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authorMax Horn2006-03-14 15:36:04 +0000
committerMax Horn2006-03-14 15:36:04 +0000
commite6f329e3fc91d5538e8516a032e3df7b31b18f26 (patch)
tree389c405ca397a9539674c0011320d79585a48c31 /engines/scumm/object.cpp
parentf319865837d2ea2dc4a42f1dc03842e39ddda501 (diff)
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To the best of my knowledge, it's really 'C64' and not 'C-64'
svn-id: r21296
Diffstat (limited to 'engines/scumm/object.cpp')
-rw-r--r--engines/scumm/object.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/scumm/object.cpp b/engines/scumm/object.cpp
index 9455f0f817..9cee5b48b8 100644
--- a/engines/scumm/object.cpp
+++ b/engines/scumm/object.cpp
@@ -636,7 +636,7 @@ void ScummEngine_v3old::loadRoomObjects() {
else
ptr = room + 29;
- // Default pointer of objects without image, in C-64 verison of Maniac Mansion
+ // Default pointer of objects without image, in C64 verison of Maniac Mansion
int defaultPtr = READ_LE_UINT16(ptr + 2 * _numObjectsInRoom);
for (i = 0; i < _numObjectsInRoom; i++) {
@@ -1097,7 +1097,7 @@ byte *ScummEngine::getOBCDFromObject(int obj) {
const byte *ScummEngine::getOBIMFromObjectData(const ObjectData &od) {
const byte *ptr;
- // For objects without image in C-64 version of Maniac Mansion
+ // For objects without image in C64 version of Maniac Mansion
if (_game.platform == Common::kPlatformC64 && _game.id == GID_MANIAC && od.OBIMoffset == 0)
return NULL;