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authorJoost Peters2009-02-14 00:21:53 +0000
committerJoost Peters2009-02-14 00:21:53 +0000
commitf7b963101f8e04aa837ee598c442e5faed96bfec (patch)
tree24e3ed6b0bbbe480ca4a3d19a8bfebc3b6b533cf /engines/sky/control.h
parentaa82c6fa7bd5dad43e1f5506714ffc2b6329aac9 (diff)
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Fix 1690836: "BASS: Speed difference"
The original game's delay was 4 50hz ticks = 80ms (1000 / 50 * 4). Changing gameSpeed to match this makes it run at exactly the same speed as in dosbox. svn-id: r36318
Diffstat (limited to 'engines/sky/control.h')
-rw-r--r--engines/sky/control.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sky/control.h b/engines/sky/control.h
index d099d44d95..40534cbd0d 100644
--- a/engines/sky/control.h
+++ b/engines/sky/control.h
@@ -115,7 +115,7 @@ struct MegaSet;
#define SLOW 0
#define FAST 1
-#define SPEED_MULTIPLY 8
+#define SPEED_MULTIPLY 12
//-
#define SAVE_EXT 1