aboutsummaryrefslogtreecommitdiff
path: root/engines/prince/prince.cpp
diff options
context:
space:
mode:
authorAdrian Frühwirth2018-05-06 02:16:40 +0200
committerAdrian Frühwirth2018-05-06 02:26:28 +0200
commit589f0f875070f0e8bd7b2cbf395818fbc934f822 (patch)
tree87b8ec0e6a509fb3a37274eba39c49af722339da /engines/prince/prince.cpp
parent488c22631b867c7265e901333cd087f3ddf2069a (diff)
downloadscummvm-rg350-589f0f875070f0e8bd7b2cbf395818fbc934f822.tar.gz
scummvm-rg350-589f0f875070f0e8bd7b2cbf395818fbc934f822.tar.bz2
scummvm-rg350-589f0f875070f0e8bd7b2cbf395818fbc934f822.zip
PRINCE: Use ScummVM save/load dialogs
The original option dialogs do not seem to be implemented yet so we always show the ScummVM ones when using the save/load hotkeys for now. This partly fixes Trac#9866.
Diffstat (limited to 'engines/prince/prince.cpp')
-rw-r--r--engines/prince/prince.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/engines/prince/prince.cpp b/engines/prince/prince.cpp
index b31a319e23..ae2457640c 100644
--- a/engines/prince/prince.cpp
+++ b/engines/prince/prince.cpp
@@ -544,6 +544,14 @@ void PrinceEngine::setMobTranslationTexts() {
void PrinceEngine::keyHandler(Common::Event event) {
uint16 nChar = event.kbd.keycode;
switch (nChar) {
+ case Common::KEYCODE_F1:
+ if (canLoadGameStateCurrently())
+ scummVMSaveLoadDialog(false);
+ break;
+ case Common::KEYCODE_F2:
+ if (canSaveGameStateCurrently())
+ scummVMSaveLoadDialog(true);
+ break;
case Common::KEYCODE_d:
if (event.kbd.hasFlags(Common::KBD_CTRL)) {
getDebugger()->attach();