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authorEinar Johan Trøan Sømåen2012-07-23 03:01:05 +0200
committerEinar Johan Trøan Sømåen2012-07-23 03:10:41 +0200
commit448911930d8d6bf43a67769d50ee4048f296b7f4 (patch)
tree5617248f0227062e80e58e5f0b13679c74b935ae /engines/wintermute/ui
parentdd6d093cf33f3ab3cf49f848ba6298733bad5831 (diff)
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WINTERMUTE: Remove unused code from platform_osystem.h
Diffstat (limited to 'engines/wintermute/ui')
-rw-r--r--engines/wintermute/ui/ui_button.cpp5
-rw-r--r--engines/wintermute/ui/ui_edit.cpp9
-rw-r--r--engines/wintermute/ui/ui_window.cpp2
3 files changed, 7 insertions, 9 deletions
diff --git a/engines/wintermute/ui/ui_button.cpp b/engines/wintermute/ui/ui_button.cpp
index 21a60ef922..235a73e8a6 100644
--- a/engines/wintermute/ui/ui_button.cpp
+++ b/engines/wintermute/ui/ui_button.cpp
@@ -38,7 +38,6 @@
#include "engines/wintermute/base/base_string_table.h"
#include "engines/wintermute/base/base_sprite.h"
#include "engines/wintermute/base/base_file_manager.h"
-#include "engines/wintermute/platform_osystem.h"
#include "engines/wintermute/base/scriptables/script_value.h"
#include "engines/wintermute/base/scriptables/script.h"
#include "engines/wintermute/base/scriptables/script_stack.h"
@@ -590,7 +589,7 @@ bool UIButton::display(int offsetX, int offsetY) {
_hover = (!_disable && _gameRef->_activeObject == this && (_gameRef->_interactive || _gameRef->_state == GAME_SEMI_FROZEN));
if ((_press && _hover && !_gameRef->_mouseLeftDown) ||
- (_oneTimePress && BasePlatform::getTime() - _oneTimePressTime >= 100)) press();
+ (_oneTimePress && g_system->getMillis() - _oneTimePressTime >= 100)) press();
if (_disable) {
@@ -907,7 +906,7 @@ bool UIButton::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack
if (_visible && !_disable) {
_oneTimePress = true;
- _oneTimePressTime = BasePlatform::getTime();
+ _oneTimePressTime = g_system->getMillis();
}
stack->pushNULL();
diff --git a/engines/wintermute/ui/ui_edit.cpp b/engines/wintermute/ui/ui_edit.cpp
index df3bd85bb8..3d847408b5 100644
--- a/engines/wintermute/ui/ui_edit.cpp
+++ b/engines/wintermute/ui/ui_edit.cpp
@@ -40,7 +40,6 @@
#include "engines/wintermute/base/base_sprite.h"
#include "engines/wintermute/base/base_string_table.h"
#include "engines/wintermute/base/base_game.h"
-#include "engines/wintermute/platform_osystem.h"
#include "engines/wintermute/base/scriptables/script_value.h"
#include "engines/wintermute/base/scriptables/script_stack.h"
#include "engines/wintermute/base/scriptables/script.h"
@@ -629,8 +628,8 @@ bool UIEdit::display(int offsetX, int offsetY) {
// cursor
if (focused && curFirst) {
if (Count) {
- if (BasePlatform::getTime() - _lastBlinkTime >= _cursorBlinkRate) {
- _lastBlinkTime = BasePlatform::getTime();
+ if (g_system->getMillis() - _lastBlinkTime >= _cursorBlinkRate) {
+ _lastBlinkTime = g_system->getMillis();
_cursorVisible = !_cursorVisible;
}
if (_cursorVisible)
@@ -652,8 +651,8 @@ bool UIEdit::display(int offsetX, int offsetY) {
// cursor
if (focused && !curFirst) {
if (Count) {
- if (BasePlatform::getTime() - _lastBlinkTime >= _cursorBlinkRate) {
- _lastBlinkTime = BasePlatform::getTime();
+ if (g_system->getMillis() - _lastBlinkTime >= _cursorBlinkRate) {
+ _lastBlinkTime = g_system->getMillis();
_cursorVisible = !_cursorVisible;
}
if (_cursorVisible)
diff --git a/engines/wintermute/ui/ui_window.cpp b/engines/wintermute/ui/ui_window.cpp
index 1f7dc0bee9..2c3d7b78ea 100644
--- a/engines/wintermute/ui/ui_window.cpp
+++ b/engines/wintermute/ui/ui_window.cpp
@@ -1137,7 +1137,7 @@ bool UIWindow::handleMouse(TMouseEvent event, TMouseButton button) {
Rect32 dragRect = _dragRect;
int offsetX, offsetY;
getTotalOffset(&offsetX, &offsetY);
- BasePlatform::offsetRect(&dragRect, _posX + offsetX, _posY + offsetY);
+ dragRect.offsetRect(_posX + offsetX, _posY + offsetY);
if (BasePlatform::ptInRect(&dragRect, _gameRef->_mousePos)) {
_dragFrom.x = _gameRef->_mousePos.x;