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authorEinar Johan Trøan Sømåen2013-04-17 16:09:35 +0200
committerEinar Johan Trøan Sømåen2013-04-17 16:09:35 +0200
commit3185e9157605d77338b0cde3fcb15703ce0381b5 (patch)
treeacc44603cf8307c105c146a792a2c198377fad76 /engines/wintermute/base/base_game.cpp
parenta69512a0c2cdd9b60a4c9d97470966d1cc36e338 (diff)
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WINTERMUTE: Use strlcat/strlcpy in BaseGame::setWindowTitle
Diffstat (limited to 'engines/wintermute/base/base_game.cpp')
-rw-r--r--engines/wintermute/base/base_game.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/wintermute/base/base_game.cpp b/engines/wintermute/base/base_game.cpp
index 94ea36cd06..dcf7568447 100644
--- a/engines/wintermute/base/base_game.cpp
+++ b/engines/wintermute/base/base_game.cpp
@@ -3402,11 +3402,11 @@ bool BaseGame::getVersion(byte *verMajor, byte *verMinor, byte *extMajor, byte *
void BaseGame::setWindowTitle() {
if (_renderer) {
char title[512];
- strcpy(title, _caption[0]);
+ Common::strlcpy(title, _caption[0], 512);
if (title[0] != '\0') {
- strcat(title, " - ");
+ Common::strlcat(title, " - ", 512);
}
- strcat(title, "WME Lite");
+ Common::strlcat(title, "WME Lite", 512);
Utf8String utf8Title;