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author | Johannes Schickel | 2009-09-23 00:15:00 +0000 |
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committer | Johannes Schickel | 2009-09-23 00:15:00 +0000 |
commit | c50940bbf4c9bde173cc3af22cf9b38a25df3514 (patch) | |
tree | 54101a22c17e39db13339cd52f4c2909b33b86c4 /engines/groovie | |
parent | 75113ad5f325f7b6ab802becf845705f97dd629e (diff) | |
download | scummvm-rg350-c50940bbf4c9bde173cc3af22cf9b38a25df3514.tar.gz scummvm-rg350-c50940bbf4c9bde173cc3af22cf9b38a25df3514.tar.bz2 scummvm-rg350-c50940bbf4c9bde173cc3af22cf9b38a25df3514.zip |
Got rid of Common::File::addDefaultDirectory, instead implemented the solution proposed in "Case agnostic handling for directories (and files)" on -devel.
svn-id: r44266
Diffstat (limited to 'engines/groovie')
-rw-r--r-- | engines/groovie/groovie.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/groovie/groovie.cpp b/engines/groovie/groovie.cpp index bb4e142196..24af155637 100644 --- a/engines/groovie/groovie.cpp +++ b/engines/groovie/groovie.cpp @@ -40,9 +40,9 @@ GroovieEngine::GroovieEngine(OSystem *syst, const GroovieGameDescription *gd) : _graphicsMan(NULL), _waitingForInput(false) { // Adding the default directories - Common::File::addDefaultDirectory(_gameDataDir.getChild("groovie")); - Common::File::addDefaultDirectory(_gameDataDir.getChild("media")); - Common::File::addDefaultDirectory(_gameDataDir.getChild("system")); + SearchMan.addSubDirectoryMatching(_gameDataDir, "groovie"); + SearchMan.addSubDirectoryMatching(_gameDataDir, "media"); + SearchMan.addSubDirectoryMatching(_gameDataDir, "system"); // Initialize the custom debug levels Common::addDebugChannel(kGroovieDebugAll, "All", "Debug everything"); |