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author | D G Turner | 2013-05-28 02:07:02 +0100 |
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committer | D G Turner | 2013-05-28 02:07:02 +0100 |
commit | d11a1eea9480db3f86d19eab92aec08cd9eedf6f (patch) | |
tree | e98a5f365b4f7681eb7edf08fb0f83990a121d9b /engines/neverhood | |
parent | 907edb50b65b67041f9d32efd8ba70fea5581466 (diff) | |
download | scummvm-rg350-d11a1eea9480db3f86d19eab92aec08cd9eedf6f.tar.gz scummvm-rg350-d11a1eea9480db3f86d19eab92aec08cd9eedf6f.tar.bz2 scummvm-rg350-d11a1eea9480db3f86d19eab92aec08cd9eedf6f.zip |
NEVERHOOD: Silence two compiler warnings about set but unused variables.
Diffstat (limited to 'engines/neverhood')
-rw-r--r-- | engines/neverhood/microtiles.cpp | 4 | ||||
-rw-r--r-- | engines/neverhood/modules/module2200.cpp | 3 |
2 files changed, 2 insertions, 5 deletions
diff --git a/engines/neverhood/microtiles.cpp b/engines/neverhood/microtiles.cpp index e19be52b5a..3dd6475046 100644 --- a/engines/neverhood/microtiles.cpp +++ b/engines/neverhood/microtiles.cpp @@ -118,8 +118,6 @@ RectangleList *MicroTileArray::getRectangles() { for (y = 0; y < _tilesH; ++y) { for (x = 0; x < _tilesW; ++x) { - - int start; int finish = 0; BoundingBox boundingBox = _tiles[i]; @@ -132,8 +130,6 @@ RectangleList *MicroTileArray::getRectangles() { y0 = (y * TileSize) + TileY0(boundingBox); y1 = (y * TileSize) + TileY1(boundingBox); - start = i; - if (TileX1(boundingBox) == TileSize - 1 && x != _tilesW - 1) { // check if the tile continues while (!finish) { ++x; diff --git a/engines/neverhood/modules/module2200.cpp b/engines/neverhood/modules/module2200.cpp index 2b3b26fa65..4f2d9e8fd2 100644 --- a/engines/neverhood/modules/module2200.cpp +++ b/engines/neverhood/modules/module2200.cpp @@ -683,7 +683,7 @@ static const uint32 kSsScene2202PuzzleCubeFileHashes2[] = { SsScene2202PuzzleCube::SsScene2202PuzzleCube(NeverhoodEngine *vm, Scene *parentScene, int16 cubePosition, int16 cubeSymbol) : StaticSprite(vm, 900), _parentScene(parentScene), _cubeSymbol(cubeSymbol), _cubePosition(cubePosition), _isMoving(false) { - int surfacePriority; + int surfacePriority; SetUpdateHandler(&SsScene2202PuzzleCube::update); SetMessageHandler(&SsScene2202PuzzleCube::handleMessage); @@ -693,6 +693,7 @@ SsScene2202PuzzleCube::SsScene2202PuzzleCube(NeverhoodEngine *vm, Scene *parentS surfacePriority = 300; else surfacePriority = 500; + debug(1, "TODO: Unused SurfacePriority: %d", surfacePriority); loadSprite(kSsScene2202PuzzleCubeFileHashes2[_cubeSymbol], kSLFCenteredDrawOffset | kSLFSetPosition | kSLFDefCollisionBoundsOffset, 0, kSsScene2202PuzzleCubePoints[_cubePosition].x, kSsScene2202PuzzleCubePoints[_cubePosition].y); loadSound(0, 0x40958621); |