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author | D G Turner | 2012-06-14 00:19:34 +0100 |
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committer | D G Turner | 2012-06-14 00:19:34 +0100 |
commit | 87eb651886ef911d8026d777abec72c88ffdf32f (patch) | |
tree | 962e5f05fe4626398e75266906f81d33194b0a67 /engines/toon/drew.h | |
parent | fcfff28c5f3cabf193d83846cfe9d90f0153d187 (diff) | |
download | scummvm-rg350-87eb651886ef911d8026d777abec72c88ffdf32f.tar.gz scummvm-rg350-87eb651886ef911d8026d777abec72c88ffdf32f.tar.bz2 scummvm-rg350-87eb651886ef911d8026d777abec72c88ffdf32f.zip |
TOON: Migrate Character API x,y coordinates and subclasses to int16.
This harmonises the usage with Common::Point.
Diffstat (limited to 'engines/toon/drew.h')
-rw-r--r-- | engines/toon/drew.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/toon/drew.h b/engines/toon/drew.h index 3357b99846..ff1b619125 100644 --- a/engines/toon/drew.h +++ b/engines/toon/drew.h @@ -35,7 +35,7 @@ public: virtual ~CharacterDrew(); bool setupPalette(); void playStandingAnim(); - void setPosition(int32 x, int32 y); + void setPosition(int16 x, int16 y); void resetScale(); void update(int32 timeIncrement); void playWalkAnim(int32 start, int32 end); |