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authorFilippos Karapetis2011-10-23 01:07:29 +0000
committerWillem Jan Palenstijn2011-11-20 22:43:12 +0100
commit94f5b8b190590f4a28a27a5088987a05534705f9 (patch)
treeea6e1d363d927f1a2dd9bd1c69cd68b72c3c1b94 /engines/toltecs/toltecs.cpp
parent8b4c082f6d833d33f2a5299ae9a402eeb05cae04 (diff)
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TOLTECS: Always hide the game interface when showing a movie
Diffstat (limited to 'engines/toltecs/toltecs.cpp')
-rw-r--r--engines/toltecs/toltecs.cpp10
1 files changed, 0 insertions, 10 deletions
diff --git a/engines/toltecs/toltecs.cpp b/engines/toltecs/toltecs.cpp
index 47cabe00d1..046578cffd 100644
--- a/engines/toltecs/toltecs.cpp
+++ b/engines/toltecs/toltecs.cpp
@@ -310,16 +310,6 @@ void ToltecsEngine::drawScreen() {
if (_screen->_guiRefresh && _guiHeight > 0 && _cameraHeight > 0) {
// Update the GUI when needed and it's visible
- if (_cameraHeight + _guiHeight > 400) {
- // HACK: Sanity check - happens when smoking the peace pipe in the
- // Indian village, when cheating at the game of cards and when
- // the ladies find out that the sergeant is drinking again.
- // FIXME: why does this happen? Fix the actual cause.
- warning("Scene height (%d) and GUI height (%d) exceed the screen "
- "height, cutting off the screen", _cameraHeight, _guiHeight);
- _cameraHeight = 400 - _guiHeight;
- }
-
_system->copyRectToScreen((const byte *)_screen->_frontScreen + _cameraHeight * 640,
640, 0, _cameraHeight, 640, _guiHeight);
_screen->_guiRefresh = false;