AdvancedDetector changes:
* Renamed genGameList to gameIDList to make it match the corresponding
plugin API function name
* removed the detectFunc param from detectGameForEngineCreation,
as it *always* pointed to a straight wrapper around AdvancedDetector::detectAllGames
* as a consequence, removed the various GAME_detectGames functions from the
engines, and removed the detectFunc param from ADVANCED_DETECTOR_DEFINE_PLUGIN
svn-id: r25547
Diffstat (limited to 'engines/cine')
-rw-r--r-- | engines/cine/detection.cpp | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/engines/cine/detection.cpp b/engines/cine/detection.cpp index 519d410f36..ad5f917e91 100644 --- a/engines/cine/detection.cpp +++ b/engines/cine/detection.cpp @@ -43,8 +43,6 @@ uint32 CineEngine::getFeatures() const { return _gameDescription->features; } Common::Language CineEngine::getLanguage() const { return _gameDescription->desc.language; } Common::Platform CineEngine::getPlatform() const { return _gameDescription->desc.platform; } - -static GameList GAME_detectGames(const FSList &fslist); } static const PlainGameDescriptor cineGames[] = { @@ -486,7 +484,7 @@ static const Common::ADParams detectionParams = { Common::kADFlagAugmentPreferredTarget }; -ADVANCED_DETECTOR_DEFINE_PLUGIN(CINE, Cine::CineEngine, Cine::GAME_detectGames, detectionParams); +ADVANCED_DETECTOR_DEFINE_PLUGIN(CINE, Cine::CineEngine, detectionParams); REGISTER_PLUGIN(CINE, "Cinematique evo 1 engine", "Future Wars & Operation Stealth (C) Delphine Software"); @@ -501,8 +499,4 @@ bool CineEngine::initGame() { return true; } -GameList GAME_detectGames(const FSList &fslist) { - return Common::AdvancedDetector::detectAllGames(fslist, detectionParams); -} - } // End of namespace Cine |