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authorStrangerke2016-05-23 00:01:51 +0200
committerStrangerke2016-05-23 00:01:51 +0200
commit94e1e3a8fef3d9b7fee8fb50725bf5c7bf5325a6 (patch)
treea698f11d5ef53344c1499757696a58637aa397ed /engines/gnap/scenes/group0.cpp
parent13c363f4408ac517036a74fa220bf537848a80a5 (diff)
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GNAP: Use KeyCode value instead of numeric value for Backspace
Diffstat (limited to 'engines/gnap/scenes/group0.cpp')
-rw-r--r--engines/gnap/scenes/group0.cpp36
1 files changed, 18 insertions, 18 deletions
diff --git a/engines/gnap/scenes/group0.cpp b/engines/gnap/scenes/group0.cpp
index b53037ee0e..0a31c66dc2 100644
--- a/engines/gnap/scenes/group0.cpp
+++ b/engines/gnap/scenes/group0.cpp
@@ -275,8 +275,8 @@ void Scene01::run() {
}
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
}
@@ -700,8 +700,8 @@ void Scene02::run() {
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
}
@@ -1161,8 +1161,8 @@ void Scene03::run() {
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
_vm->_timers[5] = _vm->getRandom(100) + 200;
@@ -1698,8 +1698,8 @@ void Scene04::run() {
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
}
@@ -2139,8 +2139,8 @@ void Scene05::run() {
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
_vm->_timers[5] = _vm->getRandom(20) + 30;
@@ -2547,8 +2547,8 @@ void Scene06::run() {
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
}
@@ -2855,8 +2855,8 @@ void Scene07::run() {
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
_vm->_timers[4] = _vm->getRandom(40) + 50;
@@ -3232,8 +3232,8 @@ void Scene08::run() {
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
_vm->_timers[4] = _vm->getRandom(50) + 75;
@@ -3523,8 +3523,8 @@ void Scene09::run() {
_vm->checkGameKeys();
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
+ if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) {
+ _vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);
_vm->runMenu();
updateHotspots();
_vm->_timers[4] = _vm->getRandom(150) + 50;