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author | Strangerke | 2015-10-19 21:32:27 +0200 |
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committer | Strangerke | 2015-10-19 21:32:27 +0200 |
commit | 808ef0633979b0044ef047127ddfbfa366f7733d (patch) | |
tree | c99570fab8ba5030bba447f32ab6d61569e7d7c0 /engines/mads/phantom/game_phantom.cpp | |
parent | 8d7872272fefc2a55ad34bbb0f11415e5ed50f37 (diff) | |
download | scummvm-rg350-808ef0633979b0044ef047127ddfbfa366f7733d.tar.gz scummvm-rg350-808ef0633979b0044ef047127ddfbfa366f7733d.tar.bz2 scummvm-rg350-808ef0633979b0044ef047127ddfbfa366f7733d.zip |
MADS: Phantom: Implement scene 111. Remove dead 'breaks'.
Diffstat (limited to 'engines/mads/phantom/game_phantom.cpp')
-rw-r--r-- | engines/mads/phantom/game_phantom.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/mads/phantom/game_phantom.cpp b/engines/mads/phantom/game_phantom.cpp index 592a108aea..d1e6041f68 100644 --- a/engines/mads/phantom/game_phantom.cpp +++ b/engines/mads/phantom/game_phantom.cpp @@ -39,6 +39,7 @@ GamePhantom::GamePhantom(MADSEngine *vm) : Game(vm) { _surface = new MSurface(MADS_SCREEN_WIDTH, MADS_SCENE_HEIGHT); _storyMode = STORYMODE_NAUGHTY; + _difficulty = DIFFICULTY_HARD; } void GamePhantom::startGame() { |