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authorStrangerke2013-11-08 08:48:05 +0100
committerStrangerke2013-11-08 08:48:05 +0100
commit7c210e0c34326ea0c33d8e005da00406c81aa7c9 (patch)
treecea8b728bc2bf2af8dba784098e69e6ec09f4af6 /engines/tsage/ringworld2
parentafb23e8a2a2929c2f426a23b7a442f15750ccf70 (diff)
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TSAGE: Some more rework on scene 3500
Diffstat (limited to 'engines/tsage/ringworld2')
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes3.cpp188
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes3.h6
2 files changed, 97 insertions, 97 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.cpp b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
index a8cc208741..bcf231c8cb 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes3.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
@@ -3046,10 +3046,10 @@ void Scene3500::Action1::signal() {
case 0:
R2_GLOBALS._player.disableControl();
scene->_directionChangesEnabled = false;
- if (scene->_field1270 != 0) {
- scene->_field1270 = 0;
+ if (scene->_speed != 0) {
+ scene->_speed = 0;
scene->_mazeChangeAmount = 0;
- scene->_field1272 = 0;
+ scene->_field1272 = false;
scene->_rotation->_idxChange = 0;
}
break;
@@ -3220,7 +3220,7 @@ void Scene3500::Action1::signal() {
_field24 = false;
if (_field20 == 0) {
scene->_throttle.sub1094ED();
- if (scene->_mazeChangeAmount == scene->_field1270)
+ if (scene->_mazeChangeAmount == scene->_speed)
scene->_aSound1.play(276);
}
break;
@@ -3422,7 +3422,7 @@ void Scene3500::Throttle::init(int xp, int yp, int arg3, int arg4, int arg5) {
void Scene3500::Throttle::sub1094ED() {
Scene3500 *scene = (Scene3500 *)R2_GLOBALS._sceneManager._scene;
- scene->_field1270 = _position.x - _pos.x;
+ scene->_speed = _position.x - _pos.x;
}
void Scene3500::Throttle::sub109663(int arg1){
@@ -3514,11 +3514,11 @@ Scene3500::Scene3500() {
_fieldB9E = 0;
_rotation = NULL;
_mazeChangeAmount = 0;
- _field1270 = 0;
- _field1272 = 0;
+ _speed = 0;
+ _field1272 = false;
_field1274 = 0;
_mazeDirection = MAZEDIR_NONE;
- _field1278 = 0;
+ _nextMove = 0;
_mazePosition.x = 0;
_mazePosition.y = 0;
_field127E = 0;
@@ -3535,11 +3535,11 @@ void Scene3500::synchronize(Serializer &s) {
s.syncAsSint16LE(_fieldAF8);
s.syncAsSint16LE(_fieldB9E);
s.syncAsSint16LE(_mazeChangeAmount);
- s.syncAsSint16LE(_field1270);
+ s.syncAsSint16LE(_speed);
s.syncAsSint16LE(_field1272);
s.syncAsSint16LE(_field1274);
s.syncAsSint16LE(_mazeDirection);
- s.syncAsSint16LE(_field1278);
+ s.syncAsSint16LE(_nextMove);
s.syncAsSint16LE(_mazePosition.x);
s.syncAsSint16LE(_mazePosition.y);
s.syncAsSint16LE(_field127E);
@@ -3564,9 +3564,9 @@ void Scene3500::postInit(SceneObjectList *OwnerList) {
R2_GLOBALS._player._characterScene[R2_MIRANDA] = 3500;
_field1284 = 0;
_field1282 = 0; // CHECKME: Useless variable
- _field1278 = 0;
- _field1272 = 1;
- _field1270 = 4;
+ _nextMove = 0;
+ _field1272 = true;
+ _speed = 4;
_mazeChangeAmount = 4;
_mazePosition = Common::Point(860, 891);
_rotation = R2_GLOBALS._scenePalette.addRotation(240, 254, -1);
@@ -3590,7 +3590,7 @@ void Scene3500::postInit(SceneObjectList *OwnerList) {
R2_GLOBALS._scenePalette._palette[(3 * i) + 2] = tmpPal[(3 * i) + 2];
}
- _throttle.init(38, 165, 16, 32, _field1270);
+ _throttle.init(38, 165, 16, 32, _speed);
_throttle.setDetails(3500, 6, 7, -1, 1, (SceneItem *)NULL);
R2_GLOBALS._sound1.play(276);
@@ -3674,21 +3674,21 @@ void Scene3500::doMovement(int id) {
switch (id) {
case -1:
_throttle.sub1094ED();
- if (_field1270 != 0) {
- _field1270--;
- _throttle.sub109663(_field1270);
+ if (_speed != 0) {
+ _speed--;
+ _throttle.sub109663(_speed);
}
if (_action1._field24)
- _field1270 = 0;
+ _speed = 0;
break;
case 1:
_throttle.sub1094ED();
- if (_field1270 < 16) {
- ++_field1270;
- _throttle.sub109663(_field1270);
+ if (_speed < 16) {
+ ++_speed;
+ _throttle.sub109663(_speed);
}
if (_action1._field24)
- _field1270 = 0;
+ _speed = 0;
break;
case 88:
// Up button has been pressed
@@ -3705,9 +3705,9 @@ void Scene3500::doMovement(int id) {
case 96:
// Right button has been pressed
if (!_action || !_action1._field24 || (_action1._direction == 1)) {
- if (_action && (_field1278 == 0) && (_action1._field24 != 0)) {
- _field1278 = id;
- } else if (_action && (_action1._field24 == 0)) {
+ if (_action && (_nextMove == 0) && (_action1._field24)) {
+ _nextMove = id;
+ } else if (_action && (!_action1._field24)) {
_action1.handleHorzButton(1);
_action1.signal();
} else if (!_action) {
@@ -3716,8 +3716,8 @@ void Scene3500::doMovement(int id) {
}
} else {
- if (_field1278 != 0)
- _field1278 = 0;
+ if (_nextMove != 0)
+ _nextMove = 0;
_action1.sub108732(0);
}
@@ -3736,9 +3736,9 @@ void Scene3500::doMovement(int id) {
case 112:
// Left button has been pressed
if (!_action || !_action1._field24 || (_action1._direction == 1)) {
- if (_action && (_field1278 == 0) && (_action1._field24 != 0)) {
- _field1278 = id;
- } else if (_action && (_action1._field24 == 0)) {
+ if (_action && (_nextMove == 0) && (_action1._field24)) {
+ _nextMove = id;
+ } else if (_action && (!_action1._field24)) {
_action1.handleHorzButton(-1);
_action1.signal();
} else if (!_action) {
@@ -3747,17 +3747,17 @@ void Scene3500::doMovement(int id) {
}
} else {
- if (_field1278 != 0)
- _field1278 = 0;
+ if (_nextMove != 0)
+ _nextMove = 0;
_action1.sub108732(0);
}
break;
default:
- _field1270 = id;
+ _speed = id;
_throttle.sub109663(id);
if (_action1._field24) {
- _field1270 = 0;
+ _speed = 0;
}
break;
}
@@ -3792,7 +3792,7 @@ void Scene3500::process(Event &event) {
event.handled = true;
break;
case Common::KEYCODE_KP9:
- if (_field1270 < 16)
+ if (_speed < 16)
R2_GLOBALS._sound2.play(338);
doMovement(1);
event.handled = true;
@@ -3821,7 +3821,7 @@ void Scene3500::process(Event &event) {
event.handled = true;
break;
case Common::KEYCODE_KP3:
- if (_field1270 != 0)
+ if (_speed != 0)
R2_GLOBALS._sound2.play(338);
doMovement(-1);
event.handled = true;
@@ -3868,10 +3868,10 @@ void Scene3500::dispatch() {
_mazeDirection = _shuttle._frame;
}
- if ((_field1278 != 0) && (!_action1._field24)) {
- int oldField1278 = _field1278;
- _field1278 = 0;
- doMovement(oldField1278);
+ if ((_nextMove != 0) && (!_action1._field24)) {
+ int move = _nextMove;
+ _nextMove = 0;
+ doMovement(move);
}
if (!_rotation)
@@ -3908,9 +3908,9 @@ void Scene3500::dispatch() {
((cellId == 25 || cellId == 26 || cellId == 5 || cellId == 14 || cellId == 15) && var_8 > 3)) {
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
- _field1270 = 0;
+ _speed = 0;
_mazeChangeAmount = 0;
- _field1272 = 0;
+ _field1272 = false;
if (!_action1._field24)
_tunnelCircle.hide();
} else {
@@ -3921,18 +3921,18 @@ void Scene3500::dispatch() {
newMazeY = var_6;
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
- _field1270 = 0;
+ _speed = 0;
_mazeChangeAmount = 0;
- _field1272 = 0;
+ _field1272 = false;
if (!_action1._field24)
_tunnelCircle.hide();
} else if ((cellId == 11) && (cellId != dx)) {
newMazeY = var_6 + 3;
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
- _field1270 = 0;
+ _speed = 0;
_mazeChangeAmount = 0;
- _field1272 = 0;
+ _field1272 = false;
if (!_action1._field24)
_tunnelCircle.hide();
} else {
@@ -3946,17 +3946,17 @@ void Scene3500::dispatch() {
if ((cellId != 25) && (cellId != 26) && (cellId != 5) && (cellId != 14) && (cellId == 15))
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
- _field1270 = 0;
+ _speed = 0;
_mazeChangeAmount = 0;
- _field1272 = 0;
+ _field1272 = false;
if (!_action1._field24)
_tunnelCircle.hide();
} else if ((cellId == 11) && (var_6 + 3 >= newMazeY) && (_mazePosition.y >= var_6 + 3)) {
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
- _field1270 = 0;
+ _speed = 0;
_mazeChangeAmount = 0;
- _field1272 = 0;
+ _field1272 = false;
if (!_action1._field24)
_tunnelCircle.hide();
} else if (((cellId == 25) || (cellId == 26) || (cellId == 5) || (cellId == 14) || (cellId == 15)) && (var_8 != 0) && (var_8 <= 3)) {
@@ -3974,9 +3974,9 @@ void Scene3500::dispatch() {
|| (((cellId == 25) || (cellId == 23) || (cellId == 14) || (cellId == 5) || (cellId == 4)) && (var_a > 3)) ) {
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
- _field1270 = 0;
+ _speed = 0;
_mazeChangeAmount = 0;
- _field1272 = 0;
+ _field1272 = false;
if (!_action1._field24)
_tunnelCircle.hide();
} else {
@@ -3987,18 +3987,18 @@ void Scene3500::dispatch() {
newMazeX = var_4;
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
- _field1270 = 0;
+ _speed = 0;
_mazeChangeAmount = 0;
- _field1272 = 0;
+ _field1272 = false;
if (!_action1._field24)
_tunnelCircle.hide();
} else if ((cellId == 6) && (cellId != dx)) {
newMazeX = var_4 - 5;
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
- _field1270 = 0;
+ _speed = 0;
_mazeChangeAmount = 0;
- _field1272 = 0;
+ _field1272 = false;
if (!_action1._field24)
_tunnelCircle.hide();
} else {
@@ -4011,18 +4011,18 @@ void Scene3500::dispatch() {
if ((cellId == 25) || (cellId == 23) || (cellId == 14) || (cellId == 5) || (cellId == 4))
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
- _field1270 = 0;
+ _speed = 0;
_mazeChangeAmount = 0;
- _field1272 = 0;
+ _field1272 = false;
if (!_action1._field24)
_tunnelCircle.hide();
} else if ((cellId == 6) && (var_4 - 5 <= newMazeX) && (_mazePosition.x <= var_4 - 5)) {
newMazeX = var_4 - 5;
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
- _field1270 = 0;
+ _speed = 0;
_mazeChangeAmount = 0;
- _field1272 = 0;
+ _field1272 = false;
if (!_action1._field24)
_tunnelCircle.hide();
} else if (((cellId == 25) || (cellId == 23) || (cellId == 14) || (cellId == 5) || (cellId == 4)) && (var_a != 0) && (var_a <= 3)) {
@@ -4040,9 +4040,9 @@ void Scene3500::dispatch() {
|| (((cellId == 23) || (cellId == 24) || (cellId == 4) || (cellId == 14) || (cellId == 15)) && (var_8 > 3)) ) {
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
- _field1270 = 0;
+ _speed = 0;
_mazeChangeAmount = 0;
- _field1272 = 0;
+ _field1272 = false;
if (!_action1._field24)
_tunnelCircle.hide();
} else {
@@ -4053,27 +4053,27 @@ void Scene3500::dispatch() {
if (((cellId == 25) || (cellId == 26) || (cellId == 5)) && (cellId != dx)) {
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
- _field1270 = 0;
+ _speed = 0;
_mazeChangeAmount = 0;
- _field1272 = 0;
+ _field1272 = false;
if (!_action1._field24)
_tunnelCircle.hide();
} else if ((cellId == 16) && (cellId != dx)) {
newMazeY = var_6 - 3;
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
- _field1270 = 0;
+ _speed = 0;
_mazeChangeAmount = 0;
- _field1272 = 0;
+ _field1272 = false;
if (!_action1._field24)
_tunnelCircle.hide();
} else if ((cellId == 31) && (cellId != dx)) {
newMazeY = var_6 + 4;
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
- _field1270 = 0;
+ _speed = 0;
_mazeChangeAmount = 0;
- _field1272 = 0;
+ _field1272 = false;
if (!_action1._field24)
_tunnelCircle.hide();
} else {
@@ -4087,26 +4087,26 @@ void Scene3500::dispatch() {
if ((cellId != 23) && (cellId != 24) && (cellId != 4) && (cellId != 14) && (cellId != 15))
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
- _field1270 = 0;
+ _speed = 0;
_mazeChangeAmount = 0;
- _field1272 = 0;
+ _field1272 = false;
if (!_action1._field24)
_tunnelCircle.hide();
} else if ((cellId == 16) && (var_6 - 3 <= newMazeY) && (_mazePosition.y <= var_6 - 3)) {
newMazeY = var_6 - 3;
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
- _field1270 = 0;
+ _speed = 0;
_mazeChangeAmount = 0;
- _field1272 = 0;
+ _field1272 = false;
if (!_action1._field24)
_tunnelCircle.hide();
} else if ((cellId == 31) && (var_6 + 4 <= newMazeY) && (_mazePosition.y <= var_6 + 4)) {
newMazeY = var_6 + 4;
_rotation->_idxChange = 0;
- _field1270 = 0;
+ _speed = 0;
_mazeChangeAmount = 0;
- _field1272 = 0;
+ _field1272 = false;
if (!_action1._field24)
_tunnelCircle.hide();
if ((newMazeX == 660) && (_mazeChangeAmount + 306 <= newMazeY) && (newMazeY <= 307))
@@ -4128,9 +4128,9 @@ void Scene3500::dispatch() {
|| (((cellId == 26) || (cellId == 24) || (cellId == 15) || (cellId == 5) || (cellId == 4)) && (var_a > 3)) ) {
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
- _field1270 = 0;
+ _speed = 0;
_mazeChangeAmount = 0;
- _field1272 = 0;
+ _field1272 = false;
if (!_action1._field24)
_tunnelCircle.hide();
} else {
@@ -4141,18 +4141,18 @@ void Scene3500::dispatch() {
newMazeX = var_4;
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
- _field1270 = 0;
+ _speed = 0;
_mazeChangeAmount = 0;
- _field1272 = 0;
+ _field1272 = false;
if (!_action1._field24)
_tunnelCircle.hide();
} else if ((cellId == 1) && (cellId != dx)) {
newMazeX = var_4 + 5;
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
- _field1270 = 0;
+ _speed = 0;
_mazeChangeAmount = 0;
- _field1272 = 0;
+ _field1272 = false;
if (!_action1._field24)
_tunnelCircle.hide();
} else {
@@ -4165,18 +4165,18 @@ void Scene3500::dispatch() {
if ((cellId == 26) || (cellId == 24) || (cellId == 15) || (cellId == 5) || (cellId == 4))
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
- _field1270 = 0;
+ _speed = 0;
_mazeChangeAmount = 0;
- _field1272 = 0;
+ _field1272 = false;
if (!_action1._field24)
_tunnelCircle.hide();
} else if ((cellId == 1) && (newMazeX >= var_4 + 5) && (_mazePosition.x >= var_4 + 5)) {
newMazeX = var_4 + 5;
R2_GLOBALS._sound2.play(339);
_rotation->_idxChange = 0;
- _field1270 = 0;
+ _speed = 0;
_mazeChangeAmount = 0;
- _field1272 = 0;
+ _field1272 = false;
if (!_action1._field24)
_tunnelCircle.hide();
} else if (((cellId == 26) || (cellId == 24) || (cellId == 15) || (cellId == 5) || (cellId == 4)) && (var_a != 0) && (var_a <= 3)) {
@@ -4196,9 +4196,9 @@ void Scene3500::dispatch() {
_mazePosition.x = newMazeX;
_mazePosition.y = newMazeY;
if (_mazeUI.setMazePosition2(_mazePosition) != 0) {
- _field1272 = 0;
+ _field1272 = false;
_mazeChangeAmount = 0;
- _field1270 = 0;
+ _speed = 0;
_rotation->setDelay(0);
_rotation->_idxChange = 0;
}
@@ -4209,9 +4209,9 @@ void Scene3500::dispatch() {
}
}
- if (_field1272 == 0) {
- if (_mazeChangeAmount != _field1270) {
- if (_mazeChangeAmount >= _field1270) {
+ if (!_field1272) {
+ if (_mazeChangeAmount != _speed) {
+ if (_mazeChangeAmount >= _speed) {
if (_mazeChangeAmount == 1) {
if (_action1._field24) {
if ( ((_mazeDirection == 1) && (var_8 == 0) && (var_a != 0) && (var_a <= 3) && ((cellId == 25) || (cellId == 26) || (cellId == 5) || (cellId == 14) || (cellId == 15)))
@@ -4227,12 +4227,12 @@ void Scene3500::dispatch() {
_mazeChangeAmount--;
} else
++_mazeChangeAmount;
- _field1272 = 1;
+ _field1272 = true;
}
_verticalSpeedDisplay.setFrame2(_mazeChangeAmount + 1);
}
- if (_field1272 == 1) {
+ if (_field1272) {
if (_mazeChangeAmount == 0)
_rotation->_idxChange = 0;
else if (_mazeChangeAmount > 8)
@@ -4241,12 +4241,12 @@ void Scene3500::dispatch() {
_rotation->_idxChange = 1;
}
- if (_field1272 != 0)
- _field1272--;
+ if (_field1272)
+ _field1272 = false;
if (_mazeChangeAmount != 0) {
R2_GLOBALS._player._uiEnabled = false;
- if (_mazeChangeAmount != _field1270)
+ if (_mazeChangeAmount != _speed)
_aSound1.play(276);
} else {
R2_GLOBALS._player._uiEnabled = true;
diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.h b/engines/tsage/ringworld2/ringworld2_scenes3.h
index 22b10b0c7e..accb709952 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes3.h
+++ b/engines/tsage/ringworld2/ringworld2_scenes3.h
@@ -657,11 +657,11 @@ public:
int _fieldB9E;
PaletteRotation *_rotation;
int _mazeChangeAmount;
- int _field1270;
- int _field1272;
+ int _speed;
+ bool _field1272;
int _field1274;
int _mazeDirection;
- int _field1278;
+ int _nextMove;
Common::Point _mazePosition;
int _field127E;
int _field1280;