diff options
author | Torbjörn Andersson | 2015-06-01 22:55:35 +0200 |
---|---|---|
committer | Torbjörn Andersson | 2015-06-01 22:55:35 +0200 |
commit | d0a0f85fc524fc6e744c2a73c5c2413d411b4041 (patch) | |
tree | 3ba58ff20b8152793079a3e71e5e7d2c4d5a939f /engines/lure/palette.cpp | |
parent | 0500dc2408f27d4cd93a2631ac64bdbd80e30336 (diff) | |
download | scummvm-rg350-d0a0f85fc524fc6e744c2a73c5c2413d411b4041.tar.gz scummvm-rg350-d0a0f85fc524fc6e744c2a73c5c2413d411b4041.tar.bz2 scummvm-rg350-d0a0f85fc524fc6e744c2a73c5c2413d411b4041.zip |
SHERLOCK: Remove unnecessary object positioning
The final piece of the logo animation doesn't move, so we only need
to set its position once. Obviously this could be further simplified.
Diffstat (limited to 'engines/lure/palette.cpp')
0 files changed, 0 insertions, 0 deletions