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author | Paul Gilbert | 2011-09-23 20:28:42 +1000 |
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committer | Paul Gilbert | 2011-09-23 20:28:42 +1000 |
commit | a5d212c45529054927204433b37d27b3409fa0b0 (patch) | |
tree | 0446abeb15337d68d9f11d2f033614bfe5fb69d2 /engines/tsage/blue_force/blueforce_scenes3.h | |
parent | 9ca3eb6fbecb7ab19e15c3dc2f70241169bec8d1 (diff) | |
download | scummvm-rg350-a5d212c45529054927204433b37d27b3409fa0b0.tar.gz scummvm-rg350-a5d212c45529054927204433b37d27b3409fa0b0.tar.bz2 scummvm-rg350-a5d212c45529054927204433b37d27b3409fa0b0.zip |
TSAGE: Fixed NPC variable naming in Blue Force scene 340
Diffstat (limited to 'engines/tsage/blue_force/blueforce_scenes3.h')
-rw-r--r-- | engines/tsage/blue_force/blueforce_scenes3.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes3.h b/engines/tsage/blue_force/blueforce_scenes3.h index 98c78bec91..2d3cc7a14f 100644 --- a/engines/tsage/blue_force/blueforce_scenes3.h +++ b/engines/tsage/blue_force/blueforce_scenes3.h @@ -326,7 +326,7 @@ class Scene340: public PalettedScene { public: virtual bool startAction(CursorType action, Event &event); }; - class Lyle: public NamedObject { + class Harrison: public NamedObject { public: virtual bool startAction(CursorType action, Event &event); }; @@ -340,7 +340,7 @@ public: SequenceManager _sequenceManager1, _sequenceManager2, _sequenceManager3; Child _child; Woman _woman; - Lyle _lyle; + Harrison _harrison; SceneObject _object4, _object5; Item1 _item1; NamedHotspot _item2, _item3; @@ -436,7 +436,7 @@ class Scene350: public SceneExt { public: virtual bool startAction(CursorType action, Event &event); }; - class Item6: public NamedHotspot { + class Yacht: public NamedHotspot { public: bool _flag; @@ -466,14 +466,14 @@ class Scene350: public SceneExt { }; public: SequenceManager _sequenceManager1, _sequenceManager2, _sequenceManager3; - NamedObject _lyle; + NamedObject _harrison; SceneObject _boat; - SceneObject _object3; + SceneObject _yachtBody; Hook _hook; Object5 _object5; NamedHotspot _item1, _item2, _item3, _item4; Item5 _item5; - Item6 _item6; + Yacht _yacht; SouthWestExit _swExit; SpeakerGameText _gameTextSpeaker; SpeakerJakeUniform _jakeUniformSpeaker; |