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authorStrangerke2011-09-27 00:40:10 +0200
committerStrangerke2011-09-27 00:40:10 +0200
commit44e630055930f9421de9b1b1ea1233d5e134334e (patch)
treedb1d99b8d2312a897083b5936e822a582e49ea5e /engines/tsage/blue_force/blueforce_scenes8.cpp
parent35e36e4d9f4916fb3d22b9898f728e4dea3495c7 (diff)
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TsAGE: Remove trailing spaces
Thanks LordHoto for reminding this
Diffstat (limited to 'engines/tsage/blue_force/blueforce_scenes8.cpp')
-rw-r--r--engines/tsage/blue_force/blueforce_scenes8.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes8.cpp b/engines/tsage/blue_force/blueforce_scenes8.cpp
index 999dcc1f8b..3b3ff20805 100644
--- a/engines/tsage/blue_force/blueforce_scenes8.cpp
+++ b/engines/tsage/blue_force/blueforce_scenes8.cpp
@@ -400,7 +400,7 @@ bool Scene830::Door::startAction(CursorType action, Event &event) {
} else if (scene->_field18A4) {
BF_GLOBALS._player.disableControl();
scene->_sceneMode = 832;
-
+
if (BF_GLOBALS.getFlag(onDuty)) {
scene->setAction(&scene->_sequenceManager, scene, 8302, &BF_GLOBALS._player, &scene->_door, NULL);
} else if (BF_GLOBALS.getFlag(fWithLyle)) {
@@ -536,7 +536,7 @@ void Scene830::postInit(SceneObjectList *OwnerList) {
_object4.fixPriority(90);
_object4.setDetails(830, 0, 1, 2, 1, NULL);
}
-
+
_door.postInit();
_door.setVisage(830);
_door.setDetails(830, 3, 4, -1, 1, NULL);
@@ -690,7 +690,7 @@ void Scene830::signal() {
break;
case 831:
case 8306:
- BF_GLOBALS._sceneManager.changeScene((BF_GLOBALS._bookmark < bStartOfGame) ||
+ BF_GLOBALS._sceneManager.changeScene((BF_GLOBALS._bookmark < bStartOfGame) ||
(BF_GLOBALS._bookmark >= bCalledToDomesticViolence) ? 342 : 340);
break;
case 832:
@@ -842,7 +842,7 @@ void Scene840::Object2::process(Event &event) {
if (_bounds.contains(event.mousePos)) {
CursorType cursorId = BF_GLOBALS._events.getCursor();
BF_GLOBALS._events.setCursor(cursorId);
-
+
if ((event.eventType == EVENT_BUTTON_DOWN) && (cursorId == CURSOR_WALK) && (event.btnState == 3)) {
BF_GLOBALS._events.setCursor(CURSOR_USE);
event.handled = true;
@@ -930,7 +930,7 @@ bool Scene840::Object2::RentalKeys::startAction(CursorType action, Event &event)
SceneItem::display2(840, 55);
BF_INVENTORY.setObjectScene(INV_RENTAL_KEYS, 1);
BF_GLOBALS._uiElements.addScore(30);
-
+
scene->_object2._v1B4 = 1;
remove();
}
@@ -1053,7 +1053,7 @@ bool Scene840::Coins::startAction(CursorType action, Event &event) {
case CURSOR_LOOK:
BF_GLOBALS._player.disableControl();
scene->_sceneMode = 8404;
- scene->setAction(&scene->_sequenceManager1, scene, BF_GLOBALS.getFlag(onDuty) ? 8415 : 8404,
+ scene->setAction(&scene->_sequenceManager1, scene, BF_GLOBALS.getFlag(onDuty) ? 8415 : 8404,
&BF_GLOBALS._player, NULL);
return true;
default:
@@ -1178,7 +1178,7 @@ void Scene840::signal() {
switch (BF_GLOBALS._dayNumber) {
case 1:
if (_field1ABA == 1) {
- _stripManager.start(BF_GLOBALS.getFlag(onDuty) ? 8430 : 8406, this);
+ _stripManager.start(BF_GLOBALS.getFlag(onDuty) ? 8430 : 8406, this);
} else if (!BF_GLOBALS.getFlag(onDuty)) {
_stripManager.start(!BF_GLOBALS._v4CEB6 ? 8400 : 8406, this);
} else if (BF_GLOBALS._bookmark < bStartOfGame) {
@@ -1202,7 +1202,7 @@ void Scene840::signal() {
} else {
_stripManager.start(8413, this);
}
-
+
BF_GLOBALS.setFlag(fTalkedCarterDay3);
break;
case 4:
@@ -1292,7 +1292,7 @@ void Scene840::signal() {
_stripManager.start(8441, this);
break;
case 8407:
- if (((BF_GLOBALS._dayNumber == 4) && (BF_GLOBALS._bookmark >= bEndDayThree)) ||
+ if (((BF_GLOBALS._dayNumber == 4) && (BF_GLOBALS._bookmark >= bEndDayThree)) ||
(BF_INVENTORY.getObjectScene(INV_WAVE_KEYS) == 1)) {
_sceneMode = 8416;
setAction(&_sequenceManager1, this, 8416, &BF_GLOBALS._player, NULL);
@@ -1379,7 +1379,7 @@ void Scene840::process(Event &event) {
void Scene840::dispatch() {
SceneExt::dispatch();
-
+
if (_field1ABC && (BF_GLOBALS._player._position.x > 310) && !_action) {
_field1ABC = 0;
BF_GLOBALS._player.disableControl();