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authorThierry Crozat2016-09-18 16:39:11 +0100
committerThierry Crozat2016-09-18 16:40:34 +0100
commita87a702eb2f2dd0e40d9784e013f04ab12d52173 (patch)
treef43aea203aee054fd8b70cc5bd8593e91d22b3fa /engines/drascula
parente51dcbb153f94eeba35a56e02928582e84840713 (diff)
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ALL: Homogeneize use of 'saved game' in messages
Diffstat (limited to 'engines/drascula')
-rw-r--r--engines/drascula/saveload.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/drascula/saveload.cpp b/engines/drascula/saveload.cpp
index eb72a999d4..e99898da5a 100644
--- a/engines/drascula/saveload.cpp
+++ b/engines/drascula/saveload.cpp
@@ -45,7 +45,7 @@ void DrasculaEngine::checkForOldSaveGames() {
GUI::MessageDialog dialog0(
_("ScummVM found that you have old savefiles for Drascula that should be converted.\n"
- "The old save game format is no longer supported, so you will not be able to load your games if you don't convert them.\n\n"
+ "The old saved game format is no longer supported, so you will not be able to load your games if you don't convert them.\n\n"
"Press OK to convert them now, otherwise you will be asked again the next time you start the game.\n"), _("OK"), _("Cancel"));
int choice = dialog0.runModal();