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authorPaul Gilbert2017-09-20 22:33:18 -0400
committerPaul Gilbert2017-09-20 22:33:18 -0400
commit9127f5245fe10bc9de8efea5a9050d980f3ef241 (patch)
tree306bdcaa2292fe71fa8eab212af4d4952723db9d /engines/titanic/gfx/music_switch_inversion.cpp
parent32735d59e82d178088b006ba583000fc37995b37 (diff)
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TITANIC: DE: Adding sound translations
Diffstat (limited to 'engines/titanic/gfx/music_switch_inversion.cpp')
-rw-r--r--engines/titanic/gfx/music_switch_inversion.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/titanic/gfx/music_switch_inversion.cpp b/engines/titanic/gfx/music_switch_inversion.cpp
index b6aa1be3e3..9f554683d2 100644
--- a/engines/titanic/gfx/music_switch_inversion.cpp
+++ b/engines/titanic/gfx/music_switch_inversion.cpp
@@ -21,6 +21,7 @@
*/
#include "titanic/gfx/music_switch_inversion.h"
+#include "titanic/translation.h"
namespace Titanic {
@@ -46,9 +47,9 @@ bool CMusicSwitchInversion::MusicSettingChangedMsg(CMusicSettingChangedMsg *msg)
_controlVal = 0;
loadFrame(_controlVal);
- playSound("z#59.wav", 50);
+ playSound(TRANSLATE("z#59.wav", "z#590.wav"), 50);
} else {
- playSound("z#46.wav");
+ playSound(TRANSLATE("z#46.wav", "z#577.wav"));
}
return true;