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authorStrangerke2015-10-22 21:22:37 +0200
committerStrangerke2015-10-22 21:22:37 +0200
commit2856020c37fd6d216a7be74545d2ac6619124c35 (patch)
treec6d13ba2d489fa8377b30ac187a8afcc4b0a7cac /engines/mads/dragonsphere/dragonsphere_scenes.h
parent9bb46f2af335077bced3efca4fd67c20e8b9d009 (diff)
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MADS: Dragon: Add generic scene for group 1
Diffstat (limited to 'engines/mads/dragonsphere/dragonsphere_scenes.h')
-rw-r--r--engines/mads/dragonsphere/dragonsphere_scenes.h22
1 files changed, 0 insertions, 22 deletions
diff --git a/engines/mads/dragonsphere/dragonsphere_scenes.h b/engines/mads/dragonsphere/dragonsphere_scenes.h
index 173cc667ce..2ecf8e9955 100644
--- a/engines/mads/dragonsphere/dragonsphere_scenes.h
+++ b/engines/mads/dragonsphere/dragonsphere_scenes.h
@@ -29,7 +29,6 @@
#include "mads/dragonsphere/game_dragonsphere.h"
//#include "mads/dragonsphere/globals_dragonsphere.h"
-
namespace MADS {
namespace Dragonsphere {
@@ -656,27 +655,6 @@ protected:
};
// TODO: Temporary, remove once implemented properly
-class Scene1xx : public DragonsphereScene {
-protected:
- /**
- * Plays an appropriate sound when entering a scene
- */
- void sceneEntrySound() {}
-
- /**
- *Sets the AA file to use for the scene
- */
- void setAAName() {}
-
- /**
- * Updates the prefix used for getting player sprites for the scene
- */
- void setPlayerSpritesPrefix() {}
-public:
- Scene1xx(MADSEngine *vm) : DragonsphereScene(vm) {}
-};
-
-// TODO: Temporary, remove once implemented properly
class DummyScene : public DragonsphereScene {
public:
DummyScene(MADSEngine *vm) : DragonsphereScene(vm) {