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authorBastien Bouclet2016-09-15 18:34:15 +0200
committerBastien Bouclet2019-11-03 11:43:00 +0100
commit9c8bd056d6d597a10f7f653b559dc34cd2bd2be9 (patch)
treeb38576232baefa4c4310498ca7df184fff8d12c1 /engines/cine
parent4b42112721a3a12ee10652f2c1dfcd227ab140b3 (diff)
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ENGINES: Stop using 'single id'
Diffstat (limited to 'engines/cine')
-rw-r--r--engines/cine/detection.cpp14
1 files changed, 0 insertions, 14 deletions
diff --git a/engines/cine/detection.cpp b/engines/cine/detection.cpp
index 441ec0d197..55e76c6863 100644
--- a/engines/cine/detection.cpp
+++ b/engines/cine/detection.cpp
@@ -23,7 +23,6 @@
#include "base/plugins.h"
#include "engines/advancedDetector.h"
-#include "engines/obsolete.h"
#include "common/system.h"
#include "common/textconsole.h"
@@ -49,18 +48,11 @@ Common::Platform CineEngine::getPlatform() const { return _gameDescription->desc
} // End of namespace Cine
static const PlainGameDescriptor cineGames[] = {
- {"cine", "Cinematique evo.1 engine game"},
{"fw", "Future Wars"},
{"os", "Operation Stealth"},
{0, 0}
};
-static const Engines::ObsoleteGameID obsoleteGameIDsTable[] = {
- {"fw", "cine", Common::kPlatformUnknown},
- {"os", "cine", Common::kPlatformUnknown},
- {0, 0, Common::kPlatformUnknown}
-};
-
#include "cine/detection_tables.h"
static const ADExtraGuiOptionsMap optionsList[] = {
@@ -80,14 +72,9 @@ static const ADExtraGuiOptionsMap optionsList[] = {
class CineMetaEngine : public AdvancedMetaEngine {
public:
CineMetaEngine() : AdvancedMetaEngine(Cine::gameDescriptions, sizeof(Cine::CINEGameDescription), cineGames, optionsList) {
- _singleId = "cine";
_guiOptions = GUIO2(GUIO_NOSPEECH, GAMEOPTION_ORIGINAL_SAVELOAD);
}
- PlainGameDescriptor findGame(const char *gameId) const override {
- return Engines::findGameID(gameId, _gameIds, obsoleteGameIDsTable);
- }
-
const char *getEngineId() const {
return "cine";
}
@@ -101,7 +88,6 @@ public:
}
virtual Common::Error createInstance(OSystem *syst, Engine **engine) const {
- Engines::upgradeTargetIfNecessary(obsoleteGameIDsTable);
return AdvancedMetaEngine::createInstance(syst, engine);
}
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;