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authorEugene Sandulenko2006-11-11 15:37:03 +0000
committerEugene Sandulenko2006-11-11 15:37:03 +0000
commit84660f620bc06c79f88ceabc3000a9168513e5a1 (patch)
treed1c35a8bff25b9a25639e5c039ed250a3fa2a582 /engines/cine
parent7dc85a36accaa2b76324a4ad1829b9e1b5215a32 (diff)
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Improve international support in CINE engine.
svn-id: r24678
Diffstat (limited to 'engines/cine')
-rw-r--r--engines/cine/cine.cpp2
-rw-r--r--engines/cine/cine.h3
-rw-r--r--engines/cine/detection.cpp6
-rw-r--r--engines/cine/font.cpp69
-rw-r--r--engines/cine/font.h39
-rw-r--r--engines/cine/module.mk1
-rw-r--r--engines/cine/texte.cpp492
-rw-r--r--engines/cine/texte.h16
-rw-r--r--engines/cine/various.cpp165
-rw-r--r--engines/cine/various.h2
10 files changed, 524 insertions, 271 deletions
diff --git a/engines/cine/cine.cpp b/engines/cine/cine.cpp
index 1b094af523..c850f0e4f0 100644
--- a/engines/cine/cine.cpp
+++ b/engines/cine/cine.cpp
@@ -115,7 +115,7 @@ static void initialize() {
setupOpcodes();
- initLanguage(Common::parseLanguage(ConfMan.get("language")));
+ initLanguage(g_cine->getLanguage());
init_video();
textDataPtr = (byte *)malloc(8000);
diff --git a/engines/cine/cine.h b/engines/cine/cine.h
index bddbfd86b7..3a83dba7e9 100644
--- a/engines/cine/cine.h
+++ b/engines/cine/cine.h
@@ -55,7 +55,8 @@ enum CineGameType {
enum CineGameFeatures {
GF_CD = 1 << 0,
- GF_DEMO = 1 << 1
+ GF_DEMO = 1 << 1,
+ GF_ALT_FONT = 1 << 2
};
struct CINEGameDescription {
diff --git a/engines/cine/detection.cpp b/engines/cine/detection.cpp
index e3b546daf1..4b8ce8d804 100644
--- a/engines/cine/detection.cpp
+++ b/engines/cine/detection.cpp
@@ -223,7 +223,7 @@ static const CINEGameDescription gameDescriptions[] = {
Common::kPlatformPC,
},
GType_FW,
- 0,
+ GF_ALT_FONT,
},
{
@@ -236,7 +236,7 @@ static const CINEGameDescription gameDescriptions[] = {
Common::kPlatformPC,
},
GType_FW,
- 0,
+ GF_ALT_FONT,
},
{
@@ -275,7 +275,7 @@ static const CINEGameDescription gameDescriptions[] = {
Common::kPlatformAmiga,
},
GType_FW,
- 0,
+ GF_ALT_FONT,
},
{
diff --git a/engines/cine/font.cpp b/engines/cine/font.cpp
deleted file mode 100644
index 69bac063a8..0000000000
--- a/engines/cine/font.cpp
+++ /dev/null
@@ -1,69 +0,0 @@
-/* ScummVM - Scumm Interpreter
- * Copyright (C) 2006 The ScummVM project
- *
- * cinE Engine is (C) 2004-2005 by CinE Team
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "common/stdafx.h"
-#include "common/scummsys.h"
-
-#include "cine/font.h"
-
-namespace Cine {
-
-const CharacterEntry fontParamTable[256] = {
- { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
- { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
- { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
- { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
- { 0, 0}, {63, 1}, {69, 5}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, {68, 3},
- {64, 3}, {65, 3}, { 0, 0}, { 0, 0}, {62, 2}, {74, 6}, {66, 1}, {67, 6},
- {52, 6}, {53, 6}, {54, 6}, {55, 6}, {56, 6}, {57, 6}, {58, 6}, {59, 6},
- {60, 6}, {61, 6}, {76, 3}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, {75, 6},
- { 0, 0}, { 0, 6}, //a
- { 1, 6}, { 2, 6}, { 3, 6}, { 4, 6}, { 5, 6}, { 6, 6},
- { 7, 6}, { 8, 3}, { 9, 6}, {10, 6}, {11, 6}, {12, 7}, {13, 6}, {14, 6},
- {15, 6}, {16, 6}, {17, 6}, {18, 6}, {19, 6}, {20, 6}, {21, 6}, {22, 7},
- {23, 6}, {24, 6}, {25, 6}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
- { 0, 0}, {26, 6}, //a
- {27, 6}, {28, 5}, {29, 6}, {30, 6}, {31, 5}, {32, 6},
- {33, 6}, {34, 4}, {35, 4}, {36, 5}, {37, 3}, {38, 7}, {39, 6}, {40, 6},
- {41, 6}, {42, 6}, {43, 6}, {44, 6}, {45, 6}, {46, 6}, {47, 6}, {48, 7},
- {49, 6}, {50, 6}, {51, 6}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
- { 0, 0}, { 0, 0}, {70, 6}, { 0, 0}, { 0, 0}, {72, 6}, { 0, 0}, {73, 5},
- {77, 6}, { 0, 0}, {71, 6}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
- { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, {77, 6},
- { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
- { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
- { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
- { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
- { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
- { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
- { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
- { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
- { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
- { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
- { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
- { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
- { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}
-};
-
-} // End of namespace Cine
diff --git a/engines/cine/font.h b/engines/cine/font.h
deleted file mode 100644
index 041551d0a5..0000000000
--- a/engines/cine/font.h
+++ /dev/null
@@ -1,39 +0,0 @@
-/* ScummVM - Scumm Interpreter
- * Copyright (C) 2006 The ScummVM project
- *
- * cinE Engine is (C) 2004-2005 by CinE Team
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#ifndef CINE_FONT_H_
-#define CINE_FONT_H_
-
-namespace Cine {
-
-struct CharacterEntry {
- byte characterIdx;
- byte characterWidth;
-};
-
-extern const CharacterEntry fontParamTable[256];
-
-} // End of namespace Cine
-
-#endif
diff --git a/engines/cine/module.mk b/engines/cine/module.mk
index 10f2ddbaa0..929511b1b4 100644
--- a/engines/cine/module.mk
+++ b/engines/cine/module.mk
@@ -6,7 +6,6 @@ MODULE_OBJS = \
bg_list.o \
cine.o \
detection.o \
- font.o \
gfx.o \
main_loop.o \
msg.o \
diff --git a/engines/cine/texte.cpp b/engines/cine/texte.cpp
index 24be31d42c..e327274c62 100644
--- a/engines/cine/texte.cpp
+++ b/engines/cine/texte.cpp
@@ -32,6 +32,13 @@ byte *textDataPtr;
byte textTable[256][2][16 * 8];
+const char **failureMessages;
+const commandeType *defaultActionCommand;
+const commandeType *systemMenu;
+const commandeType *confirmMenu;
+const char **otherMessages;
+const char *commandPrepositionOn;
+
void generateMask(byte *sprite, byte *mask, uint16 size, byte transparency);
void loadTextData(const char *pFileName, byte *pDestinationBuffer) {
@@ -58,11 +65,18 @@ void loadTextData(const char *pFileName, byte *pDestinationBuffer) {
tempBuffer = pDestinationBuffer;
if (g_cine->getGameType() == Cine::GType_FW) {
- dataSize = dataSize / 0x4E;
+ int numCharacters;
+ if (g_cine->getFeatures() & GF_ALT_FONT) {
+ numCharacters = 85;
+ } else {
+ numCharacters = 78;
+ }
+
+ dataSize = dataSize / numCharacters;
loadRelatedPalette(pFileName);
- for (i = 0; i < 0x4E; i++) {
+ for (i = 0; i < numCharacters; i++) {
gfxConvertSpriteToRaw(textTable[i][0], tempBuffer, 16, 8);
generateMask(textTable[i][0], textTable[i][1], 16 * 8, 0);
tempBuffer += dataSize;
@@ -78,4 +92,478 @@ void loadTextData(const char *pFileName, byte *pDestinationBuffer) {
pFileHandle.close();
}
+const CharacterEntry *fontParamTable;
+
+const CharacterEntry fontParamTable_standard[256] = {
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, {63, 1}, {69, 5}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, {68, 3},
+ {64, 3}, {65, 3}, { 0, 0}, { 0, 0}, {62, 2}, {74, 6}, {66, 1}, {67, 6},
+ {52, 6}, {53, 6}, {54, 6}, {55, 6}, {56, 6}, {57, 6}, {58, 6}, {59, 6},
+ {60, 6}, {61, 6}, {76, 3}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, {75, 6},
+ { 0, 0}, { 0, 6}, //a
+ { 1, 6}, { 2, 6}, { 3, 6}, { 4, 6}, { 5, 6}, { 6, 6},
+ { 7, 6}, { 8, 3}, { 9, 6}, {10, 6}, {11, 6}, {12, 7}, {13, 6}, {14, 6},
+ {15, 6}, {16, 6}, {17, 6}, {18, 6}, {19, 6}, {20, 6}, {21, 6}, {22, 7},
+ {23, 6}, {24, 6}, {25, 6}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, {26, 6}, //a
+ {27, 6}, {28, 5}, {29, 6}, {30, 6}, {31, 5}, {32, 6},
+ {33, 6}, {34, 4}, {35, 4}, {36, 5}, {37, 3}, {38, 7}, {39, 6}, {40, 6},
+ {41, 6}, {42, 6}, {43, 6}, {44, 6}, {45, 6}, {46, 6}, {47, 6}, {48, 7},
+ {49, 6}, {50, 6}, {51, 6}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, { 0, 0}, {70, 6}, { 0, 0}, { 0, 0}, {72, 6}, { 0, 0}, {73, 5},
+ {77, 6}, { 0, 0}, {71, 6}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, {77, 6},
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}
+};
+
+const CharacterEntry fontParamTable_alt[256] = {
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, {63, 1}, {69, 5}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, {68, 3},
+ {64, 3}, {65, 3}, { 0, 0}, { 0, 0}, {62, 2}, {74, 6}, {66, 1}, {67, 6},
+ {52, 6}, {53, 6}, {54, 6}, {55, 6}, {56, 6}, {57, 6}, {58, 6}, {59, 6},
+ {60, 6}, {61, 6}, {76, 3}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, {75, 6},
+ { 0, 0}, { 0, 6}, { 1, 6}, { 2, 6}, { 3, 6}, { 4, 6}, { 5, 6}, { 6, 6},
+ { 7, 6}, { 8, 3}, { 9, 6}, {10, 6}, {11, 6}, {12, 7}, {13, 6}, {14, 6},
+ {15, 6}, {16, 6}, {17, 6}, {18, 6}, {19, 6}, {20, 6}, {21, 6}, {22, 7},
+ {23, 6}, {24, 6}, {25, 6}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, {26, 6}, {27, 6}, {28, 5}, {29, 6}, {30, 6}, {31, 5}, {32, 6},
+ {33, 6}, {34, 4}, {35, 4}, {36, 5}, {37, 3}, {38, 7}, {39, 6}, {40, 6},
+ {41, 6}, {42, 6}, {43, 6}, {44, 6}, {45, 6}, {46, 6}, {47, 6}, {48, 7},
+ {49, 6}, {50, 6}, {51, 6}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, {82, 6}, {70, 6}, { 0, 0}, {78, 6}, {72, 6}, { 0, 0}, {73, 5},
+ {77, 6}, {79, 6}, {71, 6}, {80, 4}, { 0, 0}, { 0, 0}, {78, 6}, { 0, 0},
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, {81, 6}, { 0, 0}, { 0, 0}, {77, 6},
+ {83, 6}, {81, 6}, {82, 6}, { 0, 0}, { 0, 0}, { 0, 0}, {84, 6}, { 0, 0},
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, {84, 6}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0},
+ { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}
+};
+
+void initLanguage(Common::Language lang) {
+ static const char *failureMessages_EN[] = {
+ // EXAMINE
+ "I don't see anything unusual.",
+ "There's nothing of interest here.",
+ "This isn't particularly interesting.",
+ "You won't find anything.",
+ // TAKE
+ "I can't take that.",
+ "I find it difficult.",
+ "I don't see what I am supposed to take.",
+ "I have difficulty in following you.",
+ // INVENTORY
+ "There's no point.",
+ "You have better things to do.",
+ "Come on, don't let's waste any time.",
+ "That doesn't seem to me to be a good idea.",
+ // USE
+ "I don't see why I should do that.",
+ "It's had no effect whatsoever.",
+ "It won't produce any results.",
+ "Try and find something else.",
+ // OPERATE
+ "It doesn't work.",
+ "Let suppose you are trying and don't let's mention it again.",
+ "Nothing happens.",
+ "You have better things to do.",
+ // SPEAK
+ "No answer.",
+ "More action , less talking !",
+ "I'd be very surprised if you got an answer",
+ "A wall of silence ..."
+ };
+
+ static const commandeType defaultActionCommand_EN[] = {
+ "EXAMINE",
+ "TAKE",
+ "INVENTORY",
+ "USE",
+ "OPERATE",
+ "SPEAK",
+ "NOACTION"
+ };
+
+ static const commandeType systemMenu_EN[] = {
+ "Pause",
+ "Restart Game",
+ "Quit",
+ "Backup Drive is A:",
+ "Restore game",
+ "Save game"
+ };
+
+ static const char *otherMessages_EN[] = {
+ "This backup doesn't exist ...",
+ "Could not create save file ...",
+ "PAUSE",
+ "Loading | %s",
+ "Loading canceled ...",
+ "No baclup in the drive...",
+ "temporary save name",
+ "Please enter the backup name",
+ "on"
+ };
+
+ static const commandeType confirmMenu_EN[] = {
+ "Ok, go ahead ...",
+ "Absolutely Not!"
+ };
+
+ static const char *failureMessages_FR[] = {
+ // EXAMINER
+ "Je ne vois rien de special.",
+ "Il n'y a rien d'int\x82ressant.",
+ "Cela pr\x82sente peu d'int\x82r\x88ts.",
+ "Vous ne trouvez rien.",
+ // PRENDRE
+ "Je ne peux pas prendre cela.",
+ "Cela me semble difficile",
+ "Je ne vois pas ce qu'il y a \x85 prendre",
+ "j'ai du mal \x85 vous suivre.",
+ // INVENTAIRE
+ "C'est inutile",
+ "Vous avez mieux \x85 faire",
+ "Allons, ne perdons pas de temps",
+ "\x87""a ne me semble pas \x88tre une bonne id\x82""e",
+ // UTILISER
+ "Je ne vois pas pourquoi je ferais cela.",
+ "C'est absolument sans effets",
+ "Cela n'amenerait \x85 rien",
+ "Essayez de trouver autre chose.",
+ // ACTIONNER
+ "Ca ne marche pas",
+ "Supposons que vous essayez et n'en parlons plus.",
+ "Rien n'y fait.",
+ "Vous avez mieux \x85 faire.",
+ // PARLER
+ "Vous lui parlez . Sans r\x82ponse.",
+ "Plus d'actes et moins de Paroles !",
+ "Je serais bien surpris si vous obteniez une r\x82ponse.",
+ "Un mur de silence ..."
+ };
+
+ static const commandeType defaultActionCommand_FR[] = {
+ "EXAMINER",
+ "PRENDRE",
+ "INVENTAIRE",
+ "UTILISER",
+ "ACTIONNER",
+ "PARLER",
+ "NOACTION"
+ };
+
+ static const commandeType systemMenu_FR[] = {
+ "Pause",
+ "Nouvelle partie",
+ "Quitter",
+ "Lecteur de Svg. A:",
+ "Charger une partie",
+ "Sauver la partie"
+ };
+
+ static const commandeType confirmMenu_FR[] = {
+ "Ok , Vas-y ...",
+ "Surtout Pas !"
+ };
+
+ static const char *otherMessages_FR[] = {
+ "Cette sauvegarde n'existe pas ...",
+ "Could not create save file ...", //
+ "PAUSE",
+ "Sauvegarde de | %s",
+ "Sauvegarde Annul\x82""e ...",
+ "Aucune sauvegarde dans le lecteur ...",
+ "temporary save name", //
+ "Veuillez entrer le Nom de la Sauvegarde .",
+ "sur"
+ };
+
+ static const char *failureMessages_ES[] = {
+ // EXAMINE
+ "No veo nada especial",
+ "No hay nada interesante",
+ "No tiene mucho interes",
+ "No encuentras nada",
+ // TAKE
+ "No puedo coger eso",
+ "Eso parece dificil",
+ "No veo nada mas para coger",
+ "No he debido entenderte",
+ // INVENTORY
+ "Es inutil",
+ "Tienes algo mejor que hacer"
+ "Vamos. No perdamos tiempo",
+ "Esa no es una buena idea",
+ // USE
+ "No veo porque hacerlo",
+ "No ha tenido efecto",
+ "Eso no arreglara nada",
+ "Intenta encontrar otra cosa",
+ // OPERATE
+ "Eso no funciona",
+ "Suponfamos que pruebas y no hablamos mas",
+ "Nada ha pasado",
+ "Tienes cosas mejores que hacer",
+ // SPEAK
+ "Le hablas. Sin respuesta.",
+ "Menos hablar y mas trabajar",
+ "Me sorprenderia si tuvieras otra repuesta",
+ "Un muro de silencio ..."
+ };
+
+ static const commandeType defaultActionCommand_ES[] = {
+ "EXAMINAR",
+ "COGER",
+ "INVENTARIO",
+ "USAR",
+ "ACCIONAR",
+ "HABLAR",
+ "NOACTION"
+ };
+
+ static const commandeType systemMenu_ES[] = {
+ "Pause",
+ "Nueva partida",
+ "Abandonar",
+ "Unidad grabar. A:",
+ "Cargar una partida",
+ "Salvar la partida"
+ };
+
+ static const commandeType confirmMenu_ES[] = {
+ "Ok , Vas a ...",
+ "Nade de nada !"
+ };
+
+ static const char *otherMessages_ES[] = {
+ "Esta granacion no existe",
+ "Could not create save file ..." //
+ "PAUSE",
+ "Gabacion de| %s",
+ "Rrabacion anulada",
+ "No hay partidas grabadas en este disco...",
+ "temporary save name", //
+ "Teclea el nombre de la partida grabada",
+ "donde"
+ };
+
+ static const char *failureMessages_DE[] = {
+ // EXAMINE
+ "Ich sehe nichts Besonderes",
+ "Es gibt hier nichts Interessantes",
+ "Das ist nicht besonders interessant",
+ "Sie werden nichts finden",
+ // TAKE
+ "Ich Kann das nicht nehmen",
+ "Das finde ich schwierig'",
+ "Ich wei\x9e nicht, was ich nehmen soll",
+ "Ich kann Ihnen nicht folgen",
+ // INVENTORY
+ "Das bringt nichts",
+ "Sie haben wirklich was Besseres zu tun",
+ "Los, wir sollten keine Zeit verschwenden",
+ "Das scheint mir eine gute Idee zu sein",
+ // USE
+ "Ich wei\x9e nicht, warum ich das tun soll",
+ "Es hat so oder so nichts begracht",
+ "Davon haben wir nichts",
+ "Versuchen Sie, etwas anderes zu finden",
+ // OPERATE
+ "Es geht nicht",
+ "Sagen wir, das war ein Versuch, und reden wir nicht mehr dr\x81""ber",
+ "Nichts passiert",
+ "Sie haben wirklich was Besseres zu tun",
+ // SPEAK
+ "Sie sprechen m it ihm. Keine Antwort",
+ "Nicht reden, sondern handeln!",
+ "Wenn Sie eine Antwork bek\x84men, w\x81rde es mich sehr wundern",
+ "Eine Wand des Schweigens..."
+ };
+
+ static const commandeType defaultActionCommand_DE[] = {
+ "Pr\x81""fe",
+ "Nimm",
+ "Bestand",
+ "Benutze",
+ "Bet\x84tige",
+ "Sprich",
+ "NOACTION"
+ };
+
+ static const commandeType systemMenu_DE[] = {
+ "Pause",
+ "Spiel Neu Starten",
+ "Lassen",
+ "Backuplaufwerk A:",
+ "Spiel Laden",
+ "Spiel Speichern"
+ };
+
+ static const commandeType confirmMenu_DE[] = {
+ "Gut, Weitermachen",
+ "Absolut Nicht!"
+ };
+
+ static const char *otherMessages_DE[] = {
+ "Diese Sicherungskopie gibt es nicht",
+ "Could not create save file ...", //
+ "PAUSE",
+ "Er L\x84""dt | %s",
+ "Ladevorgang Abgebrochen...",
+ "Kein Backup im Laufwerk...",
+ "temporary save name", //
+ "Geben Sie den Namen|der Sicherungsdiskette ein",
+ "gegen"
+ };
+
+ static const char *failureMessages_IT[] = {
+ // EXAMINE
+ "Non vedo nula di speciale",
+ "Non c'\x8a niente di interessante",
+ "E' di poco interesse",
+ "Non trovate nulla",
+ // TAKE
+ "Non poso prendere quello",
+ "Quello mi sembra difficile",
+ "Non vedo cosa ci sia da prendere",
+ "Faccio fatica a seguirvi",
+ // INVENTORY
+ "E' inutile",
+ "Avete di meglio da fare",
+ "Allora, no perdiamo tempo",
+ "Non mi pare che sia una buona idea",
+ // USE
+ "Non vedo perch\x82 dovrei farlo",
+ "E' assolutamente privo di effetti",
+ "Cio non portera a nulla",
+ "Provate a trovare qualcosa d'altro",
+ // OPERATE
+ "Non funziona",
+ "Supponiamo che voi proviate e non ne parliamo piu",
+ "Niente di fatto",
+ "Avete di meglio da fare",
+ // SPEAK
+ "Gli parlate. Senza risposta",
+ "Piu fatti e meno parole",
+ "Sarei sorpreso se voi otterreste una risposta",
+ "Un muro di silenzio ..."
+ };
+
+ static const commandeType defaultActionCommand_IT[] = {
+ "ESAMINARE",
+ "PRENDERE",
+ "INVENTARIO",
+ "UTILIZZARE",
+ "AZIONARE",
+ "PARLARE",
+ "NOACTION"
+ };
+
+ static const commandeType systemMenu_IT[] = {
+ "Pausa",
+ "Parte nuova",
+ "Quit",
+ "Drive di svg. A:",
+ "Caricare una parte",
+ "Salvare una parte"
+ };
+
+ static const commandeType confirmMenu_IT[] = {
+ "Ok, vacci ...",
+ "Supratutto non!"
+ };
+
+ static const char *otherMessages_IT[] = {
+ "Questo salvataggio non esiste...",
+ "Could not create save file ...", //
+ "PAUSE",
+ "Caricamento di| %s",
+ "Caricamento annullato...",
+ "Nessun salvataggio su questo disco...",
+ "temporary save name", //
+ "Vogliate accedere con il nome del salvataggio",
+ "su"
+ };
+
+ switch (lang) {
+ case Common::FR_FRA:
+ failureMessages = failureMessages_FR;
+ defaultActionCommand = defaultActionCommand_FR;
+ systemMenu = systemMenu_FR;
+ confirmMenu = confirmMenu_FR;
+ otherMessages = otherMessages_FR;
+ commandPrepositionOn = otherMessages_FR[8];
+ break;
+
+ case Common::ES_ESP:
+ failureMessages = failureMessages_ES;
+ defaultActionCommand = defaultActionCommand_ES;
+ systemMenu = systemMenu_ES;
+ confirmMenu = confirmMenu_ES;
+ otherMessages = otherMessages_ES;
+ commandPrepositionOn = otherMessages_ES[8];
+ break;
+
+ case Common::DE_DEU:
+ failureMessages = failureMessages_DE;
+ defaultActionCommand = defaultActionCommand_DE;
+ systemMenu = systemMenu_DE;
+ confirmMenu = confirmMenu_DE;
+ otherMessages = otherMessages_DE;
+ commandPrepositionOn = otherMessages_DE[8];
+ break;
+
+ case Common::IT_ITA:
+ failureMessages = failureMessages_IT;
+ defaultActionCommand = defaultActionCommand_IT;
+ systemMenu = systemMenu_IT;
+ confirmMenu = confirmMenu_IT;
+ otherMessages = otherMessages_IT;
+ commandPrepositionOn = otherMessages_IT[8];
+ break;
+
+ default:
+ failureMessages = failureMessages_EN;
+ defaultActionCommand = defaultActionCommand_EN;
+ systemMenu = systemMenu_EN;
+ confirmMenu = confirmMenu_EN;
+ otherMessages = otherMessages_EN;
+ commandPrepositionOn = otherMessages_EN[8];
+ break;
+ }
+
+ if (g_cine->getFeatures() & GF_ALT_FONT) {
+ fontParamTable = fontParamTable_alt;
+ } else {
+ fontParamTable = fontParamTable_standard;
+ }
+}
+
} // End of namespace Cine
diff --git a/engines/cine/texte.h b/engines/cine/texte.h
index 8907e9e638..9264c23d06 100644
--- a/engines/cine/texte.h
+++ b/engines/cine/texte.h
@@ -30,9 +30,25 @@
namespace Cine {
+typedef char commandeType[20];
+
extern byte *textDataPtr;
extern byte textTable[256][2][16 * 8];
+extern const char **failureMessages;
+extern const commandeType *defaultActionCommand;
+extern const commandeType *systemMenu;
+extern const commandeType *confirmMenu;
+extern const char **otherMessages;
+extern const char *commandPrepositionOn;
+
+struct CharacterEntry {
+ byte characterIdx;
+ byte characterWidth;
+};
+
+extern const CharacterEntry *fontParamTable;
+
void loadTextData(const char *pFileName, byte *pDestinationBuffer);
} // End of namespace Cine
diff --git a/engines/cine/various.cpp b/engines/cine/various.cpp
index 418623d4e7..b64ab5d7d4 100644
--- a/engines/cine/various.cpp
+++ b/engines/cine/various.cpp
@@ -27,7 +27,6 @@
#include "common/savefile.h"
#include "cine/cine.h"
-#include "cine/font.h"
#include "cine/main_loop.h"
#include "cine/object.h"
#include "cine/sfx_player.h"
@@ -128,148 +127,8 @@ byte inputVar1 = 0;
uint16 inputVar2;
uint16 inputVar3;
-const char **failureMessages;
-const commandeType *defaultActionCommand;
-const commandeType *systemMenu;
-const commandeType *confirmMenu;
-const char *commandPrepositionOn;
-
selectedObjStruct currentSelectedObject;
-void initLanguage(Common::Language lang) {
- static const char *failureMessages_EN[] = {
- // EXAMINE
- "I don't see anything unusual.",
- "There's nothing of interest here.",
- "This isn't particularly interesting.",
- "You won't find anything.",
- // TAKE
- "I can't take that.",
- "I find it difficult.",
- "I don't see what I am supposed to take.",
- "I have difficulty in following you.",
- // INVENTORY (???)
- "There's no point.",
- "You have better things to do.",
- "Come on, don't let's waste any time.",
- "That doesn't seem to me to be a good idea.",
- // USE
- "I don't see why I should do that.",
- "It's had no effect whatsoever.",
- "It won't produce any results.",
- "Try and find something else.",
- // OPERATE
- "It doesn't work.",
- "Let suppose you are trying and don't let's mention it again.",
- "Nothing happens.",
- "You have better things to do.",
- // SPEAK
- "No answer.",
- "More action , less talking !",
- "I'd be very surprised if you got an answer",
- "A wall of silence ..."
- };
-
- static const commandeType defaultActionCommand_EN[] = {
- "EXAMINE",
- "TAKE",
- "INVENTORY",
- "USE",
- "OPERATE",
- "SPEAK",
- "NOACTION"
- };
-
- static const commandeType systemMenu_EN[] = {
- "Pause",
- "Restart Game",
- "Quit",
- "Backup Drive is A:",
- "Restore game",
- "Save game"
- };
-
- static const commandeType confirmMenu_EN[] = {
- "Ok, go ahead ...",
- "Absolutely Not!"
- };
-
- // \x82 == é, \x85 == à, \x87 == ç, \x88 == ê
- static const char *failureMessages_FR[] = {
- // EXAMINER
- "Je ne vois rien de special.",
- "Il n'y a rien d'int\x82ressant.",
- "Cela pr\x82sente peu d'int\x82r\x88ts.",
- "Vous ne trouvez rien.",
- // PRENDRE
- "Je ne peux pas prendre cela.",
- "Cela me semble difficile",
- "Je ne vois pas ce qu'il y a \x85 prendre",
- "j'ai du mal \x85 vous suivre.",
- // INVENTAIRE (???)
- "C'est inutile",
- "Vous avez mieux \x85 faire",
- "Allons, ne perdons pas de temps",
- "\x87""a ne me semble pas \x88tre une bonne id\x82""e",
- // UTILISER
- "Je ne vois pas pourquoi je ferais cela.",
- "C'est absolument sans effets",
- "Cela n'amenerait \x85 rien",
- "Essayez de trouver autre chose.",
- // ACTIONNER
- "Ca ne marche pas",
- "Supposons que vous essayez et n'en parlons plus.",
- "Rien n'y fait.",
- "Vous avez mieux \x85 faire.",
- // PARLER
- "Vous lui parlez . Sans r\x82ponse.",
- "Plus d'actes et moins de Paroles !",
- "Je serais bien surpris si vous obteniez une r\x82ponse.",
- "Un mur de silence ..."
- };
-
- static const commandeType defaultActionCommand_FR[] = {
- "EXAMINER",
- "PRENDRE",
- "INVENTAIRE",
- "UTILISER",
- "ACTIONNER",
- "PARLER",
- "NOACTION"
- };
-
- static const commandeType systemMenu_FR[] = {
- "Pause",
- "Nouvelle partie",
- "Quitter",
- "Lecteur de Svg. A:",
- "Charger une partie",
- "Sauver la partie"
- };
-
- static const commandeType confirmMenu_FR[] = {
- "Ok , Vas-y ...",
- "Surtout Pas !"
- };
-
- switch (lang) {
- case Common::FR_FRA:
- failureMessages = failureMessages_FR;
- defaultActionCommand = defaultActionCommand_FR;
- systemMenu = systemMenu_FR;
- confirmMenu = confirmMenu_FR;
- commandPrepositionOn = "sur";
- break;
- default:
- failureMessages = failureMessages_EN;
- defaultActionCommand = defaultActionCommand_EN;
- systemMenu = systemMenu_EN;
- confirmMenu = confirmMenu_EN;
- commandPrepositionOn = "on";
- break;
- }
-}
-
void mainLoopSub3(void) {
}
@@ -587,7 +446,7 @@ int16 makeLoad(char *saveName) {
fHandle = g_saveFileMan->openForLoading(saveName);
if (!fHandle) {
- drawString("Cette sauvegarde n'existe pas ...", 0);
+ drawString(otherMessages[0], 0);
waitPlayerInput();
// restoreScreen();
checkDataDisk(-1);
@@ -834,7 +693,7 @@ void makeSave(char *saveFileName) {
fHandle = g_saveFileMan->openForSaving(saveFileName);
if (!fHandle) {
- drawString("Could not create save file ...", 0);
+ drawString(otherMessages[1], 0);
waitPlayerInput();
// restoreScreen();
checkDataDisk(-1);
@@ -1072,7 +931,7 @@ void makeSystemMenu(void) {
switch (systemCommand) {
case 0:
{
- drawString("PAUSE", 0);
+ drawString(otherMessages[2], 0);
waitPlayerInput();
break;
}
@@ -1115,22 +974,22 @@ void makeSystemMenu(void) {
if (!makeMenuChoice(confirmMenu, 2, mouseX, mouseY + 8, 100)) {
char loadString[256];
- sprintf(loadString, "Chargement de | %s", currentSaveName[selectedSave]);
+ sprintf(loadString, otherMessages[3], currentSaveName[selectedSave]);
drawString(loadString, 0);
makeLoad(saveNameBuffer);
} else {
- drawString("Chargement Annulé ...", 0);
+ drawString(otherMessages[4], 0);
waitPlayerInput();
checkDataDisk(-1);
}
} else {
- drawString("Chargement Annulé ...", 0);
+ drawString(otherMessages[4], 0);
waitPlayerInput();
checkDataDisk(-1);
}
} else {
- drawString("Aucune sauvegarde dans le lecteur ...", 0);
+ drawString(otherMessages[5], 0);
waitPlayerInput();
checkDataDisk(-1);
}
@@ -1145,8 +1004,8 @@ void makeSystemMenu(void) {
if (selectedSave >= 0) {
char saveFileName[256];
- //makeTextEntryMenu("Veuillez entrer le Nom de la Sauvegarde .", &currentSaveName[selectedSave], 120);
- sprintf(currentSaveName[selectedSave], "temporary save name");
+ //makeTextEntryMenu(otherMessages[7], &currentSaveName[selectedSave], 120);
+ sprintf(currentSaveName[selectedSave], otherMessages[6]);
if (g_cine->getGameType() == Cine::GType_FW)
sprintf(saveFileName, "FW.%1d", selectedSave);
@@ -1167,14 +1026,14 @@ void makeSystemMenu(void) {
fHandle->write(currentSaveName, 200);
delete fHandle;
- sprintf(saveString, "Sauvegarde de |%s", currentSaveName[selectedSave]);
+ sprintf(saveString, otherMessages[3], currentSaveName[selectedSave]);
drawString(saveString, 0);
makeSave(saveFileName);
checkDataDisk(-1);
} else {
- drawString("Sauvegarde Annulée ...", 0);
+ drawString(otherMessages[4], 0);
waitPlayerInput();
checkDataDisk(-1);
}
@@ -2009,7 +1868,7 @@ uint16 executePlayerInput(void) {
canUseOnObject = 0;
if (isInPause) {
- drawString("PAUSE", 0);
+ drawString(otherMessages[2], 0);
waitPlayerInput();
isInPause = 0;
}
diff --git a/engines/cine/various.h b/engines/cine/various.h
index 7cd7e37a52..3cbdaa96ef 100644
--- a/engines/cine/various.h
+++ b/engines/cine/various.h
@@ -32,8 +32,6 @@
namespace Cine {
-typedef char commandeType[20];
-
void initLanguage(Common::Language lang);
int16 makeMenuChoice(const commandeType commandList[], uint16 height, uint16 X, uint16 Y, uint16 width);