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authorStrangerke2015-10-19 21:32:27 +0200
committerStrangerke2015-10-19 21:32:27 +0200
commit808ef0633979b0044ef047127ddfbfa366f7733d (patch)
treec99570fab8ba5030bba447f32ab6d61569e7d7c0 /engines/mads/phantom/game_phantom.cpp
parent8d7872272fefc2a55ad34bbb0f11415e5ed50f37 (diff)
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MADS: Phantom: Implement scene 111. Remove dead 'breaks'.
Diffstat (limited to 'engines/mads/phantom/game_phantom.cpp')
-rw-r--r--engines/mads/phantom/game_phantom.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/mads/phantom/game_phantom.cpp b/engines/mads/phantom/game_phantom.cpp
index 592a108aea..d1e6041f68 100644
--- a/engines/mads/phantom/game_phantom.cpp
+++ b/engines/mads/phantom/game_phantom.cpp
@@ -39,6 +39,7 @@ GamePhantom::GamePhantom(MADSEngine *vm)
: Game(vm) {
_surface = new MSurface(MADS_SCREEN_WIDTH, MADS_SCENE_HEIGHT);
_storyMode = STORYMODE_NAUGHTY;
+ _difficulty = DIFFICULTY_HARD;
}
void GamePhantom::startGame() {