aboutsummaryrefslogtreecommitdiff
path: root/engines/titanic/sound
diff options
context:
space:
mode:
authorPaul Gilbert2016-03-02 22:05:25 -0500
committerPaul Gilbert2016-03-02 22:05:25 -0500
commit3ae4e63c80cda635f941370e72536988bde67698 (patch)
treea63cb088bbb9109f7e3ad36cdf20112ebf60f99d /engines/titanic/sound
parent5dce31417cd257785b9bbc790a9686e64a4aff37 (diff)
downloadscummvm-rg350-3ae4e63c80cda635f941370e72536988bde67698.tar.gz
scummvm-rg350-3ae4e63c80cda635f941370e72536988bde67698.tar.bz2
scummvm-rg350-3ae4e63c80cda635f941370e72536988bde67698.zip
TITANIC: Implemented more saveable classes
Diffstat (limited to 'engines/titanic/sound')
-rw-r--r--engines/titanic/sound/auto_sound_event.cpp46
-rw-r--r--engines/titanic/sound/dome_from_top_of_well.cpp (renamed from engines/titanic/sound/bilge_auto_sound_event.cpp)10
-rw-r--r--engines/titanic/sound/dome_from_top_of_well.h (renamed from engines/titanic/sound/bilge_auto_sound_event.h)12
-rw-r--r--engines/titanic/sound/door_auto_sound_event.h59
-rw-r--r--engines/titanic/sound/season_noises.cpp (renamed from engines/titanic/sound/door_auto_sound_event.cpp)28
-rw-r--r--engines/titanic/sound/season_noises.h (renamed from engines/titanic/sound/auto_sound_event.h)23
6 files changed, 41 insertions, 137 deletions
diff --git a/engines/titanic/sound/auto_sound_event.cpp b/engines/titanic/sound/auto_sound_event.cpp
deleted file mode 100644
index 673f35b210..0000000000
--- a/engines/titanic/sound/auto_sound_event.cpp
+++ /dev/null
@@ -1,46 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include "titanic/sound/auto_sound_event.h"
-
-namespace Titanic {
-
-CAutoSoundEvent::CAutoSoundEvent() : CGameObject(), _value1(0), _value2(70) {
-}
-
-void CAutoSoundEvent::save(SimpleFile *file, int indent) const {
- file->writeNumberLine(1, indent);
- file->writeNumberLine(_value1, indent);
- file->writeNumberLine(_value2, indent);
-
- CGameObject::save(file, indent);
-}
-
-void CAutoSoundEvent::load(SimpleFile *file) {
- file->readNumber();
- _value1 = file->readNumber();
- _value2 = file->readNumber();
-
- CGameObject::load(file);
-}
-
-} // End of namespace Titanic
diff --git a/engines/titanic/sound/bilge_auto_sound_event.cpp b/engines/titanic/sound/dome_from_top_of_well.cpp
index 2446a5df06..6e31937af0 100644
--- a/engines/titanic/sound/bilge_auto_sound_event.cpp
+++ b/engines/titanic/sound/dome_from_top_of_well.cpp
@@ -20,18 +20,18 @@
*
*/
-#include "titanic/sound/bilge_auto_sound_event.h"
+#include "titanic/sound/dome_from_top_of_well.h"
namespace Titanic {
-void CBilgeAutoSoundEvent::save(SimpleFile *file, int indent) const {
+void CDomeFromTopOfWell::save(SimpleFile *file, int indent) const {
file->writeNumberLine(1, indent);
- CAutoSoundEvent::save(file, indent);
+ CViewAutoSoundPlayer::save(file, indent);
}
-void CBilgeAutoSoundEvent::load(SimpleFile *file) {
+void CDomeFromTopOfWell::load(SimpleFile *file) {
file->readNumber();
- CAutoSoundEvent::load(file);
+ CViewAutoSoundPlayer::load(file);
}
} // End of namespace Titanic
diff --git a/engines/titanic/sound/bilge_auto_sound_event.h b/engines/titanic/sound/dome_from_top_of_well.h
index 96572839ae..faea805b1a 100644
--- a/engines/titanic/sound/bilge_auto_sound_event.h
+++ b/engines/titanic/sound/dome_from_top_of_well.h
@@ -20,19 +20,19 @@
*
*/
-#ifndef TITANIC_BILGE_AUTO_SOUND_EVENT_H
-#define TITANIC_BILGE_AUTO_SOUND_EVENT_H
+#ifndef TITANIC_DOME_FROM_TOP_OF_WELL_H
+#define TITANIC_DOME_FROM_TOP_OF_WELL_H
-#include "titanic/sound/auto_sound_event.h"
+#include "titanic/sound/view_auto_sound_player.h"
namespace Titanic {
-class CBilgeAutoSoundEvent : public CAutoSoundEvent {
+class CDomeFromTopOfWell : public CViewAutoSoundPlayer {
public:
/**
* Return the class name
*/
- virtual const char *getClassName() const { return "CBilgeAutoSoundEvent"; }
+ virtual const char *getClassName() const { return "CDomeFromTopOfWell"; }
/**
* Save the data for the class to file
@@ -47,4 +47,4 @@ public:
} // End of namespace Titanic
-#endif /* TITANIC_BILGE_AUTO_SOUND_EVENT_H */
+#endif /* TITANIC_DOME_FROM_TOP_OF_WELL_H */
diff --git a/engines/titanic/sound/door_auto_sound_event.h b/engines/titanic/sound/door_auto_sound_event.h
deleted file mode 100644
index 017912dc36..0000000000
--- a/engines/titanic/sound/door_auto_sound_event.h
+++ /dev/null
@@ -1,59 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#ifndef TITANIC_DOOR_AUTO_SOUND_EVENT_H
-#define TITANIC_DOOR_AUTO_SOUND_EVENT_H
-
-#include "titanic/sound/auto_sound_event.h"
-
-namespace Titanic {
-
-class CDoorAutoSoundEvent : public CAutoSoundEvent {
-public:
- CString _string1;
- CString _string2;
- int _fieldDC;
- int _fieldE0;
-public:
- CDoorAutoSoundEvent::CDoorAutoSoundEvent() : CAutoSoundEvent(),
- _string1("z#44.wav"), _string2("z#43.wav"), _fieldDC(25), _fieldE0(25) {
- }
-
- /**
- * Return the class name
- */
- virtual const char *getClassName() const { return "CDoorAutoSoundEvent"; }
-
- /**
- * Save the data for the class to file
- */
- virtual void save(SimpleFile *file, int indent) const;
-
- /**
- * Load the data for the class from file
- */
- virtual void load(SimpleFile *file);
-};
-
-} // End of namespace Titanic
-
-#endif /* TITANIC_DOOR_AUTO_SOUND_EVENT_H */
diff --git a/engines/titanic/sound/door_auto_sound_event.cpp b/engines/titanic/sound/season_noises.cpp
index f0e77fce91..beacdefffa 100644
--- a/engines/titanic/sound/door_auto_sound_event.cpp
+++ b/engines/titanic/sound/season_noises.cpp
@@ -20,28 +20,34 @@
*
*/
-#include "titanic/sound/door_auto_sound_event.h"
+#include "titanic/sound/season_noises.h"
namespace Titanic {
-void CDoorAutoSoundEvent::save(SimpleFile *file, int indent) const {
+CSeasonNoises::CSeasonNoises() : CViewAutoSoundPlayer(), _fieldF0(0),
+ _string2("NULL"), _string3("NULL"), _string4("NULL"), _string5("NULL") {
+}
+
+void CSeasonNoises::save(SimpleFile *file, int indent) const {
file->writeNumberLine(1, indent);
- file->writeQuotedLine(_string1, indent);
+ file->writeNumberLine(_fieldF0, indent);
file->writeQuotedLine(_string2, indent);
- file->writeNumberLine(_fieldDC, indent);
- file->writeNumberLine(_fieldE0, indent);
+ file->writeQuotedLine(_string3, indent);
+ file->writeQuotedLine(_string4, indent);
+ file->writeQuotedLine(_string5, indent);
- CAutoSoundEvent::save(file, indent);
+ CViewAutoSoundPlayer::save(file, indent);
}
-void CDoorAutoSoundEvent::load(SimpleFile *file) {
+void CSeasonNoises::load(SimpleFile *file) {
file->readNumber();
- _string1 = file->readString();
+ _fieldF0 = file->readNumber();
_string2 = file->readString();
- _fieldDC = file->readNumber();
- _fieldE0 = file->readNumber();
+ _string3 = file->readString();
+ _string4 = file->readString();
+ _string5 = file->readString();
- CAutoSoundEvent::load(file);
+ CViewAutoSoundPlayer::load(file);
}
} // End of namespace Titanic
diff --git a/engines/titanic/sound/auto_sound_event.h b/engines/titanic/sound/season_noises.h
index cb5bfee788..def709c536 100644
--- a/engines/titanic/sound/auto_sound_event.h
+++ b/engines/titanic/sound/season_noises.h
@@ -20,24 +20,27 @@
*
*/
-#ifndef TITANIC_AUTO_SOUND_EVENT_H
-#define TITANIC_AUTO_SOUND_EVENT_H
+#ifndef TITANIC_SEASON_NOISES_H
+#define TITANIC_SEASON_NOISES_H
-#include "titanic/core/game_object.h"
+#include "titanic/sound/view_auto_sound_player.h"
namespace Titanic {
-class CAutoSoundEvent : public CGameObject {
+class CSeasonNoises : public CViewAutoSoundPlayer {
+private:
+ int _fieldF0;
+ CString _string2;
+ CString _string3;
+ CString _string4;
+ CString _string5;
public:
- int _value1;
- int _value2;
-public:
- CAutoSoundEvent();
+ CSeasonNoises();
/**
* Return the class name
*/
- virtual const char *getClassName() const { return "CAutoSoundEvent"; }
+ virtual const char *getClassName() const { return "CSeasonNoises"; }
/**
* Save the data for the class to file
@@ -52,4 +55,4 @@ public:
} // End of namespace Titanic
-#endif /* TITANIC_AUTO_SOUND_EVENT_H */
+#endif /* TITANIC_SEASON_NOISES_H */