diff options
Diffstat (limited to 'engines/gnap/scenes/group0.cpp')
| -rw-r--r-- | engines/gnap/scenes/group0.cpp | 36 | 
1 files changed, 18 insertions, 18 deletions
| diff --git a/engines/gnap/scenes/group0.cpp b/engines/gnap/scenes/group0.cpp index b53037ee0e..0a31c66dc2 100644 --- a/engines/gnap/scenes/group0.cpp +++ b/engines/gnap/scenes/group0.cpp @@ -275,8 +275,8 @@ void Scene01::run() {  		}  		_vm->checkGameKeys(); -		if (_vm->isKeyStatus1(8)) { -			_vm->clearKeyStatus1(8); +		if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) { +			_vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);  			_vm->runMenu();  			updateHotspots();  		} @@ -700,8 +700,8 @@ void Scene02::run() {  		_vm->checkGameKeys(); -		if (_vm->isKeyStatus1(8)) { -			_vm->clearKeyStatus1(8); +		if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) { +			_vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);  			_vm->runMenu();  			updateHotspots();  		} @@ -1161,8 +1161,8 @@ void Scene03::run() {  		_vm->checkGameKeys(); -		if (_vm->isKeyStatus1(8)) { -			_vm->clearKeyStatus1(8); +		if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) { +			_vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);  			_vm->runMenu();  			updateHotspots();  			_vm->_timers[5] = _vm->getRandom(100) + 200; @@ -1698,8 +1698,8 @@ void Scene04::run() {  		_vm->checkGameKeys(); -		if (_vm->isKeyStatus1(8)) { -			_vm->clearKeyStatus1(8); +		if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) { +			_vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);  			_vm->runMenu();  			updateHotspots();  		} @@ -2139,8 +2139,8 @@ void Scene05::run() {  		_vm->checkGameKeys(); -		if (_vm->isKeyStatus1(8)) { -			_vm->clearKeyStatus1(8); +		if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) { +			_vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);  			_vm->runMenu();  			updateHotspots();  			_vm->_timers[5] = _vm->getRandom(20) + 30; @@ -2547,8 +2547,8 @@ void Scene06::run() {  		_vm->checkGameKeys(); -		if (_vm->isKeyStatus1(8)) { -			_vm->clearKeyStatus1(8); +		if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) { +			_vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);  			_vm->runMenu();  			updateHotspots();  		} @@ -2855,8 +2855,8 @@ void Scene07::run() {  		_vm->checkGameKeys(); -		if (_vm->isKeyStatus1(8)) { -			_vm->clearKeyStatus1(8); +		if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) { +			_vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);  			_vm->runMenu();  			updateHotspots();  			_vm->_timers[4] = _vm->getRandom(40) + 50; @@ -3232,8 +3232,8 @@ void Scene08::run() {  		_vm->checkGameKeys(); -		if (_vm->isKeyStatus1(8)) { -			_vm->clearKeyStatus1(8); +		if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) { +			_vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);  			_vm->runMenu();  			updateHotspots();  			_vm->_timers[4] = _vm->getRandom(50) + 75; @@ -3523,8 +3523,8 @@ void Scene09::run() {  		_vm->checkGameKeys(); -		if (_vm->isKeyStatus1(8)) { -			_vm->clearKeyStatus1(8); +		if (_vm->isKeyStatus1(Common::KEYCODE_BACKSPACE)) { +			_vm->clearKeyStatus1(Common::KEYCODE_BACKSPACE);  			_vm->runMenu();  			updateHotspots();  			_vm->_timers[4] = _vm->getRandom(150) + 50; | 
