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authorEugene Sandulenko2010-08-18 12:57:47 +0000
committerEugene Sandulenko2010-10-12 22:55:59 +0000
commitbe44216e5c1d74879d7843215ce1cd3f488b4db8 (patch)
treecd49961f2fe9b1ea641e2e57d90b3d8a315123ea /engines/sword25/script/luacallback.cpp
parent485ff15d23b3ae9545f5c9df794f1326185eae7a (diff)
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SWORD25: eliminated BS_ prefix in all but kernel/
svn-id: r53259
Diffstat (limited to 'engines/sword25/script/luacallback.cpp')
-rw-r--r--engines/sword25/script/luacallback.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/engines/sword25/script/luacallback.cpp b/engines/sword25/script/luacallback.cpp
index dfabc81807..4e9d4dd06c 100644
--- a/engines/sword25/script/luacallback.cpp
+++ b/engines/sword25/script/luacallback.cpp
@@ -59,7 +59,7 @@ namespace Sword25 {
// -----------------------------------------------------------------------------
-BS_LuaCallback::BS_LuaCallback(lua_State *L) {
+LuaCallback::LuaCallback(lua_State *L) {
// Create callback table
lua_newtable(L);
lua_setglobal(L, CALLBACKTABLE_NAME);
@@ -67,12 +67,12 @@ BS_LuaCallback::BS_LuaCallback(lua_State *L) {
// -----------------------------------------------------------------------------
-BS_LuaCallback::~BS_LuaCallback() {
+LuaCallback::~LuaCallback() {
}
// -----------------------------------------------------------------------------
-void BS_LuaCallback::RegisterCallbackFunction(lua_State *L, unsigned int ObjectHandle) {
+void LuaCallback::RegisterCallbackFunction(lua_State *L, unsigned int ObjectHandle) {
BS_ASSERT(lua_isfunction(L, -1));
EnsureObjectCallbackTableExists(L, ObjectHandle);
@@ -86,7 +86,7 @@ void BS_LuaCallback::RegisterCallbackFunction(lua_State *L, unsigned int ObjectH
// -----------------------------------------------------------------------------
-void BS_LuaCallback::UnregisterCallbackFunction(lua_State *L, unsigned int ObjectHandle) {
+void LuaCallback::UnregisterCallbackFunction(lua_State *L, unsigned int ObjectHandle) {
BS_ASSERT(lua_isfunction(L, -1));
EnsureObjectCallbackTableExists(L, ObjectHandle);
@@ -116,7 +116,7 @@ void BS_LuaCallback::UnregisterCallbackFunction(lua_State *L, unsigned int Objec
// -----------------------------------------------------------------------------
-void BS_LuaCallback::RemoveAllObjectCallbacks(lua_State *L, unsigned int ObjectHandle) {
+void LuaCallback::RemoveAllObjectCallbacks(lua_State *L, unsigned int ObjectHandle) {
PushCallbackTable(L);
// Remove the object callback from the callback table
@@ -129,7 +129,7 @@ void BS_LuaCallback::RemoveAllObjectCallbacks(lua_State *L, unsigned int ObjectH
// -----------------------------------------------------------------------------
-void BS_LuaCallback::InvokeCallbackFunctions(lua_State *L, unsigned int ObjectHandle) {
+void LuaCallback::InvokeCallbackFunctions(lua_State *L, unsigned int ObjectHandle) {
EnsureObjectCallbackTableExists(L, ObjectHandle);
// Iterate through the table and perform all the callbacks
@@ -161,7 +161,7 @@ void BS_LuaCallback::InvokeCallbackFunctions(lua_State *L, unsigned int ObjectHa
// -----------------------------------------------------------------------------
-void BS_LuaCallback::EnsureObjectCallbackTableExists(lua_State *L, unsigned int ObjectHandle) {
+void LuaCallback::EnsureObjectCallbackTableExists(lua_State *L, unsigned int ObjectHandle) {
PushObjectCallbackTable(L, ObjectHandle);
// If the table is nil, it must first be created
@@ -184,13 +184,13 @@ void BS_LuaCallback::EnsureObjectCallbackTableExists(lua_State *L, unsigned int
// -----------------------------------------------------------------------------
-void BS_LuaCallback::PushCallbackTable(lua_State *L) {
+void LuaCallback::PushCallbackTable(lua_State *L) {
lua_getglobal(L, CALLBACKTABLE_NAME);
}
// -----------------------------------------------------------------------------
-void BS_LuaCallback::PushObjectCallbackTable(lua_State *L, unsigned int ObjectHandle) {
+void LuaCallback::PushObjectCallbackTable(lua_State *L, unsigned int ObjectHandle) {
PushCallbackTable(L);
// Push Object Callback table onto the stack