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authorPaul Gilbert2016-06-29 19:53:16 -0400
committerPaul Gilbert2016-07-15 19:25:58 -0400
commit5ccc0a66da38d23520234e7060efaf966d3345b9 (patch)
tree9cff2311be2b8e9cd1f62e76ae74e15f3d4c18fc /engines/titanic/game
parenta82bcd3ce7ef0ae604af45fdb56668fca47e7137 (diff)
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TITANIC: Removed const modifier from all saveable objects
Turns out that CGameObject::save regenerates the _movieRangeInfo list. So the const suffix can no longer be used for the entire hierarchy
Diffstat (limited to 'engines/titanic/game')
-rw-r--r--engines/titanic/game/announce.cpp2
-rw-r--r--engines/titanic/game/announce.h2
-rw-r--r--engines/titanic/game/annoy_barbot.cpp2
-rw-r--r--engines/titanic/game/annoy_barbot.h2
-rw-r--r--engines/titanic/game/arb_background.cpp2
-rw-r--r--engines/titanic/game/arb_background.h2
-rw-r--r--engines/titanic/game/arboretum_gate.cpp2
-rw-r--r--engines/titanic/game/arboretum_gate.h2
-rw-r--r--engines/titanic/game/auto_animate.cpp2
-rw-r--r--engines/titanic/game/auto_animate.h2
-rw-r--r--engines/titanic/game/bar_bell.cpp2
-rw-r--r--engines/titanic/game/bar_bell.h2
-rw-r--r--engines/titanic/game/bar_menu.cpp2
-rw-r--r--engines/titanic/game/bar_menu.h2
-rw-r--r--engines/titanic/game/bar_menu_button.cpp2
-rw-r--r--engines/titanic/game/bar_menu_button.h2
-rw-r--r--engines/titanic/game/belbot_get_light.cpp2
-rw-r--r--engines/titanic/game/belbot_get_light.h2
-rw-r--r--engines/titanic/game/bilge_succubus.cpp2
-rw-r--r--engines/titanic/game/bilge_succubus.h2
-rw-r--r--engines/titanic/game/bomb.cpp2
-rw-r--r--engines/titanic/game/bomb.h2
-rw-r--r--engines/titanic/game/bottom_of_well_monitor.cpp2
-rw-r--r--engines/titanic/game/bottom_of_well_monitor.h2
-rw-r--r--engines/titanic/game/bowl_unlocker.cpp2
-rw-r--r--engines/titanic/game/bowl_unlocker.h2
-rw-r--r--engines/titanic/game/brain_slot.cpp2
-rw-r--r--engines/titanic/game/brain_slot.h2
-rw-r--r--engines/titanic/game/bridge_door.cpp2
-rw-r--r--engines/titanic/game/bridge_door.h2
-rw-r--r--engines/titanic/game/bridge_view.cpp2
-rw-r--r--engines/titanic/game/bridge_view.h2
-rw-r--r--engines/titanic/game/broken_pell_base.cpp2
-rw-r--r--engines/titanic/game/broken_pell_base.h2
-rw-r--r--engines/titanic/game/broken_pellerator.cpp2
-rw-r--r--engines/titanic/game/broken_pellerator.h2
-rw-r--r--engines/titanic/game/broken_pellerator_froz.cpp2
-rw-r--r--engines/titanic/game/broken_pellerator_froz.h2
-rw-r--r--engines/titanic/game/cage.cpp2
-rw-r--r--engines/titanic/game/cage.h2
-rw-r--r--engines/titanic/game/call_pellerator.cpp2
-rw-r--r--engines/titanic/game/call_pellerator.h2
-rw-r--r--engines/titanic/game/captains_wheel.cpp2
-rw-r--r--engines/titanic/game/captains_wheel.h2
-rw-r--r--engines/titanic/game/cdrom.cpp2
-rw-r--r--engines/titanic/game/cdrom.h2
-rw-r--r--engines/titanic/game/cdrom_computer.cpp2
-rw-r--r--engines/titanic/game/cdrom_computer.h2
-rw-r--r--engines/titanic/game/cdrom_tray.cpp2
-rw-r--r--engines/titanic/game/cdrom_tray.h2
-rw-r--r--engines/titanic/game/cell_point_button.cpp2
-rw-r--r--engines/titanic/game/cell_point_button.h2
-rw-r--r--engines/titanic/game/chev_code.cpp2
-rw-r--r--engines/titanic/game/chev_code.h2
-rw-r--r--engines/titanic/game/chev_panel.cpp2
-rw-r--r--engines/titanic/game/chev_panel.h2
-rw-r--r--engines/titanic/game/chicken_cooler.cpp2
-rw-r--r--engines/titanic/game/chicken_cooler.h2
-rw-r--r--engines/titanic/game/chicken_dispensor.cpp2
-rw-r--r--engines/titanic/game/chicken_dispensor.h2
-rw-r--r--engines/titanic/game/close_broken_pel.cpp2
-rw-r--r--engines/titanic/game/close_broken_pel.h2
-rw-r--r--engines/titanic/game/code_wheel.cpp2
-rw-r--r--engines/titanic/game/code_wheel.h2
-rw-r--r--engines/titanic/game/computer.cpp2
-rw-r--r--engines/titanic/game/computer.h2
-rw-r--r--engines/titanic/game/computer_screen.cpp2
-rw-r--r--engines/titanic/game/computer_screen.h2
-rw-r--r--engines/titanic/game/cookie.cpp2
-rw-r--r--engines/titanic/game/cookie.h2
-rw-r--r--engines/titanic/game/credits.cpp2
-rw-r--r--engines/titanic/game/credits.h2
-rw-r--r--engines/titanic/game/credits_button.cpp2
-rw-r--r--engines/titanic/game/credits_button.h2
-rw-r--r--engines/titanic/game/dead_area.cpp2
-rw-r--r--engines/titanic/game/dead_area.h2
-rw-r--r--engines/titanic/game/desk_click_responder.cpp2
-rw-r--r--engines/titanic/game/desk_click_responder.h2
-rw-r--r--engines/titanic/game/doorbot_elevator_handler.cpp2
-rw-r--r--engines/titanic/game/doorbot_elevator_handler.h2
-rw-r--r--engines/titanic/game/doorbot_home_handler.cpp2
-rw-r--r--engines/titanic/game/doorbot_home_handler.h2
-rw-r--r--engines/titanic/game/ear_sweet_bowl.cpp2
-rw-r--r--engines/titanic/game/ear_sweet_bowl.h2
-rw-r--r--engines/titanic/game/eject_phonograph_button.cpp2
-rw-r--r--engines/titanic/game/eject_phonograph_button.h2
-rw-r--r--engines/titanic/game/elevator_action_area.cpp2
-rw-r--r--engines/titanic/game/elevator_action_area.h2
-rw-r--r--engines/titanic/game/emma_control.cpp2
-rw-r--r--engines/titanic/game/emma_control.h2
-rw-r--r--engines/titanic/game/empty_nut_bowl.cpp2
-rw-r--r--engines/titanic/game/empty_nut_bowl.h2
-rw-r--r--engines/titanic/game/end_credit_text.cpp2
-rw-r--r--engines/titanic/game/end_credit_text.h2
-rw-r--r--engines/titanic/game/end_credits.cpp2
-rw-r--r--engines/titanic/game/end_credits.h2
-rw-r--r--engines/titanic/game/end_explode_ship.cpp2
-rw-r--r--engines/titanic/game/end_explode_ship.h2
-rw-r--r--engines/titanic/game/end_game_credits.cpp2
-rw-r--r--engines/titanic/game/end_game_credits.h2
-rw-r--r--engines/titanic/game/end_sequence_control.cpp2
-rw-r--r--engines/titanic/game/end_sequence_control.h2
-rw-r--r--engines/titanic/game/fan.cpp2
-rw-r--r--engines/titanic/game/fan.h2
-rw-r--r--engines/titanic/game/fan_control.cpp2
-rw-r--r--engines/titanic/game/fan_control.h2
-rw-r--r--engines/titanic/game/fan_decrease.cpp2
-rw-r--r--engines/titanic/game/fan_decrease.h2
-rw-r--r--engines/titanic/game/fan_increase.cpp2
-rw-r--r--engines/titanic/game/fan_increase.h2
-rw-r--r--engines/titanic/game/fan_noises.cpp2
-rw-r--r--engines/titanic/game/fan_noises.h2
-rw-r--r--engines/titanic/game/floor_indicator.cpp2
-rw-r--r--engines/titanic/game/floor_indicator.h2
-rw-r--r--engines/titanic/game/games_console.cpp2
-rw-r--r--engines/titanic/game/games_console.h2
-rw-r--r--engines/titanic/game/get_lift_eye2.cpp2
-rw-r--r--engines/titanic/game/get_lift_eye2.h2
-rw-r--r--engines/titanic/game/glass_smasher.cpp2
-rw-r--r--engines/titanic/game/glass_smasher.h2
-rw-r--r--engines/titanic/game/gondolier/gondolier_base.cpp2
-rw-r--r--engines/titanic/game/gondolier/gondolier_base.h2
-rw-r--r--engines/titanic/game/gondolier/gondolier_chest.cpp2
-rw-r--r--engines/titanic/game/gondolier/gondolier_chest.h2
-rw-r--r--engines/titanic/game/gondolier/gondolier_face.cpp2
-rw-r--r--engines/titanic/game/gondolier/gondolier_face.h2
-rw-r--r--engines/titanic/game/gondolier/gondolier_mixer.cpp2
-rw-r--r--engines/titanic/game/gondolier/gondolier_mixer.h2
-rw-r--r--engines/titanic/game/gondolier/gondolier_slider.cpp2
-rw-r--r--engines/titanic/game/gondolier/gondolier_slider.h2
-rw-r--r--engines/titanic/game/hammer_clip.cpp2
-rw-r--r--engines/titanic/game/hammer_clip.h2
-rw-r--r--engines/titanic/game/hammer_dispensor.cpp2
-rw-r--r--engines/titanic/game/hammer_dispensor.h2
-rw-r--r--engines/titanic/game/hammer_dispensor_button.cpp2
-rw-r--r--engines/titanic/game/hammer_dispensor_button.h2
-rw-r--r--engines/titanic/game/head_slot.cpp2
-rw-r--r--engines/titanic/game/head_slot.h2
-rw-r--r--engines/titanic/game/head_smash_event.cpp2
-rw-r--r--engines/titanic/game/head_smash_event.h2
-rw-r--r--engines/titanic/game/head_smash_lever.cpp2
-rw-r--r--engines/titanic/game/head_smash_lever.h2
-rw-r--r--engines/titanic/game/head_spinner.cpp2
-rw-r--r--engines/titanic/game/head_spinner.h2
-rw-r--r--engines/titanic/game/idle_summoner.cpp2
-rw-r--r--engines/titanic/game/idle_summoner.h2
-rw-r--r--engines/titanic/game/leave_sec_class_state.cpp2
-rw-r--r--engines/titanic/game/leave_sec_class_state.h2
-rw-r--r--engines/titanic/game/lemon_dispensor.cpp2
-rw-r--r--engines/titanic/game/lemon_dispensor.h2
-rw-r--r--engines/titanic/game/light.cpp2
-rw-r--r--engines/titanic/game/light.h2
-rw-r--r--engines/titanic/game/light_switch.cpp2
-rw-r--r--engines/titanic/game/light_switch.h2
-rw-r--r--engines/titanic/game/little_lift_button.cpp2
-rw-r--r--engines/titanic/game/little_lift_button.h2
-rw-r--r--engines/titanic/game/long_stick_dispenser.cpp2
-rw-r--r--engines/titanic/game/long_stick_dispenser.h2
-rw-r--r--engines/titanic/game/maitred/maitred_arm_holder.cpp2
-rw-r--r--engines/titanic/game/maitred/maitred_arm_holder.h2
-rw-r--r--engines/titanic/game/maitred/maitred_body.cpp2
-rw-r--r--engines/titanic/game/maitred/maitred_body.h2
-rw-r--r--engines/titanic/game/maitred/maitred_legs.cpp2
-rw-r--r--engines/titanic/game/maitred/maitred_legs.h2
-rw-r--r--engines/titanic/game/maitred/maitred_prod_receptor.cpp2
-rw-r--r--engines/titanic/game/maitred/maitred_prod_receptor.h2
-rw-r--r--engines/titanic/game/missiveomat.cpp2
-rw-r--r--engines/titanic/game/missiveomat.h2
-rw-r--r--engines/titanic/game/missiveomat_button.cpp2
-rw-r--r--engines/titanic/game/missiveomat_button.h2
-rw-r--r--engines/titanic/game/movie_tester.cpp2
-rw-r--r--engines/titanic/game/movie_tester.h2
-rw-r--r--engines/titanic/game/music_console_button.cpp2
-rw-r--r--engines/titanic/game/music_console_button.h2
-rw-r--r--engines/titanic/game/music_room_phonograph.cpp2
-rw-r--r--engines/titanic/game/music_room_phonograph.h2
-rw-r--r--engines/titanic/game/music_room_stop_phonograph_button.cpp2
-rw-r--r--engines/titanic/game/music_room_stop_phonograph_button.h2
-rw-r--r--engines/titanic/game/music_system_lock.cpp2
-rw-r--r--engines/titanic/game/music_system_lock.h2
-rw-r--r--engines/titanic/game/musical_instrument.cpp2
-rw-r--r--engines/titanic/game/musical_instrument.h2
-rw-r--r--engines/titanic/game/nav_helmet.cpp2
-rw-r--r--engines/titanic/game/nav_helmet.h2
-rw-r--r--engines/titanic/game/navigation_computer.cpp2
-rw-r--r--engines/titanic/game/navigation_computer.h2
-rw-r--r--engines/titanic/game/no_nut_bowl.cpp2
-rw-r--r--engines/titanic/game/no_nut_bowl.h2
-rw-r--r--engines/titanic/game/nose_holder.cpp2
-rw-r--r--engines/titanic/game/nose_holder.h2
-rw-r--r--engines/titanic/game/null_port_hole.cpp2
-rw-r--r--engines/titanic/game/null_port_hole.h2
-rw-r--r--engines/titanic/game/nut_replacer.cpp2
-rw-r--r--engines/titanic/game/nut_replacer.h2
-rw-r--r--engines/titanic/game/parrot/parrot_lobby_controller.cpp2
-rw-r--r--engines/titanic/game/parrot/parrot_lobby_controller.h2
-rw-r--r--engines/titanic/game/parrot/parrot_lobby_link_updater.cpp2
-rw-r--r--engines/titanic/game/parrot/parrot_lobby_link_updater.h2
-rw-r--r--engines/titanic/game/parrot/parrot_lobby_object.cpp2
-rw-r--r--engines/titanic/game/parrot/parrot_lobby_object.h2
-rw-r--r--engines/titanic/game/parrot/parrot_lobby_view_object.cpp2
-rw-r--r--engines/titanic/game/parrot/parrot_lobby_view_object.h2
-rw-r--r--engines/titanic/game/parrot/parrot_loser.cpp2
-rw-r--r--engines/titanic/game/parrot/parrot_loser.h2
-rw-r--r--engines/titanic/game/parrot/parrot_nut_bowl_actor.cpp2
-rw-r--r--engines/titanic/game/parrot/parrot_nut_bowl_actor.h2
-rw-r--r--engines/titanic/game/parrot/parrot_nut_eater.cpp2
-rw-r--r--engines/titanic/game/parrot/parrot_nut_eater.h2
-rw-r--r--engines/titanic/game/parrot/parrot_perch_holder.cpp2
-rw-r--r--engines/titanic/game/parrot/parrot_perch_holder.h2
-rw-r--r--engines/titanic/game/parrot/parrot_succubus.cpp2
-rw-r--r--engines/titanic/game/parrot/parrot_succubus.h2
-rw-r--r--engines/titanic/game/parrot/parrot_trigger.cpp2
-rw-r--r--engines/titanic/game/parrot/parrot_trigger.h2
-rw-r--r--engines/titanic/game/parrot/player_meets_parrot.cpp2
-rw-r--r--engines/titanic/game/parrot/player_meets_parrot.h2
-rw-r--r--engines/titanic/game/pet/pet.cpp2
-rw-r--r--engines/titanic/game/pet/pet.h2
-rw-r--r--engines/titanic/game/pet/pet_class1.cpp2
-rw-r--r--engines/titanic/game/pet/pet_class1.h2
-rw-r--r--engines/titanic/game/pet/pet_class2.cpp2
-rw-r--r--engines/titanic/game/pet/pet_class2.h2
-rw-r--r--engines/titanic/game/pet/pet_class3.cpp2
-rw-r--r--engines/titanic/game/pet/pet_class3.h2
-rw-r--r--engines/titanic/game/pet/pet_lift.cpp2
-rw-r--r--engines/titanic/game/pet/pet_lift.h2
-rw-r--r--engines/titanic/game/pet/pet_monitor.cpp2
-rw-r--r--engines/titanic/game/pet/pet_monitor.h2
-rw-r--r--engines/titanic/game/pet/pet_pellerator.cpp2
-rw-r--r--engines/titanic/game/pet/pet_pellerator.h2
-rw-r--r--engines/titanic/game/pet/pet_position.cpp2
-rw-r--r--engines/titanic/game/pet/pet_position.h2
-rw-r--r--engines/titanic/game/pet/pet_sentinal.cpp2
-rw-r--r--engines/titanic/game/pet/pet_sentinal.h2
-rw-r--r--engines/titanic/game/pet/pet_sounds.cpp2
-rw-r--r--engines/titanic/game/pet/pet_sounds.h2
-rw-r--r--engines/titanic/game/pet/pet_transition.cpp2
-rw-r--r--engines/titanic/game/pet/pet_transition.h2
-rw-r--r--engines/titanic/game/pet/pet_transport.cpp2
-rw-r--r--engines/titanic/game/pet/pet_transport.h2
-rw-r--r--engines/titanic/game/pet_disabler.cpp2
-rw-r--r--engines/titanic/game/pet_disabler.h2
-rw-r--r--engines/titanic/game/phonograph.cpp2
-rw-r--r--engines/titanic/game/phonograph.h2
-rw-r--r--engines/titanic/game/phonograph_lid.cpp2
-rw-r--r--engines/titanic/game/phonograph_lid.h2
-rw-r--r--engines/titanic/game/pickup/pick_up.cpp2
-rw-r--r--engines/titanic/game/pickup/pick_up.h2
-rw-r--r--engines/titanic/game/pickup/pick_up_bar_glass.cpp2
-rw-r--r--engines/titanic/game/pickup/pick_up_bar_glass.h2
-rw-r--r--engines/titanic/game/pickup/pick_up_hose.cpp2
-rw-r--r--engines/titanic/game/pickup/pick_up_hose.h2
-rw-r--r--engines/titanic/game/pickup/pick_up_lemon.cpp2
-rw-r--r--engines/titanic/game/pickup/pick_up_lemon.h2
-rw-r--r--engines/titanic/game/pickup/pick_up_speech_centre.cpp2
-rw-r--r--engines/titanic/game/pickup/pick_up_speech_centre.h2
-rw-r--r--engines/titanic/game/pickup/pick_up_vis_centre.cpp2
-rw-r--r--engines/titanic/game/pickup/pick_up_vis_centre.h2
-rw-r--r--engines/titanic/game/placeholder/bar_shelf_vis_centre.cpp2
-rw-r--r--engines/titanic/game/placeholder/bar_shelf_vis_centre.h2
-rw-r--r--engines/titanic/game/placeholder/lemon_on_bar.cpp2
-rw-r--r--engines/titanic/game/placeholder/lemon_on_bar.h2
-rw-r--r--engines/titanic/game/placeholder/place_holder_item.cpp2
-rw-r--r--engines/titanic/game/placeholder/place_holder_item.h2
-rw-r--r--engines/titanic/game/placeholder/tv_on_bar.cpp2
-rw-r--r--engines/titanic/game/placeholder/tv_on_bar.h2
-rw-r--r--engines/titanic/game/play_music_button.cpp2
-rw-r--r--engines/titanic/game/play_music_button.h2
-rw-r--r--engines/titanic/game/play_on_act.cpp2
-rw-r--r--engines/titanic/game/play_on_act.h2
-rw-r--r--engines/titanic/game/port_hole.cpp2
-rw-r--r--engines/titanic/game/port_hole.h2
-rw-r--r--engines/titanic/game/record_phonograph_button.cpp2
-rw-r--r--engines/titanic/game/record_phonograph_button.h2
-rw-r--r--engines/titanic/game/replacement_ear.cpp2
-rw-r--r--engines/titanic/game/replacement_ear.h2
-rw-r--r--engines/titanic/game/reserved_table.cpp2
-rw-r--r--engines/titanic/game/reserved_table.h2
-rw-r--r--engines/titanic/game/restaurant_cylinder_holder.cpp2
-rw-r--r--engines/titanic/game/restaurant_cylinder_holder.h2
-rw-r--r--engines/titanic/game/restaurant_phonograph.cpp2
-rw-r--r--engines/titanic/game/restaurant_phonograph.h2
-rw-r--r--engines/titanic/game/sauce_dispensor.cpp2
-rw-r--r--engines/titanic/game/sauce_dispensor.h2
-rw-r--r--engines/titanic/game/search_point.cpp2
-rw-r--r--engines/titanic/game/search_point.h2
-rw-r--r--engines/titanic/game/season_background.cpp2
-rw-r--r--engines/titanic/game/season_background.h2
-rw-r--r--engines/titanic/game/season_barrel.cpp2
-rw-r--r--engines/titanic/game/season_barrel.h2
-rw-r--r--engines/titanic/game/seasonal_adjustment.cpp2
-rw-r--r--engines/titanic/game/seasonal_adjustment.h2
-rw-r--r--engines/titanic/game/service_elevator_window.cpp2
-rw-r--r--engines/titanic/game/service_elevator_window.h2
-rw-r--r--engines/titanic/game/sgt/armchair.cpp2
-rw-r--r--engines/titanic/game/sgt/armchair.h2
-rw-r--r--engines/titanic/game/sgt/basin.cpp2
-rw-r--r--engines/titanic/game/sgt/basin.h2
-rw-r--r--engines/titanic/game/sgt/bedfoot.cpp2
-rw-r--r--engines/titanic/game/sgt/bedfoot.h2
-rw-r--r--engines/titanic/game/sgt/bedhead.cpp2
-rw-r--r--engines/titanic/game/sgt/bedhead.h2
-rw-r--r--engines/titanic/game/sgt/chest_of_drawers.cpp2
-rw-r--r--engines/titanic/game/sgt/chest_of_drawers.h2
-rw-r--r--engines/titanic/game/sgt/desk.cpp2
-rw-r--r--engines/titanic/game/sgt/desk.h2
-rw-r--r--engines/titanic/game/sgt/deskchair.cpp2
-rw-r--r--engines/titanic/game/sgt/deskchair.h2
-rw-r--r--engines/titanic/game/sgt/drawer.cpp2
-rw-r--r--engines/titanic/game/sgt/drawer.h2
-rw-r--r--engines/titanic/game/sgt/sgt_doors.cpp2
-rw-r--r--engines/titanic/game/sgt/sgt_doors.h2
-rw-r--r--engines/titanic/game/sgt/sgt_nav.cpp2
-rw-r--r--engines/titanic/game/sgt/sgt_nav.h2
-rw-r--r--engines/titanic/game/sgt/sgt_navigation.cpp2
-rw-r--r--engines/titanic/game/sgt/sgt_navigation.h2
-rw-r--r--engines/titanic/game/sgt/sgt_restaurant_doors.cpp2
-rw-r--r--engines/titanic/game/sgt/sgt_restaurant_doors.h2
-rw-r--r--engines/titanic/game/sgt/sgt_state_control.cpp2
-rw-r--r--engines/titanic/game/sgt/sgt_state_control.h2
-rw-r--r--engines/titanic/game/sgt/sgt_state_room.cpp2
-rw-r--r--engines/titanic/game/sgt/sgt_state_room.h2
-rw-r--r--engines/titanic/game/sgt/sgt_tv.cpp2
-rw-r--r--engines/titanic/game/sgt/sgt_tv.h2
-rw-r--r--engines/titanic/game/sgt/sgt_upper_doors_sound.cpp2
-rw-r--r--engines/titanic/game/sgt/sgt_upper_doors_sound.h2
-rw-r--r--engines/titanic/game/sgt/toilet.cpp2
-rw-r--r--engines/titanic/game/sgt/toilet.h2
-rw-r--r--engines/titanic/game/sgt/vase.cpp2
-rw-r--r--engines/titanic/game/sgt/vase.h2
-rw-r--r--engines/titanic/game/sgt/washstand.cpp2
-rw-r--r--engines/titanic/game/sgt/washstand.h2
-rw-r--r--engines/titanic/game/ship_setting.cpp2
-rw-r--r--engines/titanic/game/ship_setting.h2
-rw-r--r--engines/titanic/game/ship_setting_button.cpp2
-rw-r--r--engines/titanic/game/ship_setting_button.h2
-rw-r--r--engines/titanic/game/show_cell_points.cpp2
-rw-r--r--engines/titanic/game/show_cell_points.h2
-rw-r--r--engines/titanic/game/speech_dispensor.cpp2
-rw-r--r--engines/titanic/game/speech_dispensor.h2
-rw-r--r--engines/titanic/game/splash_animation.cpp2
-rw-r--r--engines/titanic/game/splash_animation.h2
-rw-r--r--engines/titanic/game/starling_puret.cpp2
-rw-r--r--engines/titanic/game/starling_puret.h2
-rw-r--r--engines/titanic/game/start_action.cpp2
-rw-r--r--engines/titanic/game/start_action.h2
-rw-r--r--engines/titanic/game/stop_phonograph_button.cpp2
-rw-r--r--engines/titanic/game/stop_phonograph_button.h2
-rw-r--r--engines/titanic/game/sub_glass.cpp2
-rw-r--r--engines/titanic/game/sub_glass.h2
-rw-r--r--engines/titanic/game/sub_wrapper.cpp2
-rw-r--r--engines/titanic/game/sub_wrapper.h2
-rw-r--r--engines/titanic/game/sweet_bowl.cpp2
-rw-r--r--engines/titanic/game/sweet_bowl.h2
-rw-r--r--engines/titanic/game/television.cpp2
-rw-r--r--engines/titanic/game/television.h2
-rw-r--r--engines/titanic/game/third_class_canal.cpp2
-rw-r--r--engines/titanic/game/third_class_canal.h2
-rw-r--r--engines/titanic/game/throw_tv_down_well.cpp2
-rw-r--r--engines/titanic/game/throw_tv_down_well.h2
-rw-r--r--engines/titanic/game/titania_still_control.cpp2
-rw-r--r--engines/titanic/game/titania_still_control.h2
-rw-r--r--engines/titanic/game/tow_parrot_nav.cpp2
-rw-r--r--engines/titanic/game/tow_parrot_nav.h2
-rw-r--r--engines/titanic/game/transport/exit_pellerator.h2
-rw-r--r--engines/titanic/game/transport/gondolier.cpp2
-rw-r--r--engines/titanic/game/transport/gondolier.h2
-rw-r--r--engines/titanic/game/transport/lift.cpp2
-rw-r--r--engines/titanic/game/transport/lift.h2
-rw-r--r--engines/titanic/game/transport/lift_indicator.cpp2
-rw-r--r--engines/titanic/game/transport/lift_indicator.h2
-rw-r--r--engines/titanic/game/transport/pellerator.cpp2
-rw-r--r--engines/titanic/game/transport/pellerator.h2
-rw-r--r--engines/titanic/game/transport/service_elevator.cpp2
-rw-r--r--engines/titanic/game/transport/service_elevator.h2
-rw-r--r--engines/titanic/game/transport/transport.cpp2
-rw-r--r--engines/titanic/game/transport/transport.h2
-rw-r--r--engines/titanic/game/up_lighter.cpp2
-rw-r--r--engines/titanic/game/up_lighter.h2
-rw-r--r--engines/titanic/game/useless_lever.cpp2
-rw-r--r--engines/titanic/game/useless_lever.h2
-rw-r--r--engines/titanic/game/volume_control.cpp2
-rw-r--r--engines/titanic/game/volume_control.h2
-rw-r--r--engines/titanic/game/wheel_button.cpp2
-rw-r--r--engines/titanic/game/wheel_button.h2
-rw-r--r--engines/titanic/game/wheel_hotspot.cpp2
-rw-r--r--engines/titanic/game/wheel_hotspot.h2
-rw-r--r--engines/titanic/game/wheel_spin.cpp2
-rw-r--r--engines/titanic/game/wheel_spin.h2
-rw-r--r--engines/titanic/game/wheel_spin_horn.cpp2
-rw-r--r--engines/titanic/game/wheel_spin_horn.h2
391 files changed, 391 insertions, 391 deletions
diff --git a/engines/titanic/game/announce.cpp b/engines/titanic/game/announce.cpp
index 098ae70aa7..df6689d262 100644
--- a/engines/titanic/game/announce.cpp
+++ b/engines/titanic/game/announce.cpp
@@ -27,7 +27,7 @@ namespace Titanic {
CAnnounce::CAnnounce() : _fieldBC(0), _fieldC0(0), _fieldC4(1), _fieldC8(0) {
}
-void CAnnounce::save(SimpleFile *file, int indent) const {
+void CAnnounce::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldBC, indent);
file->writeNumberLine(_fieldC0, indent);
diff --git a/engines/titanic/game/announce.h b/engines/titanic/game/announce.h
index 18702c3baf..3845d96deb 100644
--- a/engines/titanic/game/announce.h
+++ b/engines/titanic/game/announce.h
@@ -40,7 +40,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/annoy_barbot.cpp b/engines/titanic/game/annoy_barbot.cpp
index caea823105..d69d9fff3c 100644
--- a/engines/titanic/game/annoy_barbot.cpp
+++ b/engines/titanic/game/annoy_barbot.cpp
@@ -26,7 +26,7 @@ namespace Titanic {
int CAnnoyBarbot::_v1;
-void CAnnoyBarbot::save(SimpleFile *file, int indent) const {
+void CAnnoyBarbot::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_v1, indent);
CGameObject::save(file, indent);
diff --git a/engines/titanic/game/annoy_barbot.h b/engines/titanic/game/annoy_barbot.h
index c15b41dc85..e29c0c4ca0 100644
--- a/engines/titanic/game/annoy_barbot.h
+++ b/engines/titanic/game/annoy_barbot.h
@@ -36,7 +36,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/arb_background.cpp b/engines/titanic/game/arb_background.cpp
index 07558157f0..b86ecb1d85 100644
--- a/engines/titanic/game/arb_background.cpp
+++ b/engines/titanic/game/arb_background.cpp
@@ -30,7 +30,7 @@ CArbBackground::CArbBackground() : CBackground(),
_fieldE0(0), _fieldE4(61), _fieldE8(62), _fieldEC(118) {
}
-void CArbBackground::save(SimpleFile *file, int indent) const {
+void CArbBackground::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldE0, indent);
file->writeNumberLine(_fieldE4, indent);
diff --git a/engines/titanic/game/arb_background.h b/engines/titanic/game/arb_background.h
index a5850afc0f..42276678e7 100644
--- a/engines/titanic/game/arb_background.h
+++ b/engines/titanic/game/arb_background.h
@@ -41,7 +41,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/arboretum_gate.cpp b/engines/titanic/game/arboretum_gate.cpp
index f3e3301136..9caa87c48d 100644
--- a/engines/titanic/game/arboretum_gate.cpp
+++ b/engines/titanic/game/arboretum_gate.cpp
@@ -69,7 +69,7 @@ CArboretumGate::CArboretumGate() : CBackground() {
_field150 = 424;
}
-void CArboretumGate::save(SimpleFile *file, int indent) const {
+void CArboretumGate::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldE0, indent);
file->writeNumberLine(_v1, indent);
diff --git a/engines/titanic/game/arboretum_gate.h b/engines/titanic/game/arboretum_gate.h
index 736f67bd7b..bd41dd13f0 100644
--- a/engines/titanic/game/arboretum_gate.h
+++ b/engines/titanic/game/arboretum_gate.h
@@ -80,7 +80,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/auto_animate.cpp b/engines/titanic/game/auto_animate.cpp
index 8bd332a550..172b8c44df 100644
--- a/engines/titanic/game/auto_animate.cpp
+++ b/engines/titanic/game/auto_animate.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CAutoAnimate::save(SimpleFile *file, int indent) const {
+void CAutoAnimate::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldE0, indent);
file->writeNumberLine(_fieldE4, indent);
diff --git a/engines/titanic/game/auto_animate.h b/engines/titanic/game/auto_animate.h
index 7130d6a5cf..fe704004bb 100644
--- a/engines/titanic/game/auto_animate.h
+++ b/engines/titanic/game/auto_animate.h
@@ -41,7 +41,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/bar_bell.cpp b/engines/titanic/game/bar_bell.cpp
index adb563cfde..b33ee1c26c 100644
--- a/engines/titanic/game/bar_bell.cpp
+++ b/engines/titanic/game/bar_bell.cpp
@@ -28,7 +28,7 @@ CBarBell::CBarBell() : CGameObject(), _fieldBC(0),
_fieldC0(65), _fieldC4(0), _fieldC8(0), _fieldCC(0) {
}
-void CBarBell::save(SimpleFile *file, int indent) const {
+void CBarBell::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldBC, indent);
file->writeNumberLine(_fieldC0, indent);
diff --git a/engines/titanic/game/bar_bell.h b/engines/titanic/game/bar_bell.h
index b17d8089bc..9010012887 100644
--- a/engines/titanic/game/bar_bell.h
+++ b/engines/titanic/game/bar_bell.h
@@ -43,7 +43,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/bar_menu.cpp b/engines/titanic/game/bar_menu.cpp
index 25da001660..b24c429c9b 100644
--- a/engines/titanic/game/bar_menu.cpp
+++ b/engines/titanic/game/bar_menu.cpp
@@ -27,7 +27,7 @@ namespace Titanic {
CBarMenu::CBarMenu() : CGameObject(), _fieldBC(0), _fieldC0(0), _fieldC4(6) {
}
-void CBarMenu::save(SimpleFile *file, int indent) const {
+void CBarMenu::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldBC, indent);
file->writeNumberLine(_fieldC0, indent);
diff --git a/engines/titanic/game/bar_menu.h b/engines/titanic/game/bar_menu.h
index ac253fc747..db3c93799b 100644
--- a/engines/titanic/game/bar_menu.h
+++ b/engines/titanic/game/bar_menu.h
@@ -39,7 +39,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/bar_menu_button.cpp b/engines/titanic/game/bar_menu_button.cpp
index 897c7a8e1e..f57d72c64a 100644
--- a/engines/titanic/game/bar_menu_button.cpp
+++ b/engines/titanic/game/bar_menu_button.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CBarMenuButton::save(SimpleFile *file, int indent) const {
+void CBarMenuButton::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_value, indent);
CGameObject::save(file, indent);
diff --git a/engines/titanic/game/bar_menu_button.h b/engines/titanic/game/bar_menu_button.h
index 1a9d42c5d2..fe7d7d913f 100644
--- a/engines/titanic/game/bar_menu_button.h
+++ b/engines/titanic/game/bar_menu_button.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/belbot_get_light.cpp b/engines/titanic/game/belbot_get_light.cpp
index 4bbafcd31c..3e678a8a0c 100644
--- a/engines/titanic/game/belbot_get_light.cpp
+++ b/engines/titanic/game/belbot_get_light.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CBelbotGetLight::save(SimpleFile *file, int indent) const {
+void CBelbotGetLight::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeQuotedLine(_value, indent);
CGameObject::save(file, indent);
diff --git a/engines/titanic/game/belbot_get_light.h b/engines/titanic/game/belbot_get_light.h
index 05c14f5b45..dd6f361384 100644
--- a/engines/titanic/game/belbot_get_light.h
+++ b/engines/titanic/game/belbot_get_light.h
@@ -36,7 +36,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/bilge_succubus.cpp b/engines/titanic/game/bilge_succubus.cpp
index 9c19d81020..ceee3f7740 100644
--- a/engines/titanic/game/bilge_succubus.cpp
+++ b/engines/titanic/game/bilge_succubus.cpp
@@ -28,7 +28,7 @@ CBilgeSuccUBus::CBilgeSuccUBus() : CSuccUBus(), _field1DC(0),
_field1E0(0), _field1E4(0), _field1E8(0) {
}
-void CBilgeSuccUBus::save(SimpleFile *file, int indent) const {
+void CBilgeSuccUBus::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_field1DC, indent);
file->writeNumberLine(_field1E0, indent);
diff --git a/engines/titanic/game/bilge_succubus.h b/engines/titanic/game/bilge_succubus.h
index 4ff72a57c7..9546d00847 100644
--- a/engines/titanic/game/bilge_succubus.h
+++ b/engines/titanic/game/bilge_succubus.h
@@ -40,7 +40,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/bomb.cpp b/engines/titanic/game/bomb.cpp
index a6086a2bca..9a08f26ece 100644
--- a/engines/titanic/game/bomb.cpp
+++ b/engines/titanic/game/bomb.cpp
@@ -38,7 +38,7 @@ CBomb::CBomb() : CBackground() {
_field104 = 60;
}
-void CBomb::save(SimpleFile *file, int indent) const {
+void CBomb::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldE0, indent);
file->writeNumberLine(_fieldE4, indent);
diff --git a/engines/titanic/game/bomb.h b/engines/titanic/game/bomb.h
index 76799da323..59351db27c 100644
--- a/engines/titanic/game/bomb.h
+++ b/engines/titanic/game/bomb.h
@@ -48,7 +48,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/bottom_of_well_monitor.cpp b/engines/titanic/game/bottom_of_well_monitor.cpp
index b48b5ad291..beb2a80ce9 100644
--- a/engines/titanic/game/bottom_of_well_monitor.cpp
+++ b/engines/titanic/game/bottom_of_well_monitor.cpp
@@ -27,7 +27,7 @@ namespace Titanic {
int CBottomOfWellMonitor::_v1;
int CBottomOfWellMonitor::_v2;
-void CBottomOfWellMonitor::save(SimpleFile *file, int indent) const {
+void CBottomOfWellMonitor::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_v1, indent);
file->writeNumberLine(_v2, indent);
diff --git a/engines/titanic/game/bottom_of_well_monitor.h b/engines/titanic/game/bottom_of_well_monitor.h
index e063579056..cae02b9cb8 100644
--- a/engines/titanic/game/bottom_of_well_monitor.h
+++ b/engines/titanic/game/bottom_of_well_monitor.h
@@ -38,7 +38,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/bowl_unlocker.cpp b/engines/titanic/game/bowl_unlocker.cpp
index 83ae9e35d5..c3c501dbd6 100644
--- a/engines/titanic/game/bowl_unlocker.cpp
+++ b/engines/titanic/game/bowl_unlocker.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CBowlUnlocker::save(SimpleFile *file, int indent) const {
+void CBowlUnlocker::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_value, indent);
CGameObject::save(file, indent);
diff --git a/engines/titanic/game/bowl_unlocker.h b/engines/titanic/game/bowl_unlocker.h
index 7b886c406a..9ab9e63048 100644
--- a/engines/titanic/game/bowl_unlocker.h
+++ b/engines/titanic/game/bowl_unlocker.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/brain_slot.cpp b/engines/titanic/game/brain_slot.cpp
index f655a963d5..f1963142ac 100644
--- a/engines/titanic/game/brain_slot.cpp
+++ b/engines/titanic/game/brain_slot.cpp
@@ -27,7 +27,7 @@ namespace Titanic {
int CBrainSlot::_v1;
int CBrainSlot::_v2;
-void CBrainSlot::save(SimpleFile *file, int indent) const {
+void CBrainSlot::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_value1, indent);
file->writeQuotedLine(_value2, indent);
diff --git a/engines/titanic/game/brain_slot.h b/engines/titanic/game/brain_slot.h
index ae797ebb2f..f94ffc7eca 100644
--- a/engines/titanic/game/brain_slot.h
+++ b/engines/titanic/game/brain_slot.h
@@ -40,7 +40,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/bridge_door.cpp b/engines/titanic/game/bridge_door.cpp
index b24f7a6b6a..57cdbd23ad 100644
--- a/engines/titanic/game/bridge_door.cpp
+++ b/engines/titanic/game/bridge_door.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CBridgeDoor::save(SimpleFile *file, int indent) const {
+void CBridgeDoor::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CGameObject::save(file, indent);
}
diff --git a/engines/titanic/game/bridge_door.h b/engines/titanic/game/bridge_door.h
index 828562dfa3..f14d6010a4 100644
--- a/engines/titanic/game/bridge_door.h
+++ b/engines/titanic/game/bridge_door.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/bridge_view.cpp b/engines/titanic/game/bridge_view.cpp
index 8afca38cf1..9854969494 100644
--- a/engines/titanic/game/bridge_view.cpp
+++ b/engines/titanic/game/bridge_view.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CBridgeView::save(SimpleFile *file, int indent) const {
+void CBridgeView::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldE0, indent);
CBackground::save(file, indent);
diff --git a/engines/titanic/game/bridge_view.h b/engines/titanic/game/bridge_view.h
index 35de076573..be349f3a15 100644
--- a/engines/titanic/game/bridge_view.h
+++ b/engines/titanic/game/bridge_view.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/broken_pell_base.cpp b/engines/titanic/game/broken_pell_base.cpp
index 8b8e0b9db5..77d3aee625 100644
--- a/engines/titanic/game/broken_pell_base.cpp
+++ b/engines/titanic/game/broken_pell_base.cpp
@@ -29,7 +29,7 @@ EMPTY_MESSAGE_MAP(CBrokenPellBase, CBackground)
int CBrokenPellBase::_v1;
int CBrokenPellBase::_v2;
-void CBrokenPellBase::save(SimpleFile *file, int indent) const {
+void CBrokenPellBase::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_v1, indent);
file->writeNumberLine(_v2, indent);
diff --git a/engines/titanic/game/broken_pell_base.h b/engines/titanic/game/broken_pell_base.h
index 45b6594301..d3157fdcff 100644
--- a/engines/titanic/game/broken_pell_base.h
+++ b/engines/titanic/game/broken_pell_base.h
@@ -41,7 +41,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/broken_pellerator.cpp b/engines/titanic/game/broken_pellerator.cpp
index ea167677bf..d3b204b1e5 100644
--- a/engines/titanic/game/broken_pellerator.cpp
+++ b/engines/titanic/game/broken_pellerator.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CBrokenPellerator::save(SimpleFile *file, int indent) const {
+void CBrokenPellerator::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeQuotedLine(_string2, indent);
file->writeQuotedLine(_string3, indent);
diff --git a/engines/titanic/game/broken_pellerator.h b/engines/titanic/game/broken_pellerator.h
index 974d5d21b4..ebb31d58e1 100644
--- a/engines/titanic/game/broken_pellerator.h
+++ b/engines/titanic/game/broken_pellerator.h
@@ -39,7 +39,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/broken_pellerator_froz.cpp b/engines/titanic/game/broken_pellerator_froz.cpp
index 6b077d27ec..4b21ea93d0 100644
--- a/engines/titanic/game/broken_pellerator_froz.cpp
+++ b/engines/titanic/game/broken_pellerator_froz.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CBrokenPelleratorFroz::save(SimpleFile *file, int indent) const {
+void CBrokenPelleratorFroz::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeQuotedLine(_string2, indent);
file->writeQuotedLine(_string3, indent);
diff --git a/engines/titanic/game/broken_pellerator_froz.h b/engines/titanic/game/broken_pellerator_froz.h
index c3674f0af7..cc2ed317a4 100644
--- a/engines/titanic/game/broken_pellerator_froz.h
+++ b/engines/titanic/game/broken_pellerator_froz.h
@@ -39,7 +39,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/cage.cpp b/engines/titanic/game/cage.cpp
index 480944fb47..7fbc052278 100644
--- a/engines/titanic/game/cage.cpp
+++ b/engines/titanic/game/cage.cpp
@@ -27,7 +27,7 @@ namespace Titanic {
int CCage::_v1;
int CCage::_v2;
-void CCage::save(SimpleFile *file, int indent) const {
+void CCage::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_v1, indent);
file->writeNumberLine(_v2, indent);
diff --git a/engines/titanic/game/cage.h b/engines/titanic/game/cage.h
index 08fc8c8c43..72de9fba7b 100644
--- a/engines/titanic/game/cage.h
+++ b/engines/titanic/game/cage.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/call_pellerator.cpp b/engines/titanic/game/call_pellerator.cpp
index 85f2ab83b5..0ea48131b1 100644
--- a/engines/titanic/game/call_pellerator.cpp
+++ b/engines/titanic/game/call_pellerator.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CCallPellerator::save(SimpleFile *file, int indent) const {
+void CCallPellerator::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CGameObject::save(file, indent);
}
diff --git a/engines/titanic/game/call_pellerator.h b/engines/titanic/game/call_pellerator.h
index dc9afe0a1a..fc8110afdb 100644
--- a/engines/titanic/game/call_pellerator.h
+++ b/engines/titanic/game/call_pellerator.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/captains_wheel.cpp b/engines/titanic/game/captains_wheel.cpp
index b4e31fdc40..c84c9194ce 100644
--- a/engines/titanic/game/captains_wheel.cpp
+++ b/engines/titanic/game/captains_wheel.cpp
@@ -29,7 +29,7 @@ CCaptainsWheel::CCaptainsWheel() : CBackground(),
_fieldF0(0), _fieldF4(0) {
}
-void CCaptainsWheel::save(SimpleFile *file, int indent) const {
+void CCaptainsWheel::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldE0, indent);
file->writeNumberLine(_fieldE4, indent);
diff --git a/engines/titanic/game/captains_wheel.h b/engines/titanic/game/captains_wheel.h
index bcfc5136e7..f817ee709e 100644
--- a/engines/titanic/game/captains_wheel.h
+++ b/engines/titanic/game/captains_wheel.h
@@ -42,7 +42,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/cdrom.cpp b/engines/titanic/game/cdrom.cpp
index 0fd7eb5dbd..111b090920 100644
--- a/engines/titanic/game/cdrom.cpp
+++ b/engines/titanic/game/cdrom.cpp
@@ -36,7 +36,7 @@ END_MESSAGE_MAP()
CCDROM::CCDROM() : CGameObject() {
}
-void CCDROM::save(SimpleFile *file, int indent) const {
+void CCDROM::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writePoint(_tempPos, indent);
CGameObject::save(file, indent);
diff --git a/engines/titanic/game/cdrom.h b/engines/titanic/game/cdrom.h
index 44e1e82216..ece72428bc 100644
--- a/engines/titanic/game/cdrom.h
+++ b/engines/titanic/game/cdrom.h
@@ -44,7 +44,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/cdrom_computer.cpp b/engines/titanic/game/cdrom_computer.cpp
index a25706a198..ceb0595188 100644
--- a/engines/titanic/game/cdrom_computer.cpp
+++ b/engines/titanic/game/cdrom_computer.cpp
@@ -33,7 +33,7 @@ CCDROMComputer::CCDROMComputer() : CGameObject(),
_clickRect(0, 3, 55, 32) {
}
-void CCDROMComputer::save(SimpleFile *file, int indent) const {
+void CCDROMComputer::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_clickRect.left, indent);
file->writeNumberLine(_clickRect.top, indent);
diff --git a/engines/titanic/game/cdrom_computer.h b/engines/titanic/game/cdrom_computer.h
index 4ea2f4d568..da6e0e778b 100644
--- a/engines/titanic/game/cdrom_computer.h
+++ b/engines/titanic/game/cdrom_computer.h
@@ -40,7 +40,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/cdrom_tray.cpp b/engines/titanic/game/cdrom_tray.cpp
index 1b2d6baf07..118150bee9 100644
--- a/engines/titanic/game/cdrom_tray.cpp
+++ b/engines/titanic/game/cdrom_tray.cpp
@@ -36,7 +36,7 @@ END_MESSAGE_MAP()
CCDROMTray::CCDROMTray() : CGameObject(), _state(0) {
}
-void CCDROMTray::save(SimpleFile *file, int indent) const {
+void CCDROMTray::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_state, indent);
file->writeQuotedLine(_insertedCD, indent);
diff --git a/engines/titanic/game/cdrom_tray.h b/engines/titanic/game/cdrom_tray.h
index 96faf64600..dbeec170d7 100644
--- a/engines/titanic/game/cdrom_tray.h
+++ b/engines/titanic/game/cdrom_tray.h
@@ -43,7 +43,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/cell_point_button.cpp b/engines/titanic/game/cell_point_button.cpp
index 45ddad8164..18ece09cb0 100644
--- a/engines/titanic/game/cell_point_button.cpp
+++ b/engines/titanic/game/cell_point_button.cpp
@@ -38,7 +38,7 @@ CCellPointButton::CCellPointButton() : CBackground() {
_field108 = 1;
}
-void CCellPointButton::save(SimpleFile *file, int indent) const {
+void CCellPointButton::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldE0, indent);
file->writeNumberLine(_fieldE4, indent);
diff --git a/engines/titanic/game/cell_point_button.h b/engines/titanic/game/cell_point_button.h
index 02710f6ce5..0a04350838 100644
--- a/engines/titanic/game/cell_point_button.h
+++ b/engines/titanic/game/cell_point_button.h
@@ -49,7 +49,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/chev_code.cpp b/engines/titanic/game/chev_code.cpp
index d2818f60a8..ebc20578b7 100644
--- a/engines/titanic/game/chev_code.cpp
+++ b/engines/titanic/game/chev_code.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CChevCode::save(SimpleFile *file, int indent) const {
+void CChevCode::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_value, indent);
CGameObject::save(file, indent);
diff --git a/engines/titanic/game/chev_code.h b/engines/titanic/game/chev_code.h
index 3d5347bd05..df7421e06f 100644
--- a/engines/titanic/game/chev_code.h
+++ b/engines/titanic/game/chev_code.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/chev_panel.cpp b/engines/titanic/game/chev_panel.cpp
index 665b91dca2..245968e356 100644
--- a/engines/titanic/game/chev_panel.cpp
+++ b/engines/titanic/game/chev_panel.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CChevPanel::save(SimpleFile *file, int indent) const {
+void CChevPanel::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldBC, indent);
file->writeNumberLine(_fieldC0, indent);
diff --git a/engines/titanic/game/chev_panel.h b/engines/titanic/game/chev_panel.h
index 9ddca37dc3..e53a94e69e 100644
--- a/engines/titanic/game/chev_panel.h
+++ b/engines/titanic/game/chev_panel.h
@@ -39,7 +39,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/chicken_cooler.cpp b/engines/titanic/game/chicken_cooler.cpp
index aa39f041a4..29232e10bf 100644
--- a/engines/titanic/game/chicken_cooler.cpp
+++ b/engines/titanic/game/chicken_cooler.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CChickenCooler::save(SimpleFile *file, int indent) const {
+void CChickenCooler::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldBC, indent);
file->writeNumberLine(_fieldC0, indent);
diff --git a/engines/titanic/game/chicken_cooler.h b/engines/titanic/game/chicken_cooler.h
index 220dba081b..b735b0f9c9 100644
--- a/engines/titanic/game/chicken_cooler.h
+++ b/engines/titanic/game/chicken_cooler.h
@@ -40,7 +40,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/chicken_dispensor.cpp b/engines/titanic/game/chicken_dispensor.cpp
index d3660bdf03..a9bf576765 100644
--- a/engines/titanic/game/chicken_dispensor.cpp
+++ b/engines/titanic/game/chicken_dispensor.cpp
@@ -28,7 +28,7 @@ CChickenDispensor::CChickenDispensor() : CBackground(),
_fieldE0(0), _fieldE4(0), _fieldE8(0) {
}
-void CChickenDispensor::save(SimpleFile *file, int indent) const {
+void CChickenDispensor::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldE0, indent);
file->writeNumberLine(_fieldE4, indent);
diff --git a/engines/titanic/game/chicken_dispensor.h b/engines/titanic/game/chicken_dispensor.h
index 97e5f864f6..21163c681c 100644
--- a/engines/titanic/game/chicken_dispensor.h
+++ b/engines/titanic/game/chicken_dispensor.h
@@ -39,7 +39,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/close_broken_pel.cpp b/engines/titanic/game/close_broken_pel.cpp
index 9cc4eb6535..d27441ac96 100644
--- a/engines/titanic/game/close_broken_pel.cpp
+++ b/engines/titanic/game/close_broken_pel.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CCloseBrokenPel::save(SimpleFile *file, int indent) const {
+void CCloseBrokenPel::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeQuotedLine(_string3, indent);
CBackground::save(file, indent);
diff --git a/engines/titanic/game/close_broken_pel.h b/engines/titanic/game/close_broken_pel.h
index ecf38d904c..252d0895cf 100644
--- a/engines/titanic/game/close_broken_pel.h
+++ b/engines/titanic/game/close_broken_pel.h
@@ -36,7 +36,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/code_wheel.cpp b/engines/titanic/game/code_wheel.cpp
index a10a70c974..d8ce48e390 100644
--- a/engines/titanic/game/code_wheel.cpp
+++ b/engines/titanic/game/code_wheel.cpp
@@ -27,7 +27,7 @@ namespace Titanic {
CodeWheel::CodeWheel() : CBomb(), _field108(0), _field10C(4), _field110(0) {
}
-void CodeWheel::save(SimpleFile *file, int indent) const {
+void CodeWheel::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_field108, indent);
file->writeNumberLine(_field10C, indent);
diff --git a/engines/titanic/game/code_wheel.h b/engines/titanic/game/code_wheel.h
index 6080e92041..1776ad6055 100644
--- a/engines/titanic/game/code_wheel.h
+++ b/engines/titanic/game/code_wheel.h
@@ -39,7 +39,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/computer.cpp b/engines/titanic/game/computer.cpp
index d2a2cc1935..e3f9430f3e 100644
--- a/engines/titanic/game/computer.cpp
+++ b/engines/titanic/game/computer.cpp
@@ -30,7 +30,7 @@ BEGIN_MESSAGE_MAP(CComputer, CBackground)
ON_MESSAGE(MovieEndMsg)
END_MESSAGE_MAP()
-void CComputer::save(SimpleFile *file, int indent) const {
+void CComputer::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeQuotedLine(_currentCD, indent);
file->writeNumberLine(_state, indent);
diff --git a/engines/titanic/game/computer.h b/engines/titanic/game/computer.h
index 3db0ee1979..e9716aa08a 100644
--- a/engines/titanic/game/computer.h
+++ b/engines/titanic/game/computer.h
@@ -42,7 +42,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/computer_screen.cpp b/engines/titanic/game/computer_screen.cpp
index 9d15ea903f..c73db4f879 100644
--- a/engines/titanic/game/computer_screen.cpp
+++ b/engines/titanic/game/computer_screen.cpp
@@ -35,7 +35,7 @@ END_MESSAGE_MAP()
CComputerScreen::CComputerScreen() : CGameObject() {
}
-void CComputerScreen::save(SimpleFile *file, int indent) const {
+void CComputerScreen::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CGameObject::save(file, indent);
}
diff --git a/engines/titanic/game/computer_screen.h b/engines/titanic/game/computer_screen.h
index fa02ef5e1a..032c724ba6 100644
--- a/engines/titanic/game/computer_screen.h
+++ b/engines/titanic/game/computer_screen.h
@@ -40,7 +40,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/cookie.cpp b/engines/titanic/game/cookie.cpp
index 98621d04ab..915bb93b4a 100644
--- a/engines/titanic/game/cookie.cpp
+++ b/engines/titanic/game/cookie.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CCookie::save(SimpleFile *file, int indent) const {
+void CCookie::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_value1, indent);
file->writeNumberLine(_value2, indent);
diff --git a/engines/titanic/game/cookie.h b/engines/titanic/game/cookie.h
index bd9d1fff04..72b29dc078 100644
--- a/engines/titanic/game/cookie.h
+++ b/engines/titanic/game/cookie.h
@@ -38,7 +38,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/credits.cpp b/engines/titanic/game/credits.cpp
index 178d268fb6..7078d41a17 100644
--- a/engines/titanic/game/credits.cpp
+++ b/engines/titanic/game/credits.cpp
@@ -27,7 +27,7 @@ namespace Titanic {
CCredits::CCredits() : CGameObject(), _fieldBC(-1), _fieldC0(1) {
}
-void CCredits::save(SimpleFile *file, int indent) const {
+void CCredits::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldBC, indent);
file->writeNumberLine(_fieldC0, indent);
diff --git a/engines/titanic/game/credits.h b/engines/titanic/game/credits.h
index dc229127c8..5b3fe290d6 100644
--- a/engines/titanic/game/credits.h
+++ b/engines/titanic/game/credits.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/credits_button.cpp b/engines/titanic/game/credits_button.cpp
index 0ab23c1efc..90bb1b5ebe 100644
--- a/engines/titanic/game/credits_button.cpp
+++ b/engines/titanic/game/credits_button.cpp
@@ -27,7 +27,7 @@ namespace Titanic {
CCreditsButton::CCreditsButton() : CBackground(), _fieldE0(1) {
}
-void CCreditsButton::save(SimpleFile *file, int indent) const {
+void CCreditsButton::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldE0, indent);
CBackground::save(file, indent);
diff --git a/engines/titanic/game/credits_button.h b/engines/titanic/game/credits_button.h
index fd7a8ad0c2..74fcdc03b5 100644
--- a/engines/titanic/game/credits_button.h
+++ b/engines/titanic/game/credits_button.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/dead_area.cpp b/engines/titanic/game/dead_area.cpp
index 5d5b2d06aa..3c41ab34ba 100644
--- a/engines/titanic/game/dead_area.cpp
+++ b/engines/titanic/game/dead_area.cpp
@@ -32,7 +32,7 @@ END_MESSAGE_MAP()
CDeadArea::CDeadArea() : CGameObject() {
}
-void CDeadArea::save(SimpleFile *file, int indent) const {
+void CDeadArea::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CGameObject::save(file, indent);
}
diff --git a/engines/titanic/game/dead_area.h b/engines/titanic/game/dead_area.h
index 367308e5b5..8bffed75ca 100644
--- a/engines/titanic/game/dead_area.h
+++ b/engines/titanic/game/dead_area.h
@@ -42,7 +42,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/desk_click_responder.cpp b/engines/titanic/game/desk_click_responder.cpp
index 312fe564af..d9b2cb64b4 100644
--- a/engines/titanic/game/desk_click_responder.cpp
+++ b/engines/titanic/game/desk_click_responder.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CDeskClickResponder::save(SimpleFile *file, int indent) const {
+void CDeskClickResponder::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldD4, indent);
file->writeNumberLine(_fieldD8, indent);
diff --git a/engines/titanic/game/desk_click_responder.h b/engines/titanic/game/desk_click_responder.h
index a11d7ae328..3967b687db 100644
--- a/engines/titanic/game/desk_click_responder.h
+++ b/engines/titanic/game/desk_click_responder.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/doorbot_elevator_handler.cpp b/engines/titanic/game/doorbot_elevator_handler.cpp
index ae1894da53..13fc368137 100644
--- a/engines/titanic/game/doorbot_elevator_handler.cpp
+++ b/engines/titanic/game/doorbot_elevator_handler.cpp
@@ -26,7 +26,7 @@ namespace Titanic {
int CDoorbotElevatorHandler::_v1;
-void CDoorbotElevatorHandler::save(SimpleFile *file, int indent) const {
+void CDoorbotElevatorHandler::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_value, indent);
file->writeNumberLine(_v1, indent);
diff --git a/engines/titanic/game/doorbot_elevator_handler.h b/engines/titanic/game/doorbot_elevator_handler.h
index 2bbfab906b..57722c5448 100644
--- a/engines/titanic/game/doorbot_elevator_handler.h
+++ b/engines/titanic/game/doorbot_elevator_handler.h
@@ -39,7 +39,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/doorbot_home_handler.cpp b/engines/titanic/game/doorbot_home_handler.cpp
index 5d250172b1..b848308845 100644
--- a/engines/titanic/game/doorbot_home_handler.cpp
+++ b/engines/titanic/game/doorbot_home_handler.cpp
@@ -27,7 +27,7 @@ namespace Titanic {
CDoorbotHomeHandler::CDoorbotHomeHandler() {
}
-void CDoorbotHomeHandler::save(SimpleFile *file, int indent) const {
+void CDoorbotHomeHandler::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CGameObject::save(file, indent);
}
diff --git a/engines/titanic/game/doorbot_home_handler.h b/engines/titanic/game/doorbot_home_handler.h
index 1e5d128a7d..66cec70ee9 100644
--- a/engines/titanic/game/doorbot_home_handler.h
+++ b/engines/titanic/game/doorbot_home_handler.h
@@ -35,7 +35,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/ear_sweet_bowl.cpp b/engines/titanic/game/ear_sweet_bowl.cpp
index dc4ca7af08..0f7069356d 100644
--- a/engines/titanic/game/ear_sweet_bowl.cpp
+++ b/engines/titanic/game/ear_sweet_bowl.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CEarSweetBowl::save(SimpleFile *file, int indent) const {
+void CEarSweetBowl::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CSweetBowl::save(file, indent);
}
diff --git a/engines/titanic/game/ear_sweet_bowl.h b/engines/titanic/game/ear_sweet_bowl.h
index aa276f82a7..a5386d4da0 100644
--- a/engines/titanic/game/ear_sweet_bowl.h
+++ b/engines/titanic/game/ear_sweet_bowl.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/eject_phonograph_button.cpp b/engines/titanic/game/eject_phonograph_button.cpp
index bd444f94e5..4657f04126 100644
--- a/engines/titanic/game/eject_phonograph_button.cpp
+++ b/engines/titanic/game/eject_phonograph_button.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CEjectPhonographButton::save(SimpleFile *file, int indent) const {
+void CEjectPhonographButton::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldE0, indent);
file->writeNumberLine(_fieldE4, indent);
diff --git a/engines/titanic/game/eject_phonograph_button.h b/engines/titanic/game/eject_phonograph_button.h
index d3e8a50618..670670b56f 100644
--- a/engines/titanic/game/eject_phonograph_button.h
+++ b/engines/titanic/game/eject_phonograph_button.h
@@ -40,7 +40,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/elevator_action_area.cpp b/engines/titanic/game/elevator_action_area.cpp
index c9916bfc73..1cbff8d64d 100644
--- a/engines/titanic/game/elevator_action_area.cpp
+++ b/engines/titanic/game/elevator_action_area.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CElevatorActionArea::save(SimpleFile *file, int indent) const {
+void CElevatorActionArea::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_value, indent);
CGameObject::save(file, indent);
diff --git a/engines/titanic/game/elevator_action_area.h b/engines/titanic/game/elevator_action_area.h
index 570ee808ed..361f19afb8 100644
--- a/engines/titanic/game/elevator_action_area.h
+++ b/engines/titanic/game/elevator_action_area.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/emma_control.cpp b/engines/titanic/game/emma_control.cpp
index fac429ccec..814cb44d79 100644
--- a/engines/titanic/game/emma_control.cpp
+++ b/engines/titanic/game/emma_control.cpp
@@ -26,7 +26,7 @@ namespace Titanic {
int CEmmaControl::_v1;
-void CEmmaControl::save(SimpleFile *file, int indent) const {
+void CEmmaControl::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_v1, indent);
file->writeQuotedLine(_wavFile1, indent);
diff --git a/engines/titanic/game/emma_control.h b/engines/titanic/game/emma_control.h
index ea30c52279..654d3c5237 100644
--- a/engines/titanic/game/emma_control.h
+++ b/engines/titanic/game/emma_control.h
@@ -39,7 +39,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/empty_nut_bowl.cpp b/engines/titanic/game/empty_nut_bowl.cpp
index 217029be19..ae9cb35e4d 100644
--- a/engines/titanic/game/empty_nut_bowl.cpp
+++ b/engines/titanic/game/empty_nut_bowl.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CEmptyNutBowl::save(SimpleFile *file, int indent) const {
+void CEmptyNutBowl::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_value, indent);
CGameObject::save(file, indent);
diff --git a/engines/titanic/game/empty_nut_bowl.h b/engines/titanic/game/empty_nut_bowl.h
index 9645284e1b..31f31e2339 100644
--- a/engines/titanic/game/empty_nut_bowl.h
+++ b/engines/titanic/game/empty_nut_bowl.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/end_credit_text.cpp b/engines/titanic/game/end_credit_text.cpp
index 8ae83ac8d0..6e0c21bbe9 100644
--- a/engines/titanic/game/end_credit_text.cpp
+++ b/engines/titanic/game/end_credit_text.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CEndCreditText::save(SimpleFile *file, int indent) const {
+void CEndCreditText::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_value, indent);
CGameObject::save(file, indent);
diff --git a/engines/titanic/game/end_credit_text.h b/engines/titanic/game/end_credit_text.h
index 0003a8b4e3..137e51094e 100644
--- a/engines/titanic/game/end_credit_text.h
+++ b/engines/titanic/game/end_credit_text.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/end_credits.cpp b/engines/titanic/game/end_credits.cpp
index 0f71cfc91a..61640b92ad 100644
--- a/engines/titanic/game/end_credits.cpp
+++ b/engines/titanic/game/end_credits.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CEndCredits::save(SimpleFile *file, int indent) const {
+void CEndCredits::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_value, indent);
CGameObject::save(file, indent);
diff --git a/engines/titanic/game/end_credits.h b/engines/titanic/game/end_credits.h
index a259a215a4..9aad29769a 100644
--- a/engines/titanic/game/end_credits.h
+++ b/engines/titanic/game/end_credits.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/end_explode_ship.cpp b/engines/titanic/game/end_explode_ship.cpp
index e12e03e28d..f7ac36503f 100644
--- a/engines/titanic/game/end_explode_ship.cpp
+++ b/engines/titanic/game/end_explode_ship.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CEndExplodeShip::save(SimpleFile *file, int indent) const {
+void CEndExplodeShip::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_value1, indent);
file->writeNumberLine(_value2, indent);
diff --git a/engines/titanic/game/end_explode_ship.h b/engines/titanic/game/end_explode_ship.h
index a6b053fe55..48bbeca897 100644
--- a/engines/titanic/game/end_explode_ship.h
+++ b/engines/titanic/game/end_explode_ship.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/end_game_credits.cpp b/engines/titanic/game/end_game_credits.cpp
index 56b06e6ec0..2d1aa79b1d 100644
--- a/engines/titanic/game/end_game_credits.cpp
+++ b/engines/titanic/game/end_game_credits.cpp
@@ -27,7 +27,7 @@ namespace Titanic {
CEndGameCredits::CEndGameCredits() : CGameObject(), _fieldBC(0) {
}
-void CEndGameCredits::save(SimpleFile *file, int indent) const {
+void CEndGameCredits::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldBC, indent);
file->writePoint(_pos1, indent);
diff --git a/engines/titanic/game/end_game_credits.h b/engines/titanic/game/end_game_credits.h
index ab14f2680b..5eee5fc7c8 100644
--- a/engines/titanic/game/end_game_credits.h
+++ b/engines/titanic/game/end_game_credits.h
@@ -38,7 +38,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/end_sequence_control.cpp b/engines/titanic/game/end_sequence_control.cpp
index 2417214f16..d32b3d1713 100644
--- a/engines/titanic/game/end_sequence_control.cpp
+++ b/engines/titanic/game/end_sequence_control.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CEndSequenceControl::save(SimpleFile *file, int indent) const {
+void CEndSequenceControl::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CGameObject::save(file, indent);
}
diff --git a/engines/titanic/game/end_sequence_control.h b/engines/titanic/game/end_sequence_control.h
index 64bafcbd0b..0a9d6f0717 100644
--- a/engines/titanic/game/end_sequence_control.h
+++ b/engines/titanic/game/end_sequence_control.h
@@ -36,7 +36,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/fan.cpp b/engines/titanic/game/fan.cpp
index 4715aa76dd..eabaf63568 100644
--- a/engines/titanic/game/fan.cpp
+++ b/engines/titanic/game/fan.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CFan::save(SimpleFile *file, int indent) const {
+void CFan::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_value1, indent);
file->writeNumberLine(_value2, indent);
diff --git a/engines/titanic/game/fan.h b/engines/titanic/game/fan.h
index 6f234074f5..d3cf527b08 100644
--- a/engines/titanic/game/fan.h
+++ b/engines/titanic/game/fan.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/fan_control.cpp b/engines/titanic/game/fan_control.cpp
index 44e36b2b6c..a42e4dd5c1 100644
--- a/engines/titanic/game/fan_control.cpp
+++ b/engines/titanic/game/fan_control.cpp
@@ -28,7 +28,7 @@ CFanControl::CFanControl() : CGameObject(), _fieldBC(0),
_fieldC0(0), _fieldC4(0), _fieldC8(0), _fieldCC(0) {
}
-void CFanControl::save(SimpleFile *file, int indent) const {
+void CFanControl::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldBC, indent);
file->writeNumberLine(_fieldC0, indent);
diff --git a/engines/titanic/game/fan_control.h b/engines/titanic/game/fan_control.h
index 54ebbe27f3..14b56db152 100644
--- a/engines/titanic/game/fan_control.h
+++ b/engines/titanic/game/fan_control.h
@@ -41,7 +41,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/fan_decrease.cpp b/engines/titanic/game/fan_decrease.cpp
index 41e227e98b..2049b1ebc9 100644
--- a/engines/titanic/game/fan_decrease.cpp
+++ b/engines/titanic/game/fan_decrease.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CFanDecrease::save(SimpleFile *file, int indent) const {
+void CFanDecrease::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CGameObject::save(file, indent);
}
diff --git a/engines/titanic/game/fan_decrease.h b/engines/titanic/game/fan_decrease.h
index bac102823d..7d0c4a3671 100644
--- a/engines/titanic/game/fan_decrease.h
+++ b/engines/titanic/game/fan_decrease.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/fan_increase.cpp b/engines/titanic/game/fan_increase.cpp
index 06fcf474b7..aa23dd9275 100644
--- a/engines/titanic/game/fan_increase.cpp
+++ b/engines/titanic/game/fan_increase.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CFanIncrease::save(SimpleFile *file, int indent) const {
+void CFanIncrease::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CGameObject::save(file, indent);
}
diff --git a/engines/titanic/game/fan_increase.h b/engines/titanic/game/fan_increase.h
index 62561f1c54..e81ff4640f 100644
--- a/engines/titanic/game/fan_increase.h
+++ b/engines/titanic/game/fan_increase.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/fan_noises.cpp b/engines/titanic/game/fan_noises.cpp
index 18a6ef76ce..14177ab64e 100644
--- a/engines/titanic/game/fan_noises.cpp
+++ b/engines/titanic/game/fan_noises.cpp
@@ -29,7 +29,7 @@ CFanNoises::CFanNoises() : CGameObject(), _fieldBC(-1),
_fieldD0(0), _fieldD4(-1) {
}
-void CFanNoises::save(SimpleFile *file, int indent) const {
+void CFanNoises::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldBC, indent);
file->writeNumberLine(_fieldC0, indent);
diff --git a/engines/titanic/game/fan_noises.h b/engines/titanic/game/fan_noises.h
index a78b3ca897..f187853097 100644
--- a/engines/titanic/game/fan_noises.h
+++ b/engines/titanic/game/fan_noises.h
@@ -45,7 +45,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/floor_indicator.cpp b/engines/titanic/game/floor_indicator.cpp
index b17bd4beeb..360232c38c 100644
--- a/engines/titanic/game/floor_indicator.cpp
+++ b/engines/titanic/game/floor_indicator.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CFloorIndicator::save(SimpleFile *file, int indent) const {
+void CFloorIndicator::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CGameObject::save(file, indent);
}
diff --git a/engines/titanic/game/floor_indicator.h b/engines/titanic/game/floor_indicator.h
index a3511fb622..ccd6a8b797 100644
--- a/engines/titanic/game/floor_indicator.h
+++ b/engines/titanic/game/floor_indicator.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/games_console.cpp b/engines/titanic/game/games_console.cpp
index 13a726058a..b7500f9dd9 100644
--- a/engines/titanic/game/games_console.cpp
+++ b/engines/titanic/game/games_console.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CGamesConsole::save(SimpleFile *file, int indent) const {
+void CGamesConsole::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldE0, indent);
CBackground::save(file, indent);
diff --git a/engines/titanic/game/games_console.h b/engines/titanic/game/games_console.h
index 67634d8d41..8d37186b6d 100644
--- a/engines/titanic/game/games_console.h
+++ b/engines/titanic/game/games_console.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/get_lift_eye2.cpp b/engines/titanic/game/get_lift_eye2.cpp
index 76e6d2aa64..7747f7b0c2 100644
--- a/engines/titanic/game/get_lift_eye2.cpp
+++ b/engines/titanic/game/get_lift_eye2.cpp
@@ -34,7 +34,7 @@ void CGetLiftEye2::deinit() {
delete _v1;
}
-void CGetLiftEye2::save(SimpleFile *file, int indent) const {
+void CGetLiftEye2::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeQuotedLine(*_v1, indent);
CGameObject::save(file, indent);
diff --git a/engines/titanic/game/get_lift_eye2.h b/engines/titanic/game/get_lift_eye2.h
index d936559313..7a3caa1283 100644
--- a/engines/titanic/game/get_lift_eye2.h
+++ b/engines/titanic/game/get_lift_eye2.h
@@ -39,7 +39,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/glass_smasher.cpp b/engines/titanic/game/glass_smasher.cpp
index 80b665d6d8..8c33124a47 100644
--- a/engines/titanic/game/glass_smasher.cpp
+++ b/engines/titanic/game/glass_smasher.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CGlassSmasher::save(SimpleFile *file, int indent) const {
+void CGlassSmasher::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CGameObject::save(file, indent);
}
diff --git a/engines/titanic/game/glass_smasher.h b/engines/titanic/game/glass_smasher.h
index 9c25065ecf..1c4e703bea 100644
--- a/engines/titanic/game/glass_smasher.h
+++ b/engines/titanic/game/glass_smasher.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/gondolier/gondolier_base.cpp b/engines/titanic/game/gondolier/gondolier_base.cpp
index bf54ed4d8d..1f7339cf38 100644
--- a/engines/titanic/game/gondolier/gondolier_base.cpp
+++ b/engines/titanic/game/gondolier/gondolier_base.cpp
@@ -35,7 +35,7 @@ int CGondolierBase::_v8;
int CGondolierBase::_v9;
int CGondolierBase::_v10;
-void CGondolierBase::save(SimpleFile *file, int indent) const {
+void CGondolierBase::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_v1, indent);
file->writeNumberLine(_v2, indent);
diff --git a/engines/titanic/game/gondolier/gondolier_base.h b/engines/titanic/game/gondolier/gondolier_base.h
index c45e3e2283..e5efaf8a35 100644
--- a/engines/titanic/game/gondolier/gondolier_base.h
+++ b/engines/titanic/game/gondolier/gondolier_base.h
@@ -45,7 +45,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/gondolier/gondolier_chest.cpp b/engines/titanic/game/gondolier/gondolier_chest.cpp
index 441a8bac31..b3e7217502 100644
--- a/engines/titanic/game/gondolier/gondolier_chest.cpp
+++ b/engines/titanic/game/gondolier/gondolier_chest.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CGondolierChest::save(SimpleFile *file, int indent) const {
+void CGondolierChest::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CGondolierBase::save(file, indent);
}
diff --git a/engines/titanic/game/gondolier/gondolier_chest.h b/engines/titanic/game/gondolier/gondolier_chest.h
index d2c13812f4..55e5a2ba75 100644
--- a/engines/titanic/game/gondolier/gondolier_chest.h
+++ b/engines/titanic/game/gondolier/gondolier_chest.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/gondolier/gondolier_face.cpp b/engines/titanic/game/gondolier/gondolier_face.cpp
index 6db23d8a1a..bdab8491ed 100644
--- a/engines/titanic/game/gondolier/gondolier_face.cpp
+++ b/engines/titanic/game/gondolier/gondolier_face.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CGondolierFace::save(SimpleFile *file, int indent) const {
+void CGondolierFace::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldBC, indent);
CGondolierBase::save(file, indent);
diff --git a/engines/titanic/game/gondolier/gondolier_face.h b/engines/titanic/game/gondolier/gondolier_face.h
index 334cab143f..03e221e030 100644
--- a/engines/titanic/game/gondolier/gondolier_face.h
+++ b/engines/titanic/game/gondolier/gondolier_face.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/gondolier/gondolier_mixer.cpp b/engines/titanic/game/gondolier/gondolier_mixer.cpp
index 76bf2597d9..9b7b72c11b 100644
--- a/engines/titanic/game/gondolier/gondolier_mixer.cpp
+++ b/engines/titanic/game/gondolier/gondolier_mixer.cpp
@@ -31,7 +31,7 @@ CGondolierMixer::CGondolierMixer() : CGondolierBase(),
_fieldE4(0) {
}
-void CGondolierMixer::save(SimpleFile *file, int indent) const {
+void CGondolierMixer::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldBC, indent);
file->writeNumberLine(_fieldC0, indent);
diff --git a/engines/titanic/game/gondolier/gondolier_mixer.h b/engines/titanic/game/gondolier/gondolier_mixer.h
index 2202d24d5f..0276de16c8 100644
--- a/engines/titanic/game/gondolier/gondolier_mixer.h
+++ b/engines/titanic/game/gondolier/gondolier_mixer.h
@@ -45,7 +45,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/gondolier/gondolier_slider.cpp b/engines/titanic/game/gondolier/gondolier_slider.cpp
index dff464ce64..eb6b1a9ad8 100644
--- a/engines/titanic/game/gondolier/gondolier_slider.cpp
+++ b/engines/titanic/game/gondolier/gondolier_slider.cpp
@@ -31,7 +31,7 @@ CGondolierSlider::CGondolierSlider() : CGondolierBase(),
_fieldEC(0), _string1("NULL"), _fieldFC(0), _field118(0) {
}
-void CGondolierSlider::save(SimpleFile *file, int indent) const {
+void CGondolierSlider::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldBC, indent);
file->writeNumberLine(_fieldC0, indent);
diff --git a/engines/titanic/game/gondolier/gondolier_slider.h b/engines/titanic/game/gondolier/gondolier_slider.h
index eef4a58089..c5fd08f8cf 100644
--- a/engines/titanic/game/gondolier/gondolier_slider.h
+++ b/engines/titanic/game/gondolier/gondolier_slider.h
@@ -54,7 +54,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/hammer_clip.cpp b/engines/titanic/game/hammer_clip.cpp
index 60955a21ff..e3f3a09a90 100644
--- a/engines/titanic/game/hammer_clip.cpp
+++ b/engines/titanic/game/hammer_clip.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CHammerClip::save(SimpleFile *file, int indent) const {
+void CHammerClip::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_value, indent);
CGameObject::save(file, indent);
diff --git a/engines/titanic/game/hammer_clip.h b/engines/titanic/game/hammer_clip.h
index d1891d8c09..01f419c8e4 100644
--- a/engines/titanic/game/hammer_clip.h
+++ b/engines/titanic/game/hammer_clip.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/hammer_dispensor.cpp b/engines/titanic/game/hammer_dispensor.cpp
index d486910843..440fe1bc7b 100644
--- a/engines/titanic/game/hammer_dispensor.cpp
+++ b/engines/titanic/game/hammer_dispensor.cpp
@@ -28,7 +28,7 @@ CHammerDispensor::CHammerDispensor() : CBackground(),
_fieldE0(0), _fieldE4(0), _fieldE8(0) {
}
-void CHammerDispensor::save(SimpleFile *file, int indent) const {
+void CHammerDispensor::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldE0, indent);
file->writeNumberLine(_fieldE4, indent);
diff --git a/engines/titanic/game/hammer_dispensor.h b/engines/titanic/game/hammer_dispensor.h
index b99045dcb5..9a58850e66 100644
--- a/engines/titanic/game/hammer_dispensor.h
+++ b/engines/titanic/game/hammer_dispensor.h
@@ -39,7 +39,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/hammer_dispensor_button.cpp b/engines/titanic/game/hammer_dispensor_button.cpp
index eb9fa3845b..3346498623 100644
--- a/engines/titanic/game/hammer_dispensor_button.cpp
+++ b/engines/titanic/game/hammer_dispensor_button.cpp
@@ -29,7 +29,7 @@ CHammerDispensorButton::CHammerDispensorButton() : CStartAction(),
_field108(6), _field10C(0), _field110(0) {
}
-void CHammerDispensorButton::save(SimpleFile *file, int indent) const {
+void CHammerDispensorButton::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldF8, indent);
file->writeNumberLine(_fieldFC, indent);
diff --git a/engines/titanic/game/hammer_dispensor_button.h b/engines/titanic/game/hammer_dispensor_button.h
index 3f28360a8f..5b91bbd974 100644
--- a/engines/titanic/game/hammer_dispensor_button.h
+++ b/engines/titanic/game/hammer_dispensor_button.h
@@ -43,7 +43,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/head_slot.cpp b/engines/titanic/game/head_slot.cpp
index 4cb15ccd1e..32650b75e4 100644
--- a/engines/titanic/game/head_slot.cpp
+++ b/engines/titanic/game/head_slot.cpp
@@ -31,7 +31,7 @@ CHeadSlot::CHeadSlot() : CGameObject(), _string1("NotWorking"), _string2("NULL")
_fieldE4(82), _fieldE8(112), _fieldEC(0) {
}
-void CHeadSlot::save(SimpleFile *file, int indent) const {
+void CHeadSlot::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldBC, indent);
file->writeQuotedLine(_string1, indent);
diff --git a/engines/titanic/game/head_slot.h b/engines/titanic/game/head_slot.h
index 3ba94a6669..b09794774e 100644
--- a/engines/titanic/game/head_slot.h
+++ b/engines/titanic/game/head_slot.h
@@ -47,7 +47,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/head_smash_event.cpp b/engines/titanic/game/head_smash_event.cpp
index a3d3395a6e..5b79acf7a5 100644
--- a/engines/titanic/game/head_smash_event.cpp
+++ b/engines/titanic/game/head_smash_event.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CHeadSmashEvent::save(SimpleFile *file, int indent) const {
+void CHeadSmashEvent::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CBackground::save(file, indent);
}
diff --git a/engines/titanic/game/head_smash_event.h b/engines/titanic/game/head_smash_event.h
index 847e86eeba..9e21080a93 100644
--- a/engines/titanic/game/head_smash_event.h
+++ b/engines/titanic/game/head_smash_event.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/head_smash_lever.cpp b/engines/titanic/game/head_smash_lever.cpp
index 23ca96d6f9..5a2fe1f4c2 100644
--- a/engines/titanic/game/head_smash_lever.cpp
+++ b/engines/titanic/game/head_smash_lever.cpp
@@ -27,7 +27,7 @@ namespace Titanic {
CHeadSmashLever::CHeadSmashLever() : CBackground(),
_fieldE0(0), _fieldE4(0), _fieldE8(0) {}
-void CHeadSmashLever::save(SimpleFile *file, int indent) const {
+void CHeadSmashLever::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldE0, indent);
file->writeNumberLine(_fieldE4, indent);
diff --git a/engines/titanic/game/head_smash_lever.h b/engines/titanic/game/head_smash_lever.h
index 8a67f56c67..a35a18c0a6 100644
--- a/engines/titanic/game/head_smash_lever.h
+++ b/engines/titanic/game/head_smash_lever.h
@@ -39,7 +39,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/head_spinner.cpp b/engines/titanic/game/head_spinner.cpp
index a01f4ea1f3..2fb3654c4a 100644
--- a/engines/titanic/game/head_spinner.cpp
+++ b/engines/titanic/game/head_spinner.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CHeadSpinner::save(SimpleFile *file, int indent) const {
+void CHeadSpinner::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_value1, indent);
file->writeNumberLine(_value2, indent);
diff --git a/engines/titanic/game/head_spinner.h b/engines/titanic/game/head_spinner.h
index 3ed3e1f01a..8f1f8c2477 100644
--- a/engines/titanic/game/head_spinner.h
+++ b/engines/titanic/game/head_spinner.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/idle_summoner.cpp b/engines/titanic/game/idle_summoner.cpp
index 39327266e4..19d760a8db 100644
--- a/engines/titanic/game/idle_summoner.cpp
+++ b/engines/titanic/game/idle_summoner.cpp
@@ -30,7 +30,7 @@ CIdleSummoner::CIdleSummoner() : CGameObject(), _fieldBC(0x57E40),
_fieldD8(0xEA60), _fieldDC(0xEA60) {
}
-void CIdleSummoner::save(SimpleFile *file, int indent) const {
+void CIdleSummoner::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldBC, indent);
file->writeNumberLine(_fieldC0, indent);
diff --git a/engines/titanic/game/idle_summoner.h b/engines/titanic/game/idle_summoner.h
index a983684a15..ccee7bc8fd 100644
--- a/engines/titanic/game/idle_summoner.h
+++ b/engines/titanic/game/idle_summoner.h
@@ -45,7 +45,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/leave_sec_class_state.cpp b/engines/titanic/game/leave_sec_class_state.cpp
index 922bd98c70..014306220c 100644
--- a/engines/titanic/game/leave_sec_class_state.cpp
+++ b/engines/titanic/game/leave_sec_class_state.cpp
@@ -26,7 +26,7 @@ namespace Titanic {
EMPTY_MESSAGE_MAP(CLeaveSecClassState, CGameObject)
-void CLeaveSecClassState::save(SimpleFile *file, int indent) const {
+void CLeaveSecClassState::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CGameObject::save(file, indent);
}
diff --git a/engines/titanic/game/leave_sec_class_state.h b/engines/titanic/game/leave_sec_class_state.h
index 5f77436ed1..fe55b9439a 100644
--- a/engines/titanic/game/leave_sec_class_state.h
+++ b/engines/titanic/game/leave_sec_class_state.h
@@ -35,7 +35,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/lemon_dispensor.cpp b/engines/titanic/game/lemon_dispensor.cpp
index b13b6d8f0b..8e1674cb2d 100644
--- a/engines/titanic/game/lemon_dispensor.cpp
+++ b/engines/titanic/game/lemon_dispensor.cpp
@@ -32,7 +32,7 @@ CLemonDispensor::CLemonDispensor() : CBackground(),
_fieldE0(0), _fieldE4(9), _fieldE8(15), _fieldEC(0) {
}
-void CLemonDispensor::save(SimpleFile *file, int indent) const {
+void CLemonDispensor::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_v1, indent);
file->writeNumberLine(_v2, indent);
diff --git a/engines/titanic/game/lemon_dispensor.h b/engines/titanic/game/lemon_dispensor.h
index 091c6d7b27..fe5ab529af 100644
--- a/engines/titanic/game/lemon_dispensor.h
+++ b/engines/titanic/game/lemon_dispensor.h
@@ -44,7 +44,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/light.cpp b/engines/titanic/game/light.cpp
index 6b5ff51f28..fd3c446875 100644
--- a/engines/titanic/game/light.cpp
+++ b/engines/titanic/game/light.cpp
@@ -29,7 +29,7 @@ CLight::CLight() : CBackground(), _fieldE0(0), _fieldE4(0),
_fieldF8(0), _fieldFC(0) {
}
-void CLight::save(SimpleFile *file, int indent) const {
+void CLight::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldE0, indent);
file->writeNumberLine(_fieldE4, indent);
diff --git a/engines/titanic/game/light.h b/engines/titanic/game/light.h
index 625e256b5c..b919c5f06c 100644
--- a/engines/titanic/game/light.h
+++ b/engines/titanic/game/light.h
@@ -46,7 +46,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/light_switch.cpp b/engines/titanic/game/light_switch.cpp
index 78a0548f41..3f5c8d2084 100644
--- a/engines/titanic/game/light_switch.cpp
+++ b/engines/titanic/game/light_switch.cpp
@@ -30,7 +30,7 @@ CLightSwitch::CLightSwitch() : CBackground(),
_fieldE0(0), _fieldE4(0), _fieldE8(0) {
}
-void CLightSwitch::save(SimpleFile *file, int indent) const {
+void CLightSwitch::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldE0, indent);
file->writeNumberLine(_fieldE4, indent);
diff --git a/engines/titanic/game/light_switch.h b/engines/titanic/game/light_switch.h
index 80adf81582..c8728e06ff 100644
--- a/engines/titanic/game/light_switch.h
+++ b/engines/titanic/game/light_switch.h
@@ -43,7 +43,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/little_lift_button.cpp b/engines/titanic/game/little_lift_button.cpp
index 3e2fbdd6e8..5005cb1757 100644
--- a/engines/titanic/game/little_lift_button.cpp
+++ b/engines/titanic/game/little_lift_button.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CLittleLiftButton::save(SimpleFile *file, int indent) const {
+void CLittleLiftButton::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_value, indent);
CBackground::save(file, indent);
diff --git a/engines/titanic/game/little_lift_button.h b/engines/titanic/game/little_lift_button.h
index 92f084aba1..451c6ced95 100644
--- a/engines/titanic/game/little_lift_button.h
+++ b/engines/titanic/game/little_lift_button.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/long_stick_dispenser.cpp b/engines/titanic/game/long_stick_dispenser.cpp
index cf1109604f..cb562ec3ca 100644
--- a/engines/titanic/game/long_stick_dispenser.cpp
+++ b/engines/titanic/game/long_stick_dispenser.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CLongStickDispenser::save(SimpleFile *file, int indent) const {
+void CLongStickDispenser::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldBC, indent);
file->writeNumberLine(_fieldC0, indent);
diff --git a/engines/titanic/game/long_stick_dispenser.h b/engines/titanic/game/long_stick_dispenser.h
index bf5db20e1d..63066866c7 100644
--- a/engines/titanic/game/long_stick_dispenser.h
+++ b/engines/titanic/game/long_stick_dispenser.h
@@ -42,7 +42,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/maitred/maitred_arm_holder.cpp b/engines/titanic/game/maitred/maitred_arm_holder.cpp
index b6fc494441..4d35277a33 100644
--- a/engines/titanic/game/maitred/maitred_arm_holder.cpp
+++ b/engines/titanic/game/maitred/maitred_arm_holder.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CMaitreDArmHolder::save(SimpleFile *file, int indent) const {
+void CMaitreDArmHolder::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CDropTarget::save(file, indent);
}
diff --git a/engines/titanic/game/maitred/maitred_arm_holder.h b/engines/titanic/game/maitred/maitred_arm_holder.h
index e329157837..c823bd94cf 100644
--- a/engines/titanic/game/maitred/maitred_arm_holder.h
+++ b/engines/titanic/game/maitred/maitred_arm_holder.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/maitred/maitred_body.cpp b/engines/titanic/game/maitred/maitred_body.cpp
index 4cdd5899de..6b495e5a1c 100644
--- a/engines/titanic/game/maitred/maitred_body.cpp
+++ b/engines/titanic/game/maitred/maitred_body.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CMaitreDLegs::save(SimpleFile *file, int indent) const {
+void CMaitreDLegs::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldC8, indent);
CMaitreDProdReceptor::save(file, indent);
diff --git a/engines/titanic/game/maitred/maitred_body.h b/engines/titanic/game/maitred/maitred_body.h
index 9dcc2af4ea..52e2ac8fe6 100644
--- a/engines/titanic/game/maitred/maitred_body.h
+++ b/engines/titanic/game/maitred/maitred_body.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/maitred/maitred_legs.cpp b/engines/titanic/game/maitred/maitred_legs.cpp
index ce7054e057..5071805101 100644
--- a/engines/titanic/game/maitred/maitred_legs.cpp
+++ b/engines/titanic/game/maitred/maitred_legs.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CMaitreDBody::save(SimpleFile *file, int indent) const {
+void CMaitreDBody::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldC8, indent);
CMaitreDProdReceptor::save(file, indent);
diff --git a/engines/titanic/game/maitred/maitred_legs.h b/engines/titanic/game/maitred/maitred_legs.h
index 0dc1b34143..5ee9482d18 100644
--- a/engines/titanic/game/maitred/maitred_legs.h
+++ b/engines/titanic/game/maitred/maitred_legs.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/maitred/maitred_prod_receptor.cpp b/engines/titanic/game/maitred/maitred_prod_receptor.cpp
index 6e6143c510..4823f143b0 100644
--- a/engines/titanic/game/maitred/maitred_prod_receptor.cpp
+++ b/engines/titanic/game/maitred/maitred_prod_receptor.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CMaitreDProdReceptor::save(SimpleFile *file, int indent) const {
+void CMaitreDProdReceptor::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldBC, indent);
file->writeNumberLine(_fieldC0, indent);
diff --git a/engines/titanic/game/maitred/maitred_prod_receptor.h b/engines/titanic/game/maitred/maitred_prod_receptor.h
index b82c95b9b5..5138d46e6e 100644
--- a/engines/titanic/game/maitred/maitred_prod_receptor.h
+++ b/engines/titanic/game/maitred/maitred_prod_receptor.h
@@ -40,7 +40,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/missiveomat.cpp b/engines/titanic/game/missiveomat.cpp
index fbe430fb13..931b146801 100644
--- a/engines/titanic/game/missiveomat.cpp
+++ b/engines/titanic/game/missiveomat.cpp
@@ -28,7 +28,7 @@ CMissiveOMat::CMissiveOMat() : CGameObject(), _fieldBC(1),
_fieldC0(0), _fieldC4(0), _fieldE0(-1) {
}
-void CMissiveOMat::save(SimpleFile *file, int indent) const {
+void CMissiveOMat::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldBC, indent);
file->writeNumberLine(_fieldC0, indent);
diff --git a/engines/titanic/game/missiveomat.h b/engines/titanic/game/missiveomat.h
index a58c928497..1b7850ff3d 100644
--- a/engines/titanic/game/missiveomat.h
+++ b/engines/titanic/game/missiveomat.h
@@ -42,7 +42,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/missiveomat_button.cpp b/engines/titanic/game/missiveomat_button.cpp
index 8f0918a294..d5ae75dbc2 100644
--- a/engines/titanic/game/missiveomat_button.cpp
+++ b/engines/titanic/game/missiveomat_button.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CMissiveOMatButton::save(SimpleFile *file, int indent) const {
+void CMissiveOMatButton::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldFC, indent);
diff --git a/engines/titanic/game/missiveomat_button.h b/engines/titanic/game/missiveomat_button.h
index 603d2f5955..eb00b7e2a2 100644
--- a/engines/titanic/game/missiveomat_button.h
+++ b/engines/titanic/game/missiveomat_button.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/movie_tester.cpp b/engines/titanic/game/movie_tester.cpp
index 0a4f4a9a9c..1b266d9c7e 100644
--- a/engines/titanic/game/movie_tester.cpp
+++ b/engines/titanic/game/movie_tester.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CMovieTester::save(SimpleFile *file, int indent) const {
+void CMovieTester::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_value1, indent);
file->writeNumberLine(_value2, indent);
diff --git a/engines/titanic/game/movie_tester.h b/engines/titanic/game/movie_tester.h
index 2fffd5d2c0..cf39ae3f61 100644
--- a/engines/titanic/game/movie_tester.h
+++ b/engines/titanic/game/movie_tester.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/music_console_button.cpp b/engines/titanic/game/music_console_button.cpp
index d92dd4d3bb..1bc78ffe23 100644
--- a/engines/titanic/game/music_console_button.cpp
+++ b/engines/titanic/game/music_console_button.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CMusicConsoleButton::save(SimpleFile *file, int indent) const {
+void CMusicConsoleButton::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CMusicPlayer::save(file, indent);
}
diff --git a/engines/titanic/game/music_console_button.h b/engines/titanic/game/music_console_button.h
index f6c33a91c5..1a1861b36b 100644
--- a/engines/titanic/game/music_console_button.h
+++ b/engines/titanic/game/music_console_button.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/music_room_phonograph.cpp b/engines/titanic/game/music_room_phonograph.cpp
index c08b23006f..2fceca2e2f 100644
--- a/engines/titanic/game/music_room_phonograph.cpp
+++ b/engines/titanic/game/music_room_phonograph.cpp
@@ -26,7 +26,7 @@ namespace Titanic {
EMPTY_MESSAGE_MAP(CMusicRoomPhonograph, CRestaurantPhonograph)
-void CMusicRoomPhonograph::save(SimpleFile *file, int indent) const {
+void CMusicRoomPhonograph::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_field118, indent);
CRestaurantPhonograph::save(file, indent);
diff --git a/engines/titanic/game/music_room_phonograph.h b/engines/titanic/game/music_room_phonograph.h
index cad59f35b3..dcc7267cde 100644
--- a/engines/titanic/game/music_room_phonograph.h
+++ b/engines/titanic/game/music_room_phonograph.h
@@ -38,7 +38,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/music_room_stop_phonograph_button.cpp b/engines/titanic/game/music_room_stop_phonograph_button.cpp
index 7e00bade35..44342fc2d6 100644
--- a/engines/titanic/game/music_room_stop_phonograph_button.cpp
+++ b/engines/titanic/game/music_room_stop_phonograph_button.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CMusicRoomStopPhonographButton::save(SimpleFile *file, int indent) const {
+void CMusicRoomStopPhonographButton::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_field100, indent);
CEjectPhonographButton::save(file, indent);
diff --git a/engines/titanic/game/music_room_stop_phonograph_button.h b/engines/titanic/game/music_room_stop_phonograph_button.h
index c37065fde4..81cd755526 100644
--- a/engines/titanic/game/music_room_stop_phonograph_button.h
+++ b/engines/titanic/game/music_room_stop_phonograph_button.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/music_system_lock.cpp b/engines/titanic/game/music_system_lock.cpp
index 6bd83f6811..f1e062b3ee 100644
--- a/engines/titanic/game/music_system_lock.cpp
+++ b/engines/titanic/game/music_system_lock.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CMusicSystemLock::save(SimpleFile *file, int indent) const {
+void CMusicSystemLock::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_value, indent);
CDropTarget::save(file, indent);
diff --git a/engines/titanic/game/music_system_lock.h b/engines/titanic/game/music_system_lock.h
index b5f4da55d6..ad722caccf 100644
--- a/engines/titanic/game/music_system_lock.h
+++ b/engines/titanic/game/music_system_lock.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/musical_instrument.cpp b/engines/titanic/game/musical_instrument.cpp
index 6480f9f8d1..aea58b4472 100644
--- a/engines/titanic/game/musical_instrument.cpp
+++ b/engines/titanic/game/musical_instrument.cpp
@@ -26,7 +26,7 @@ namespace Titanic {
EMPTY_MESSAGE_MAP(CMusicalInstrument, CBackground)
-void CMusicalInstrument::save(SimpleFile *file, int indent) const {
+void CMusicalInstrument::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CBackground::save(file, indent);
}
diff --git a/engines/titanic/game/musical_instrument.h b/engines/titanic/game/musical_instrument.h
index 5bc7446f13..273770c2e6 100644
--- a/engines/titanic/game/musical_instrument.h
+++ b/engines/titanic/game/musical_instrument.h
@@ -35,7 +35,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/nav_helmet.cpp b/engines/titanic/game/nav_helmet.cpp
index c1dbb115f5..770eb7375e 100644
--- a/engines/titanic/game/nav_helmet.cpp
+++ b/engines/titanic/game/nav_helmet.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CNavHelmet::save(SimpleFile *file, int indent) const {
+void CNavHelmet::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_value, indent);
CGameObject::save(file, indent);
diff --git a/engines/titanic/game/nav_helmet.h b/engines/titanic/game/nav_helmet.h
index ff39280e5b..5e17622b65 100644
--- a/engines/titanic/game/nav_helmet.h
+++ b/engines/titanic/game/nav_helmet.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/navigation_computer.cpp b/engines/titanic/game/navigation_computer.cpp
index 7e04f848fc..042901c07a 100644
--- a/engines/titanic/game/navigation_computer.cpp
+++ b/engines/titanic/game/navigation_computer.cpp
@@ -26,7 +26,7 @@ namespace Titanic {
EMPTY_MESSAGE_MAP(CNavigationComputer, CGameObject)
-void CNavigationComputer::save(SimpleFile *file, int indent) const {
+void CNavigationComputer::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CGameObject::save(file, indent);
}
diff --git a/engines/titanic/game/navigation_computer.h b/engines/titanic/game/navigation_computer.h
index 5315c882cf..f24cbada34 100644
--- a/engines/titanic/game/navigation_computer.h
+++ b/engines/titanic/game/navigation_computer.h
@@ -35,7 +35,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/no_nut_bowl.cpp b/engines/titanic/game/no_nut_bowl.cpp
index 354dea3cd8..47f9d7901e 100644
--- a/engines/titanic/game/no_nut_bowl.cpp
+++ b/engines/titanic/game/no_nut_bowl.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CNoNutBowl::save(SimpleFile *file, int indent) const {
+void CNoNutBowl::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CBackground::save(file, indent);
}
diff --git a/engines/titanic/game/no_nut_bowl.h b/engines/titanic/game/no_nut_bowl.h
index 7557491b68..5cb3aa2c43 100644
--- a/engines/titanic/game/no_nut_bowl.h
+++ b/engines/titanic/game/no_nut_bowl.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/nose_holder.cpp b/engines/titanic/game/nose_holder.cpp
index ba512d015a..cd9433ee9c 100644
--- a/engines/titanic/game/nose_holder.cpp
+++ b/engines/titanic/game/nose_holder.cpp
@@ -27,7 +27,7 @@ namespace Titanic {
CNoseHolder::CNoseHolder() : CDropTarget(), _field118(0), _field11C(0) {
}
-void CNoseHolder::save(SimpleFile *file, int indent) const {
+void CNoseHolder::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_field11C, indent);
diff --git a/engines/titanic/game/nose_holder.h b/engines/titanic/game/nose_holder.h
index e26c70fa1d..6e25835465 100644
--- a/engines/titanic/game/nose_holder.h
+++ b/engines/titanic/game/nose_holder.h
@@ -38,7 +38,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/null_port_hole.cpp b/engines/titanic/game/null_port_hole.cpp
index 93dd7eb64e..060e5f04ca 100644
--- a/engines/titanic/game/null_port_hole.cpp
+++ b/engines/titanic/game/null_port_hole.cpp
@@ -31,7 +31,7 @@ CNullPortHole::CNullPortHole() : CClickResponder() {
_string2 = "b#48.wav";
}
-void CNullPortHole::save(SimpleFile *file, int indent) const {
+void CNullPortHole::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeQuotedLine(_string2, indent);
file->writeQuotedLine(_string1, indent);
diff --git a/engines/titanic/game/null_port_hole.h b/engines/titanic/game/null_port_hole.h
index be335ef47c..3170a84b39 100644
--- a/engines/titanic/game/null_port_hole.h
+++ b/engines/titanic/game/null_port_hole.h
@@ -36,7 +36,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/nut_replacer.cpp b/engines/titanic/game/nut_replacer.cpp
index 36c0510b20..9a73355c91 100644
--- a/engines/titanic/game/nut_replacer.cpp
+++ b/engines/titanic/game/nut_replacer.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CNutReplacer::save(SimpleFile *file, int indent) const {
+void CNutReplacer::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CGameObject::save(file, indent);
}
diff --git a/engines/titanic/game/nut_replacer.h b/engines/titanic/game/nut_replacer.h
index 0917b40bd2..6a8e014751 100644
--- a/engines/titanic/game/nut_replacer.h
+++ b/engines/titanic/game/nut_replacer.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/parrot/parrot_lobby_controller.cpp b/engines/titanic/game/parrot/parrot_lobby_controller.cpp
index 2376cea25c..f1e054a8dd 100644
--- a/engines/titanic/game/parrot/parrot_lobby_controller.cpp
+++ b/engines/titanic/game/parrot/parrot_lobby_controller.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CParrotLobbyController::save(SimpleFile *file, int indent) const {
+void CParrotLobbyController::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CParrotLobbyObject::save(file, indent);
}
diff --git a/engines/titanic/game/parrot/parrot_lobby_controller.h b/engines/titanic/game/parrot/parrot_lobby_controller.h
index 6515a23944..9f5ddcab75 100644
--- a/engines/titanic/game/parrot/parrot_lobby_controller.h
+++ b/engines/titanic/game/parrot/parrot_lobby_controller.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/parrot/parrot_lobby_link_updater.cpp b/engines/titanic/game/parrot/parrot_lobby_link_updater.cpp
index e62e9dde48..25d5ec724b 100644
--- a/engines/titanic/game/parrot/parrot_lobby_link_updater.cpp
+++ b/engines/titanic/game/parrot/parrot_lobby_link_updater.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CParrotLobbyLinkUpdater::save(SimpleFile *file, int indent) const {
+void CParrotLobbyLinkUpdater::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CParrotLobbyObject::save(file, indent);
}
diff --git a/engines/titanic/game/parrot/parrot_lobby_link_updater.h b/engines/titanic/game/parrot/parrot_lobby_link_updater.h
index 2f3ce7bac4..a433f0be84 100644
--- a/engines/titanic/game/parrot/parrot_lobby_link_updater.h
+++ b/engines/titanic/game/parrot/parrot_lobby_link_updater.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/parrot/parrot_lobby_object.cpp b/engines/titanic/game/parrot/parrot_lobby_object.cpp
index 8090a1d46c..9d556b5b91 100644
--- a/engines/titanic/game/parrot/parrot_lobby_object.cpp
+++ b/engines/titanic/game/parrot/parrot_lobby_object.cpp
@@ -38,7 +38,7 @@ void CParrotLobbyObject::init() {
_v4 = 7;
}
-void CParrotLobbyObject::save(SimpleFile *file, int indent) const {
+void CParrotLobbyObject::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_v1, indent);
file->writeNumberLine(_v2, indent);
diff --git a/engines/titanic/game/parrot/parrot_lobby_object.h b/engines/titanic/game/parrot/parrot_lobby_object.h
index 5b53276eb0..967ad23fd8 100644
--- a/engines/titanic/game/parrot/parrot_lobby_object.h
+++ b/engines/titanic/game/parrot/parrot_lobby_object.h
@@ -42,7 +42,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/parrot/parrot_lobby_view_object.cpp b/engines/titanic/game/parrot/parrot_lobby_view_object.cpp
index 740eac83de..ae398036a8 100644
--- a/engines/titanic/game/parrot/parrot_lobby_view_object.cpp
+++ b/engines/titanic/game/parrot/parrot_lobby_view_object.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CParrotLobbyViewObject::save(SimpleFile *file, int indent) const {
+void CParrotLobbyViewObject::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldBC, indent);
CParrotLobbyObject::save(file, indent);
diff --git a/engines/titanic/game/parrot/parrot_lobby_view_object.h b/engines/titanic/game/parrot/parrot_lobby_view_object.h
index 1e3e398c2c..656924ff9f 100644
--- a/engines/titanic/game/parrot/parrot_lobby_view_object.h
+++ b/engines/titanic/game/parrot/parrot_lobby_view_object.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/parrot/parrot_loser.cpp b/engines/titanic/game/parrot/parrot_loser.cpp
index e82506e137..6e23ef8314 100644
--- a/engines/titanic/game/parrot/parrot_loser.cpp
+++ b/engines/titanic/game/parrot/parrot_loser.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CParrotLoser::save(SimpleFile *file, int indent) const {
+void CParrotLoser::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CGameObject::save(file, indent);
}
diff --git a/engines/titanic/game/parrot/parrot_loser.h b/engines/titanic/game/parrot/parrot_loser.h
index 806195db19..c1e6c9fddd 100644
--- a/engines/titanic/game/parrot/parrot_loser.h
+++ b/engines/titanic/game/parrot/parrot_loser.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/parrot/parrot_nut_bowl_actor.cpp b/engines/titanic/game/parrot/parrot_nut_bowl_actor.cpp
index 0917319da0..c83d66cbdf 100644
--- a/engines/titanic/game/parrot/parrot_nut_bowl_actor.cpp
+++ b/engines/titanic/game/parrot/parrot_nut_bowl_actor.cpp
@@ -28,7 +28,7 @@ CParrotNutBowlActor::CParrotNutBowlActor() : CGameObject(),
_value1(0), _value2(0) {
}
-void CParrotNutBowlActor::save(SimpleFile *file, int indent) const {
+void CParrotNutBowlActor::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_value1, indent);
file->writeNumberLine(_value2, indent);
diff --git a/engines/titanic/game/parrot/parrot_nut_bowl_actor.h b/engines/titanic/game/parrot/parrot_nut_bowl_actor.h
index d1ccca6a71..34be83a918 100644
--- a/engines/titanic/game/parrot/parrot_nut_bowl_actor.h
+++ b/engines/titanic/game/parrot/parrot_nut_bowl_actor.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/parrot/parrot_nut_eater.cpp b/engines/titanic/game/parrot/parrot_nut_eater.cpp
index 9d58632c89..309b379ab8 100644
--- a/engines/titanic/game/parrot/parrot_nut_eater.cpp
+++ b/engines/titanic/game/parrot/parrot_nut_eater.cpp
@@ -28,7 +28,7 @@ CParrotNutEater::CParrotNutEater() : CGameObject(), _fieldBC(0),
_fieldC0(69), _fieldC4(132), _fieldC8(0), _fieldCC(68) {
}
-void CParrotNutEater::save(SimpleFile *file, int indent) const {
+void CParrotNutEater::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldBC, indent);
diff --git a/engines/titanic/game/parrot/parrot_nut_eater.h b/engines/titanic/game/parrot/parrot_nut_eater.h
index 6a7afd94cf..fe0a3aeb0f 100644
--- a/engines/titanic/game/parrot/parrot_nut_eater.h
+++ b/engines/titanic/game/parrot/parrot_nut_eater.h
@@ -41,7 +41,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/parrot/parrot_perch_holder.cpp b/engines/titanic/game/parrot/parrot_perch_holder.cpp
index 00dfe4a1c9..dd8523990b 100644
--- a/engines/titanic/game/parrot/parrot_perch_holder.cpp
+++ b/engines/titanic/game/parrot/parrot_perch_holder.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CParrotPerchHolder::save(SimpleFile *file, int indent) const {
+void CParrotPerchHolder::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CMultiDropTarget::save(file, indent);
}
diff --git a/engines/titanic/game/parrot/parrot_perch_holder.h b/engines/titanic/game/parrot/parrot_perch_holder.h
index f355263846..8c7a441001 100644
--- a/engines/titanic/game/parrot/parrot_perch_holder.h
+++ b/engines/titanic/game/parrot/parrot_perch_holder.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/parrot/parrot_succubus.cpp b/engines/titanic/game/parrot/parrot_succubus.cpp
index e29c6a6781..02a29b748e 100644
--- a/engines/titanic/game/parrot/parrot_succubus.cpp
+++ b/engines/titanic/game/parrot/parrot_succubus.cpp
@@ -28,7 +28,7 @@ CParrotSuccUBus::CParrotSuccUBus() : CSuccUBus(), _field1DC(0),
_field1EC(0), _field1F0(376), _field1F4(393) {
}
-void CParrotSuccUBus::save(SimpleFile *file, int indent) const {
+void CParrotSuccUBus::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_field1DC, indent);
file->writeQuotedLine(_string3, indent);
diff --git a/engines/titanic/game/parrot/parrot_succubus.h b/engines/titanic/game/parrot/parrot_succubus.h
index e60d35cd6c..7984cc6a8c 100644
--- a/engines/titanic/game/parrot/parrot_succubus.h
+++ b/engines/titanic/game/parrot/parrot_succubus.h
@@ -41,7 +41,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/parrot/parrot_trigger.cpp b/engines/titanic/game/parrot/parrot_trigger.cpp
index aeab3c1ea7..36e99ada33 100644
--- a/engines/titanic/game/parrot/parrot_trigger.cpp
+++ b/engines/titanic/game/parrot/parrot_trigger.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CParrotTrigger::save(SimpleFile *file, int indent) const {
+void CParrotTrigger::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_value, indent);
CGameObject::save(file, indent);
diff --git a/engines/titanic/game/parrot/parrot_trigger.h b/engines/titanic/game/parrot/parrot_trigger.h
index 33aea157ad..f2d1d7e904 100644
--- a/engines/titanic/game/parrot/parrot_trigger.h
+++ b/engines/titanic/game/parrot/parrot_trigger.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/parrot/player_meets_parrot.cpp b/engines/titanic/game/parrot/player_meets_parrot.cpp
index 15dd29009a..6db9345bc0 100644
--- a/engines/titanic/game/parrot/player_meets_parrot.cpp
+++ b/engines/titanic/game/parrot/player_meets_parrot.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CPlayerMeetsParrot::save(SimpleFile *file, int indent) const {
+void CPlayerMeetsParrot::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CGameObject::save(file, indent);
}
diff --git a/engines/titanic/game/parrot/player_meets_parrot.h b/engines/titanic/game/parrot/player_meets_parrot.h
index 53fa63a95c..0a720993a5 100644
--- a/engines/titanic/game/parrot/player_meets_parrot.h
+++ b/engines/titanic/game/parrot/player_meets_parrot.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/pet/pet.cpp b/engines/titanic/game/pet/pet.cpp
index 3e65755989..cd4e16d38c 100644
--- a/engines/titanic/game/pet/pet.cpp
+++ b/engines/titanic/game/pet/pet.cpp
@@ -28,7 +28,7 @@ CPET::CPET() : CGameObject(), _fieldBC(0), _fieldC0(3),
_fieldC4(0), _fieldC8(0), _fieldD8(0), _fieldDC(0) {
}
-void CPET::save(SimpleFile *file, int indent) const {
+void CPET::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldBC, indent);
file->writeNumberLine(_fieldC0, indent);
diff --git a/engines/titanic/game/pet/pet.h b/engines/titanic/game/pet/pet.h
index 58e3577235..de62294994 100644
--- a/engines/titanic/game/pet/pet.h
+++ b/engines/titanic/game/pet/pet.h
@@ -43,7 +43,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/pet/pet_class1.cpp b/engines/titanic/game/pet/pet_class1.cpp
index b0407ef6e5..096977e26f 100644
--- a/engines/titanic/game/pet/pet_class1.cpp
+++ b/engines/titanic/game/pet/pet_class1.cpp
@@ -26,7 +26,7 @@ namespace Titanic {
EMPTY_MESSAGE_MAP(CPETClass1, CGameObject)
-void CPETClass1::save(SimpleFile *file, int indent) const {
+void CPETClass1::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CGameObject::save(file, indent);
}
diff --git a/engines/titanic/game/pet/pet_class1.h b/engines/titanic/game/pet/pet_class1.h
index e22b2148b5..aeb01adc7c 100644
--- a/engines/titanic/game/pet/pet_class1.h
+++ b/engines/titanic/game/pet/pet_class1.h
@@ -35,7 +35,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/pet/pet_class2.cpp b/engines/titanic/game/pet/pet_class2.cpp
index 8809f84214..d13ed66fbd 100644
--- a/engines/titanic/game/pet/pet_class2.cpp
+++ b/engines/titanic/game/pet/pet_class2.cpp
@@ -26,7 +26,7 @@ namespace Titanic {
EMPTY_MESSAGE_MAP(CPETClass2, CGameObject)
-void CPETClass2::save(SimpleFile *file, int indent) const {
+void CPETClass2::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CGameObject::save(file, indent);
}
diff --git a/engines/titanic/game/pet/pet_class2.h b/engines/titanic/game/pet/pet_class2.h
index 529f9534e2..aa85397385 100644
--- a/engines/titanic/game/pet/pet_class2.h
+++ b/engines/titanic/game/pet/pet_class2.h
@@ -35,7 +35,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/pet/pet_class3.cpp b/engines/titanic/game/pet/pet_class3.cpp
index 81ddf8adf8..0c0adf2090 100644
--- a/engines/titanic/game/pet/pet_class3.cpp
+++ b/engines/titanic/game/pet/pet_class3.cpp
@@ -26,7 +26,7 @@ namespace Titanic {
EMPTY_MESSAGE_MAP(CPETClass3, CGameObject)
-void CPETClass3::save(SimpleFile *file, int indent) const {
+void CPETClass3::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CGameObject::save(file, indent);
}
diff --git a/engines/titanic/game/pet/pet_class3.h b/engines/titanic/game/pet/pet_class3.h
index d34c9d335e..733186a096 100644
--- a/engines/titanic/game/pet/pet_class3.h
+++ b/engines/titanic/game/pet/pet_class3.h
@@ -35,7 +35,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/pet/pet_lift.cpp b/engines/titanic/game/pet/pet_lift.cpp
index 8a16c678d5..39b0d01540 100644
--- a/engines/titanic/game/pet/pet_lift.cpp
+++ b/engines/titanic/game/pet/pet_lift.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CPETLift::save(SimpleFile *file, int indent) const {
+void CPETLift::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CPETTransport::save(file, indent);
}
diff --git a/engines/titanic/game/pet/pet_lift.h b/engines/titanic/game/pet/pet_lift.h
index 1c56b0515a..9bdf5313d0 100644
--- a/engines/titanic/game/pet/pet_lift.h
+++ b/engines/titanic/game/pet/pet_lift.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/pet/pet_monitor.cpp b/engines/titanic/game/pet/pet_monitor.cpp
index ebbddd8587..6a0d207a55 100644
--- a/engines/titanic/game/pet/pet_monitor.cpp
+++ b/engines/titanic/game/pet/pet_monitor.cpp
@@ -28,7 +28,7 @@ BEGIN_MESSAGE_MAP(CPETMonitor, CGameObject)
ON_MESSAGE(EnterRoomMsg)
END_MESSAGE_MAP()
-void CPETMonitor::save(SimpleFile *file, int indent) const {
+void CPETMonitor::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CGameObject::save(file, indent);
}
diff --git a/engines/titanic/game/pet/pet_monitor.h b/engines/titanic/game/pet/pet_monitor.h
index a53f360ed1..140c17b825 100644
--- a/engines/titanic/game/pet/pet_monitor.h
+++ b/engines/titanic/game/pet/pet_monitor.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/pet/pet_pellerator.cpp b/engines/titanic/game/pet/pet_pellerator.cpp
index bcddc75919..a29942ca59 100644
--- a/engines/titanic/game/pet/pet_pellerator.cpp
+++ b/engines/titanic/game/pet/pet_pellerator.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CPETPellerator::save(SimpleFile *file, int indent) const {
+void CPETPellerator::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CPETTransport::save(file, indent);
}
diff --git a/engines/titanic/game/pet/pet_pellerator.h b/engines/titanic/game/pet/pet_pellerator.h
index 1036c93c66..31b44e337b 100644
--- a/engines/titanic/game/pet/pet_pellerator.h
+++ b/engines/titanic/game/pet/pet_pellerator.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/pet/pet_position.cpp b/engines/titanic/game/pet/pet_position.cpp
index 66e8e36231..9f58093ccc 100644
--- a/engines/titanic/game/pet/pet_position.cpp
+++ b/engines/titanic/game/pet/pet_position.cpp
@@ -28,7 +28,7 @@ BEGIN_MESSAGE_MAP(CPETPosition, CGameObject)
ON_MESSAGE(EnterRoomMsg)
END_MESSAGE_MAP()
-void CPETPosition::save(SimpleFile *file, int indent) const {
+void CPETPosition::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CGameObject::save(file, indent);
}
diff --git a/engines/titanic/game/pet/pet_position.h b/engines/titanic/game/pet/pet_position.h
index f4f0fd5299..63c0bf215f 100644
--- a/engines/titanic/game/pet/pet_position.h
+++ b/engines/titanic/game/pet/pet_position.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/pet/pet_sentinal.cpp b/engines/titanic/game/pet/pet_sentinal.cpp
index 4ced872b00..1b647d7c62 100644
--- a/engines/titanic/game/pet/pet_sentinal.cpp
+++ b/engines/titanic/game/pet/pet_sentinal.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CPETSentinal::save(SimpleFile *file, int indent) const {
+void CPETSentinal::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CGameObject::save(file, indent);
}
diff --git a/engines/titanic/game/pet/pet_sentinal.h b/engines/titanic/game/pet/pet_sentinal.h
index 728ddbfe57..8b1e992ebf 100644
--- a/engines/titanic/game/pet/pet_sentinal.h
+++ b/engines/titanic/game/pet/pet_sentinal.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/pet/pet_sounds.cpp b/engines/titanic/game/pet/pet_sounds.cpp
index abf6ba3264..d612c745bb 100644
--- a/engines/titanic/game/pet/pet_sounds.cpp
+++ b/engines/titanic/game/pet/pet_sounds.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CPETSounds::save(SimpleFile *file, int indent) const {
+void CPETSounds::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_value, indent);
CGameObject::save(file, indent);
diff --git a/engines/titanic/game/pet/pet_sounds.h b/engines/titanic/game/pet/pet_sounds.h
index f099d9efb5..3513da5535 100644
--- a/engines/titanic/game/pet/pet_sounds.h
+++ b/engines/titanic/game/pet/pet_sounds.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/pet/pet_transition.cpp b/engines/titanic/game/pet/pet_transition.cpp
index fed2d2c63a..33cc36ca11 100644
--- a/engines/titanic/game/pet/pet_transition.cpp
+++ b/engines/titanic/game/pet/pet_transition.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CPETTransition::save(SimpleFile *file, int indent) const {
+void CPETTransition::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CGameObject::save(file, indent);
}
diff --git a/engines/titanic/game/pet/pet_transition.h b/engines/titanic/game/pet/pet_transition.h
index c8dc153d53..9e4a62875d 100644
--- a/engines/titanic/game/pet/pet_transition.h
+++ b/engines/titanic/game/pet/pet_transition.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/pet/pet_transport.cpp b/engines/titanic/game/pet/pet_transport.cpp
index bcbf319fd0..9661cace2c 100644
--- a/engines/titanic/game/pet/pet_transport.cpp
+++ b/engines/titanic/game/pet/pet_transport.cpp
@@ -28,7 +28,7 @@ BEGIN_MESSAGE_MAP(CPETTransport, CGameObject)
ON_MESSAGE(EnterRoomMsg)
END_MESSAGE_MAP()
-void CPETTransport::save(SimpleFile *file, int indent) const {
+void CPETTransport::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CGameObject::save(file, indent);
}
diff --git a/engines/titanic/game/pet/pet_transport.h b/engines/titanic/game/pet/pet_transport.h
index 052fd7bda0..e580ab8616 100644
--- a/engines/titanic/game/pet/pet_transport.h
+++ b/engines/titanic/game/pet/pet_transport.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/pet_disabler.cpp b/engines/titanic/game/pet_disabler.cpp
index 94a4964ed2..2275156503 100644
--- a/engines/titanic/game/pet_disabler.cpp
+++ b/engines/titanic/game/pet_disabler.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CPetDisabler::save(SimpleFile *file, int indent) const {
+void CPetDisabler::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeQuotedLine(_value, indent);
CGameObject::save(file, indent);
diff --git a/engines/titanic/game/pet_disabler.h b/engines/titanic/game/pet_disabler.h
index 5db5d7b533..5928d44921 100644
--- a/engines/titanic/game/pet_disabler.h
+++ b/engines/titanic/game/pet_disabler.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/phonograph.cpp b/engines/titanic/game/phonograph.cpp
index f086376651..9740e29273 100644
--- a/engines/titanic/game/phonograph.cpp
+++ b/engines/titanic/game/phonograph.cpp
@@ -29,7 +29,7 @@ CPhonograph::CPhonograph() : CMusicPlayer(),
_fieldF0(0), _fieldF4(0) {
}
-void CPhonograph::save(SimpleFile *file, int indent) const {
+void CPhonograph::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeQuotedLine(_string2, indent);
file->writeNumberLine(_fieldE0, indent);
diff --git a/engines/titanic/game/phonograph.h b/engines/titanic/game/phonograph.h
index c5f5a90c9c..e0f407b251 100644
--- a/engines/titanic/game/phonograph.h
+++ b/engines/titanic/game/phonograph.h
@@ -45,7 +45,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/phonograph_lid.cpp b/engines/titanic/game/phonograph_lid.cpp
index a228af8c70..a0518420f7 100644
--- a/engines/titanic/game/phonograph_lid.cpp
+++ b/engines/titanic/game/phonograph_lid.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CPhonographLid::save(SimpleFile *file, int indent) const {
+void CPhonographLid::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_value, indent);
CGameObject::save(file, indent);
diff --git a/engines/titanic/game/phonograph_lid.h b/engines/titanic/game/phonograph_lid.h
index 38c8924885..486a9b4b84 100644
--- a/engines/titanic/game/phonograph_lid.h
+++ b/engines/titanic/game/phonograph_lid.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/pickup/pick_up.cpp b/engines/titanic/game/pickup/pick_up.cpp
index 58ffc5ad09..c660a36a32 100644
--- a/engines/titanic/game/pickup/pick_up.cpp
+++ b/engines/titanic/game/pickup/pick_up.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CPickUp::save(SimpleFile *file, int indent) const {
+void CPickUp::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldBC, indent);
CGameObject::save(file, indent);
diff --git a/engines/titanic/game/pickup/pick_up.h b/engines/titanic/game/pickup/pick_up.h
index d5a858017d..76537d1e74 100644
--- a/engines/titanic/game/pickup/pick_up.h
+++ b/engines/titanic/game/pickup/pick_up.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/pickup/pick_up_bar_glass.cpp b/engines/titanic/game/pickup/pick_up_bar_glass.cpp
index 1d475c2a85..85b883281e 100644
--- a/engines/titanic/game/pickup/pick_up_bar_glass.cpp
+++ b/engines/titanic/game/pickup/pick_up_bar_glass.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CPickUpBarGlass::save(SimpleFile *file, int indent) const {
+void CPickUpBarGlass::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CPickUp::save(file, indent);
}
diff --git a/engines/titanic/game/pickup/pick_up_bar_glass.h b/engines/titanic/game/pickup/pick_up_bar_glass.h
index f1c75555ad..f9bcb00192 100644
--- a/engines/titanic/game/pickup/pick_up_bar_glass.h
+++ b/engines/titanic/game/pickup/pick_up_bar_glass.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/pickup/pick_up_hose.cpp b/engines/titanic/game/pickup/pick_up_hose.cpp
index e6902cb6b3..7375ddaa63 100644
--- a/engines/titanic/game/pickup/pick_up_hose.cpp
+++ b/engines/titanic/game/pickup/pick_up_hose.cpp
@@ -26,7 +26,7 @@ namespace Titanic {
int CPickUpHose::_v1;
-void CPickUpHose::save(SimpleFile *file, int indent) const {
+void CPickUpHose::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeQuotedLine(_string1, indent);
file->writeNumberLine(_v1, indent);
diff --git a/engines/titanic/game/pickup/pick_up_hose.h b/engines/titanic/game/pickup/pick_up_hose.h
index 9014934ba1..68bec367d4 100644
--- a/engines/titanic/game/pickup/pick_up_hose.h
+++ b/engines/titanic/game/pickup/pick_up_hose.h
@@ -38,7 +38,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/pickup/pick_up_lemon.cpp b/engines/titanic/game/pickup/pick_up_lemon.cpp
index 7364fee299..772114f76c 100644
--- a/engines/titanic/game/pickup/pick_up_lemon.cpp
+++ b/engines/titanic/game/pickup/pick_up_lemon.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CPickUpLemon::save(SimpleFile *file, int indent) const {
+void CPickUpLemon::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CPickUp::save(file, indent);
}
diff --git a/engines/titanic/game/pickup/pick_up_lemon.h b/engines/titanic/game/pickup/pick_up_lemon.h
index dc2942f366..9bed9ceb73 100644
--- a/engines/titanic/game/pickup/pick_up_lemon.h
+++ b/engines/titanic/game/pickup/pick_up_lemon.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/pickup/pick_up_speech_centre.cpp b/engines/titanic/game/pickup/pick_up_speech_centre.cpp
index 74c473943e..0b9a8d2c48 100644
--- a/engines/titanic/game/pickup/pick_up_speech_centre.cpp
+++ b/engines/titanic/game/pickup/pick_up_speech_centre.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CPickUpSpeechCentre::save(SimpleFile *file, int indent) const {
+void CPickUpSpeechCentre::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CPickUp::save(file, indent);
}
diff --git a/engines/titanic/game/pickup/pick_up_speech_centre.h b/engines/titanic/game/pickup/pick_up_speech_centre.h
index 5d7d133ccc..a74566b4d5 100644
--- a/engines/titanic/game/pickup/pick_up_speech_centre.h
+++ b/engines/titanic/game/pickup/pick_up_speech_centre.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/pickup/pick_up_vis_centre.cpp b/engines/titanic/game/pickup/pick_up_vis_centre.cpp
index 8fda66fe3d..796e46778c 100644
--- a/engines/titanic/game/pickup/pick_up_vis_centre.cpp
+++ b/engines/titanic/game/pickup/pick_up_vis_centre.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CPickUpVisCentre::save(SimpleFile *file, int indent) const {
+void CPickUpVisCentre::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CPickUp::save(file, indent);
}
diff --git a/engines/titanic/game/pickup/pick_up_vis_centre.h b/engines/titanic/game/pickup/pick_up_vis_centre.h
index 4345fceda9..059c4f85b0 100644
--- a/engines/titanic/game/pickup/pick_up_vis_centre.h
+++ b/engines/titanic/game/pickup/pick_up_vis_centre.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/placeholder/bar_shelf_vis_centre.cpp b/engines/titanic/game/placeholder/bar_shelf_vis_centre.cpp
index f3eda053f1..a8a33fe1b1 100644
--- a/engines/titanic/game/placeholder/bar_shelf_vis_centre.cpp
+++ b/engines/titanic/game/placeholder/bar_shelf_vis_centre.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CBarShelfVisCentre::save(SimpleFile *file, int indent) const {
+void CBarShelfVisCentre::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_value, indent);
CPlaceHolderItem::save(file, indent);
diff --git a/engines/titanic/game/placeholder/bar_shelf_vis_centre.h b/engines/titanic/game/placeholder/bar_shelf_vis_centre.h
index a5acff6a47..7cb4478d8a 100644
--- a/engines/titanic/game/placeholder/bar_shelf_vis_centre.h
+++ b/engines/titanic/game/placeholder/bar_shelf_vis_centre.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/placeholder/lemon_on_bar.cpp b/engines/titanic/game/placeholder/lemon_on_bar.cpp
index d51f4b8758..08d686e81a 100644
--- a/engines/titanic/game/placeholder/lemon_on_bar.cpp
+++ b/engines/titanic/game/placeholder/lemon_on_bar.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CLemonOnBar::save(SimpleFile *file, int indent) const {
+void CLemonOnBar::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writePoint(_pos1, indent);
CPlaceHolderItem::save(file, indent);
diff --git a/engines/titanic/game/placeholder/lemon_on_bar.h b/engines/titanic/game/placeholder/lemon_on_bar.h
index d1654bfeb9..030481e9ea 100644
--- a/engines/titanic/game/placeholder/lemon_on_bar.h
+++ b/engines/titanic/game/placeholder/lemon_on_bar.h
@@ -36,7 +36,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/placeholder/place_holder_item.cpp b/engines/titanic/game/placeholder/place_holder_item.cpp
index a3c26c8b7f..365e8cbe50 100644
--- a/engines/titanic/game/placeholder/place_holder_item.cpp
+++ b/engines/titanic/game/placeholder/place_holder_item.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CPlaceHolderItem::save(SimpleFile *file, int indent) const {
+void CPlaceHolderItem::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CGameObject::save(file, indent);
}
diff --git a/engines/titanic/game/placeholder/place_holder_item.h b/engines/titanic/game/placeholder/place_holder_item.h
index c665e0f626..72f49c0a8a 100644
--- a/engines/titanic/game/placeholder/place_holder_item.h
+++ b/engines/titanic/game/placeholder/place_holder_item.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/placeholder/tv_on_bar.cpp b/engines/titanic/game/placeholder/tv_on_bar.cpp
index 3b97658a86..efbbe50461 100644
--- a/engines/titanic/game/placeholder/tv_on_bar.cpp
+++ b/engines/titanic/game/placeholder/tv_on_bar.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CTVOnBar::save(SimpleFile *file, int indent) const {
+void CTVOnBar::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writePoint(_pos1, indent);
CPlaceHolderItem::save(file, indent);
diff --git a/engines/titanic/game/placeholder/tv_on_bar.h b/engines/titanic/game/placeholder/tv_on_bar.h
index 2cc5494464..ffe8109a9b 100644
--- a/engines/titanic/game/placeholder/tv_on_bar.h
+++ b/engines/titanic/game/placeholder/tv_on_bar.h
@@ -36,7 +36,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/play_music_button.cpp b/engines/titanic/game/play_music_button.cpp
index 49e128cb66..8066739f10 100644
--- a/engines/titanic/game/play_music_button.cpp
+++ b/engines/titanic/game/play_music_button.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CPlayMusicButton::save(SimpleFile *file, int indent) const {
+void CPlayMusicButton::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldE0, indent);
file->writeNumberLine(_fieldE4, indent);
diff --git a/engines/titanic/game/play_music_button.h b/engines/titanic/game/play_music_button.h
index 9e0bb464b3..8ae32dc8c2 100644
--- a/engines/titanic/game/play_music_button.h
+++ b/engines/titanic/game/play_music_button.h
@@ -38,7 +38,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/play_on_act.cpp b/engines/titanic/game/play_on_act.cpp
index b0236cda5a..e1ef1201c6 100644
--- a/engines/titanic/game/play_on_act.cpp
+++ b/engines/titanic/game/play_on_act.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CPlayOnAct::save(SimpleFile *file, int indent) const {
+void CPlayOnAct::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CBackground::save(file, indent);
}
diff --git a/engines/titanic/game/play_on_act.h b/engines/titanic/game/play_on_act.h
index 22bb54de6a..bd6060077a 100644
--- a/engines/titanic/game/play_on_act.h
+++ b/engines/titanic/game/play_on_act.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/port_hole.cpp b/engines/titanic/game/port_hole.cpp
index 556473263b..f3c447f443 100644
--- a/engines/titanic/game/port_hole.cpp
+++ b/engines/titanic/game/port_hole.cpp
@@ -28,7 +28,7 @@ CPortHole::CPortHole() : CGameObject(), _fieldBC(0),
_string1("b#47.wav"), _string2("b#46.wav") {
}
-void CPortHole::save(SimpleFile *file, int indent) const {
+void CPortHole::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldBC, indent);
file->writeQuotedLine(_string1, indent);
diff --git a/engines/titanic/game/port_hole.h b/engines/titanic/game/port_hole.h
index 2672614d68..4e952cc369 100644
--- a/engines/titanic/game/port_hole.h
+++ b/engines/titanic/game/port_hole.h
@@ -38,7 +38,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/record_phonograph_button.cpp b/engines/titanic/game/record_phonograph_button.cpp
index 896e9d2be6..f022957dbb 100644
--- a/engines/titanic/game/record_phonograph_button.cpp
+++ b/engines/titanic/game/record_phonograph_button.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CRecordPhonographButton::save(SimpleFile *file, int indent) const {
+void CRecordPhonographButton::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_value, indent);
CBackground::save(file, indent);
diff --git a/engines/titanic/game/record_phonograph_button.h b/engines/titanic/game/record_phonograph_button.h
index 3ae7fb1dea..9750b7d42e 100644
--- a/engines/titanic/game/record_phonograph_button.h
+++ b/engines/titanic/game/record_phonograph_button.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/replacement_ear.cpp b/engines/titanic/game/replacement_ear.cpp
index 4926932c17..1f9960365d 100644
--- a/engines/titanic/game/replacement_ear.cpp
+++ b/engines/titanic/game/replacement_ear.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CReplacementEar::save(SimpleFile *file, int indent) const {
+void CReplacementEar::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CBackground::save(file, indent);
}
diff --git a/engines/titanic/game/replacement_ear.h b/engines/titanic/game/replacement_ear.h
index 0cff55d684..59d291f231 100644
--- a/engines/titanic/game/replacement_ear.h
+++ b/engines/titanic/game/replacement_ear.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/reserved_table.cpp b/engines/titanic/game/reserved_table.cpp
index 222712ac1c..a600190709 100644
--- a/engines/titanic/game/reserved_table.cpp
+++ b/engines/titanic/game/reserved_table.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CReservedTable::save(SimpleFile *file, int indent) const {
+void CReservedTable::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_value1, indent);
file->writeNumberLine(_value2, indent);
diff --git a/engines/titanic/game/reserved_table.h b/engines/titanic/game/reserved_table.h
index 49cd5e8e39..a0927fafe1 100644
--- a/engines/titanic/game/reserved_table.h
+++ b/engines/titanic/game/reserved_table.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/restaurant_cylinder_holder.cpp b/engines/titanic/game/restaurant_cylinder_holder.cpp
index 1662064d17..d70009f151 100644
--- a/engines/titanic/game/restaurant_cylinder_holder.cpp
+++ b/engines/titanic/game/restaurant_cylinder_holder.cpp
@@ -29,7 +29,7 @@ CRestaurantCylinderHolder::CRestaurantCylinderHolder() : CDropTarget(),
_string6("z#61.wav"), _field140(1) {
}
-void CRestaurantCylinderHolder::save(SimpleFile *file, int indent) const {
+void CRestaurantCylinderHolder::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_field118, indent);
file->writeNumberLine(_field11C, indent);
diff --git a/engines/titanic/game/restaurant_cylinder_holder.h b/engines/titanic/game/restaurant_cylinder_holder.h
index 9f3911d850..d679dd1aa3 100644
--- a/engines/titanic/game/restaurant_cylinder_holder.h
+++ b/engines/titanic/game/restaurant_cylinder_holder.h
@@ -43,7 +43,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/restaurant_phonograph.cpp b/engines/titanic/game/restaurant_phonograph.cpp
index c73bd51d34..83a4ac3e71 100644
--- a/engines/titanic/game/restaurant_phonograph.cpp
+++ b/engines/titanic/game/restaurant_phonograph.cpp
@@ -27,7 +27,7 @@ namespace Titanic {
CRestaurantPhonograph::CRestaurantPhonograph() : CPhonograph(),
_fieldF8(1), _field114(0) {}
-void CRestaurantPhonograph::save(SimpleFile *file, int indent) const {
+void CRestaurantPhonograph::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldF8, indent);
file->writeQuotedLine(_string2, indent);
diff --git a/engines/titanic/game/restaurant_phonograph.h b/engines/titanic/game/restaurant_phonograph.h
index 40116f5d07..62434977be 100644
--- a/engines/titanic/game/restaurant_phonograph.h
+++ b/engines/titanic/game/restaurant_phonograph.h
@@ -40,7 +40,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/sauce_dispensor.cpp b/engines/titanic/game/sauce_dispensor.cpp
index 6365f6e57b..8dc818d917 100644
--- a/engines/titanic/game/sauce_dispensor.cpp
+++ b/engines/titanic/game/sauce_dispensor.cpp
@@ -28,7 +28,7 @@ CSauceDispensor::CSauceDispensor() : CBackground(),
_fieldEC(0), _fieldF0(0), _field104(0), _field108(0) {
}
-void CSauceDispensor::save(SimpleFile *file, int indent) const {
+void CSauceDispensor::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeQuotedLine(_string3, indent);
file->writeNumberLine(_fieldEC, indent);
diff --git a/engines/titanic/game/sauce_dispensor.h b/engines/titanic/game/sauce_dispensor.h
index 8a5cc96eca..f87420b489 100644
--- a/engines/titanic/game/sauce_dispensor.h
+++ b/engines/titanic/game/sauce_dispensor.h
@@ -43,7 +43,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/search_point.cpp b/engines/titanic/game/search_point.cpp
index c235e4765a..f60a3132b7 100644
--- a/engines/titanic/game/search_point.cpp
+++ b/engines/titanic/game/search_point.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CSearchPoint::save(SimpleFile *file, int indent) const {
+void CSearchPoint::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_value, indent);
CGameObject::save(file, indent);
diff --git a/engines/titanic/game/search_point.h b/engines/titanic/game/search_point.h
index 7bd05d8d1e..057bb4d2aa 100644
--- a/engines/titanic/game/search_point.h
+++ b/engines/titanic/game/search_point.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/season_background.cpp b/engines/titanic/game/season_background.cpp
index a4de590ecd..1c63f3d892 100644
--- a/engines/titanic/game/season_background.cpp
+++ b/engines/titanic/game/season_background.cpp
@@ -28,7 +28,7 @@ CSeasonBackground::CSeasonBackground() : CBackground(),
_fieldE0(0), _fieldE4(0), _fieldE8(46), _fieldEC(0) {
}
-void CSeasonBackground::save(SimpleFile *file, int indent) const {
+void CSeasonBackground::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldE0, indent);
file->writeNumberLine(_fieldE4, indent);
diff --git a/engines/titanic/game/season_background.h b/engines/titanic/game/season_background.h
index 709f1002c3..c89e6a6ba4 100644
--- a/engines/titanic/game/season_background.h
+++ b/engines/titanic/game/season_background.h
@@ -40,7 +40,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/season_barrel.cpp b/engines/titanic/game/season_barrel.cpp
index 8aa7b22033..9594396885 100644
--- a/engines/titanic/game/season_barrel.cpp
+++ b/engines/titanic/game/season_barrel.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CSeasonBarrel::save(SimpleFile *file, int indent) const {
+void CSeasonBarrel::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldE0, indent);
file->writeNumberLine(_fieldE4, indent);
diff --git a/engines/titanic/game/season_barrel.h b/engines/titanic/game/season_barrel.h
index d3f7b1a91e..145dfa02b2 100644
--- a/engines/titanic/game/season_barrel.h
+++ b/engines/titanic/game/season_barrel.h
@@ -38,7 +38,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/seasonal_adjustment.cpp b/engines/titanic/game/seasonal_adjustment.cpp
index c0c7b2f1b4..33a0ae89c5 100644
--- a/engines/titanic/game/seasonal_adjustment.cpp
+++ b/engines/titanic/game/seasonal_adjustment.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CSeasonalAdjustment::save(SimpleFile *file, int indent) const {
+void CSeasonalAdjustment::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldE0, indent);
file->writeNumberLine(_fieldE4, indent);
diff --git a/engines/titanic/game/seasonal_adjustment.h b/engines/titanic/game/seasonal_adjustment.h
index 4bfec1a47a..4f251ad764 100644
--- a/engines/titanic/game/seasonal_adjustment.h
+++ b/engines/titanic/game/seasonal_adjustment.h
@@ -38,7 +38,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/service_elevator_window.cpp b/engines/titanic/game/service_elevator_window.cpp
index 1371fb7c48..95b2735b37 100644
--- a/engines/titanic/game/service_elevator_window.cpp
+++ b/engines/titanic/game/service_elevator_window.cpp
@@ -28,7 +28,7 @@ CServiceElevatorWindow::CServiceElevatorWindow() : CBackground(),
_fieldE0(0), _fieldE4(0), _fieldE8(0), _fieldEC(0) {
}
-void CServiceElevatorWindow::save(SimpleFile *file, int indent) const {
+void CServiceElevatorWindow::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldE0, indent);
file->writeNumberLine(_fieldE4, indent);
diff --git a/engines/titanic/game/service_elevator_window.h b/engines/titanic/game/service_elevator_window.h
index 70c38753b2..08150238cc 100644
--- a/engines/titanic/game/service_elevator_window.h
+++ b/engines/titanic/game/service_elevator_window.h
@@ -40,7 +40,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/sgt/armchair.cpp b/engines/titanic/game/sgt/armchair.cpp
index 3491452a8d..4c4ef44199 100644
--- a/engines/titanic/game/sgt/armchair.cpp
+++ b/engines/titanic/game/sgt/armchair.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CArmchair::save(SimpleFile *file, int indent) const {
+void CArmchair::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CSGTStateRoom::save(file, indent);
}
diff --git a/engines/titanic/game/sgt/armchair.h b/engines/titanic/game/sgt/armchair.h
index 1ce6955c58..5dfd94d095 100644
--- a/engines/titanic/game/sgt/armchair.h
+++ b/engines/titanic/game/sgt/armchair.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/sgt/basin.cpp b/engines/titanic/game/sgt/basin.cpp
index 75c53bce72..1eb1d161c9 100644
--- a/engines/titanic/game/sgt/basin.cpp
+++ b/engines/titanic/game/sgt/basin.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CBasin::save(SimpleFile *file, int indent) const {
+void CBasin::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CSGTStateRoom::save(file, indent);
}
diff --git a/engines/titanic/game/sgt/basin.h b/engines/titanic/game/sgt/basin.h
index cc9739fd1d..950bdb8241 100644
--- a/engines/titanic/game/sgt/basin.h
+++ b/engines/titanic/game/sgt/basin.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/sgt/bedfoot.cpp b/engines/titanic/game/sgt/bedfoot.cpp
index b039f8a9d8..18ea07aca0 100644
--- a/engines/titanic/game/sgt/bedfoot.cpp
+++ b/engines/titanic/game/sgt/bedfoot.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CBedfoot::save(SimpleFile *file, int indent) const {
+void CBedfoot::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CSGTStateRoom::save(file, indent);
}
diff --git a/engines/titanic/game/sgt/bedfoot.h b/engines/titanic/game/sgt/bedfoot.h
index 55be4fdadd..db1e1dd031 100644
--- a/engines/titanic/game/sgt/bedfoot.h
+++ b/engines/titanic/game/sgt/bedfoot.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/sgt/bedhead.cpp b/engines/titanic/game/sgt/bedhead.cpp
index 758c1ffe37..fad7272f3a 100644
--- a/engines/titanic/game/sgt/bedhead.cpp
+++ b/engines/titanic/game/sgt/bedhead.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CBedhead::save(SimpleFile *file, int indent) const {
+void CBedhead::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CSGTStateRoom::save(file, indent);
}
diff --git a/engines/titanic/game/sgt/bedhead.h b/engines/titanic/game/sgt/bedhead.h
index 317b7eb2a3..b938dcd795 100644
--- a/engines/titanic/game/sgt/bedhead.h
+++ b/engines/titanic/game/sgt/bedhead.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/sgt/chest_of_drawers.cpp b/engines/titanic/game/sgt/chest_of_drawers.cpp
index 5ec98e8d5a..be62e12c8e 100644
--- a/engines/titanic/game/sgt/chest_of_drawers.cpp
+++ b/engines/titanic/game/sgt/chest_of_drawers.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CChestOfDrawers::save(SimpleFile *file, int indent) const {
+void CChestOfDrawers::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CSGTStateRoom::save(file, indent);
}
diff --git a/engines/titanic/game/sgt/chest_of_drawers.h b/engines/titanic/game/sgt/chest_of_drawers.h
index e0bdd7579e..5b72f3eef3 100644
--- a/engines/titanic/game/sgt/chest_of_drawers.h
+++ b/engines/titanic/game/sgt/chest_of_drawers.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/sgt/desk.cpp b/engines/titanic/game/sgt/desk.cpp
index ea00c24f46..4dd0fdab92 100644
--- a/engines/titanic/game/sgt/desk.cpp
+++ b/engines/titanic/game/sgt/desk.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CDesk::save(SimpleFile *file, int indent) const {
+void CDesk::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CSGTStateRoom::save(file, indent);
}
diff --git a/engines/titanic/game/sgt/desk.h b/engines/titanic/game/sgt/desk.h
index 7fbb65ad5e..d35417c599 100644
--- a/engines/titanic/game/sgt/desk.h
+++ b/engines/titanic/game/sgt/desk.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/sgt/deskchair.cpp b/engines/titanic/game/sgt/deskchair.cpp
index 337b55a5d1..a4a2badeb0 100644
--- a/engines/titanic/game/sgt/deskchair.cpp
+++ b/engines/titanic/game/sgt/deskchair.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CDeskchair::save(SimpleFile *file, int indent) const {
+void CDeskchair::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CSGTStateRoom::save(file, indent);
}
diff --git a/engines/titanic/game/sgt/deskchair.h b/engines/titanic/game/sgt/deskchair.h
index 205209c22c..38e4d6de5d 100644
--- a/engines/titanic/game/sgt/deskchair.h
+++ b/engines/titanic/game/sgt/deskchair.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/sgt/drawer.cpp b/engines/titanic/game/sgt/drawer.cpp
index 1d7fad275b..03aa1b5358 100644
--- a/engines/titanic/game/sgt/drawer.cpp
+++ b/engines/titanic/game/sgt/drawer.cpp
@@ -27,7 +27,7 @@ namespace Titanic {
CDrawer::CDrawer() : CSGTStateRoom(), _fieldF4(0) {
}
-void CDrawer::save(SimpleFile *file, int indent) const {
+void CDrawer::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldF4, indent);
CSGTStateRoom::save(file, indent);
diff --git a/engines/titanic/game/sgt/drawer.h b/engines/titanic/game/sgt/drawer.h
index 8436e5ccb7..4f68b1b5ad 100644
--- a/engines/titanic/game/sgt/drawer.h
+++ b/engines/titanic/game/sgt/drawer.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/sgt/sgt_doors.cpp b/engines/titanic/game/sgt/sgt_doors.cpp
index 587a961ac1..516b0f1351 100644
--- a/engines/titanic/game/sgt/sgt_doors.cpp
+++ b/engines/titanic/game/sgt/sgt_doors.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CSGTDoors::save(SimpleFile *file, int indent) const {
+void CSGTDoors::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_value1, indent);
file->writeNumberLine(_value2, indent);
diff --git a/engines/titanic/game/sgt/sgt_doors.h b/engines/titanic/game/sgt/sgt_doors.h
index 9828708377..11825c069b 100644
--- a/engines/titanic/game/sgt/sgt_doors.h
+++ b/engines/titanic/game/sgt/sgt_doors.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/sgt/sgt_nav.cpp b/engines/titanic/game/sgt/sgt_nav.cpp
index e40d34d446..f98e486fd0 100644
--- a/engines/titanic/game/sgt/sgt_nav.cpp
+++ b/engines/titanic/game/sgt/sgt_nav.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void SGTNav::save(SimpleFile *file, int indent) const {
+void SGTNav::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CSGTStateRoom::save(file, indent);
}
diff --git a/engines/titanic/game/sgt/sgt_nav.h b/engines/titanic/game/sgt/sgt_nav.h
index 7d7f57f851..39b267fc9c 100644
--- a/engines/titanic/game/sgt/sgt_nav.h
+++ b/engines/titanic/game/sgt/sgt_nav.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/sgt/sgt_navigation.cpp b/engines/titanic/game/sgt/sgt_navigation.cpp
index 666459bbf1..d0c308457c 100644
--- a/engines/titanic/game/sgt/sgt_navigation.cpp
+++ b/engines/titanic/game/sgt/sgt_navigation.cpp
@@ -34,7 +34,7 @@ void CSGTNavigation::deinit() {
delete _statics;
}
-void CSGTNavigation::save(SimpleFile *file, int indent) const {
+void CSGTNavigation::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_statics->_v1, indent);
file->writeQuotedLine(_statics->_v2, indent);
diff --git a/engines/titanic/game/sgt/sgt_navigation.h b/engines/titanic/game/sgt/sgt_navigation.h
index 083efa8cfa..ac8c475cce 100644
--- a/engines/titanic/game/sgt/sgt_navigation.h
+++ b/engines/titanic/game/sgt/sgt_navigation.h
@@ -44,7 +44,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/sgt/sgt_restaurant_doors.cpp b/engines/titanic/game/sgt/sgt_restaurant_doors.cpp
index 1e4a167357..74a71e75b2 100644
--- a/engines/titanic/game/sgt/sgt_restaurant_doors.cpp
+++ b/engines/titanic/game/sgt/sgt_restaurant_doors.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CSGTRestaurantDoors::save(SimpleFile *file, int indent) const {
+void CSGTRestaurantDoors::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldBC, indent);
CGameObject::save(file, indent);
diff --git a/engines/titanic/game/sgt/sgt_restaurant_doors.h b/engines/titanic/game/sgt/sgt_restaurant_doors.h
index 14677ea5f9..e740db6246 100644
--- a/engines/titanic/game/sgt/sgt_restaurant_doors.h
+++ b/engines/titanic/game/sgt/sgt_restaurant_doors.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/sgt/sgt_state_control.cpp b/engines/titanic/game/sgt/sgt_state_control.cpp
index 113bd0dd2a..07c1f5efc0 100644
--- a/engines/titanic/game/sgt/sgt_state_control.cpp
+++ b/engines/titanic/game/sgt/sgt_state_control.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CSGTStateControl::save(SimpleFile *file, int indent) const {
+void CSGTStateControl::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldE0, indent);
CBackground::save(file, indent);
diff --git a/engines/titanic/game/sgt/sgt_state_control.h b/engines/titanic/game/sgt/sgt_state_control.h
index 05d8fde7d1..af51274355 100644
--- a/engines/titanic/game/sgt/sgt_state_control.h
+++ b/engines/titanic/game/sgt/sgt_state_control.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/sgt/sgt_state_room.cpp b/engines/titanic/game/sgt/sgt_state_room.cpp
index 1a68131589..55f08de8b4 100644
--- a/engines/titanic/game/sgt/sgt_state_room.cpp
+++ b/engines/titanic/game/sgt/sgt_state_room.cpp
@@ -42,7 +42,7 @@ CSGTStateRoom::CSGTStateRoom() : CBackground(), _fieldE0(1),
_fieldE4(1), _fieldE8(0), _fieldEC(1), _fieldF0(1) {
}
-void CSGTStateRoom::save(SimpleFile *file, int indent) const {
+void CSGTStateRoom::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeQuotedLine(_statics->_v1, indent);
file->writeQuotedLine(_statics->_v2, indent);
diff --git a/engines/titanic/game/sgt/sgt_state_room.h b/engines/titanic/game/sgt/sgt_state_room.h
index 7b2b5a81f0..1809ec8ee2 100644
--- a/engines/titanic/game/sgt/sgt_state_room.h
+++ b/engines/titanic/game/sgt/sgt_state_room.h
@@ -65,7 +65,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/sgt/sgt_tv.cpp b/engines/titanic/game/sgt/sgt_tv.cpp
index 316545860e..ae4c59e2f9 100644
--- a/engines/titanic/game/sgt/sgt_tv.cpp
+++ b/engines/titanic/game/sgt/sgt_tv.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CSGTTV::save(SimpleFile *file, int indent) const {
+void CSGTTV::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CSGTStateRoom::save(file, indent);
}
diff --git a/engines/titanic/game/sgt/sgt_tv.h b/engines/titanic/game/sgt/sgt_tv.h
index 347d2c74ab..e97f97427a 100644
--- a/engines/titanic/game/sgt/sgt_tv.h
+++ b/engines/titanic/game/sgt/sgt_tv.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/sgt/sgt_upper_doors_sound.cpp b/engines/titanic/game/sgt/sgt_upper_doors_sound.cpp
index 83a500e022..ed37b0a5c7 100644
--- a/engines/titanic/game/sgt/sgt_upper_doors_sound.cpp
+++ b/engines/titanic/game/sgt/sgt_upper_doors_sound.cpp
@@ -28,7 +28,7 @@ CSGTUpperDoorsSound::CSGTUpperDoorsSound() {
_string2 = "b#53.wav";
}
-void CSGTUpperDoorsSound::save(SimpleFile *file, int indent) const {
+void CSGTUpperDoorsSound::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeQuotedLine(_string2, indent);
diff --git a/engines/titanic/game/sgt/sgt_upper_doors_sound.h b/engines/titanic/game/sgt/sgt_upper_doors_sound.h
index cd62aa5cf6..3289b88f43 100644
--- a/engines/titanic/game/sgt/sgt_upper_doors_sound.h
+++ b/engines/titanic/game/sgt/sgt_upper_doors_sound.h
@@ -35,7 +35,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/sgt/toilet.cpp b/engines/titanic/game/sgt/toilet.cpp
index ed4ac52412..799abd6c76 100644
--- a/engines/titanic/game/sgt/toilet.cpp
+++ b/engines/titanic/game/sgt/toilet.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CToilet::save(SimpleFile *file, int indent) const {
+void CToilet::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CSGTStateRoom::save(file, indent);
}
diff --git a/engines/titanic/game/sgt/toilet.h b/engines/titanic/game/sgt/toilet.h
index 08926516ee..d0d2851367 100644
--- a/engines/titanic/game/sgt/toilet.h
+++ b/engines/titanic/game/sgt/toilet.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/sgt/vase.cpp b/engines/titanic/game/sgt/vase.cpp
index 04c5165795..3e04b5db9e 100644
--- a/engines/titanic/game/sgt/vase.cpp
+++ b/engines/titanic/game/sgt/vase.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CVase::save(SimpleFile *file, int indent) const {
+void CVase::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CSGTStateRoom::save(file, indent);
}
diff --git a/engines/titanic/game/sgt/vase.h b/engines/titanic/game/sgt/vase.h
index 1b2a89f17b..ec3662b9ee 100644
--- a/engines/titanic/game/sgt/vase.h
+++ b/engines/titanic/game/sgt/vase.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/sgt/washstand.cpp b/engines/titanic/game/sgt/washstand.cpp
index f361b14e1d..8127a59a59 100644
--- a/engines/titanic/game/sgt/washstand.cpp
+++ b/engines/titanic/game/sgt/washstand.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CWashstand::save(SimpleFile *file, int indent) const {
+void CWashstand::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CSGTStateRoom::save(file, indent);
}
diff --git a/engines/titanic/game/sgt/washstand.h b/engines/titanic/game/sgt/washstand.h
index 975a4d57c9..ea7636c485 100644
--- a/engines/titanic/game/sgt/washstand.h
+++ b/engines/titanic/game/sgt/washstand.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/ship_setting.cpp b/engines/titanic/game/ship_setting.cpp
index 037a199816..462f396501 100644
--- a/engines/titanic/game/ship_setting.cpp
+++ b/engines/titanic/game/ship_setting.cpp
@@ -28,7 +28,7 @@ CShipSetting::CShipSetting() : CBackground(),
_string4("NULL"), _string5("NULL") {
}
-void CShipSetting::save(SimpleFile *file, int indent) const {
+void CShipSetting::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeQuotedLine(_string3, indent);
file->writePoint(_pos1, indent);
diff --git a/engines/titanic/game/ship_setting.h b/engines/titanic/game/ship_setting.h
index acc06d171f..e0a52dd4c7 100644
--- a/engines/titanic/game/ship_setting.h
+++ b/engines/titanic/game/ship_setting.h
@@ -42,7 +42,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/ship_setting_button.cpp b/engines/titanic/game/ship_setting_button.cpp
index 95507f3c90..7dc2cabac0 100644
--- a/engines/titanic/game/ship_setting_button.cpp
+++ b/engines/titanic/game/ship_setting_button.cpp
@@ -27,7 +27,7 @@ namespace Titanic {
CShipSettingButton::CShipSettingButton() : CGameObject(), _fieldC8(0), _fieldCC(0) {
}
-void CShipSettingButton::save(SimpleFile *file, int indent) const {
+void CShipSettingButton::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeQuotedLine(_string1, indent);
file->writeNumberLine(_fieldC8, indent);
diff --git a/engines/titanic/game/ship_setting_button.h b/engines/titanic/game/ship_setting_button.h
index e6a6822854..e5a889bcc3 100644
--- a/engines/titanic/game/ship_setting_button.h
+++ b/engines/titanic/game/ship_setting_button.h
@@ -39,7 +39,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/show_cell_points.cpp b/engines/titanic/game/show_cell_points.cpp
index e23d588b76..7d54401a02 100644
--- a/engines/titanic/game/show_cell_points.cpp
+++ b/engines/titanic/game/show_cell_points.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CShowCellpoints::save(SimpleFile *file, int indent) const {
+void CShowCellpoints::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeQuotedLine(_strValue, indent);
file->writeNumberLine(_numValue, indent);
diff --git a/engines/titanic/game/show_cell_points.h b/engines/titanic/game/show_cell_points.h
index a3d7ba2e5a..83592210e5 100644
--- a/engines/titanic/game/show_cell_points.h
+++ b/engines/titanic/game/show_cell_points.h
@@ -38,7 +38,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/speech_dispensor.cpp b/engines/titanic/game/speech_dispensor.cpp
index 72873391db..f9cc019672 100644
--- a/engines/titanic/game/speech_dispensor.cpp
+++ b/engines/titanic/game/speech_dispensor.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CSpeechDispensor::save(SimpleFile *file, int indent) const {
+void CSpeechDispensor::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldE0, indent);
file->writeNumberLine(_fieldE4, indent);
diff --git a/engines/titanic/game/speech_dispensor.h b/engines/titanic/game/speech_dispensor.h
index 440746e5c2..6302ca3d88 100644
--- a/engines/titanic/game/speech_dispensor.h
+++ b/engines/titanic/game/speech_dispensor.h
@@ -43,7 +43,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/splash_animation.cpp b/engines/titanic/game/splash_animation.cpp
index 3d35929e2d..cfaf697d25 100644
--- a/engines/titanic/game/splash_animation.cpp
+++ b/engines/titanic/game/splash_animation.cpp
@@ -26,7 +26,7 @@ namespace Titanic {
EMPTY_MESSAGE_MAP(CSplashAnimation, CGameObject)
-void CSplashAnimation::save(SimpleFile *file, int indent) const {
+void CSplashAnimation::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CGameObject::save(file, indent);
}
diff --git a/engines/titanic/game/splash_animation.h b/engines/titanic/game/splash_animation.h
index 9b6322e175..4b70b38f10 100644
--- a/engines/titanic/game/splash_animation.h
+++ b/engines/titanic/game/splash_animation.h
@@ -35,7 +35,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/starling_puret.cpp b/engines/titanic/game/starling_puret.cpp
index 1fa0dc82ea..359ad774df 100644
--- a/engines/titanic/game/starling_puret.cpp
+++ b/engines/titanic/game/starling_puret.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CStarlingPuret::save(SimpleFile *file, int indent) const {
+void CStarlingPuret::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_value, indent);
CGameObject::save(file, indent);
diff --git a/engines/titanic/game/starling_puret.h b/engines/titanic/game/starling_puret.h
index 7299c68449..36cd23e54d 100644
--- a/engines/titanic/game/starling_puret.h
+++ b/engines/titanic/game/starling_puret.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/start_action.cpp b/engines/titanic/game/start_action.cpp
index e41b7df4bf..ab356ea1f4 100644
--- a/engines/titanic/game/start_action.cpp
+++ b/engines/titanic/game/start_action.cpp
@@ -33,7 +33,7 @@ END_MESSAGE_MAP()
CStartAction::CStartAction() : CBackground() {
}
-void CStartAction::save(SimpleFile *file, int indent) const {
+void CStartAction::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeQuotedLine(_msgTarget, indent);
file->writeQuotedLine(_msgAction, indent);
diff --git a/engines/titanic/game/start_action.h b/engines/titanic/game/start_action.h
index de3c488c14..6b6860e265 100644
--- a/engines/titanic/game/start_action.h
+++ b/engines/titanic/game/start_action.h
@@ -42,7 +42,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/stop_phonograph_button.cpp b/engines/titanic/game/stop_phonograph_button.cpp
index 7c4367a9c7..d18f4713ac 100644
--- a/engines/titanic/game/stop_phonograph_button.cpp
+++ b/engines/titanic/game/stop_phonograph_button.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CStopPhonographButton::save(SimpleFile *file, int indent) const {
+void CStopPhonographButton::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CBackground::save(file, indent);
}
diff --git a/engines/titanic/game/stop_phonograph_button.h b/engines/titanic/game/stop_phonograph_button.h
index b1accfe1e1..1109f81475 100644
--- a/engines/titanic/game/stop_phonograph_button.h
+++ b/engines/titanic/game/stop_phonograph_button.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/sub_glass.cpp b/engines/titanic/game/sub_glass.cpp
index b16199deed..f1349f06ea 100644
--- a/engines/titanic/game/sub_glass.cpp
+++ b/engines/titanic/game/sub_glass.cpp
@@ -27,7 +27,7 @@ namespace Titanic {
CSUBGlass::CSUBGlass() : _fieldBC(0), _fieldC0(0), _fieldC4(1), _fieldC8(0) {
}
-void CSUBGlass::save(SimpleFile *file, int indent) const {
+void CSUBGlass::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldBC, indent);
file->writeNumberLine(_fieldC0, indent);
diff --git a/engines/titanic/game/sub_glass.h b/engines/titanic/game/sub_glass.h
index b7ba51379e..1aa73d21ff 100644
--- a/engines/titanic/game/sub_glass.h
+++ b/engines/titanic/game/sub_glass.h
@@ -42,7 +42,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/sub_wrapper.cpp b/engines/titanic/game/sub_wrapper.cpp
index be6b3e275f..dcc489316b 100644
--- a/engines/titanic/game/sub_wrapper.cpp
+++ b/engines/titanic/game/sub_wrapper.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CSUBWrapper::save(SimpleFile *file, int indent) const {
+void CSUBWrapper::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_value, indent);
CGameObject::save(file, indent);
diff --git a/engines/titanic/game/sub_wrapper.h b/engines/titanic/game/sub_wrapper.h
index 6b724f8000..d2fc914a08 100644
--- a/engines/titanic/game/sub_wrapper.h
+++ b/engines/titanic/game/sub_wrapper.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/sweet_bowl.cpp b/engines/titanic/game/sweet_bowl.cpp
index f6bbb2c89c..e14f900e77 100644
--- a/engines/titanic/game/sweet_bowl.cpp
+++ b/engines/titanic/game/sweet_bowl.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CSweetBowl::save(SimpleFile *file, int indent) const {
+void CSweetBowl::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CGameObject::save(file, indent);
}
diff --git a/engines/titanic/game/sweet_bowl.h b/engines/titanic/game/sweet_bowl.h
index fa607bb67b..5beb9605f0 100644
--- a/engines/titanic/game/sweet_bowl.h
+++ b/engines/titanic/game/sweet_bowl.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/television.cpp b/engines/titanic/game/television.cpp
index 57b2b7f453..f5a7e5f63a 100644
--- a/engines/titanic/game/television.cpp
+++ b/engines/titanic/game/television.cpp
@@ -66,7 +66,7 @@ void CTelevision::init() {
void CTelevision::deinit() {
}
-void CTelevision::save(SimpleFile *file, int indent) const {
+void CTelevision::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldE0, indent);
file->writeNumberLine(_v1, indent);
diff --git a/engines/titanic/game/television.h b/engines/titanic/game/television.h
index 64202c7917..27dd3d65a8 100644
--- a/engines/titanic/game/television.h
+++ b/engines/titanic/game/television.h
@@ -66,7 +66,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/third_class_canal.cpp b/engines/titanic/game/third_class_canal.cpp
index a25d5f20ef..6b0a101f7b 100644
--- a/engines/titanic/game/third_class_canal.cpp
+++ b/engines/titanic/game/third_class_canal.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CThirdClassCanal::save(SimpleFile *file, int indent) const {
+void CThirdClassCanal::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CBackground::save(file, indent);
}
diff --git a/engines/titanic/game/third_class_canal.h b/engines/titanic/game/third_class_canal.h
index 7a2c3d4f77..1cc53948d3 100644
--- a/engines/titanic/game/third_class_canal.h
+++ b/engines/titanic/game/third_class_canal.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/throw_tv_down_well.cpp b/engines/titanic/game/throw_tv_down_well.cpp
index d77d7760c5..c8a9fc7c9e 100644
--- a/engines/titanic/game/throw_tv_down_well.cpp
+++ b/engines/titanic/game/throw_tv_down_well.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CThrowTVDownWell::save(SimpleFile *file, int indent) const {
+void CThrowTVDownWell::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeQuotedLine(_strValue, indent);
file->writeNumberLine(_numValue, indent);
diff --git a/engines/titanic/game/throw_tv_down_well.h b/engines/titanic/game/throw_tv_down_well.h
index dee145014b..ce10264230 100644
--- a/engines/titanic/game/throw_tv_down_well.h
+++ b/engines/titanic/game/throw_tv_down_well.h
@@ -38,7 +38,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/titania_still_control.cpp b/engines/titanic/game/titania_still_control.cpp
index 96c003defe..67866ecdcb 100644
--- a/engines/titanic/game/titania_still_control.cpp
+++ b/engines/titanic/game/titania_still_control.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CTitaniaStillControl::save(SimpleFile *file, int indent) const {
+void CTitaniaStillControl::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CGameObject::save(file, indent);
}
diff --git a/engines/titanic/game/titania_still_control.h b/engines/titanic/game/titania_still_control.h
index a0f739db01..dbff0c73bb 100644
--- a/engines/titanic/game/titania_still_control.h
+++ b/engines/titanic/game/titania_still_control.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/tow_parrot_nav.cpp b/engines/titanic/game/tow_parrot_nav.cpp
index d476681ad4..9361808870 100644
--- a/engines/titanic/game/tow_parrot_nav.cpp
+++ b/engines/titanic/game/tow_parrot_nav.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CTOWParrotNav::save(SimpleFile *file, int indent) const {
+void CTOWParrotNav::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CGameObject::save(file, indent);
}
diff --git a/engines/titanic/game/tow_parrot_nav.h b/engines/titanic/game/tow_parrot_nav.h
index 420c29bfab..651b8bea56 100644
--- a/engines/titanic/game/tow_parrot_nav.h
+++ b/engines/titanic/game/tow_parrot_nav.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/transport/exit_pellerator.h b/engines/titanic/game/transport/exit_pellerator.h
index e72cbb4b9d..e55a8fbf04 100644
--- a/engines/titanic/game/transport/exit_pellerator.h
+++ b/engines/titanic/game/transport/exit_pellerator.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/transport/gondolier.cpp b/engines/titanic/game/transport/gondolier.cpp
index f67a3b68d9..f731e45bde 100644
--- a/engines/titanic/game/transport/gondolier.cpp
+++ b/engines/titanic/game/transport/gondolier.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CGondolier::save(SimpleFile *file, int indent) const {
+void CGondolier::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CTransport::save(file, indent);
}
diff --git a/engines/titanic/game/transport/gondolier.h b/engines/titanic/game/transport/gondolier.h
index bdfb3e7156..4f4c57081b 100644
--- a/engines/titanic/game/transport/gondolier.h
+++ b/engines/titanic/game/transport/gondolier.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/transport/lift.cpp b/engines/titanic/game/transport/lift.cpp
index e978762528..72f832bf76 100644
--- a/engines/titanic/game/transport/lift.cpp
+++ b/engines/titanic/game/transport/lift.cpp
@@ -35,7 +35,7 @@ int CLift::_v4;
int CLift::_v5;
int CLift::_v6;
-void CLift::save(SimpleFile *file, int indent) const {
+void CLift::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_v1, indent);
file->writeNumberLine(_v2, indent);
diff --git a/engines/titanic/game/transport/lift.h b/engines/titanic/game/transport/lift.h
index 161061c042..4b39d34008 100644
--- a/engines/titanic/game/transport/lift.h
+++ b/engines/titanic/game/transport/lift.h
@@ -47,7 +47,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/transport/lift_indicator.cpp b/engines/titanic/game/transport/lift_indicator.cpp
index eb7f6bfa1c..582de8ad3b 100644
--- a/engines/titanic/game/transport/lift_indicator.cpp
+++ b/engines/titanic/game/transport/lift_indicator.cpp
@@ -32,7 +32,7 @@ CLiftindicator::CLiftindicator() : CLift(),
_fieldFC(0), _field108(0), _field10C(0) {
}
-void CLiftindicator::save(SimpleFile *file, int indent) const {
+void CLiftindicator::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldFC, indent);
file->writePoint(_pos2, indent);
diff --git a/engines/titanic/game/transport/lift_indicator.h b/engines/titanic/game/transport/lift_indicator.h
index c73d1f46d4..2b08da5975 100644
--- a/engines/titanic/game/transport/lift_indicator.h
+++ b/engines/titanic/game/transport/lift_indicator.h
@@ -43,7 +43,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/transport/pellerator.cpp b/engines/titanic/game/transport/pellerator.cpp
index ed82aa9c3d..e789c20a3d 100644
--- a/engines/titanic/game/transport/pellerator.cpp
+++ b/engines/titanic/game/transport/pellerator.cpp
@@ -31,7 +31,7 @@ END_MESSAGE_MAP()
int CPellerator::_v1;
int CPellerator::_v2;
-void CPellerator::save(SimpleFile *file, int indent) const {
+void CPellerator::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_v1, indent);
file->writeNumberLine(_v2, indent);
diff --git a/engines/titanic/game/transport/pellerator.h b/engines/titanic/game/transport/pellerator.h
index 0539b5ceac..ac1486de3a 100644
--- a/engines/titanic/game/transport/pellerator.h
+++ b/engines/titanic/game/transport/pellerator.h
@@ -40,7 +40,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/transport/service_elevator.cpp b/engines/titanic/game/transport/service_elevator.cpp
index ba68bc8c2b..1ea8d14e36 100644
--- a/engines/titanic/game/transport/service_elevator.cpp
+++ b/engines/titanic/game/transport/service_elevator.cpp
@@ -32,7 +32,7 @@ CServiceElevator::CServiceElevator() : CTransport(),
_fieldF8(0), _fieldFC(0), _field100(0), _field104(0) {
}
-void CServiceElevator::save(SimpleFile *file, int indent) const {
+void CServiceElevator::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_v1, indent);
file->writeNumberLine(_v2, indent);
diff --git a/engines/titanic/game/transport/service_elevator.h b/engines/titanic/game/transport/service_elevator.h
index 9edc1f9100..472f4580ad 100644
--- a/engines/titanic/game/transport/service_elevator.h
+++ b/engines/titanic/game/transport/service_elevator.h
@@ -44,7 +44,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/transport/transport.cpp b/engines/titanic/game/transport/transport.cpp
index e00375975b..f9598c7b7b 100644
--- a/engines/titanic/game/transport/transport.cpp
+++ b/engines/titanic/game/transport/transport.cpp
@@ -29,7 +29,7 @@ EMPTY_MESSAGE_MAP(CTransport, CMobile)
CTransport::CTransport() : CMobile(), _string1("*.*.*") {
}
-void CTransport::save(SimpleFile *file, int indent) const {
+void CTransport::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeQuotedLine(_string1, indent);
file->writeQuotedLine(_string2, indent);
diff --git a/engines/titanic/game/transport/transport.h b/engines/titanic/game/transport/transport.h
index b7540add0e..66906888a0 100644
--- a/engines/titanic/game/transport/transport.h
+++ b/engines/titanic/game/transport/transport.h
@@ -39,7 +39,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/up_lighter.cpp b/engines/titanic/game/up_lighter.cpp
index 50cd1d426f..f03b8f37a0 100644
--- a/engines/titanic/game/up_lighter.cpp
+++ b/engines/titanic/game/up_lighter.cpp
@@ -28,7 +28,7 @@ CUpLighter::CUpLighter() : CDropTarget(), _field118(0),
_field11C(0), _field120(0), _field124(0) {
}
-void CUpLighter::save(SimpleFile *file, int indent) const {
+void CUpLighter::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_field118, indent);
file->writeNumberLine(_field11C, indent);
diff --git a/engines/titanic/game/up_lighter.h b/engines/titanic/game/up_lighter.h
index a3f8b2a7f2..be76f576de 100644
--- a/engines/titanic/game/up_lighter.h
+++ b/engines/titanic/game/up_lighter.h
@@ -42,7 +42,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/useless_lever.cpp b/engines/titanic/game/useless_lever.cpp
index afc025b58f..e48ad55a71 100644
--- a/engines/titanic/game/useless_lever.cpp
+++ b/engines/titanic/game/useless_lever.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CUselessLever::save(SimpleFile *file, int indent) const {
+void CUselessLever::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CToggleButton::save(file, indent);
}
diff --git a/engines/titanic/game/useless_lever.h b/engines/titanic/game/useless_lever.h
index f582bdee63..d6c54802f9 100644
--- a/engines/titanic/game/useless_lever.h
+++ b/engines/titanic/game/useless_lever.h
@@ -34,7 +34,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/volume_control.cpp b/engines/titanic/game/volume_control.cpp
index e9b66c769e..c6b0e414ae 100644
--- a/engines/titanic/game/volume_control.cpp
+++ b/engines/titanic/game/volume_control.cpp
@@ -27,7 +27,7 @@ namespace Titanic {
CVolumeControl::CVolumeControl() : CGameObject() {
}
-void CVolumeControl::save(SimpleFile *file, int indent) const {
+void CVolumeControl::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldBC, indent);
file->writeQuotedLine(_string1, indent);
diff --git a/engines/titanic/game/volume_control.h b/engines/titanic/game/volume_control.h
index cef5ac492f..77e33463e4 100644
--- a/engines/titanic/game/volume_control.h
+++ b/engines/titanic/game/volume_control.h
@@ -41,7 +41,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/wheel_button.cpp b/engines/titanic/game/wheel_button.cpp
index 0fad6848fd..19c42a8807 100644
--- a/engines/titanic/game/wheel_button.cpp
+++ b/engines/titanic/game/wheel_button.cpp
@@ -28,7 +28,7 @@ CWheelButton::CWheelButton() : CBackground(),
_fieldE0(0), _fieldE4(0), _fieldE8(0) {
}
-void CWheelButton::save(SimpleFile *file, int indent) const {
+void CWheelButton::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldE0, indent);
file->writeNumberLine(_fieldE4, indent);
diff --git a/engines/titanic/game/wheel_button.h b/engines/titanic/game/wheel_button.h
index 75e1268585..78ea7085c2 100644
--- a/engines/titanic/game/wheel_button.h
+++ b/engines/titanic/game/wheel_button.h
@@ -39,7 +39,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/wheel_hotspot.cpp b/engines/titanic/game/wheel_hotspot.cpp
index 8b05f45642..f9af594cd5 100644
--- a/engines/titanic/game/wheel_hotspot.cpp
+++ b/engines/titanic/game/wheel_hotspot.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CWheelHotSpot::save(SimpleFile *file, int indent) const {
+void CWheelHotSpot::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldE0, indent);
file->writeNumberLine(_fieldE4, indent);
diff --git a/engines/titanic/game/wheel_hotspot.h b/engines/titanic/game/wheel_hotspot.h
index 7164b88b71..75b597c425 100644
--- a/engines/titanic/game/wheel_hotspot.h
+++ b/engines/titanic/game/wheel_hotspot.h
@@ -38,7 +38,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/wheel_spin.cpp b/engines/titanic/game/wheel_spin.cpp
index 7f16a4c559..daa9918e29 100644
--- a/engines/titanic/game/wheel_spin.cpp
+++ b/engines/titanic/game/wheel_spin.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CWheelSpin::save(SimpleFile *file, int indent) const {
+void CWheelSpin::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_value, indent);
CBackground::save(file, indent);
diff --git a/engines/titanic/game/wheel_spin.h b/engines/titanic/game/wheel_spin.h
index 2e21da4984..9e584a1e48 100644
--- a/engines/titanic/game/wheel_spin.h
+++ b/engines/titanic/game/wheel_spin.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file
diff --git a/engines/titanic/game/wheel_spin_horn.cpp b/engines/titanic/game/wheel_spin_horn.cpp
index 3bc705dddb..b01cc678df 100644
--- a/engines/titanic/game/wheel_spin_horn.cpp
+++ b/engines/titanic/game/wheel_spin_horn.cpp
@@ -24,7 +24,7 @@
namespace Titanic {
-void CWheelSpinHorn::save(SimpleFile *file, int indent) const {
+void CWheelSpinHorn::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeQuotedLine(_string1, indent);
file->writeQuotedLine(_string2, indent);
diff --git a/engines/titanic/game/wheel_spin_horn.h b/engines/titanic/game/wheel_spin_horn.h
index e4c0bd738c..ac4021f3a7 100644
--- a/engines/titanic/game/wheel_spin_horn.h
+++ b/engines/titanic/game/wheel_spin_horn.h
@@ -37,7 +37,7 @@ public:
/**
* Save the data for the class to file
*/
- virtual void save(SimpleFile *file, int indent) const;
+ virtual void save(SimpleFile *file, int indent);
/**
* Load the data for the class from file