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authorPaul Gilbert2017-09-20 20:53:12 -0400
committerPaul Gilbert2017-09-20 20:53:12 -0400
commit32735d59e82d178088b006ba583000fc37995b37 (patch)
tree04efa3f94687e8189ae68480ced7a3addf50e2a0 /engines/titanic/game/sgt/basin.cpp
parent7a58db8b92d58d81a3752140c7983de7595db13d (diff)
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TITANIC: DE: Adding sound translations
Diffstat (limited to 'engines/titanic/game/sgt/basin.cpp')
-rw-r--r--engines/titanic/game/sgt/basin.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/titanic/game/sgt/basin.cpp b/engines/titanic/game/sgt/basin.cpp
index fe3216e002..2aef5bdc9d 100644
--- a/engines/titanic/game/sgt/basin.cpp
+++ b/engines/titanic/game/sgt/basin.cpp
@@ -21,6 +21,7 @@
*/
#include "titanic/game/sgt/basin.h"
+#include "titanic/translation.h"
namespace Titanic {
@@ -49,7 +50,7 @@ bool CBasin::TurnOn(CTurnOn *msg) {
_startFrame = 0;
_endFrame = 6;
playMovie(0, 6, MOVIE_WAIT_FOR_FINISH);
- playSound("b#13.wav");
+ playSound(TRANSLATE("b#13.wav", "b#98.wav"));
}
return true;
@@ -62,7 +63,7 @@ bool CBasin::TurnOff(CTurnOff *msg) {
_startFrame = 8;
_endFrame = 14;
playMovie(8, 14, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
- playSound("b#13.wav");
+ playSound(TRANSLATE("b#13.wav", "b#98.wav"));
}
return true;