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authorMatthew Hoops2011-06-15 12:58:01 -0400
committerMatthew Hoops2011-06-15 12:58:01 -0400
commitae1a9323917b7d1d45929d675a14ffd314bf95da (patch)
treecc3b1226e752e1557a5c30c8ff9d00b67199fd87 /engines/pegasus
parentea05bc5687456aab1318fb06f73f484a7e5310bc (diff)
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PEGASUS: Import the MMSound class
Diffstat (limited to 'engines/pegasus')
-rwxr-xr-xengines/pegasus/MMShell/Sounds/MMSound.cpp126
-rwxr-xr-xengines/pegasus/MMShell/Sounds/MMSound.h84
-rw-r--r--engines/pegasus/module.mk1
3 files changed, 211 insertions, 0 deletions
diff --git a/engines/pegasus/MMShell/Sounds/MMSound.cpp b/engines/pegasus/MMShell/Sounds/MMSound.cpp
new file mode 100755
index 0000000000..f5364636ac
--- /dev/null
+++ b/engines/pegasus/MMShell/Sounds/MMSound.cpp
@@ -0,0 +1,126 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "audio/audiostream.h"
+#include "audio/decoders/aiff.h"
+#include "common/file.h"
+#include "common/system.h"
+
+#include "engines/pegasus/MMShell/Sounds/MMSound.h"
+
+namespace Pegasus {
+
+MMSound::MMSound() {
+ _aiffStream = 0;
+ _volume = 0xFF;
+}
+
+MMSound::~MMSound() {
+ DisposeSound();
+}
+
+void MMSound::DisposeSound() {
+ StopSound();
+ delete _aiffStream; _aiffStream = 0;
+}
+
+void MMSound::InitFromAIFFFile(const Common::String &fileName) {
+ Common::File *file = new Common::File();
+ if (!file->open(fileName)) {
+ delete file;
+ return;
+ }
+
+ _aiffStream = Audio::makeAIFFStream(file, DisposeAfterUse::YES);
+}
+
+#if 0
+// TODO!
+void MMSound::AttachFader(MMSoundFader *theFader) {
+ if (fTheFader)
+ fTheFader->AttachSound(NULL);
+
+ fTheFader = theFader;
+
+ if (fTheFader)
+ fTheFader->AttachSound(this);
+}
+#endif
+
+void MMSound::PlaySound() {
+ if (!SoundLoaded())
+ return;
+
+ StopSound();
+
+#if 0
+ // TODO!
+ if (fTheFader)
+ this->SetVolume(fTheFader->GetFaderValue());
+#endif
+
+ g_system->getMixer()->playStream(Audio::Mixer::kPlainSoundType, &_handle, _aiffStream, -1, _volume, 0, DisposeAfterUse::NO);
+}
+
+void MMSound::LoopSound() {
+ if (!SoundLoaded())
+ return;
+
+ StopSound();
+
+ // Create a looping stream
+ Audio::AudioStream *loopStream = new Audio::LoopingAudioStream(_aiffStream, 0, DisposeAfterUse::NO);
+
+#if 0
+ // TODO!
+ // Assume that if there is a fader, we're going to fade the sound in.
+ if (fTheFader)
+ this->SetVolume(0);
+#endif
+
+ g_system->getMixer()->playStream(Audio::Mixer::kPlainSoundType, &_handle, loopStream, -1, _volume, 0, DisposeAfterUse::YES);
+}
+
+void MMSound::StopSound(void) {
+ g_system->getMixer()->stopHandle(_handle);
+}
+
+void MMSound::SetVolume(const uint16 volume) {
+ // Clipping the volume to [0x00, 0xFF] instead of Apple's [0, 0x100]
+ // We store the volume in case SetVolume is called before the sound starts
+
+ _volume = (volume == 0x100) ? 0xFF : volume;
+ g_system->getMixer()->setChannelVolume(_handle, _volume);
+}
+
+bool MMSound::IsPlaying() {
+ return SoundLoaded() && g_system->getMixer()->isSoundHandleActive(_handle);
+}
+
+bool MMSound::SoundLoaded() const {
+ return _aiffStream != 0;
+}
+
+} // End of namespace Pegasus
diff --git a/engines/pegasus/MMShell/Sounds/MMSound.h b/engines/pegasus/MMShell/Sounds/MMSound.h
new file mode 100755
index 0000000000..8bcf4100aa
--- /dev/null
+++ b/engines/pegasus/MMShell/Sounds/MMSound.h
@@ -0,0 +1,84 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_MMSHELL_SOUNDS_MMSOUND_H
+#define PEGASUS_MMSHELL_SOUNDS_MMSOUND_H
+
+#include "audio/mixer.h"
+#include "common/str.h"
+
+namespace Audio {
+ class AudioStream;
+ class RewindableAudioStream;
+}
+
+namespace Pegasus {
+
+// TODO!
+//class MMSoundFader;
+
+// Things you might want to do with sound:
+// Start it
+// Stop it
+// Loop it
+// Pause it
+// Set the volume
+// Set the pitch (rate)
+// Pan the sound
+// Change these settings dynamically over time
+
+class MMSound {
+public:
+ MMSound();
+ ~MMSound();
+
+ // We only have one access point here because we should
+ // only be opening an AIFF file from a file name. We're
+ // not using the resource fork string resources.
+ void InitFromAIFFFile(const Common::String &fileName);
+
+ void DisposeSound();
+ bool SoundLoaded() const;
+ void PlaySound();
+ void LoopSound();
+ void StopSound();
+ void SetVolume(const uint16 volume);
+ bool IsPlaying();
+
+ // TODO!
+ //void AttachFader(MMSoundFader*);
+
+protected:
+ Audio::RewindableAudioStream *_aiffStream;
+ Audio::SoundHandle _handle;
+ byte _volume;
+
+ // TODO!
+ //MMSoundFader *fTheFader;
+};
+
+} // End of namespace Pegasus
+
+#endif
diff --git a/engines/pegasus/module.mk b/engines/pegasus/module.mk
index 62a2fe9575..1f5e6f5a28 100644
--- a/engines/pegasus/module.mk
+++ b/engines/pegasus/module.mk
@@ -11,6 +11,7 @@ MODULE_OBJS = \
sound.o \
video.o \
Game_Shell/CItem.o \
+ MMShell/Sounds/MMSound.o \
MMShell/Utilities/MMResourceFile.o