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author | Paul Gilbert | 2017-09-20 20:53:12 -0400 |
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committer | Paul Gilbert | 2017-09-20 20:53:12 -0400 |
commit | 32735d59e82d178088b006ba583000fc37995b37 (patch) | |
tree | 04efa3f94687e8189ae68480ced7a3addf50e2a0 /engines/titanic/game/sgt/basin.cpp | |
parent | 7a58db8b92d58d81a3752140c7983de7595db13d (diff) | |
download | scummvm-rg350-32735d59e82d178088b006ba583000fc37995b37.tar.gz scummvm-rg350-32735d59e82d178088b006ba583000fc37995b37.tar.bz2 scummvm-rg350-32735d59e82d178088b006ba583000fc37995b37.zip |
TITANIC: DE: Adding sound translations
Diffstat (limited to 'engines/titanic/game/sgt/basin.cpp')
-rw-r--r-- | engines/titanic/game/sgt/basin.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/titanic/game/sgt/basin.cpp b/engines/titanic/game/sgt/basin.cpp index fe3216e002..2aef5bdc9d 100644 --- a/engines/titanic/game/sgt/basin.cpp +++ b/engines/titanic/game/sgt/basin.cpp @@ -21,6 +21,7 @@ */ #include "titanic/game/sgt/basin.h" +#include "titanic/translation.h" namespace Titanic { @@ -49,7 +50,7 @@ bool CBasin::TurnOn(CTurnOn *msg) { _startFrame = 0; _endFrame = 6; playMovie(0, 6, MOVIE_WAIT_FOR_FINISH); - playSound("b#13.wav"); + playSound(TRANSLATE("b#13.wav", "b#98.wav")); } return true; @@ -62,7 +63,7 @@ bool CBasin::TurnOff(CTurnOff *msg) { _startFrame = 8; _endFrame = 14; playMovie(8, 14, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH); - playSound("b#13.wav"); + playSound(TRANSLATE("b#13.wav", "b#98.wav")); } return true; |