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author | Paul Gilbert | 2016-08-10 22:39:40 -0400 |
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committer | Paul Gilbert | 2016-08-10 22:39:40 -0400 |
commit | 2b486009f51bf386be3c9d97c22b7b17b0e898e8 (patch) | |
tree | d4cfc901d98b76ba955c41e442d45267e2a28666 /engines/titanic | |
parent | 223aaaa185489fb39c3e163840efd7d2160c24aa (diff) | |
download | scummvm-rg350-2b486009f51bf386be3c9d97c22b7b17b0e898e8.tar.gz scummvm-rg350-2b486009f51bf386be3c9d97c22b7b17b0e898e8.tar.bz2 scummvm-rg350-2b486009f51bf386be3c9d97c22b7b17b0e898e8.zip |
TITANIC: Beginnings of music handler
Diffstat (limited to 'engines/titanic')
-rw-r--r-- | engines/titanic/sound/music_handler.cpp | 25 | ||||
-rw-r--r-- | engines/titanic/sound/music_handler.h | 1 | ||||
-rw-r--r-- | engines/titanic/sound/music_wave.cpp | 18 | ||||
-rw-r--r-- | engines/titanic/sound/music_wave.h | 23 | ||||
-rw-r--r-- | engines/titanic/sound/sound_manager.cpp | 17 | ||||
-rw-r--r-- | engines/titanic/sound/sound_manager.h | 44 |
6 files changed, 99 insertions, 29 deletions
diff --git a/engines/titanic/sound/music_handler.cpp b/engines/titanic/sound/music_handler.cpp index 41545347b8..9ef5ffaa5a 100644 --- a/engines/titanic/sound/music_handler.cpp +++ b/engines/titanic/sound/music_handler.cpp @@ -29,12 +29,29 @@ namespace Titanic { CMusicHandler::CMusicHandler(CProjectItem *project, CSoundManager *soundManager) : _project(project), _soundManager(soundManager), _field124(0) { - + Common::fill(&_musicWaves[0], &_musicWaves[4], (CMusicWave *)nullptr); } -CMusicWave *CMusicHandler::createMusicWave(int v1, int v2) { - // TODO - return nullptr; +CMusicWave *CMusicHandler::createMusicWave(int waveIndex, int count) { + switch (waveIndex) { + case 0: + _musicWaves[waveIndex] = new CMusicWave(_project, _soundManager, 2); + break; + case 1: + _musicWaves[waveIndex] = new CMusicWave(_project, _soundManager, 3); + break; + case 2: + _musicWaves[waveIndex] = new CMusicWave(_project, _soundManager, 0); + break; + case 3: + _musicWaves[waveIndex] = new CMusicWave(_project, _soundManager, 1); + break; + default: + return nullptr; + } + + _musicWaves[waveIndex]->setSize(count); + return _musicWaves[waveIndex]; } bool CMusicHandler::isBusy() { diff --git a/engines/titanic/sound/music_handler.h b/engines/titanic/sound/music_handler.h index cab2ef8074..7b8ee035b6 100644 --- a/engines/titanic/sound/music_handler.h +++ b/engines/titanic/sound/music_handler.h @@ -34,6 +34,7 @@ class CMusicHandler { private: CProjectItem *_project; CSoundManager *_soundManager; + CMusicWave *_musicWaves[4]; int _field124; public: CMusicHandler(CProjectItem *project, CSoundManager *soundManager); diff --git a/engines/titanic/sound/music_wave.cpp b/engines/titanic/sound/music_wave.cpp index 348f3bdbd4..753098eb46 100644 --- a/engines/titanic/sound/music_wave.cpp +++ b/engines/titanic/sound/music_wave.cpp @@ -26,11 +26,25 @@ namespace Titanic { -CMusicWave::CMusicWave(CProjectItem *project, CSoundManager *soundManager, int index) { +CMusicWave::CMusicWave(CProjectItem *project, CSoundManager *soundManager, int index) : + _project(project), _soundManager(soundManager) { +} + +void CMusicWave::setSize(uint count) { + assert(_items.empty()); + _items.resize(count); } void CMusicWave::load(int index, const CString &filename, int v3) { - // TODO + assert(!_items[index]._waveFile); + _items[index]._waveFile = createWaveFile(filename); + _items[index]._value = v3; +} + +CWaveFile *CMusicWave::createWaveFile(const CString &name) { + if (name.empty()) + return nullptr; + return _soundManager->loadSound(name); } } // End of namespace Titanic diff --git a/engines/titanic/sound/music_wave.h b/engines/titanic/sound/music_wave.h index d40b2ce74d..dcdd3615fb 100644 --- a/engines/titanic/sound/music_wave.h +++ b/engines/titanic/sound/music_wave.h @@ -23,18 +23,41 @@ #ifndef TITANIC_MUSIC_WAVE_H #define TITANIC_MUSIC_WAVE_H +#include "common/array.h" #include "titanic/support/string.h" namespace Titanic { class CProjectItem; class CSoundManager; +class CWaveFile; class CMusicWave { + struct CMusicWaveFile { + CWaveFile *_waveFile; + int _value; + CMusicWaveFile() : _waveFile(nullptr), _value(0) {} + }; private: + CProjectItem *_project; + CSoundManager *_soundManager; + Common::Array<CMusicWaveFile> _items; +private: + /** + * Loads the specified wave file, and returns a CWaveFile instance for it + */ + CWaveFile *createWaveFile(const CString &name); public: CMusicWave(CProjectItem *project, CSoundManager *soundManager, int index); + /** + * Sets the maximum number of allowed files that be defined + */ + void setSize(uint count); + + /** + * Loads a new file into the list of available entries + */ void load(int index, const CString &filename, int v3); }; diff --git a/engines/titanic/sound/sound_manager.cpp b/engines/titanic/sound/sound_manager.cpp index a8bd0dfbe9..6544f6bd2f 100644 --- a/engines/titanic/sound/sound_manager.cpp +++ b/engines/titanic/sound/sound_manager.cpp @@ -142,9 +142,8 @@ CWaveFile *QSoundManager::loadSpeech(CDialogueFile *dialogueFile, int speechId) return waveFile; } -int QSoundManager::proc5() const { - error("TODO"); - return 0; +CWaveFile *QSoundManager::loadMusic(const CString &name) { + return loadSound(name); } int QSoundManager::playSound(CWaveFile &waveFile, CProximity &prox) { @@ -170,7 +169,7 @@ int QSoundManager::playSound(CWaveFile &waveFile, CProximity &prox) { return 0; } -void QSoundManager::stopSound(uint handle) { +void QSoundManager::stopSound(int handle) { resetChannel(10); for (uint idx = 0; idx < _slots.size(); ++idx) { @@ -206,7 +205,7 @@ void QSoundManager::stopChannel(int channel) { } } -void QSoundManager::setCanFree(uint handle) { +void QSoundManager::setCanFree(int handle) { for (uint idx = 0; idx < _slots.size(); ++idx) { if (_slots[idx]._handle == handle) _slots[idx]._isTimed = true; @@ -260,7 +259,7 @@ int QSoundManager::resetChannel(int iChannel) { return newChannel; } -void QSoundManager::setVolume(uint handle, uint volume, uint seconds) { +void QSoundManager::setVolume(int handle, uint volume, uint seconds) { for (uint idx = 0; idx < _slots.size(); ++idx) { Slot &slot = _slots[idx]; if (slot._handle == handle) { @@ -279,7 +278,7 @@ void QSoundManager::setVolume(uint handle, uint volume, uint seconds) { } } -void QSoundManager::setVectorPosition(uint handle, double x, double y, double z, uint panRate) { +void QSoundManager::setVectorPosition(int handle, double x, double y, double z, uint panRate) { for (uint idx = 0; idx < _slots.size(); ++idx) { Slot &slot = _slots[idx]; if (slot._handle == handle) { @@ -290,7 +289,7 @@ void QSoundManager::setVectorPosition(uint handle, double x, double y, double z, } } -void QSoundManager::setPolarPosition(uint handle, double range, double azimuth, double elevation, uint panRate) { +void QSoundManager::setPolarPosition(int handle, double range, double azimuth, double elevation, uint panRate) { for (uint idx = 0; idx < _slots.size(); ++idx) { Slot &slot = _slots[idx]; if (slot._handle == handle) { @@ -302,7 +301,7 @@ void QSoundManager::setPolarPosition(uint handle, double range, double azimuth, } } -bool QSoundManager::isActive(uint handle) const { +bool QSoundManager::isActive(int handle) const { for (uint idx = 0; idx < _slots.size(); ++idx) { if (_slots[idx]._handle == handle) return true; diff --git a/engines/titanic/sound/sound_manager.h b/engines/titanic/sound/sound_manager.h index 2c9975ede4..594d7ec34f 100644 --- a/engines/titanic/sound/sound_manager.h +++ b/engines/titanic/sound/sound_manager.h @@ -60,7 +60,15 @@ public: */ virtual CWaveFile *loadSpeech(CDialogueFile *dialogueFile, int speechId) { return 0; } - virtual int proc5() const { return 0; } + /** + * Loads a music file + * @param name Name of music resource + * @returns Loaded wave file + * @remarks The original created a streaming audio buffer for the wave file, + * and passed this to the method. For ScummVM, this has been discarded + * in favor of simply passing the filename. + */ + virtual CWaveFile *loadMusic(const CString &name) { return nullptr; } /** * Start playing a previously loaded wave file @@ -70,14 +78,14 @@ public: /** * Stop playing the specified sound */ - virtual void stopSound(uint handle) = 0; + virtual void stopSound(int handle) = 0; /** * Stops a designated range of channels */ virtual void stopChannel(int channel) = 0; - virtual void proc9(uint handle) {} + virtual void proc9(int handle) {} /** * Stops sounds on all playing channels @@ -90,7 +98,7 @@ public: * @param volume New volume * @param seconds Number of seconds to transition to the new volume */ - virtual void setVolume(uint handle, uint volume, uint seconds) = 0; + virtual void setVolume(int handle, uint volume, uint seconds) = 0; /** * Set the position for a sound @@ -100,7 +108,7 @@ public: * @param z z position in metres * @param panRate Rate in milliseconds to transition */ - virtual void setVectorPosition(uint handle, double x, double y, double z, uint panRate) {} + virtual void setVectorPosition(int handle, double x, double y, double z, uint panRate) {} /** * Set the position for a sound @@ -110,12 +118,12 @@ public: * @param elevation Elevation value in degrees * @param panRate Rate in milliseconds to transition */ - virtual void setPolarPosition(uint handle, double range, double azimuth, double elevation, uint panRate) {} + virtual void setPolarPosition(int handle, double range, double azimuth, double elevation, uint panRate) {} /** * Returns true if the given sound is currently active */ - virtual bool isActive(uint handle) const = 0; + virtual bool isActive(int handle) const = 0; /** * Returns true if the given sound is currently active @@ -320,7 +328,15 @@ public: */ virtual CWaveFile *loadSpeech(CDialogueFile *dialogueFile, int speechId); - virtual int proc5() const; + /** + * Loads a music file + * @param name Name of music resource + * @returns Loaded wave file + * @remarks The original created a streaming audio buffer for the wave file, + * and passed this to the method. For ScummVM, this has been discarded + * in favor of simply passing the filename. + */ + virtual CWaveFile *loadMusic(const CString &name); /** * Start playing a previously loaded sound resource @@ -330,7 +346,7 @@ public: /** * Stop playing the specified sound */ - virtual void stopSound(uint handle); + virtual void stopSound(int handle); /** * Stops a designated range of channels @@ -340,7 +356,7 @@ public: /** * Flags that a sound can be freed if a timeout is set */ - virtual void setCanFree(uint handle); + virtual void setCanFree(int handle); /** * Stops sounds on all playing channels @@ -353,7 +369,7 @@ public: * @param volume New volume * @param seconds Number of seconds to transition to the new volume */ - virtual void setVolume(uint handle, uint volume, uint seconds); + virtual void setVolume(int handle, uint volume, uint seconds); /** * Set the position for a sound @@ -363,7 +379,7 @@ public: * @param z z position in metres * @param panRate Rate in milliseconds to transition */ - virtual void setVectorPosition(uint handle, double x, double y, double z, uint panRate); + virtual void setVectorPosition(int handle, double x, double y, double z, uint panRate); /** * Set the position for a sound @@ -373,12 +389,12 @@ public: * @param elevation Elevation value in degrees * @param panRate Rate in milliseconds to transition */ - virtual void setPolarPosition(uint handle, double range, double azimuth, double elevation, uint panRate); + virtual void setPolarPosition(int handle, double range, double azimuth, double elevation, uint panRate); /** * Returns true if the given sound is currently active */ - virtual bool isActive(uint handle) const; + virtual bool isActive(int handle) const; /** * Returns true if the given sound is currently active |