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author | Willem Jan Palenstijn | 2013-09-24 13:55:54 +0200 |
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committer | Willem Jan Palenstijn | 2013-09-24 13:55:54 +0200 |
commit | 6417192584873f98737a0928adefeb9aa9cad894 (patch) | |
tree | 0d238f05c406ae70fff8c907bd10d29a16f2d6a4 /engines/tsage/ringworld2/ringworld2_scenes1.h | |
parent | f3514534ce46bad5e3ffadfdf0b3af403045e5ef (diff) | |
parent | 74cc4aec8aa80da2541857e3120b31a566ccdff3 (diff) | |
download | scummvm-rg350-6417192584873f98737a0928adefeb9aa9cad894.tar.gz scummvm-rg350-6417192584873f98737a0928adefeb9aa9cad894.tar.bz2 scummvm-rg350-6417192584873f98737a0928adefeb9aa9cad894.zip |
Merge branch 'master' into zvision
Conflicts:
video/avi_decoder.cpp
Diffstat (limited to 'engines/tsage/ringworld2/ringworld2_scenes1.h')
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes1.h | 62 |
1 files changed, 31 insertions, 31 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.h b/engines/tsage/ringworld2/ringworld2_scenes1.h index 23ebb2c276..f984a6986a 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.h +++ b/engines/tsage/ringworld2/ringworld2_scenes1.h @@ -75,15 +75,15 @@ public: }; class Scene1100 : public SceneExt { - class Actor16 : public SceneActor { + class Seeker : public SceneActor { public: virtual bool startAction(CursorType action, Event &event); }; - class Actor17 : public SceneActor { + class Trooper : public SceneActor { public: virtual bool startAction(CursorType action, Event &event); }; - class Actor18 : public SceneActor { + class Chief : public SceneActor { public: virtual bool startAction(CursorType action, Event &event); }; @@ -118,9 +118,9 @@ public: SceneActor _actor15; BackgroundSceneObject _object1; BackgroundSceneObject _object2; - Actor16 _actor16; - Actor17 _actor17; - Actor18 _actor18; + Seeker _seeker; + Trooper _trooper; + Chief _chief; SequenceManager _sequenceManager1; SequenceManager _sequenceManager2; SequenceManager _sequenceManager3; @@ -427,26 +427,26 @@ class Scene1550 : public SceneExt { void subA4D14(int frameNumber, int strip); }; - class UnkObj15501 : public SceneActor { + class Junk : public SceneActor { public: int _fieldA4; - int _fieldA6; + int _junkNumber; - UnkObj15501(); + Junk(); void synchronize(Serializer &s); virtual bool startAction(CursorType action, Event &event); }; - class UnkObj15502 : public SceneActor { + class ShipComponent : public SceneActor { public: - int _fieldA4; + int _componentId; - UnkObj15502(); + ShipComponent(); void synchronize(Serializer &s); virtual bool startAction(CursorType action, Event &event); - void subA5CDF(int strip); + void setupShipComponent(int componentId); }; class UnkObj15503 : public SceneActor { @@ -472,7 +472,7 @@ class Scene1550 : public SceneExt { virtual void proc13(int resNum, int lookLineNum, int talkLineNum, int useLineNum); }; - class Hotspot1 : public NamedHotspot { + class WorkingShip : public NamedHotspot { public: virtual bool startAction(CursorType action, Event &event); }; @@ -482,12 +482,12 @@ class Scene1550 : public SceneExt { virtual bool startAction(CursorType action, Event &event); }; - class Actor6 : public SceneActor { + class Wreckage : public SceneActor { public: virtual bool startAction(CursorType action, Event &event); }; - class Actor7 : public SceneActor { + class Companion : public SceneActor { public: virtual bool startAction(CursorType action, Event &event); }; @@ -522,7 +522,7 @@ class Scene1550 : public SceneExt { virtual bool startAction(CursorType action, Event &event); }; - class Actor14 : public SceneActor1550 { + class Wall : public SceneActor1550 { // Nothing specific found in the original // TODO: check if it's an useless class }; @@ -530,30 +530,30 @@ class Scene1550 : public SceneExt { public: SpeakerQuinn _quinnSpeaker; SpeakerSeeker _seekerSpeaker; - Hotspot1 _item1; - Hotspot1 _item2; + WorkingShip _shipHull; + WorkingShip _item2; Hotspot3 _item3; - SceneActor _actor1; + SceneActor _landingStrut; SceneActor _actor2; SceneActor _actor3; SceneActor _actor4; SceneActor _actor5; - Actor6 _actor6; - Actor7 _actor7; + Wreckage _wreckage; + Companion _companion; Actor8 _actor8; Actor9 _actor9; Actor10 _actor10; Actor11 _actor11; Actor12 _actor12; Actor13 _actor13; - UnkObj15501 _arrUnkObj15501[8]; - Actor14 _actor14; - Actor14 _actor15; - Actor14 _actor16; - Actor14 _actor17; - Actor14 _actor18; - Actor14 _actor19; - UnkObj15502 _arrUnkObj15502[8]; + Junk _junk[8]; + Wall _actor14; + Wall _northWall; // Is also reused for landing strip + Wall _actor16; + Wall _westWall; // Is also reused for left hand space + Wall _eastWall; + Wall _southWall; + ShipComponent _shipComponents[8]; UnkArea1550 _unkArea1; SequenceManager _sequenceManager1; SequenceManager _sequenceManager2; @@ -566,7 +566,7 @@ public: Scene1550(); void synchronize(Serializer &s); - void subA2B2F(); + void enterArea(); virtual void postInit(SceneObjectList *OwnerList = NULL); virtual void signal(); |