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authorKamil Zbróg2013-10-24 14:24:27 +0100
committerKamil Zbróg2013-10-24 14:24:27 +0100
commit026390145b0e947be7cccf3d9ba329eb2270a2ed (patch)
tree31dbd6414e1f0cb817995e320afd6d9876092b77 /engines/prince/prince.h
parente64c3dc002a083cb7ff471be89817015b35345dd (diff)
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PRINCE: Another code cleanup
Diffstat (limited to 'engines/prince/prince.h')
-rw-r--r--engines/prince/prince.h22
1 files changed, 11 insertions, 11 deletions
diff --git a/engines/prince/prince.h b/engines/prince/prince.h
index efaf643cb7..b289c75553 100644
--- a/engines/prince/prince.h
+++ b/engines/prince/prince.h
@@ -56,20 +56,20 @@ class Debugger;
class PrinceEngine : public Engine {
protected:
- Common::Error run();
+ Common::Error run();
public:
- PrinceEngine(OSystem *syst, const PrinceGameDescription *gameDesc);
- virtual ~PrinceEngine();
+ PrinceEngine(OSystem *syst, const PrinceGameDescription *gameDesc);
+ virtual ~PrinceEngine();
- virtual bool hasFeature(EngineFeature f) const;
+ virtual bool hasFeature(EngineFeature f) const;
- int getGameType() const;
- const char *getGameId() const;
- uint32 getFeatures() const;
- Common::Language getLanguage() const;
+ int getGameType() const;
+ const char *getGameId() const;
+ uint32 getFeatures() const;
+ Common::Language getLanguage() const;
- const PrinceGameDescription *_gameDescription;
+ const PrinceGameDescription *_gameDescription;
Video::FlicDecoder _flicPlayer;
bool loadLocation(uint16 locationNr);
@@ -81,7 +81,7 @@ private:
bool playNextFrame();
void keyHandler(Common::Event event);
- Common::RandomSource *_rnd;
+ Common::RandomSource *_rnd;
Graphics::BitmapDecoder _roomBmp;
uint16 _locationNr;
MhwanhDecoder _walizkaBmp;
@@ -90,7 +90,7 @@ private:
GraphicsMan *_graph;
Script *_script;
Font _font;
-
+
void mainLoop();
};