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authorclone27272012-09-20 13:17:39 -0700
committerclone27272012-09-20 13:17:39 -0700
commit2e4ee0b2d0f687deb16ca18691042de1a21d7410 (patch)
tree18af0d530c316695536bcc79847c8c7af35aa50b /engines/pegasus/graphics.h
parent2a3ba6ac4ff8d4c03efb94fad8eaa36c9515c6f7 (diff)
parent167768669283620a2a951dcf212890a37cf1d6b8 (diff)
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Merge pull request #275 from clone2727/pegasus
Pegasus engine (The Journeyman Project: Pegasus Prime)
Diffstat (limited to 'engines/pegasus/graphics.h')
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_GRAPHICS_H
+#define PEGASUS_GRAPHICS_H
+
+#include "common/rect.h"
+#include "common/str.h"
+#include "common/system.h"
+#include "graphics/surface.h"
+
+#include "pegasus/constants.h"
+#include "pegasus/pegasus.h"
+#include "pegasus/util.h"
+
+namespace Pegasus {
+
+class Cursor;
+class DisplayElement;
+class PegasusEngine;
+class ScreenFader;
+
+class GraphicsManager {
+friend class Cursor;
+public:
+ GraphicsManager(PegasusEngine *vm);
+ ~GraphicsManager();
+
+ void addDisplayElement(DisplayElement *element);
+ void removeDisplayElement(DisplayElement *element);
+ void invalRect(const Common::Rect &rect);
+ DisplayOrder getBackOfActiveLayer() const { return _backLayer; }
+ DisplayOrder getFrontOfActiveLayer() const { return _frontLayer; }
+ void updateDisplay();
+ Graphics::Surface *getCurSurface() { return _curSurface; }
+ void setCurSurface(Graphics::Surface *surface) { _curSurface = surface; }
+ Graphics::Surface *getWorkArea() { return &_workArea; }
+ void clearScreen();
+ DisplayElement *findDisplayElement(const DisplayElementID id);
+ void shakeTheWorld(TimeValue time, TimeScale scale);
+ void enableErase();
+ void disableErase();
+ void enableUpdates();
+ void disableUpdates();
+
+ // These default to black
+ void doFadeOutSync(const TimeValue = kOneSecondPerThirtyTicks, const TimeScale = kThirtyTicksPerSecond, bool isBlack = true);
+ void doFadeInSync(const TimeValue = kOneSecondPerThirtyTicks, const TimeScale = kThirtyTicksPerSecond, bool isBlack = true);
+
+protected:
+ void markCursorAsDirty();
+
+private:
+ PegasusEngine *_vm;
+
+ bool _modifiedScreen, _erase;
+ Common::Rect _dirtyRect;
+ DisplayOrder _backLayer, _frontLayer;
+ DisplayElement *_firstDisplayElement, *_lastDisplayElement;
+ Graphics::Surface _workArea, *_curSurface;
+
+ // Shake Shake Shake!
+ static const int kMaxShakeOffsets = 17;
+ Common::Point _shakeOffsets[kMaxShakeOffsets];
+ void newShakePoint(int32 index1, int32 index2, int32 maxRadius);
+
+ bool _updatesEnabled;
+ ScreenFader *_screenFader;
+};
+
+} // End of namespace Pegasus
+
+#endif