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authorStrangerke2016-09-20 22:31:28 +0200
committerStrangerke2016-09-20 22:31:28 +0200
commitfd8082593e544f2969ac99fe9a5670ce11959d57 (patch)
treed6c98b57cb5ecea5522c330f663737813ddefb86 /engines/dm/TODOs
parent58728d2f167074adeaf954115c03c0ee2df75274 (diff)
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DM: Janitorial - remove trailing spaces
Diffstat (limited to 'engines/dm/TODOs')
-rw-r--r--engines/dm/TODOs/methodtree.txt50
-rw-r--r--engines/dm/TODOs/todo.txt5
2 files changed, 27 insertions, 28 deletions
diff --git a/engines/dm/TODOs/methodtree.txt b/engines/dm/TODOs/methodtree.txt
index cbd8d1fbba..9a5a856a24 100644
--- a/engines/dm/TODOs/methodtree.txt
+++ b/engines/dm/TODOs/methodtree.txt
@@ -7,28 +7,28 @@ F0115_DUNGEONVIEW_DrawObjectsCreaturesProjectilesExplosions_CPSEF
F0114_DUNGEONVIEW_GetExplosionBitmap // done
F0133_VIDEO_BlitBoxFilledWithMaskedBitmap // dummy
F0141_DUNGEON_GetObjectInfoIndex // done
- F0142_DUNGEON_GetProjectileAspect // done
+ F0142_DUNGEON_GetProjectileAspect // done
F0158_DUNGEON_GetWeaponInfo // done
M66_PROJECTILE_ASPECT_ORDINAL // done
F0176_GROUP_GetCreatureOrdinalInCell // done
F0145_DUNGEON_GetGroupCells // done
F0147_DUNGEON_GetGroupDirections // done
- GROUP // done
- CreatureType // done
+ GROUP // done
+ CreatureType // done
G0077_B_DoNotDrawFluxcagesDuringEndgame // done
G0105_s_Graphic558_Box_ExplosionPattern_D0C // one
G0188_as_Graphic558_FieldAspects // done
G0216_auc_Graphic558_ExplosionBaseScales // done
- G0217_aauc_Graphic558_ObjectPileShiftSetIndices // done
- G0218_aaaauc_Graphic558_ObjectCoordinateSets // done
+ G0217_aauc_Graphic558_ObjectPileShiftSetIndices // done
+ G0218_aaaauc_Graphic558_ObjectCoordinateSets // done
G0223_aac_Graphic558_ShiftSets // done
- G0224_aaaauc_Graphic558_CreatureCoordinateSets // done
+ G0224_aaaauc_Graphic558_CreatureCoordinateSets // done
G0225_aai_Graphic558_CenteredExplosionCoordinates // done
G0226_aaai_Graphic558_ExplosionCoordinates // done
G0227_aai_Graphic558_RebirthStep2ExplosionCoordinates // done
G0228_aai_Graphic558_RebirthStep1ExplosionCoordinates // done
G0292_aT_PileTopObject // done
- G0370_ps_Events // done
+ G0370_ps_Events // done
@@ -39,7 +39,7 @@ F0380_COMMAND_ProcessQueue_CPSC // in progress
F0372_COMMAND_ProcessType80_ClickInDungeonView_TouchFrontWall // done so-so
F0275_SENSOR_IsTriggeredByClickOnWall // done so-so
F0280_CHAMPION_AddCandidateChampionToParty // done, so-so
-
+
F0378_COMMAND_ProcessType81_ClickInPanel // done so-so
F0282_CHAMPION_ProcessCommands160To162_ClickInResurrectReincarnatePanel // done
@@ -76,9 +76,9 @@ F0280_CHAMPION_AddCandidateChampionToParty // done, so-so
F0345_INVENTORY_DrawPanel_FoodWaterPoisoned // done
F0344_INVENTORY_DrawPanel_FoodOrWaterBar // done
F0343_INVENTORY_DrawPanel_HorizontalBar // done
- G0032_s_Graphic562_Box_Panel // done
- G0035_s_Graphic562_Box_Food // done
- G0036_s_Graphic562_Box_Water // done
+ G0032_s_Graphic562_Box_Panel // done
+ G0035_s_Graphic562_Box_Food // done
+ G0036_s_Graphic562_Box_Water // done
G0037_s_Graphic562_Box_Poisoned // done
F0351_INVENTORY_DrawChampionSkillsAndStatistics // skip -----------------
F0347_INVENTORY_DrawPanel // done
@@ -87,12 +87,12 @@ F0280_CHAMPION_AddCandidateChampionToParty // done, so-so
F0340_INVENTORY_DrawPanel_ScrollTextLine // done
F0333_INVENTORY_OpenAndDrawChest // done
F0303_CHAMPION_GetSkillLevel // done
- F0332_INVENTORY_DrawIconToViewport // done
+ F0332_INVENTORY_DrawIconToViewport // done
F0336_INVENTORY_DrawPanel_BuildObjectAttributesString // done
- F0335_INVENTORY_DrawPanel_ObjectDescriptionString // done
+ F0335_INVENTORY_DrawPanel_ObjectDescriptionString // done
G0421_i_ObjectDescriptionTextX // done
G0422_i_ObjectDescriptionTextY // done
- F0339_INVENTORY_DrawPanel_ArrowOrEye // done
+ F0339_INVENTORY_DrawPanel_ArrowOrEye // done
G0430_apc_DirectionNames // done
G0034_s_Graphic562_Box_ObjectDescriptionCircle // done
G0032_s_Graphic562_Box_Panel // done
@@ -116,8 +116,8 @@ F0280_CHAMPION_AddCandidateChampionToParty // done, so-so
F0292_CHAMPION_DrawState // done
G0508_B_RefreshActionArea // done
G0506_ui_ActingChampionOrdinal // done
- F0386_MENUS_DrawActionIcon // done
- F0141_DUNGEON_GetObjectInfoIndex // done
+ F0386_MENUS_DrawActionIcon // done
+ F0141_DUNGEON_GetObjectInfoIndex // done
F0033_OBJECT_GetIconIndex // done
F0032_OBJECT_GetType // done
G0237_as_Graphic559_ObjectInfo // done
@@ -126,7 +126,7 @@ F0280_CHAMPION_AddCandidateChampionToParty // done, so-so
F0134_VIDEO_FillBitmap // done
D24_FillScreenBox // done
F0036_OBJECT_ExtractIconFromBitmap // done
- G0026_ai_Graphic562_IconGraphicFirstIconIndex // done
+ G0026_ai_Graphic562_IconGraphicFirstIconIndex // done
F0129_VIDEO_BlitShrinkWithPaletteChanges // eeeh
F0136_VIDEO_ShadeScreenBox // skip
G0498_auc_Graphic560_PaletteChanges_ActionAreaObjectIcon // done
@@ -134,18 +134,18 @@ F0280_CHAMPION_AddCandidateChampionToParty // done, so-so
G0509_B_ActionAreaContainsIcons // done
F0301_CHAMPION_AddObjectInSlot // done
F0299_CHAMPION_ApplyObjectModifiersToStatistics // done
- F0296_CHAMPION_DrawChangedObjectIcons // done
+ F0296_CHAMPION_DrawChangedObjectIcons // done
F0068_MOUSE_SetPointerToObject // skip
F0077_MOUSE_HidePointer_CPSE // skip
F0078_MOUSE_ShowPointer // skip
F0034_OBJECT_DrawLeaderHandObjectName // done
F0386_MENUS_DrawActionIcon // done
- F0295_CHAMPION_HasObjectIconInSlotBoxChanged // done
- F0039_OBJECT_GetIconIndexInSlotBox // done
+ F0295_CHAMPION_HasObjectIconInSlotBoxChanged // done
+ F0039_OBJECT_GetIconIndexInSlotBox // done
M70_HAND_SLOT_INDEX // done
G0420_B_MousePointerHiddenToDrawChangedObjectIconOnScreen // done
G0412_puc_Bitmap_ObjectIconForMousePointer // done
- G0413_i_LeaderHandObjectIconIndex // done
+ G0413_i_LeaderHandObjectIconIndex // done
G0414_T_LeaderHandObject // done
F0337_INVENTORY_SetDungeonViewPalette // skip
G0407_s_Party // done
@@ -166,7 +166,7 @@ F0280_CHAMPION_AddCandidateChampionToParty // done, so-so
G0326_B_RefreshMousePointerInMainLoop // lol you wat m8
G0002_s_Graphic562_Box_MovementArrows // done
G0041_s_Graphic562_Box_ViewportFloppyZzzCross // done
- G0296_puc_Bitmap_Viewport // done
+ G0296_puc_Bitmap_Viewport // done
G0598_B_MousePointerBitmapUpdated // done
F0456_START_DrawDisabledMenus // done
G0415_B_LeaderEmptyHanded // done
@@ -174,15 +174,15 @@ F0280_CHAMPION_AddCandidateChampionToParty // done, so-so
G0578_B_UseByteBoxCoordinates // done
G0047_s_Graphic562_Box_ChampionPortrait // done
G0308_i_PartyDirection // done
- G0306_i_PartyMapX // done
+ G0306_i_PartyMapX // done
G0307_i_PartyMapY // done
G0299_ui_CandidateChampionOrdinal // done
G0508_B_RefreshActionArea // done
- G0233_ai_Graphic559_DirectionToStepEastCount // done
+ G0233_ai_Graphic559_DirectionToStepEastCount // done
G0234_ai_Graphic559_DirectionToStepNorthCount // done
G0237_as_Graphic559_ObjectInfo // done
G0038_ai_Graphic562_SlotMasks // done
-
+
F0462_START_StartGame_CPSF
F0003_MAIN_ProcessNewPartyMap_CPSE // partially done
diff --git a/engines/dm/TODOs/todo.txt b/engines/dm/TODOs/todo.txt
index def2956c8e..074ccf0599 100644
--- a/engines/dm/TODOs/todo.txt
+++ b/engines/dm/TODOs/todo.txt
@@ -5,12 +5,12 @@ Bugs:
DisplayMan::blitBoxFilledWithMaskedBitmap does not produce the same effect as the original
Logic:
- Items thrown on the right side end up on the left side
+ Items thrown on the right side end up on the left side
Restarting the game after the party is dead segfaults
Todo:
Add wiki entry for DM
-
+
Double check enums with hex literals
Double check strcat, strstr usages
I forgot to add a bunch of warning for show/hide mouse pointer and other mouse functions
@@ -19,4 +19,3 @@ Code stuff todo:
Complete stub methods(blitShrink)
Add proper save header, add error handling to it
Add translations to f433_processCommand140_saveGame 'LOAD'
- \ No newline at end of file