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author | Paul Gilbert | 2014-05-22 21:03:08 -0400 |
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committer | Paul Gilbert | 2014-05-22 21:03:08 -0400 |
commit | 77d85a63f1a96bdf5611595166b02ec3713c853d (patch) | |
tree | 3d47d93a654a0f2077441508ddf6826fb342ce7c /engines/mads/nebular/nebular_scenes1.cpp | |
parent | 542adf8ba441ccfbff621b303e2d4916f487d8af (diff) | |
download | scummvm-rg350-77d85a63f1a96bdf5611595166b02ec3713c853d.tar.gz scummvm-rg350-77d85a63f1a96bdf5611595166b02ec3713c853d.tar.bz2 scummvm-rg350-77d85a63f1a96bdf5611595166b02ec3713c853d.zip |
MADS: Fix ending of turkey explosion sequence in scene 103
Diffstat (limited to 'engines/mads/nebular/nebular_scenes1.cpp')
-rw-r--r-- | engines/mads/nebular/nebular_scenes1.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mads/nebular/nebular_scenes1.cpp b/engines/mads/nebular/nebular_scenes1.cpp index 131ee6ebe8..ff75f704f9 100644 --- a/engines/mads/nebular/nebular_scenes1.cpp +++ b/engines/mads/nebular/nebular_scenes1.cpp @@ -1502,7 +1502,7 @@ void Scene103::actions() { _globals._sequenceIndexes[9] = _scene->_sequences.addSpriteCycle(_globals._spriteIndexes[9], false, 6, _vm->_game->_trigger < 1 ? 1 : 0); if (_vm->_game->_trigger) { // Lock the turkey into a permanent "exploded" frame - _scene->_sequences.setAnimRange(_globals._sequenceIndexes[9], -1, -1); + _scene->_sequences.setAnimRange(_globals._sequenceIndexes[9], -2, -2); // Rex says "Gads.." Common::String msg = _game.getQuote(51); |