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authorFilippos Karapetis2007-06-13 22:23:12 +0000
committerFilippos Karapetis2007-06-13 22:23:12 +0000
commit99c65ce24d42d72d7182c9c35a92e669a77e8868 (patch)
tree123f25093cd6ea1acb11d41aec8920c546d4dbb1 /engines/saga/saga.h
parent810390393538842286205974568c287b5ffcbdc3 (diff)
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IHNM: Button texts are read from the game data files, instead of the hardcoded ITE strings. The IHNM-specific strings have been removed from the ITE hardcoded strings. Also did some cleanup
svn-id: r27396
Diffstat (limited to 'engines/saga/saga.h')
-rw-r--r--engines/saga/saga.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/engines/saga/saga.h b/engines/saga/saga.h
index e406b487c7..9532d2fd56 100644
--- a/engines/saga/saga.h
+++ b/engines/saga/saga.h
@@ -281,12 +281,11 @@ enum TextStringIds {
kTextShowDialog,
kTextEnterProtectAnswer,
kTextVoices,
- kTextBoth,
kTextText,
- kTextAudio
+ kTextAudio,
+ kTextBoth
};
-
struct GameResourceDescription {
uint32 sceneLUTResourceId;
uint32 moduleLUTResourceId;