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authorEugene Sandulenko2010-08-18 12:58:22 +0000
committerEugene Sandulenko2010-10-12 22:59:01 +0000
commitb01994a53bbc96da907a4c28934e644184291017 (patch)
tree7454011b38391985e9f7ce6bca101f1394d127be /engines/sword25/gfx/animationtemplate.h
parent4c4e821326a3772ad59fee836eabd5175bbb84ca (diff)
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SWORD25: removed BS_ prefix from rest of the classes.
The things which are intentionally left with the prefix: BS_LOG, BS_ASSERT, BS_Rect, BS_String. svn-id: r53261
Diffstat (limited to 'engines/sword25/gfx/animationtemplate.h')
-rw-r--r--engines/sword25/gfx/animationtemplate.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/sword25/gfx/animationtemplate.h b/engines/sword25/gfx/animationtemplate.h
index 63e09bc20a..1a5e8813a9 100644
--- a/engines/sword25/gfx/animationtemplate.h
+++ b/engines/sword25/gfx/animationtemplate.h
@@ -63,13 +63,13 @@ class AnimationTemplate : public AnimationDescription {
public:
static unsigned int Create(const Common::String &SourceAnimation);
static unsigned int Create(const AnimationTemplate &Other);
- static unsigned int Create(BS_InputPersistenceBlock &Reader, unsigned int Handle);
+ static unsigned int Create(InputPersistenceBlock &Reader, unsigned int Handle);
AnimationTemplate *ResolveHandle(unsigned int Handle) const;
private:
AnimationTemplate(const Common::String &SourceAnimation);
AnimationTemplate(const AnimationTemplate &Other);
- AnimationTemplate(BS_InputPersistenceBlock &Reader, unsigned int Handle);
+ AnimationTemplate(InputPersistenceBlock &Reader, unsigned int Handle);
public:
~AnimationTemplate();
@@ -119,8 +119,8 @@ public:
*/
void SetFPS(int FPS);
- virtual bool Persist(BS_OutputPersistenceBlock &Writer);
- virtual bool Unpersist(BS_InputPersistenceBlock &Reader);
+ virtual bool Persist(OutputPersistenceBlock &Writer);
+ virtual bool Unpersist(InputPersistenceBlock &Reader);
private:
Common::Array<Frame> m_Frames;