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author | Eugene Sandulenko | 2010-08-18 12:58:22 +0000 |
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committer | Eugene Sandulenko | 2010-10-12 22:59:01 +0000 |
commit | b01994a53bbc96da907a4c28934e644184291017 (patch) | |
tree | 7454011b38391985e9f7ce6bca101f1394d127be /engines/sword25/gfx/animationtemplate.h | |
parent | 4c4e821326a3772ad59fee836eabd5175bbb84ca (diff) | |
download | scummvm-rg350-b01994a53bbc96da907a4c28934e644184291017.tar.gz scummvm-rg350-b01994a53bbc96da907a4c28934e644184291017.tar.bz2 scummvm-rg350-b01994a53bbc96da907a4c28934e644184291017.zip |
SWORD25: removed BS_ prefix from rest of the classes.
The things which are intentionally left with the prefix:
BS_LOG, BS_ASSERT, BS_Rect, BS_String.
svn-id: r53261
Diffstat (limited to 'engines/sword25/gfx/animationtemplate.h')
-rw-r--r-- | engines/sword25/gfx/animationtemplate.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/sword25/gfx/animationtemplate.h b/engines/sword25/gfx/animationtemplate.h index 63e09bc20a..1a5e8813a9 100644 --- a/engines/sword25/gfx/animationtemplate.h +++ b/engines/sword25/gfx/animationtemplate.h @@ -63,13 +63,13 @@ class AnimationTemplate : public AnimationDescription { public: static unsigned int Create(const Common::String &SourceAnimation); static unsigned int Create(const AnimationTemplate &Other); - static unsigned int Create(BS_InputPersistenceBlock &Reader, unsigned int Handle); + static unsigned int Create(InputPersistenceBlock &Reader, unsigned int Handle); AnimationTemplate *ResolveHandle(unsigned int Handle) const; private: AnimationTemplate(const Common::String &SourceAnimation); AnimationTemplate(const AnimationTemplate &Other); - AnimationTemplate(BS_InputPersistenceBlock &Reader, unsigned int Handle); + AnimationTemplate(InputPersistenceBlock &Reader, unsigned int Handle); public: ~AnimationTemplate(); @@ -119,8 +119,8 @@ public: */ void SetFPS(int FPS); - virtual bool Persist(BS_OutputPersistenceBlock &Writer); - virtual bool Unpersist(BS_InputPersistenceBlock &Reader); + virtual bool Persist(OutputPersistenceBlock &Writer); + virtual bool Unpersist(InputPersistenceBlock &Reader); private: Common::Array<Frame> m_Frames; |