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authorTorbjörn Andersson2006-02-12 19:38:26 +0000
committerTorbjörn Andersson2006-02-12 19:38:26 +0000
commit0dbeb2f65b3f597d054125ae8bc8a7435c268cb8 (patch)
treeb6a44e2d786b503d6b674784fdc3890934cd554a /engines/sword2
parent2ec85848287900ae4bce80b9280a3f5ce80942d4 (diff)
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Oops. Forgot to tell SVN to actually *move* the files. I'll get the hang of it
eventually. svn-id: r20652
Diffstat (limited to 'engines/sword2')
-rw-r--r--engines/sword2/saveload.cpp (renamed from engines/sword2/save_rest.cpp)0
-rw-r--r--engines/sword2/saveload.h (renamed from engines/sword2/save_rest.h)0
-rw-r--r--engines/sword2/screen.cpp (renamed from engines/sword2/build_display.cpp)0
-rw-r--r--engines/sword2/screen.h (renamed from engines/sword2/build_display.h)2
4 files changed, 1 insertions, 1 deletions
diff --git a/engines/sword2/save_rest.cpp b/engines/sword2/saveload.cpp
index df03c21be3..df03c21be3 100644
--- a/engines/sword2/save_rest.cpp
+++ b/engines/sword2/saveload.cpp
diff --git a/engines/sword2/save_rest.h b/engines/sword2/saveload.h
index 9463f3fd4a..9463f3fd4a 100644
--- a/engines/sword2/save_rest.h
+++ b/engines/sword2/saveload.h
diff --git a/engines/sword2/build_display.cpp b/engines/sword2/screen.cpp
index bc5a31a1f9..bc5a31a1f9 100644
--- a/engines/sword2/build_display.cpp
+++ b/engines/sword2/screen.cpp
diff --git a/engines/sword2/build_display.h b/engines/sword2/screen.h
index 1a362da137..209f5423aa 100644
--- a/engines/sword2/build_display.h
+++ b/engines/sword2/screen.h
@@ -146,7 +146,7 @@ struct ScreenInfo {
uint16 number_of_layers;
uint8 new_palette; // Set to non zero to start the
// palette held within layer file
- // fading up after a build_display
+ // fading up after a buildDisplay()
uint8 scroll_flag; // Scroll mode 0 off 1 on
bool mask_flag; // Using shading mask
};