diff options
author | Paul Gilbert | 2016-02-29 21:20:33 -0500 |
---|---|---|
committer | Paul Gilbert | 2016-02-29 21:20:33 -0500 |
commit | a89dd72f2007b00304d0cc01ac4b6dc08ed6625e (patch) | |
tree | bf0c5d3c34c254f4866366cc89f917019fc0ef66 /engines/titanic/game/auto_animate.cpp | |
parent | 95ebd2394bd4bd84f7894a94baf9fa1423345fad (diff) | |
download | scummvm-rg350-a89dd72f2007b00304d0cc01ac4b6dc08ed6625e.tar.gz scummvm-rg350-a89dd72f2007b00304d0cc01ac4b6dc08ed6625e.tar.bz2 scummvm-rg350-a89dd72f2007b00304d0cc01ac4b6dc08ed6625e.zip |
TITANIC: Implemented lots of CBackground descendent classes
Diffstat (limited to 'engines/titanic/game/auto_animate.cpp')
-rw-r--r-- | engines/titanic/game/auto_animate.cpp | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/engines/titanic/game/auto_animate.cpp b/engines/titanic/game/auto_animate.cpp new file mode 100644 index 0000000000..bbaeebf091 --- /dev/null +++ b/engines/titanic/game/auto_animate.cpp @@ -0,0 +1,43 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/game/auto_animate.h" + +namespace Titanic { + +void CAutoAnimate::save(SimpleFile *file, int indent) const { + file->writeNumberLine(1, indent); + file->writeNumberLine(_fieldE0, indent); + file->writeNumberLine(_fieldE4, indent); + file->writeNumberLine(_fieldE8, indent); + CBackground::save(file, indent); +} + +void CAutoAnimate::load(SimpleFile *file) { + file->readNumber(); + _fieldE0 = file->readNumber(); + _fieldE4 = file->readNumber(); + _fieldE8 = file->readNumber(); + CBackground::load(file); +} + +} // End of namespace Titanic |