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author | Eugene Sandulenko | 2008-08-02 22:51:53 +0000 |
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committer | Eugene Sandulenko | 2008-08-02 22:51:53 +0000 |
commit | 3047e084c1402af4f7643b718e655532c0e2c892 (patch) | |
tree | cc9b8208d1962675e755ecac8d5c203a193d7237 /engines/scumm/scumm.h | |
parent | 9034ce2a7c5034d4864e1ae79e4cb28eeb602400 (diff) | |
download | scummvm-rg350-3047e084c1402af4f7643b718e655532c0e2c892.tar.gz scummvm-rg350-3047e084c1402af4f7643b718e655532c0e2c892.tar.bz2 scummvm-rg350-3047e084c1402af4f7643b718e655532c0e2c892.zip |
Fix for bug #1945335: "SCUMM: Invalid charset id can be stored".
Regressions possible.
svn-id: r33552
Diffstat (limited to 'engines/scumm/scumm.h')
-rw-r--r-- | engines/scumm/scumm.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/scumm.h b/engines/scumm/scumm.h index 20824ffe74..4aff84d727 100644 --- a/engines/scumm/scumm.h +++ b/engines/scumm/scumm.h @@ -560,7 +560,7 @@ protected: public: int _numLocalScripts, _numImages, _numRooms, _numScripts, _numSounds; // Used by HE games int _numCostumes; // FIXME - should be protected, used by Actor::remapActorPalette - int _numCharsets; // FIXME - should be protected, used by CharsetRenderer + int32 _numCharsets; // FIXME - should be protected, used by CharsetRenderer BaseCostumeLoader *_costumeLoader; BaseCostumeRenderer *_costumeRenderer; |