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author | Paul Gilbert | 2017-09-20 22:33:18 -0400 |
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committer | Paul Gilbert | 2017-09-20 22:33:18 -0400 |
commit | 9127f5245fe10bc9de8efea5a9050d980f3ef241 (patch) | |
tree | 306bdcaa2292fe71fa8eab212af4d4952723db9d /engines/titanic/game/sgt | |
parent | 32735d59e82d178088b006ba583000fc37995b37 (diff) | |
download | scummvm-rg350-9127f5245fe10bc9de8efea5a9050d980f3ef241.tar.gz scummvm-rg350-9127f5245fe10bc9de8efea5a9050d980f3ef241.tar.bz2 scummvm-rg350-9127f5245fe10bc9de8efea5a9050d980f3ef241.zip |
TITANIC: DE: Adding sound translations
Diffstat (limited to 'engines/titanic/game/sgt')
-rw-r--r-- | engines/titanic/game/sgt/drawer.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/titanic/game/sgt/drawer.cpp b/engines/titanic/game/sgt/drawer.cpp index 7288bbdc61..9c7736a72f 100644 --- a/engines/titanic/game/sgt/drawer.cpp +++ b/engines/titanic/game/sgt/drawer.cpp @@ -21,6 +21,7 @@ */ #include "titanic/game/sgt/drawer.h" +#include "titanic/translation.h" namespace Titanic { @@ -54,7 +55,7 @@ bool CDrawer::TurnOn(CTurnOn *msg) { setVisible(true); _statics->_drawer = "Open"; playMovie(_startFrame, _endFrame, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH); - playSound("b#10.wav"); + playSound(TRANSLATE("b#10.wav", "b#95.wav")); } return true; @@ -67,7 +68,7 @@ bool CDrawer::TurnOff(CTurnOff *msg) { _endFrame = 100; _isClosed = true; playMovie(_startFrame, _endFrame, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH); - playSound("b#10.wav"); + playSound(TRANSLATE("b#10.wav", "b#95.wav")); } return true; |