diff options
author | Einar Johan Trøan Sømåen | 2012-07-19 19:29:15 +0200 |
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committer | Einar Johan Trøan Sømåen | 2012-07-19 19:29:15 +0200 |
commit | 113961fd2a2203434b03766d722a0f8c0854bfd0 (patch) | |
tree | c00dde430932fd4a9492ca302c44fd34ff9384ac /engines/wintermute | |
parent | a3e8ad4c52f2ad484e94fc8b641e7c7b67b44c04 (diff) | |
download | scummvm-rg350-113961fd2a2203434b03766d722a0f8c0854bfd0.tar.gz scummvm-rg350-113961fd2a2203434b03766d722a0f8c0854bfd0.tar.bz2 scummvm-rg350-113961fd2a2203434b03766d722a0f8c0854bfd0.zip |
WINTERMUTE: Change all folder-names to lowercase.
Diffstat (limited to 'engines/wintermute')
-rw-r--r-- | engines/wintermute/PlatformSDL.cpp | 10 | ||||
-rw-r--r-- | engines/wintermute/ad/AdActor.cpp (renamed from engines/wintermute/Ad/AdActor.cpp) | 34 | ||||
-rw-r--r-- | engines/wintermute/ad/AdActor.h (renamed from engines/wintermute/Ad/AdActor.h) | 6 | ||||
-rw-r--r-- | engines/wintermute/ad/AdEntity.cpp (renamed from engines/wintermute/Ad/AdEntity.cpp) | 38 | ||||
-rw-r--r-- | engines/wintermute/ad/AdEntity.h (renamed from engines/wintermute/Ad/AdEntity.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/ad/AdGame.cpp (renamed from engines/wintermute/Ad/AdGame.cpp) | 58 | ||||
-rw-r--r-- | engines/wintermute/ad/AdGame.h (renamed from engines/wintermute/Ad/AdGame.h) | 4 | ||||
-rw-r--r-- | engines/wintermute/ad/AdInventory.cpp (renamed from engines/wintermute/Ad/AdInventory.cpp) | 6 | ||||
-rw-r--r-- | engines/wintermute/ad/AdInventory.h (renamed from engines/wintermute/Ad/AdInventory.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/ad/AdInventoryBox.cpp (renamed from engines/wintermute/Ad/AdInventoryBox.cpp) | 22 | ||||
-rw-r--r-- | engines/wintermute/ad/AdInventoryBox.h (renamed from engines/wintermute/Ad/AdInventoryBox.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/ad/AdItem.cpp (renamed from engines/wintermute/Ad/AdItem.cpp) | 26 | ||||
-rw-r--r-- | engines/wintermute/ad/AdItem.h (renamed from engines/wintermute/Ad/AdItem.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/ad/AdLayer.cpp (renamed from engines/wintermute/Ad/AdLayer.cpp) | 18 | ||||
-rw-r--r-- | engines/wintermute/ad/AdLayer.h (renamed from engines/wintermute/Ad/AdLayer.h) | 0 | ||||
-rw-r--r-- | engines/wintermute/ad/AdNodeState.cpp (renamed from engines/wintermute/Ad/AdNodeState.cpp) | 10 | ||||
-rw-r--r-- | engines/wintermute/ad/AdNodeState.h (renamed from engines/wintermute/Ad/AdNodeState.h) | 0 | ||||
-rw-r--r-- | engines/wintermute/ad/AdObject.cpp (renamed from engines/wintermute/Ad/AdObject.cpp) | 44 | ||||
-rw-r--r-- | engines/wintermute/ad/AdObject.h (renamed from engines/wintermute/Ad/AdObject.h) | 4 | ||||
-rw-r--r-- | engines/wintermute/ad/AdPath.cpp (renamed from engines/wintermute/Ad/AdPath.cpp) | 4 | ||||
-rw-r--r-- | engines/wintermute/ad/AdPath.h (renamed from engines/wintermute/Ad/AdPath.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/ad/AdPathPoint.cpp (renamed from engines/wintermute/Ad/AdPathPoint.cpp) | 4 | ||||
-rw-r--r-- | engines/wintermute/ad/AdPathPoint.h (renamed from engines/wintermute/Ad/AdPathPoint.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/ad/AdRegion.cpp (renamed from engines/wintermute/Ad/AdRegion.cpp) | 14 | ||||
-rw-r--r-- | engines/wintermute/ad/AdRegion.h (renamed from engines/wintermute/Ad/AdRegion.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/ad/AdResponse.cpp (renamed from engines/wintermute/Ad/AdResponse.cpp) | 8 | ||||
-rw-r--r-- | engines/wintermute/ad/AdResponse.h (renamed from engines/wintermute/Ad/AdResponse.h) | 4 | ||||
-rw-r--r-- | engines/wintermute/ad/AdResponseBox.cpp (renamed from engines/wintermute/Ad/AdResponseBox.cpp) | 28 | ||||
-rw-r--r-- | engines/wintermute/ad/AdResponseBox.h (renamed from engines/wintermute/Ad/AdResponseBox.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/ad/AdResponseContext.cpp (renamed from engines/wintermute/Ad/AdResponseContext.cpp) | 4 | ||||
-rw-r--r-- | engines/wintermute/ad/AdResponseContext.h (renamed from engines/wintermute/Ad/AdResponseContext.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/ad/AdRotLevel.cpp (renamed from engines/wintermute/Ad/AdRotLevel.cpp) | 12 | ||||
-rw-r--r-- | engines/wintermute/ad/AdRotLevel.h (renamed from engines/wintermute/Ad/AdRotLevel.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/ad/AdScaleLevel.cpp (renamed from engines/wintermute/Ad/AdScaleLevel.cpp) | 10 | ||||
-rw-r--r-- | engines/wintermute/ad/AdScaleLevel.h (renamed from engines/wintermute/Ad/AdScaleLevel.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/ad/AdScene.cpp (renamed from engines/wintermute/Ad/AdScene.cpp) | 60 | ||||
-rw-r--r-- | engines/wintermute/ad/AdScene.h (renamed from engines/wintermute/Ad/AdScene.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/ad/AdSceneNode.cpp (renamed from engines/wintermute/Ad/AdSceneNode.cpp) | 4 | ||||
-rw-r--r-- | engines/wintermute/ad/AdSceneNode.h (renamed from engines/wintermute/Ad/AdSceneNode.h) | 6 | ||||
-rw-r--r-- | engines/wintermute/ad/AdSceneState.cpp (renamed from engines/wintermute/Ad/AdSceneState.cpp) | 4 | ||||
-rw-r--r-- | engines/wintermute/ad/AdSceneState.h (renamed from engines/wintermute/Ad/AdSceneState.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/ad/AdSentence.cpp (renamed from engines/wintermute/Ad/AdSentence.cpp) | 20 | ||||
-rw-r--r-- | engines/wintermute/ad/AdSentence.h (renamed from engines/wintermute/Ad/AdSentence.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/ad/AdSpriteSet.cpp (renamed from engines/wintermute/Ad/AdSpriteSet.cpp) | 10 | ||||
-rw-r--r-- | engines/wintermute/ad/AdSpriteSet.h (renamed from engines/wintermute/Ad/AdSpriteSet.h) | 4 | ||||
-rw-r--r-- | engines/wintermute/ad/AdTalkDef.cpp (renamed from engines/wintermute/Ad/AdTalkDef.cpp) | 16 | ||||
-rw-r--r-- | engines/wintermute/ad/AdTalkDef.h (renamed from engines/wintermute/Ad/AdTalkDef.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/ad/AdTalkHolder.cpp (renamed from engines/wintermute/Ad/AdTalkHolder.cpp) | 14 | ||||
-rw-r--r-- | engines/wintermute/ad/AdTalkHolder.h (renamed from engines/wintermute/Ad/AdTalkHolder.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/ad/AdTalkNode.cpp (renamed from engines/wintermute/Ad/AdTalkNode.cpp) | 12 | ||||
-rw-r--r-- | engines/wintermute/ad/AdTalkNode.h (renamed from engines/wintermute/Ad/AdTalkNode.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/ad/AdTypes.h (renamed from engines/wintermute/Ad/AdTypes.h) | 0 | ||||
-rw-r--r-- | engines/wintermute/ad/AdWaypointGroup.cpp (renamed from engines/wintermute/Ad/AdWaypointGroup.cpp) | 14 | ||||
-rw-r--r-- | engines/wintermute/ad/AdWaypointGroup.h (renamed from engines/wintermute/Ad/AdWaypointGroup.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/BActiveRect.cpp (renamed from engines/wintermute/Base/BActiveRect.cpp) | 6 | ||||
-rw-r--r-- | engines/wintermute/base/BActiveRect.h (renamed from engines/wintermute/Base/BActiveRect.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/BBase.cpp (renamed from engines/wintermute/Base/BBase.cpp) | 8 | ||||
-rw-r--r-- | engines/wintermute/base/BBase.h (renamed from engines/wintermute/Base/BBase.h) | 0 | ||||
-rw-r--r-- | engines/wintermute/base/BDebugger.cpp (renamed from engines/wintermute/Base/BDebugger.cpp) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/BDebugger.h (renamed from engines/wintermute/Base/BDebugger.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/BDynBuffer.cpp (renamed from engines/wintermute/Base/BDynBuffer.cpp) | 4 | ||||
-rw-r--r-- | engines/wintermute/base/BDynBuffer.h (renamed from engines/wintermute/Base/BDynBuffer.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/BFader.cpp (renamed from engines/wintermute/Base/BFader.cpp) | 4 | ||||
-rw-r--r-- | engines/wintermute/base/BFader.h (renamed from engines/wintermute/Base/BFader.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/BFileEntry.cpp (renamed from engines/wintermute/Base/BFileEntry.cpp) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/BFileEntry.h (renamed from engines/wintermute/Base/BFileEntry.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/BFileManager.cpp (renamed from engines/wintermute/Base/BFileManager.cpp) | 18 | ||||
-rw-r--r-- | engines/wintermute/base/BFileManager.h (renamed from engines/wintermute/Base/BFileManager.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/BFrame.cpp (renamed from engines/wintermute/Base/BFrame.cpp) | 20 | ||||
-rw-r--r-- | engines/wintermute/base/BFrame.h (renamed from engines/wintermute/Base/BFrame.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/BGame.cpp (renamed from engines/wintermute/Base/BGame.cpp) | 58 | ||||
-rw-r--r-- | engines/wintermute/base/BGame.h (renamed from engines/wintermute/Base/BGame.h) | 6 | ||||
-rw-r--r-- | engines/wintermute/base/BKeyboardState.cpp (renamed from engines/wintermute/Base/BKeyboardState.cpp) | 6 | ||||
-rw-r--r-- | engines/wintermute/base/BKeyboardState.h (renamed from engines/wintermute/Base/BKeyboardState.h) | 4 | ||||
-rw-r--r-- | engines/wintermute/base/BNamedObject.cpp (renamed from engines/wintermute/Base/BNamedObject.cpp) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/BNamedObject.h (renamed from engines/wintermute/Base/BNamedObject.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/BObject.cpp (renamed from engines/wintermute/Base/BObject.cpp) | 18 | ||||
-rw-r--r-- | engines/wintermute/base/BObject.h (renamed from engines/wintermute/Base/BObject.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/BPackage.cpp (renamed from engines/wintermute/Base/BPackage.cpp) | 6 | ||||
-rw-r--r-- | engines/wintermute/base/BPackage.h (renamed from engines/wintermute/Base/BPackage.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/BParser.cpp (renamed from engines/wintermute/Base/BParser.cpp) | 4 | ||||
-rw-r--r-- | engines/wintermute/base/BParser.h (renamed from engines/wintermute/Base/BParser.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/BPersistMgr.cpp (renamed from engines/wintermute/Base/BPersistMgr.cpp) | 12 | ||||
-rw-r--r-- | engines/wintermute/base/BPersistMgr.h (renamed from engines/wintermute/Base/BPersistMgr.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/BPoint.cpp (renamed from engines/wintermute/Base/BPoint.cpp) | 4 | ||||
-rw-r--r-- | engines/wintermute/base/BPoint.h (renamed from engines/wintermute/Base/BPoint.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/BQuickMsg.cpp (renamed from engines/wintermute/Base/BQuickMsg.cpp) | 4 | ||||
-rw-r--r-- | engines/wintermute/base/BQuickMsg.h (renamed from engines/wintermute/Base/BQuickMsg.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/BRegion.cpp (renamed from engines/wintermute/Base/BRegion.cpp) | 16 | ||||
-rw-r--r-- | engines/wintermute/base/BRegion.h (renamed from engines/wintermute/Base/BRegion.h) | 4 | ||||
-rw-r--r-- | engines/wintermute/base/BRegistry.cpp (renamed from engines/wintermute/Base/BRegistry.cpp) | 4 | ||||
-rw-r--r-- | engines/wintermute/base/BRegistry.h (renamed from engines/wintermute/Base/BRegistry.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/BResources.cpp (renamed from engines/wintermute/Base/BResources.cpp) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/BResources.h (renamed from engines/wintermute/Base/BResources.h) | 0 | ||||
-rw-r--r-- | engines/wintermute/base/BSaveThumbHelper.cpp (renamed from engines/wintermute/Base/BSaveThumbHelper.cpp) | 6 | ||||
-rw-r--r-- | engines/wintermute/base/BSaveThumbHelper.h (renamed from engines/wintermute/Base/BSaveThumbHelper.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/BScriptHolder.cpp (renamed from engines/wintermute/Base/BScriptHolder.cpp) | 14 | ||||
-rw-r--r-- | engines/wintermute/base/BScriptHolder.h (renamed from engines/wintermute/Base/BScriptHolder.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/BScriptable.cpp (renamed from engines/wintermute/Base/BScriptable.cpp) | 6 | ||||
-rw-r--r-- | engines/wintermute/base/BScriptable.h (renamed from engines/wintermute/Base/BScriptable.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/BSound.cpp (renamed from engines/wintermute/Base/BSound.cpp) | 8 | ||||
-rw-r--r-- | engines/wintermute/base/BSound.h (renamed from engines/wintermute/Base/BSound.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/BSoundBuffer.cpp (renamed from engines/wintermute/Base/BSoundBuffer.cpp) | 10 | ||||
-rw-r--r-- | engines/wintermute/base/BSoundBuffer.h (renamed from engines/wintermute/Base/BSoundBuffer.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/BSoundMgr.cpp (renamed from engines/wintermute/Base/BSoundMgr.cpp) | 10 | ||||
-rw-r--r-- | engines/wintermute/base/BSoundMgr.h (renamed from engines/wintermute/Base/BSoundMgr.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/BSprite.cpp (renamed from engines/wintermute/Base/BSprite.cpp) | 24 | ||||
-rw-r--r-- | engines/wintermute/base/BSprite.h (renamed from engines/wintermute/Base/BSprite.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/BStringTable.cpp (renamed from engines/wintermute/Base/BStringTable.cpp) | 6 | ||||
-rw-r--r-- | engines/wintermute/base/BStringTable.h (renamed from engines/wintermute/Base/BStringTable.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/BSubFrame.cpp (renamed from engines/wintermute/Base/BSubFrame.cpp) | 18 | ||||
-rw-r--r-- | engines/wintermute/base/BSubFrame.h (renamed from engines/wintermute/Base/BSubFrame.h) | 4 | ||||
-rw-r--r-- | engines/wintermute/base/BSurfaceStorage.cpp (renamed from engines/wintermute/Base/BSurfaceStorage.cpp) | 8 | ||||
-rw-r--r-- | engines/wintermute/base/BSurfaceStorage.h (renamed from engines/wintermute/Base/BSurfaceStorage.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/BTransitionMgr.cpp (renamed from engines/wintermute/Base/BTransitionMgr.cpp) | 4 | ||||
-rw-r--r-- | engines/wintermute/base/BTransitionMgr.h (renamed from engines/wintermute/Base/BTransitionMgr.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/BViewport.cpp (renamed from engines/wintermute/Base/BViewport.cpp) | 4 | ||||
-rw-r--r-- | engines/wintermute/base/BViewport.h (renamed from engines/wintermute/Base/BViewport.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/file/BDiskFile.cpp (renamed from engines/wintermute/Base/file/BDiskFile.cpp) | 8 | ||||
-rw-r--r-- | engines/wintermute/base/file/BDiskFile.h (renamed from engines/wintermute/Base/file/BDiskFile.h) | 0 | ||||
-rw-r--r-- | engines/wintermute/base/file/BFile.cpp (renamed from engines/wintermute/Base/file/BFile.cpp) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/file/BFile.h (renamed from engines/wintermute/Base/file/BFile.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/file/BPkgFile.cpp (renamed from engines/wintermute/Base/file/BPkgFile.cpp) | 8 | ||||
-rw-r--r-- | engines/wintermute/base/file/BPkgFile.h (renamed from engines/wintermute/Base/file/BPkgFile.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/file/BSaveThumbFile.cpp (renamed from engines/wintermute/Base/file/BSaveThumbFile.cpp) | 4 | ||||
-rw-r--r-- | engines/wintermute/base/file/BSaveThumbFile.h (renamed from engines/wintermute/Base/file/BSaveThumbFile.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/font/BFont.cpp (renamed from engines/wintermute/Base/font/BFont.cpp) | 12 | ||||
-rw-r--r-- | engines/wintermute/base/font/BFont.h (renamed from engines/wintermute/Base/font/BFont.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/font/BFontBitmap.cpp (renamed from engines/wintermute/Base/font/BFontBitmap.cpp) | 18 | ||||
-rw-r--r-- | engines/wintermute/base/font/BFontBitmap.h (renamed from engines/wintermute/Base/font/BFontBitmap.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/font/BFontStorage.cpp (renamed from engines/wintermute/Base/font/BFontStorage.cpp) | 6 | ||||
-rw-r--r-- | engines/wintermute/base/font/BFontStorage.h (renamed from engines/wintermute/Base/font/BFontStorage.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/font/BFontTT.cpp (renamed from engines/wintermute/Base/font/BFontTT.cpp) | 14 | ||||
-rw-r--r-- | engines/wintermute/base/font/BFontTT.h (renamed from engines/wintermute/Base/font/BFontTT.h) | 6 | ||||
-rw-r--r-- | engines/wintermute/base/gfx/base_image.cpp (renamed from engines/wintermute/Base/gfx/base_image.cpp) | 6 | ||||
-rw-r--r-- | engines/wintermute/base/gfx/base_image.h (renamed from engines/wintermute/Base/gfx/base_image.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/gfx/base_renderer.cpp (renamed from engines/wintermute/Base/gfx/base_renderer.cpp) | 10 | ||||
-rw-r--r-- | engines/wintermute/base/gfx/base_renderer.h (renamed from engines/wintermute/Base/gfx/base_renderer.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/gfx/base_surface.cpp (renamed from engines/wintermute/Base/gfx/base_surface.cpp) | 4 | ||||
-rw-r--r-- | engines/wintermute/base/gfx/base_surface.h (renamed from engines/wintermute/Base/gfx/base_surface.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/gfx/osystem/base_render_osystem.cpp (renamed from engines/wintermute/Base/gfx/osystem/base_render_osystem.cpp) | 14 | ||||
-rw-r--r-- | engines/wintermute/base/gfx/osystem/base_render_osystem.h (renamed from engines/wintermute/Base/gfx/osystem/base_render_osystem.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp (renamed from engines/wintermute/Base/gfx/osystem/base_surface_osystem.cpp) | 12 | ||||
-rw-r--r-- | engines/wintermute/base/gfx/osystem/base_surface_osystem.h (renamed from engines/wintermute/Base/gfx/osystem/base_surface_osystem.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/particles/PartEmitter.cpp (renamed from engines/wintermute/Base/particles/PartEmitter.cpp) | 14 | ||||
-rw-r--r-- | engines/wintermute/base/particles/PartEmitter.h (renamed from engines/wintermute/Base/particles/PartEmitter.h) | 4 | ||||
-rw-r--r-- | engines/wintermute/base/particles/PartForce.cpp (renamed from engines/wintermute/Base/particles/PartForce.cpp) | 4 | ||||
-rw-r--r-- | engines/wintermute/base/particles/PartForce.h (renamed from engines/wintermute/Base/particles/PartForce.h) | 4 | ||||
-rw-r--r-- | engines/wintermute/base/particles/PartParticle.cpp (renamed from engines/wintermute/Base/particles/PartParticle.cpp) | 8 | ||||
-rw-r--r-- | engines/wintermute/base/particles/PartParticle.h (renamed from engines/wintermute/Base/particles/PartParticle.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/scriptables/SXArray.cpp (renamed from engines/wintermute/Base/scriptables/SXArray.cpp) | 8 | ||||
-rw-r--r-- | engines/wintermute/base/scriptables/SXArray.h (renamed from engines/wintermute/Base/scriptables/SXArray.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/scriptables/SXDate.cpp (renamed from engines/wintermute/Base/scriptables/SXDate.cpp) | 6 | ||||
-rw-r--r-- | engines/wintermute/base/scriptables/SXDate.h (renamed from engines/wintermute/Base/scriptables/SXDate.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/scriptables/SXFile.cpp (renamed from engines/wintermute/Base/scriptables/SXFile.cpp) | 18 | ||||
-rw-r--r-- | engines/wintermute/base/scriptables/SXFile.h (renamed from engines/wintermute/Base/scriptables/SXFile.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/scriptables/SXMath.cpp (renamed from engines/wintermute/Base/scriptables/SXMath.cpp) | 6 | ||||
-rw-r--r-- | engines/wintermute/base/scriptables/SXMath.h (renamed from engines/wintermute/Base/scriptables/SXMath.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/scriptables/SXMemBuffer.cpp (renamed from engines/wintermute/Base/scriptables/SXMemBuffer.cpp) | 10 | ||||
-rw-r--r-- | engines/wintermute/base/scriptables/SXMemBuffer.h (renamed from engines/wintermute/Base/scriptables/SXMemBuffer.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/scriptables/SXString.cpp (renamed from engines/wintermute/Base/scriptables/SXString.cpp) | 10 | ||||
-rw-r--r-- | engines/wintermute/base/scriptables/SXString.h (renamed from engines/wintermute/Base/scriptables/SXString.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/scriptables/ScEngine.cpp (renamed from engines/wintermute/Base/scriptables/ScEngine.cpp) | 18 | ||||
-rw-r--r-- | engines/wintermute/base/scriptables/ScEngine.h (renamed from engines/wintermute/Base/scriptables/ScEngine.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/scriptables/ScScript.cpp (renamed from engines/wintermute/Base/scriptables/ScScript.cpp) | 10 | ||||
-rw-r--r-- | engines/wintermute/base/scriptables/ScScript.h (renamed from engines/wintermute/Base/scriptables/ScScript.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/scriptables/ScStack.cpp (renamed from engines/wintermute/Base/scriptables/ScStack.cpp) | 6 | ||||
-rw-r--r-- | engines/wintermute/base/scriptables/ScStack.h (renamed from engines/wintermute/Base/scriptables/ScStack.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/scriptables/ScValue.cpp (renamed from engines/wintermute/Base/scriptables/ScValue.cpp) | 10 | ||||
-rw-r--r-- | engines/wintermute/base/scriptables/ScValue.h (renamed from engines/wintermute/Base/scriptables/ScValue.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/base/scriptables/SxObject.cpp (renamed from engines/wintermute/Base/scriptables/SxObject.cpp) | 0 | ||||
-rw-r--r-- | engines/wintermute/base/scriptables/SxObject.h (renamed from engines/wintermute/Base/scriptables/SxObject.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/coll_templ.h | 2 | ||||
-rw-r--r-- | engines/wintermute/detection.cpp | 2 | ||||
-rw-r--r-- | engines/wintermute/module.mk | 190 | ||||
-rw-r--r-- | engines/wintermute/persistent.cpp | 118 | ||||
-rw-r--r-- | engines/wintermute/persistent.h | 4 | ||||
-rw-r--r-- | engines/wintermute/system/SysClass.cpp (renamed from engines/wintermute/Sys/SysClass.cpp) | 0 | ||||
-rw-r--r-- | engines/wintermute/system/SysClass.h (renamed from engines/wintermute/Sys/SysClass.h) | 0 | ||||
-rw-r--r-- | engines/wintermute/system/SysClassRegistry.cpp (renamed from engines/wintermute/Sys/SysClassRegistry.cpp) | 0 | ||||
-rw-r--r-- | engines/wintermute/system/SysClassRegistry.h (renamed from engines/wintermute/Sys/SysClassRegistry.h) | 0 | ||||
-rw-r--r-- | engines/wintermute/system/SysInstance.cpp (renamed from engines/wintermute/Sys/SysInstance.cpp) | 0 | ||||
-rw-r--r-- | engines/wintermute/system/SysInstance.h (renamed from engines/wintermute/Sys/SysInstance.h) | 0 | ||||
-rw-r--r-- | engines/wintermute/ui/UIButton.cpp (renamed from engines/wintermute/UI/UIButton.cpp) | 28 | ||||
-rw-r--r-- | engines/wintermute/ui/UIButton.h (renamed from engines/wintermute/UI/UIButton.h) | 0 | ||||
-rw-r--r-- | engines/wintermute/ui/UIEdit.cpp (renamed from engines/wintermute/UI/UIEdit.cpp) | 32 | ||||
-rw-r--r-- | engines/wintermute/ui/UIEdit.h (renamed from engines/wintermute/UI/UIEdit.h) | 0 | ||||
-rw-r--r-- | engines/wintermute/ui/UIEntity.cpp (renamed from engines/wintermute/UI/UIEntity.cpp) | 18 | ||||
-rw-r--r-- | engines/wintermute/ui/UIEntity.h (renamed from engines/wintermute/UI/UIEntity.h) | 0 | ||||
-rw-r--r-- | engines/wintermute/ui/UIObject.cpp (renamed from engines/wintermute/UI/UIObject.cpp) | 16 | ||||
-rw-r--r-- | engines/wintermute/ui/UIObject.h (renamed from engines/wintermute/UI/UIObject.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/ui/UIText.cpp (renamed from engines/wintermute/UI/UIText.cpp) | 26 | ||||
-rw-r--r-- | engines/wintermute/ui/UIText.h (renamed from engines/wintermute/UI/UIText.h) | 0 | ||||
-rw-r--r-- | engines/wintermute/ui/UITiledImage.cpp (renamed from engines/wintermute/UI/UITiledImage.cpp) | 14 | ||||
-rw-r--r-- | engines/wintermute/ui/UITiledImage.h (renamed from engines/wintermute/UI/UITiledImage.h) | 0 | ||||
-rw-r--r-- | engines/wintermute/ui/UIWindow.cpp (renamed from engines/wintermute/UI/UIWindow.cpp) | 38 | ||||
-rw-r--r-- | engines/wintermute/ui/UIWindow.h (renamed from engines/wintermute/UI/UIWindow.h) | 0 | ||||
-rw-r--r-- | engines/wintermute/utils/utils.cpp | 2 | ||||
-rw-r--r-- | engines/wintermute/video/VidPlayer.h | 2 | ||||
-rw-r--r-- | engines/wintermute/video/VidTheoraPlayer.cpp | 12 | ||||
-rw-r--r-- | engines/wintermute/video/VidTheoraPlayer.h | 4 | ||||
-rw-r--r-- | engines/wintermute/wintermute.cpp | 8 |
202 files changed, 890 insertions, 890 deletions
diff --git a/engines/wintermute/PlatformSDL.cpp b/engines/wintermute/PlatformSDL.cpp index b3834bf465..5bb757eee7 100644 --- a/engines/wintermute/PlatformSDL.cpp +++ b/engines/wintermute/PlatformSDL.cpp @@ -27,13 +27,13 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/gfx/osystem/base_render_osystem.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/gfx/osystem/base_render_osystem.h"
#include "engines/wintermute/utils/PathUtil.h"
#include "engines/wintermute/PlatformSDL.h"
-#include "engines/wintermute/Base/BRegistry.h"
-#include "engines/wintermute/Base/BSoundMgr.h"
-#include "engines/wintermute/Base/scriptables/ScEngine.h"
+#include "engines/wintermute/base/BRegistry.h"
+#include "engines/wintermute/base/BSoundMgr.h"
+#include "engines/wintermute/base/scriptables/ScEngine.h"
#include "common/str.h"
#include "common/textconsole.h"
#include "common/system.h"
diff --git a/engines/wintermute/Ad/AdActor.cpp b/engines/wintermute/ad/AdActor.cpp index 17bd166796..480851d21f 100644 --- a/engines/wintermute/Ad/AdActor.cpp +++ b/engines/wintermute/ad/AdActor.cpp @@ -29,23 +29,23 @@ #include "engines/wintermute/dcgf.h"
#include "engines/wintermute/dctypes.h"
#include "engines/wintermute/persistent.h"
-#include "engines/wintermute/Base/BObject.h"
-#include "engines/wintermute/Ad/AdActor.h"
-#include "engines/wintermute/Ad/AdGame.h"
-#include "engines/wintermute/Ad/AdScene.h"
-#include "engines/wintermute/Ad/AdEntity.h"
-#include "engines/wintermute/Ad/AdSpriteSet.h"
-#include "engines/wintermute/Ad/AdWaypointGroup.h"
-#include "engines/wintermute/Ad/AdPath.h"
-#include "engines/wintermute/Ad/AdSentence.h"
-#include "engines/wintermute/Base/BObject.h"
-#include "engines/wintermute/Base/BParser.h"
-#include "engines/wintermute/Base/BSound.h"
-#include "engines/wintermute/Base/BRegion.h"
-#include "engines/wintermute/Base/BFileManager.h"
-#include "engines/wintermute/Base/scriptables/ScScript.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
-#include "engines/wintermute/Base/scriptables/ScStack.h"
+#include "engines/wintermute/base/BObject.h"
+#include "engines/wintermute/ad/AdActor.h"
+#include "engines/wintermute/ad/AdGame.h"
+#include "engines/wintermute/ad/AdScene.h"
+#include "engines/wintermute/ad/AdEntity.h"
+#include "engines/wintermute/ad/AdSpriteSet.h"
+#include "engines/wintermute/ad/AdWaypointGroup.h"
+#include "engines/wintermute/ad/AdPath.h"
+#include "engines/wintermute/ad/AdSentence.h"
+#include "engines/wintermute/base/BObject.h"
+#include "engines/wintermute/base/BParser.h"
+#include "engines/wintermute/base/BSound.h"
+#include "engines/wintermute/base/BRegion.h"
+#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/base/scriptables/ScScript.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/base/scriptables/ScStack.h"
#include "engines/wintermute/utils/utils.h"
#include "engines/wintermute/PlatformSDL.h"
#include "engines/wintermute/wintermute.h"
diff --git a/engines/wintermute/Ad/AdActor.h b/engines/wintermute/ad/AdActor.h index 114ee04ae8..1be8b8131d 100644 --- a/engines/wintermute/Ad/AdActor.h +++ b/engines/wintermute/ad/AdActor.h @@ -31,9 +31,9 @@ #include "engines/wintermute/dctypes.h" // Added by ClassView
-#include "engines/wintermute/Ad/AdTypes.h" // Added by ClassView
-#include "engines/wintermute/Ad/AdTalkHolder.h"
-#include "engines/wintermute/Base/BPoint.h" // Added by ClassView
+#include "engines/wintermute/ad/AdTypes.h" // Added by ClassView
+#include "engines/wintermute/ad/AdTalkHolder.h"
+#include "engines/wintermute/base/BPoint.h" // Added by ClassView
#include "engines/wintermute/persistent.h"
#include "common/str.h"
diff --git a/engines/wintermute/Ad/AdEntity.cpp b/engines/wintermute/ad/AdEntity.cpp index 20c16e3dd5..c559e99abb 100644 --- a/engines/wintermute/Ad/AdEntity.cpp +++ b/engines/wintermute/ad/AdEntity.cpp @@ -29,27 +29,27 @@ #include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Ad/AdEntity.h"
-#include "engines/wintermute/Base/BParser.h"
-#include "engines/wintermute/Base/BDynBuffer.h"
-#include "engines/wintermute/Base/BActiveRect.h"
-#include "engines/wintermute/Base/BSurfaceStorage.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Ad/AdGame.h"
-#include "engines/wintermute/Ad/AdScene.h"
-#include "engines/wintermute/Base/BSound.h"
-#include "engines/wintermute/Ad/AdWaypointGroup.h"
-#include "engines/wintermute/Base/font/BFontStorage.h"
-#include "engines/wintermute/Base/font/BFont.h"
-#include "engines/wintermute/Ad/AdSentence.h"
-#include "engines/wintermute/Base/BRegion.h"
-#include "engines/wintermute/Base/BSprite.h"
-#include "engines/wintermute/Base/BFileManager.h"
+#include "engines/wintermute/ad/AdEntity.h"
+#include "engines/wintermute/base/BParser.h"
+#include "engines/wintermute/base/BDynBuffer.h"
+#include "engines/wintermute/base/BActiveRect.h"
+#include "engines/wintermute/base/BSurfaceStorage.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/ad/AdGame.h"
+#include "engines/wintermute/ad/AdScene.h"
+#include "engines/wintermute/base/BSound.h"
+#include "engines/wintermute/ad/AdWaypointGroup.h"
+#include "engines/wintermute/base/font/BFontStorage.h"
+#include "engines/wintermute/base/font/BFont.h"
+#include "engines/wintermute/ad/AdSentence.h"
+#include "engines/wintermute/base/BRegion.h"
+#include "engines/wintermute/base/BSprite.h"
+#include "engines/wintermute/base/BFileManager.h"
#include "engines/wintermute/PlatformSDL.h"
#include "engines/wintermute/utils/utils.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
-#include "engines/wintermute/Base/scriptables/ScScript.h"
-#include "engines/wintermute/Base/scriptables/ScStack.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/base/scriptables/ScScript.h"
+#include "engines/wintermute/base/scriptables/ScStack.h"
#include "engines/wintermute/video/VidTheoraPlayer.h"
#include "common/str.h"
diff --git a/engines/wintermute/Ad/AdEntity.h b/engines/wintermute/ad/AdEntity.h index 43007c645a..a260ca3329 100644 --- a/engines/wintermute/Ad/AdEntity.h +++ b/engines/wintermute/ad/AdEntity.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_ADENTITY_H
#define WINTERMUTE_ADENTITY_H
-#include "engines/wintermute/Ad/AdTalkHolder.h"
+#include "engines/wintermute/ad/AdTalkHolder.h"
namespace WinterMute {
class CVidTheoraPlayer;
diff --git a/engines/wintermute/Ad/AdGame.cpp b/engines/wintermute/ad/AdGame.cpp index af752e3ced..87e3fe14d9 100644 --- a/engines/wintermute/Ad/AdGame.cpp +++ b/engines/wintermute/ad/AdGame.cpp @@ -27,35 +27,35 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Ad/AdActor.h"
-#include "engines/wintermute/Ad/AdGame.h"
-#include "engines/wintermute/Ad/AdEntity.h"
-#include "engines/wintermute/Ad/AdInventory.h"
-#include "engines/wintermute/Ad/AdInventoryBox.h"
-#include "engines/wintermute/Ad/AdItem.h"
-#include "engines/wintermute/Ad/AdResponse.h"
-#include "engines/wintermute/Ad/AdResponseBox.h"
-#include "engines/wintermute/Ad/AdResponseContext.h"
-#include "engines/wintermute/Ad/AdScene.h"
-#include "engines/wintermute/Ad/AdSceneState.h"
-#include "engines/wintermute/Ad/AdSentence.h"
-#include "engines/wintermute/Base/BFileManager.h"
-#include "engines/wintermute/Base/font/BFont.h"
-#include "engines/wintermute/Base/BObject.h"
-#include "engines/wintermute/Base/BParser.h"
-#include "engines/wintermute/Base/BSound.h"
-#include "engines/wintermute/Base/BStringTable.h"
-#include "engines/wintermute/Base/BSurfaceStorage.h"
-#include "engines/wintermute/Base/BTransitionMgr.h"
-#include "engines/wintermute/Base/BSprite.h"
-#include "engines/wintermute/Base/BViewport.h"
-#include "engines/wintermute/Base/particles/PartEmitter.h"
-#include "engines/wintermute/Base/scriptables/ScEngine.h"
-#include "engines/wintermute/Base/scriptables/ScScript.h"
-#include "engines/wintermute/Base/scriptables/ScStack.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
-#include "engines/wintermute/UI/UIEntity.h"
-#include "engines/wintermute/UI/UIWindow.h"
+#include "engines/wintermute/ad/AdActor.h"
+#include "engines/wintermute/ad/AdGame.h"
+#include "engines/wintermute/ad/AdEntity.h"
+#include "engines/wintermute/ad/AdInventory.h"
+#include "engines/wintermute/ad/AdInventoryBox.h"
+#include "engines/wintermute/ad/AdItem.h"
+#include "engines/wintermute/ad/AdResponse.h"
+#include "engines/wintermute/ad/AdResponseBox.h"
+#include "engines/wintermute/ad/AdResponseContext.h"
+#include "engines/wintermute/ad/AdScene.h"
+#include "engines/wintermute/ad/AdSceneState.h"
+#include "engines/wintermute/ad/AdSentence.h"
+#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/base/font/BFont.h"
+#include "engines/wintermute/base/BObject.h"
+#include "engines/wintermute/base/BParser.h"
+#include "engines/wintermute/base/BSound.h"
+#include "engines/wintermute/base/BStringTable.h"
+#include "engines/wintermute/base/BSurfaceStorage.h"
+#include "engines/wintermute/base/BTransitionMgr.h"
+#include "engines/wintermute/base/BSprite.h"
+#include "engines/wintermute/base/BViewport.h"
+#include "engines/wintermute/base/particles/PartEmitter.h"
+#include "engines/wintermute/base/scriptables/ScEngine.h"
+#include "engines/wintermute/base/scriptables/ScScript.h"
+#include "engines/wintermute/base/scriptables/ScStack.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/ui/UIEntity.h"
+#include "engines/wintermute/ui/UIWindow.h"
#include "engines/wintermute/utils/utils.h"
#include "engines/wintermute/video/VidPlayer.h"
#include "engines/wintermute/video/VidTheoraPlayer.h"
diff --git a/engines/wintermute/Ad/AdGame.h b/engines/wintermute/ad/AdGame.h index d677083db0..4a89fa97d2 100644 --- a/engines/wintermute/Ad/AdGame.h +++ b/engines/wintermute/ad/AdGame.h @@ -28,8 +28,8 @@ #ifndef WINTERMUTE_ADGAME_H
#define WINTERMUTE_ADGAME_H
-#include "engines/wintermute/Ad/AdTypes.h"
-#include "engines/wintermute/Base/BGame.h"
+#include "engines/wintermute/ad/AdTypes.h"
+#include "engines/wintermute/base/BGame.h"
namespace WinterMute {
class CAdItem;
diff --git a/engines/wintermute/Ad/AdInventory.cpp b/engines/wintermute/ad/AdInventory.cpp index 30cb5e5b77..54195cc68a 100644 --- a/engines/wintermute/Ad/AdInventory.cpp +++ b/engines/wintermute/ad/AdInventory.cpp @@ -26,9 +26,9 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/Ad/AdInventory.h"
-#include "engines/wintermute/Ad/AdGame.h"
-#include "engines/wintermute/Ad/AdItem.h"
+#include "engines/wintermute/ad/AdInventory.h"
+#include "engines/wintermute/ad/AdGame.h"
+#include "engines/wintermute/ad/AdItem.h"
#include "engines/wintermute/PlatformSDL.h"
#include "common/str.h"
diff --git a/engines/wintermute/Ad/AdInventory.h b/engines/wintermute/ad/AdInventory.h index 14929c8c4b..cec76c03a0 100644 --- a/engines/wintermute/Ad/AdInventory.h +++ b/engines/wintermute/ad/AdInventory.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_ADINVENTORY_H
#define WINTERMUTE_ADINVENTORY_H
-#include "engines/wintermute/Base/BObject.h"
+#include "engines/wintermute/base/BObject.h"
namespace WinterMute {
diff --git a/engines/wintermute/Ad/AdInventoryBox.cpp b/engines/wintermute/ad/AdInventoryBox.cpp index 2e767574da..c5c9c3be67 100644 --- a/engines/wintermute/Ad/AdInventoryBox.cpp +++ b/engines/wintermute/ad/AdInventoryBox.cpp @@ -26,17 +26,17 @@ * Copyright (c) 2011 Jan Nedoma
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Ad/AdGame.h"
-#include "engines/wintermute/Ad/AdInventoryBox.h"
-#include "engines/wintermute/Ad/AdInventory.h"
-#include "engines/wintermute/Ad/AdItem.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BParser.h"
-#include "engines/wintermute/Base/BFileManager.h"
-#include "engines/wintermute/Base/BViewport.h"
-#include "engines/wintermute/Base/BDynBuffer.h"
-#include "engines/wintermute/UI/UIButton.h"
-#include "engines/wintermute/UI/UIWindow.h"
+#include "engines/wintermute/ad/AdGame.h"
+#include "engines/wintermute/ad/AdInventoryBox.h"
+#include "engines/wintermute/ad/AdInventory.h"
+#include "engines/wintermute/ad/AdItem.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BParser.h"
+#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/base/BViewport.h"
+#include "engines/wintermute/base/BDynBuffer.h"
+#include "engines/wintermute/ui/UIButton.h"
+#include "engines/wintermute/ui/UIWindow.h"
#include "engines/wintermute/PlatformSDL.h"
#include "common/str.h"
#include "common/rect.h"
diff --git a/engines/wintermute/Ad/AdInventoryBox.h b/engines/wintermute/ad/AdInventoryBox.h index f6beae2d46..cfd8d74021 100644 --- a/engines/wintermute/Ad/AdInventoryBox.h +++ b/engines/wintermute/ad/AdInventoryBox.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_ADINVENTORYBOX_H
#define WINTERMUTE_ADINVENTORYBOX_H
-#include "engines/wintermute/Base/BObject.h"
+#include "engines/wintermute/base/BObject.h"
#include "common/rect.h"
namespace WinterMute {
diff --git a/engines/wintermute/Ad/AdItem.cpp b/engines/wintermute/ad/AdItem.cpp index be2177456f..5678f6cfa6 100644 --- a/engines/wintermute/Ad/AdItem.cpp +++ b/engines/wintermute/ad/AdItem.cpp @@ -27,21 +27,21 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Ad/AdItem.h"
-#include "engines/wintermute/Ad/AdGame.h"
-#include "engines/wintermute/Ad/AdSentence.h"
-#include "engines/wintermute/Base/font/BFontStorage.h"
-#include "engines/wintermute/Base/font/BFont.h"
-#include "engines/wintermute/Base/BFileManager.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BParser.h"
-#include "engines/wintermute/Base/BSound.h"
-#include "engines/wintermute/Base/BSprite.h"
+#include "engines/wintermute/ad/AdItem.h"
+#include "engines/wintermute/ad/AdGame.h"
+#include "engines/wintermute/ad/AdSentence.h"
+#include "engines/wintermute/base/font/BFontStorage.h"
+#include "engines/wintermute/base/font/BFont.h"
+#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BParser.h"
+#include "engines/wintermute/base/BSound.h"
+#include "engines/wintermute/base/BSprite.h"
#include "engines/wintermute/utils/utils.h"
#include "engines/wintermute/PlatformSDL.h"
-#include "engines/wintermute/Base/scriptables/ScScript.h"
-#include "engines/wintermute/Base/scriptables/ScStack.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
+#include "engines/wintermute/base/scriptables/ScScript.h"
+#include "engines/wintermute/base/scriptables/ScStack.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
#include "common/str.h"
namespace WinterMute {
diff --git a/engines/wintermute/Ad/AdItem.h b/engines/wintermute/ad/AdItem.h index fbbcd608d1..d45f9cc614 100644 --- a/engines/wintermute/Ad/AdItem.h +++ b/engines/wintermute/ad/AdItem.h @@ -30,7 +30,7 @@ #define WINTERMUTE_ADITEM_H
-#include "engines/wintermute/Ad/AdTalkHolder.h"
+#include "engines/wintermute/ad/AdTalkHolder.h"
namespace WinterMute {
diff --git a/engines/wintermute/Ad/AdLayer.cpp b/engines/wintermute/ad/AdLayer.cpp index 1dd1efb8a6..d797172338 100644 --- a/engines/wintermute/Ad/AdLayer.cpp +++ b/engines/wintermute/ad/AdLayer.cpp @@ -27,15 +27,15 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Ad/AdLayer.h"
-#include "engines/wintermute/Ad/AdSceneNode.h"
-#include "engines/wintermute/Base/BParser.h"
-#include "engines/wintermute/Base/BDynBuffer.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
-#include "engines/wintermute/Base/scriptables/ScScript.h"
-#include "engines/wintermute/Base/scriptables/ScStack.h"
-#include "engines/wintermute/Base/BFileManager.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/ad/AdLayer.h"
+#include "engines/wintermute/ad/AdSceneNode.h"
+#include "engines/wintermute/base/BParser.h"
+#include "engines/wintermute/base/BDynBuffer.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/base/scriptables/ScScript.h"
+#include "engines/wintermute/base/scriptables/ScStack.h"
+#include "engines/wintermute/base/BFileManager.h"
#include "engines/wintermute/PlatformSDL.h"
#include "common/str.h"
diff --git a/engines/wintermute/Ad/AdLayer.h b/engines/wintermute/ad/AdLayer.h index 0ccdb13ae7..0ccdb13ae7 100644 --- a/engines/wintermute/Ad/AdLayer.h +++ b/engines/wintermute/ad/AdLayer.h diff --git a/engines/wintermute/Ad/AdNodeState.cpp b/engines/wintermute/ad/AdNodeState.cpp index 5037ec0272..8e9894b5f5 100644 --- a/engines/wintermute/Ad/AdNodeState.cpp +++ b/engines/wintermute/ad/AdNodeState.cpp @@ -27,11 +27,11 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Ad/AdNodeState.h"
-#include "engines/wintermute/Ad/AdEntity.h"
-#include "engines/wintermute/Base/BStringTable.h"
-#include "engines/wintermute/Base/BSprite.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/ad/AdNodeState.h"
+#include "engines/wintermute/ad/AdEntity.h"
+#include "engines/wintermute/base/BStringTable.h"
+#include "engines/wintermute/base/BSprite.h"
#include "engines/wintermute/utils/utils.h"
#include "engines/wintermute/PlatformSDL.h"
#include "common/str.h"
diff --git a/engines/wintermute/Ad/AdNodeState.h b/engines/wintermute/ad/AdNodeState.h index 186f2ebbb2..186f2ebbb2 100644 --- a/engines/wintermute/Ad/AdNodeState.h +++ b/engines/wintermute/ad/AdNodeState.h diff --git a/engines/wintermute/Ad/AdObject.cpp b/engines/wintermute/ad/AdObject.cpp index 451fca7fa6..c74c8cf6b3 100644 --- a/engines/wintermute/Ad/AdObject.cpp +++ b/engines/wintermute/ad/AdObject.cpp @@ -27,28 +27,28 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Ad/AdGame.h"
-#include "engines/wintermute/Ad/AdItem.h"
-#include "engines/wintermute/Ad/AdObject.h"
-#include "engines/wintermute/Ad/AdInventory.h"
-#include "engines/wintermute/Ad/AdLayer.h"
-#include "engines/wintermute/Ad/AdScene.h"
-#include "engines/wintermute/Ad/AdSceneNode.h"
-#include "engines/wintermute/Ad/AdSentence.h"
-#include "engines/wintermute/Ad/AdWaypointGroup.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BFrame.h"
-#include "engines/wintermute/Base/BSound.h"
-#include "engines/wintermute/Base/BSurfaceStorage.h"
-#include "engines/wintermute/Base/BSubFrame.h"
-#include "engines/wintermute/Base/font/BFont.h"
-#include "engines/wintermute/Base/font/BFontStorage.h"
-#include "engines/wintermute/Base/BSprite.h"
-#include "engines/wintermute/Base/BStringTable.h"
-#include "engines/wintermute/Base/scriptables/ScEngine.h"
-#include "engines/wintermute/Base/scriptables/ScScript.h"
-#include "engines/wintermute/Base/scriptables/ScStack.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
+#include "engines/wintermute/ad/AdGame.h"
+#include "engines/wintermute/ad/AdItem.h"
+#include "engines/wintermute/ad/AdObject.h"
+#include "engines/wintermute/ad/AdInventory.h"
+#include "engines/wintermute/ad/AdLayer.h"
+#include "engines/wintermute/ad/AdScene.h"
+#include "engines/wintermute/ad/AdSceneNode.h"
+#include "engines/wintermute/ad/AdSentence.h"
+#include "engines/wintermute/ad/AdWaypointGroup.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BFrame.h"
+#include "engines/wintermute/base/BSound.h"
+#include "engines/wintermute/base/BSurfaceStorage.h"
+#include "engines/wintermute/base/BSubFrame.h"
+#include "engines/wintermute/base/font/BFont.h"
+#include "engines/wintermute/base/font/BFontStorage.h"
+#include "engines/wintermute/base/BSprite.h"
+#include "engines/wintermute/base/BStringTable.h"
+#include "engines/wintermute/base/scriptables/ScEngine.h"
+#include "engines/wintermute/base/scriptables/ScScript.h"
+#include "engines/wintermute/base/scriptables/ScStack.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
#include "common/str.h"
#include "common/util.h"
diff --git a/engines/wintermute/Ad/AdObject.h b/engines/wintermute/ad/AdObject.h index 6fb7c02b0f..d662e84729 100644 --- a/engines/wintermute/Ad/AdObject.h +++ b/engines/wintermute/ad/AdObject.h @@ -29,8 +29,8 @@ #ifndef WINTERMUTE_ADOBJECT_H
#define WINTERMUTE_ADOBJECT_H
-#include "engines/wintermute/Ad/AdTypes.h"
-#include "engines/wintermute/Base/particles/PartEmitter.h"
+#include "engines/wintermute/ad/AdTypes.h"
+#include "engines/wintermute/base/particles/PartEmitter.h"
namespace WinterMute {
diff --git a/engines/wintermute/Ad/AdPath.cpp b/engines/wintermute/ad/AdPath.cpp index 4f0c996157..d1b9d87063 100644 --- a/engines/wintermute/Ad/AdPath.cpp +++ b/engines/wintermute/ad/AdPath.cpp @@ -27,8 +27,8 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Ad/AdPath.h"
-#include "engines/wintermute/Base/BPoint.h"
+#include "engines/wintermute/ad/AdPath.h"
+#include "engines/wintermute/base/BPoint.h"
namespace WinterMute {
diff --git a/engines/wintermute/Ad/AdPath.h b/engines/wintermute/ad/AdPath.h index 2e150175f3..fdc2980042 100644 --- a/engines/wintermute/Ad/AdPath.h +++ b/engines/wintermute/ad/AdPath.h @@ -31,7 +31,7 @@ #include "engines/wintermute/persistent.h"
#include "engines/wintermute/coll_templ.h"
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
namespace WinterMute {
class CBPoint;
diff --git a/engines/wintermute/Ad/AdPathPoint.cpp b/engines/wintermute/ad/AdPathPoint.cpp index 25e62b80e9..184ad8559a 100644 --- a/engines/wintermute/Ad/AdPathPoint.cpp +++ b/engines/wintermute/ad/AdPathPoint.cpp @@ -26,8 +26,8 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/Ad/AdPathPoint.h"
-#include "engines/wintermute/Base/BPersistMgr.h"
+#include "engines/wintermute/ad/AdPathPoint.h"
+#include "engines/wintermute/base/BPersistMgr.h"
namespace WinterMute {
diff --git a/engines/wintermute/Ad/AdPathPoint.h b/engines/wintermute/ad/AdPathPoint.h index cfa08d319b..f58df765b1 100644 --- a/engines/wintermute/Ad/AdPathPoint.h +++ b/engines/wintermute/ad/AdPathPoint.h @@ -30,7 +30,7 @@ #define WINTERMUTE_ADPATHPOINT_H
#include "engines/wintermute/persistent.h"
-#include "engines/wintermute/Base/BPoint.h"
+#include "engines/wintermute/base/BPoint.h"
namespace WinterMute {
diff --git a/engines/wintermute/Ad/AdRegion.cpp b/engines/wintermute/ad/AdRegion.cpp index 2c481db96d..a1864de1ac 100644 --- a/engines/wintermute/Ad/AdRegion.cpp +++ b/engines/wintermute/ad/AdRegion.cpp @@ -27,13 +27,13 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Ad/AdRegion.h"
-#include "engines/wintermute/Base/BParser.h"
-#include "engines/wintermute/Base/BDynBuffer.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
-#include "engines/wintermute/Base/scriptables/ScScript.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BFileManager.h"
+#include "engines/wintermute/ad/AdRegion.h"
+#include "engines/wintermute/base/BParser.h"
+#include "engines/wintermute/base/BDynBuffer.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/base/scriptables/ScScript.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BFileManager.h"
namespace WinterMute {
diff --git a/engines/wintermute/Ad/AdRegion.h b/engines/wintermute/ad/AdRegion.h index a565641de4..c91feb4012 100644 --- a/engines/wintermute/Ad/AdRegion.h +++ b/engines/wintermute/ad/AdRegion.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_ADREGION_H
#define WINTERMUTE_ADREGION_H
-#include "engines/wintermute/Base/BRegion.h"
+#include "engines/wintermute/base/BRegion.h"
namespace WinterMute {
diff --git a/engines/wintermute/Ad/AdResponse.cpp b/engines/wintermute/ad/AdResponse.cpp index a74d1b960e..20617f9573 100644 --- a/engines/wintermute/Ad/AdResponse.cpp +++ b/engines/wintermute/ad/AdResponse.cpp @@ -27,10 +27,10 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Ad/AdResponse.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/font/BFontStorage.h"
-#include "engines/wintermute/Base/BSprite.h"
+#include "engines/wintermute/ad/AdResponse.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/font/BFontStorage.h"
+#include "engines/wintermute/base/BSprite.h"
#include "engines/wintermute/utils/utils.h"
namespace WinterMute {
diff --git a/engines/wintermute/Ad/AdResponse.h b/engines/wintermute/ad/AdResponse.h index f5ca08639b..646d781b89 100644 --- a/engines/wintermute/Ad/AdResponse.h +++ b/engines/wintermute/ad/AdResponse.h @@ -30,8 +30,8 @@ #define WINTERMUTE_ADRESPONSE_H
-#include "engines/wintermute/Base/BObject.h"
-#include "engines/wintermute/Ad/AdTypes.h"
+#include "engines/wintermute/base/BObject.h"
+#include "engines/wintermute/ad/AdTypes.h"
namespace WinterMute {
class CBFont;
diff --git a/engines/wintermute/Ad/AdResponseBox.cpp b/engines/wintermute/ad/AdResponseBox.cpp index 4e0bab38c7..1a1732edd0 100644 --- a/engines/wintermute/Ad/AdResponseBox.cpp +++ b/engines/wintermute/ad/AdResponseBox.cpp @@ -27,20 +27,20 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Ad/AdGame.h"
-#include "engines/wintermute/Ad/AdResponseBox.h"
-#include "engines/wintermute/Base/BParser.h"
-#include "engines/wintermute/Base/BSurfaceStorage.h"
-#include "engines/wintermute/UI/UIButton.h"
-#include "engines/wintermute/UI/UIWindow.h"
-#include "engines/wintermute/Base/BDynBuffer.h"
-#include "engines/wintermute/Base/font/BFontStorage.h"
-#include "engines/wintermute/Base/font/BFont.h"
-#include "engines/wintermute/Ad/AdResponse.h"
-#include "engines/wintermute/Base/scriptables/ScScript.h"
-#include "engines/wintermute/Base/scriptables/ScStack.h"
-#include "engines/wintermute/Base/BSprite.h"
-#include "engines/wintermute/Base/BFileManager.h"
+#include "engines/wintermute/ad/AdGame.h"
+#include "engines/wintermute/ad/AdResponseBox.h"
+#include "engines/wintermute/base/BParser.h"
+#include "engines/wintermute/base/BSurfaceStorage.h"
+#include "engines/wintermute/ui/UIButton.h"
+#include "engines/wintermute/ui/UIWindow.h"
+#include "engines/wintermute/base/BDynBuffer.h"
+#include "engines/wintermute/base/font/BFontStorage.h"
+#include "engines/wintermute/base/font/BFont.h"
+#include "engines/wintermute/ad/AdResponse.h"
+#include "engines/wintermute/base/scriptables/ScScript.h"
+#include "engines/wintermute/base/scriptables/ScStack.h"
+#include "engines/wintermute/base/BSprite.h"
+#include "engines/wintermute/base/BFileManager.h"
#include "engines/wintermute/utils/utils.h"
#include "engines/wintermute/PlatformSDL.h"
#include "common/str.h"
diff --git a/engines/wintermute/Ad/AdResponseBox.h b/engines/wintermute/ad/AdResponseBox.h index ba2962a8f7..93b677bd4a 100644 --- a/engines/wintermute/Ad/AdResponseBox.h +++ b/engines/wintermute/ad/AdResponseBox.h @@ -30,7 +30,7 @@ #define WINTERMUTE_ADRESPONSEBOX_H
-#include "engines/wintermute/Base/BObject.h"
+#include "engines/wintermute/base/BObject.h"
namespace WinterMute {
diff --git a/engines/wintermute/Ad/AdResponseContext.cpp b/engines/wintermute/ad/AdResponseContext.cpp index 77a84e651d..8573e58b95 100644 --- a/engines/wintermute/Ad/AdResponseContext.cpp +++ b/engines/wintermute/ad/AdResponseContext.cpp @@ -27,8 +27,8 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Ad/AdResponseContext.h"
-#include "engines/wintermute/Base/BPersistMgr.h"
+#include "engines/wintermute/ad/AdResponseContext.h"
+#include "engines/wintermute/base/BPersistMgr.h"
namespace WinterMute {
diff --git a/engines/wintermute/Ad/AdResponseContext.h b/engines/wintermute/ad/AdResponseContext.h index a39e2127d5..74506405de 100644 --- a/engines/wintermute/Ad/AdResponseContext.h +++ b/engines/wintermute/ad/AdResponseContext.h @@ -30,7 +30,7 @@ #define WINTERMUTE_ADRESPONSECONTEXT_H
#include "engines/wintermute/persistent.h"
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
namespace WinterMute {
diff --git a/engines/wintermute/Ad/AdRotLevel.cpp b/engines/wintermute/ad/AdRotLevel.cpp index 956a3efcab..671d003f35 100644 --- a/engines/wintermute/Ad/AdRotLevel.cpp +++ b/engines/wintermute/ad/AdRotLevel.cpp @@ -27,12 +27,12 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Ad/AdRotLevel.h"
-#include "engines/wintermute/Base/BParser.h"
-#include "engines/wintermute/Base/BDynBuffer.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BSprite.h"
-#include "engines/wintermute/Base/BFileManager.h"
+#include "engines/wintermute/ad/AdRotLevel.h"
+#include "engines/wintermute/base/BParser.h"
+#include "engines/wintermute/base/BDynBuffer.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BSprite.h"
+#include "engines/wintermute/base/BFileManager.h"
namespace WinterMute {
diff --git a/engines/wintermute/Ad/AdRotLevel.h b/engines/wintermute/ad/AdRotLevel.h index 88b0b08aeb..9e536a8d8f 100644 --- a/engines/wintermute/Ad/AdRotLevel.h +++ b/engines/wintermute/ad/AdRotLevel.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_ADROTLEVEL_H
#define WINTERMUTE_ADROTLEVEL_H
-#include "engines/wintermute/Base/BObject.h"
+#include "engines/wintermute/base/BObject.h"
namespace WinterMute {
diff --git a/engines/wintermute/Ad/AdScaleLevel.cpp b/engines/wintermute/ad/AdScaleLevel.cpp index 58e62bd9b4..1ac2f7ba6c 100644 --- a/engines/wintermute/Ad/AdScaleLevel.cpp +++ b/engines/wintermute/ad/AdScaleLevel.cpp @@ -27,11 +27,11 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Ad/AdScaleLevel.h"
-#include "engines/wintermute/Base/BParser.h"
-#include "engines/wintermute/Base/BDynBuffer.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BFileManager.h"
+#include "engines/wintermute/ad/AdScaleLevel.h"
+#include "engines/wintermute/base/BParser.h"
+#include "engines/wintermute/base/BDynBuffer.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BFileManager.h"
namespace WinterMute {
diff --git a/engines/wintermute/Ad/AdScaleLevel.h b/engines/wintermute/ad/AdScaleLevel.h index 5377325ed5..c360ec4eff 100644 --- a/engines/wintermute/Ad/AdScaleLevel.h +++ b/engines/wintermute/ad/AdScaleLevel.h @@ -30,7 +30,7 @@ #define WINTERMUTE_ADSCALELEVEL_H
-#include "engines/wintermute/Base/BObject.h"
+#include "engines/wintermute/base/BObject.h"
namespace WinterMute {
diff --git a/engines/wintermute/Ad/AdScene.cpp b/engines/wintermute/ad/AdScene.cpp index aad3ffdd1d..022ec4a8a5 100644 --- a/engines/wintermute/Ad/AdScene.cpp +++ b/engines/wintermute/ad/AdScene.cpp @@ -26,37 +26,37 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/Ad/AdScene.h"
-#include "engines/wintermute/Ad/AdActor.h"
-#include "engines/wintermute/Ad/AdEntity.h"
-#include "engines/wintermute/Ad/AdGame.h"
-#include "engines/wintermute/Ad/AdLayer.h"
-#include "engines/wintermute/Ad/AdNodeState.h"
-#include "engines/wintermute/Ad/AdObject.h"
-#include "engines/wintermute/Ad/AdPath.h"
-#include "engines/wintermute/Ad/AdPathPoint.h"
-#include "engines/wintermute/Ad/AdRotLevel.h"
-#include "engines/wintermute/Ad/AdScaleLevel.h"
-#include "engines/wintermute/Ad/AdSceneNode.h"
-#include "engines/wintermute/Ad/AdSceneState.h"
-#include "engines/wintermute/Ad/AdSentence.h"
-#include "engines/wintermute/Ad/AdWaypointGroup.h"
-#include "engines/wintermute/Base/BDynBuffer.h"
-#include "engines/wintermute/Base/BFileManager.h"
-#include "engines/wintermute/Base/font/BFont.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BObject.h"
-#include "engines/wintermute/Base/BParser.h"
-#include "engines/wintermute/Base/BPoint.h"
-#include "engines/wintermute/Base/BRegion.h"
-#include "engines/wintermute/Base/BScriptable.h"
-#include "engines/wintermute/Base/BSprite.h"
-#include "engines/wintermute/Base/BViewport.h"
+#include "engines/wintermute/ad/AdScene.h"
+#include "engines/wintermute/ad/AdActor.h"
+#include "engines/wintermute/ad/AdEntity.h"
+#include "engines/wintermute/ad/AdGame.h"
+#include "engines/wintermute/ad/AdLayer.h"
+#include "engines/wintermute/ad/AdNodeState.h"
+#include "engines/wintermute/ad/AdObject.h"
+#include "engines/wintermute/ad/AdPath.h"
+#include "engines/wintermute/ad/AdPathPoint.h"
+#include "engines/wintermute/ad/AdRotLevel.h"
+#include "engines/wintermute/ad/AdScaleLevel.h"
+#include "engines/wintermute/ad/AdSceneNode.h"
+#include "engines/wintermute/ad/AdSceneState.h"
+#include "engines/wintermute/ad/AdSentence.h"
+#include "engines/wintermute/ad/AdWaypointGroup.h"
+#include "engines/wintermute/base/BDynBuffer.h"
+#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/base/font/BFont.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BObject.h"
+#include "engines/wintermute/base/BParser.h"
+#include "engines/wintermute/base/BPoint.h"
+#include "engines/wintermute/base/BRegion.h"
+#include "engines/wintermute/base/BScriptable.h"
+#include "engines/wintermute/base/BSprite.h"
+#include "engines/wintermute/base/BViewport.h"
#include "engines/wintermute/PlatformSDL.h"
-#include "engines/wintermute/Base/scriptables/ScStack.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
-#include "engines/wintermute/Base/scriptables/ScScript.h"
-#include "engines/wintermute/UI/UIWindow.h"
+#include "engines/wintermute/base/scriptables/ScStack.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/base/scriptables/ScScript.h"
+#include "engines/wintermute/ui/UIWindow.h"
#include "engines/wintermute/utils/utils.h"
#include <limits.h>
diff --git a/engines/wintermute/Ad/AdScene.h b/engines/wintermute/ad/AdScene.h index 72c69e668a..f77c64aa9b 100644 --- a/engines/wintermute/Ad/AdScene.h +++ b/engines/wintermute/ad/AdScene.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_ADSCENE_H
#define WINTERMUTE_ADSCENE_H
-#include "engines/wintermute/Base/BFader.h"
+#include "engines/wintermute/base/BFader.h"
namespace WinterMute {
diff --git a/engines/wintermute/Ad/AdSceneNode.cpp b/engines/wintermute/ad/AdSceneNode.cpp index 38de185918..5f518e5442 100644 --- a/engines/wintermute/Ad/AdSceneNode.cpp +++ b/engines/wintermute/ad/AdSceneNode.cpp @@ -27,8 +27,8 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Ad/AdSceneNode.h"
-#include "engines/wintermute/Base/BGame.h"
+#include "engines/wintermute/ad/AdSceneNode.h"
+#include "engines/wintermute/base/BGame.h"
namespace WinterMute {
diff --git a/engines/wintermute/Ad/AdSceneNode.h b/engines/wintermute/ad/AdSceneNode.h index 808bfceef4..d081959934 100644 --- a/engines/wintermute/Ad/AdSceneNode.h +++ b/engines/wintermute/ad/AdSceneNode.h @@ -30,9 +30,9 @@ #define WINTERMUTE_ADSCENENODE_H
-#include "engines/wintermute/Ad/AdTypes.h" // Added by ClassView
-#include "engines/wintermute/Ad/AdRegion.h" // Added by ClassView
-#include "engines/wintermute/Ad/AdEntity.h"
+#include "engines/wintermute/ad/AdTypes.h" // Added by ClassView
+#include "engines/wintermute/ad/AdRegion.h" // Added by ClassView
+#include "engines/wintermute/ad/AdEntity.h"
namespace WinterMute {
diff --git a/engines/wintermute/Ad/AdSceneState.cpp b/engines/wintermute/ad/AdSceneState.cpp index e56c5f479a..2192bc13fe 100644 --- a/engines/wintermute/Ad/AdSceneState.cpp +++ b/engines/wintermute/ad/AdSceneState.cpp @@ -28,8 +28,8 @@ #include "engines/wintermute/dcgf.h"
#include "engines/wintermute/persistent.h"
-#include "engines/wintermute/Ad/AdSceneState.h"
-#include "engines/wintermute/Ad/AdNodeState.h"
+#include "engines/wintermute/ad/AdSceneState.h"
+#include "engines/wintermute/ad/AdNodeState.h"
#include "engines/wintermute/PlatformSDL.h"
#include "common/str.h"
diff --git a/engines/wintermute/Ad/AdSceneState.h b/engines/wintermute/ad/AdSceneState.h index d81c7b31cb..82207f383c 100644 --- a/engines/wintermute/Ad/AdSceneState.h +++ b/engines/wintermute/ad/AdSceneState.h @@ -30,7 +30,7 @@ #define WINTERMUTE_ADSCENESTATE_H
#include "engines/wintermute/persistent.h"
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
#include "engines/wintermute/coll_templ.h"
namespace WinterMute {
diff --git a/engines/wintermute/Ad/AdSentence.cpp b/engines/wintermute/ad/AdSentence.cpp index 8c830a15f1..98926caac6 100644 --- a/engines/wintermute/Ad/AdSentence.cpp +++ b/engines/wintermute/ad/AdSentence.cpp @@ -27,17 +27,17 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Ad/AdSentence.h"
-#include "engines/wintermute/Ad/AdTalkDef.h"
-#include "engines/wintermute/Ad/AdTalkNode.h"
-#include "engines/wintermute/Ad/AdGame.h"
+#include "engines/wintermute/ad/AdSentence.h"
+#include "engines/wintermute/ad/AdTalkDef.h"
+#include "engines/wintermute/ad/AdTalkNode.h"
+#include "engines/wintermute/ad/AdGame.h"
#include "engines/wintermute/utils/PathUtil.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BSound.h"
-#include "engines/wintermute/Ad/AdScene.h"
-#include "engines/wintermute/Base/font/BFont.h"
-#include "engines/wintermute/Base/BSprite.h"
-#include "engines/wintermute/Base/BFileManager.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BSound.h"
+#include "engines/wintermute/ad/AdScene.h"
+#include "engines/wintermute/base/font/BFont.h"
+#include "engines/wintermute/base/BSprite.h"
+#include "engines/wintermute/base/BFileManager.h"
namespace WinterMute {
diff --git a/engines/wintermute/Ad/AdSentence.h b/engines/wintermute/ad/AdSentence.h index 71b60c2d0d..954568878e 100644 --- a/engines/wintermute/Ad/AdSentence.h +++ b/engines/wintermute/ad/AdSentence.h @@ -30,7 +30,7 @@ #define WINTERMUTE_ADSENTENCE_H
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
#include "engines/wintermute/persistent.h"
#include "engines/wintermute/math/Rect32.h"
#include "engines/wintermute/dctypes.h" // Added by ClassView
diff --git a/engines/wintermute/Ad/AdSpriteSet.cpp b/engines/wintermute/ad/AdSpriteSet.cpp index a5ed4feb0c..127d42d02b 100644 --- a/engines/wintermute/Ad/AdSpriteSet.cpp +++ b/engines/wintermute/ad/AdSpriteSet.cpp @@ -27,11 +27,11 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Ad/AdSpriteSet.h"
-#include "engines/wintermute/Base/BParser.h"
-#include "engines/wintermute/Base/BDynBuffer.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BFileManager.h"
+#include "engines/wintermute/ad/AdSpriteSet.h"
+#include "engines/wintermute/base/BParser.h"
+#include "engines/wintermute/base/BDynBuffer.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BFileManager.h"
namespace WinterMute {
diff --git a/engines/wintermute/Ad/AdSpriteSet.h b/engines/wintermute/ad/AdSpriteSet.h index 1c559fb77b..ba5c6fb75b 100644 --- a/engines/wintermute/Ad/AdSpriteSet.h +++ b/engines/wintermute/ad/AdSpriteSet.h @@ -30,8 +30,8 @@ #define WINTERMUTE_ADSPRITESET_H
-#include "engines/wintermute/Base/BObject.h"
-#include "engines/wintermute/Base/BSprite.h" // Added by ClassView
+#include "engines/wintermute/base/BObject.h"
+#include "engines/wintermute/base/BSprite.h" // Added by ClassView
namespace WinterMute {
diff --git a/engines/wintermute/Ad/AdTalkDef.cpp b/engines/wintermute/ad/AdTalkDef.cpp index 9f31d9f61e..b598226413 100644 --- a/engines/wintermute/Ad/AdTalkDef.cpp +++ b/engines/wintermute/ad/AdTalkDef.cpp @@ -27,14 +27,14 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Ad/AdTalkDef.h"
-#include "engines/wintermute/Ad/AdTalkNode.h"
-#include "engines/wintermute/Base/BParser.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BDynBuffer.h"
-#include "engines/wintermute/Base/BSprite.h"
-#include "engines/wintermute/Ad/AdSpriteSet.h"
-#include "engines/wintermute/Base/BFileManager.h"
+#include "engines/wintermute/ad/AdTalkDef.h"
+#include "engines/wintermute/ad/AdTalkNode.h"
+#include "engines/wintermute/base/BParser.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BDynBuffer.h"
+#include "engines/wintermute/base/BSprite.h"
+#include "engines/wintermute/ad/AdSpriteSet.h"
+#include "engines/wintermute/base/BFileManager.h"
#include "engines/wintermute/utils/utils.h"
namespace WinterMute {
diff --git a/engines/wintermute/Ad/AdTalkDef.h b/engines/wintermute/ad/AdTalkDef.h index cece5be4da..81d6475013 100644 --- a/engines/wintermute/Ad/AdTalkDef.h +++ b/engines/wintermute/ad/AdTalkDef.h @@ -30,7 +30,7 @@ #define WINTERMUTE_ADTALKDEF_H
#include "engines/wintermute/coll_templ.h"
-#include "engines/wintermute/Base/BObject.h"
+#include "engines/wintermute/base/BObject.h"
namespace WinterMute {
class CAdTalkNode;
diff --git a/engines/wintermute/Ad/AdTalkHolder.cpp b/engines/wintermute/ad/AdTalkHolder.cpp index 2626021054..4c627ca9ad 100644 --- a/engines/wintermute/Ad/AdTalkHolder.cpp +++ b/engines/wintermute/ad/AdTalkHolder.cpp @@ -27,13 +27,13 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Ad/AdTalkHolder.h"
-#include "engines/wintermute/Base/BDynBuffer.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
-#include "engines/wintermute/Base/scriptables/ScScript.h"
-#include "engines/wintermute/Base/scriptables/ScStack.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BSprite.h"
+#include "engines/wintermute/ad/AdTalkHolder.h"
+#include "engines/wintermute/base/BDynBuffer.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/base/scriptables/ScScript.h"
+#include "engines/wintermute/base/scriptables/ScStack.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BSprite.h"
#include "engines/wintermute/PlatformSDL.h"
#include "engines/wintermute/wintermute.h"
#include "common/str.h"
diff --git a/engines/wintermute/Ad/AdTalkHolder.h b/engines/wintermute/ad/AdTalkHolder.h index a427c9eb04..9e6c3bbd63 100644 --- a/engines/wintermute/Ad/AdTalkHolder.h +++ b/engines/wintermute/ad/AdTalkHolder.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_ADTALKHOLDER_H
#define WINTERMUTE_ADTALKHOLDER_H
-#include "engines/wintermute/Ad/AdObject.h"
+#include "engines/wintermute/ad/AdObject.h"
namespace WinterMute {
diff --git a/engines/wintermute/Ad/AdTalkNode.cpp b/engines/wintermute/ad/AdTalkNode.cpp index 58644e7ca0..da2195be33 100644 --- a/engines/wintermute/Ad/AdTalkNode.cpp +++ b/engines/wintermute/ad/AdTalkNode.cpp @@ -27,12 +27,12 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Ad/AdTalkNode.h"
-#include "engines/wintermute/Base/BParser.h"
-#include "engines/wintermute/Base/BDynBuffer.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BSprite.h"
-#include "engines/wintermute/Ad/AdSpriteSet.h"
+#include "engines/wintermute/ad/AdTalkNode.h"
+#include "engines/wintermute/base/BParser.h"
+#include "engines/wintermute/base/BDynBuffer.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BSprite.h"
+#include "engines/wintermute/ad/AdSpriteSet.h"
#include "engines/wintermute/utils/utils.h"
namespace WinterMute {
diff --git a/engines/wintermute/Ad/AdTalkNode.h b/engines/wintermute/ad/AdTalkNode.h index 3718340c0e..11bbb353c1 100644 --- a/engines/wintermute/Ad/AdTalkNode.h +++ b/engines/wintermute/ad/AdTalkNode.h @@ -30,7 +30,7 @@ #define WINTERMUTE_ADTALKNODE_H
#include "engines/wintermute/persistent.h"
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
namespace WinterMute {
class CAdSpriteSet;
diff --git a/engines/wintermute/Ad/AdTypes.h b/engines/wintermute/ad/AdTypes.h index b88d6fe259..b88d6fe259 100644 --- a/engines/wintermute/Ad/AdTypes.h +++ b/engines/wintermute/ad/AdTypes.h diff --git a/engines/wintermute/Ad/AdWaypointGroup.cpp b/engines/wintermute/ad/AdWaypointGroup.cpp index ec0d66d468..3080b34c09 100644 --- a/engines/wintermute/Ad/AdWaypointGroup.cpp +++ b/engines/wintermute/ad/AdWaypointGroup.cpp @@ -26,13 +26,13 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/Ad/AdWaypointGroup.h"
-#include "engines/wintermute/Base/BParser.h"
-#include "engines/wintermute/Base/BDynBuffer.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BRegion.h"
-#include "engines/wintermute/Base/BFileManager.h"
+#include "engines/wintermute/ad/AdWaypointGroup.h"
+#include "engines/wintermute/base/BParser.h"
+#include "engines/wintermute/base/BDynBuffer.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BRegion.h"
+#include "engines/wintermute/base/BFileManager.h"
#include <limits.h>
namespace WinterMute {
diff --git a/engines/wintermute/Ad/AdWaypointGroup.h b/engines/wintermute/ad/AdWaypointGroup.h index 26a3c9a627..f7c9e4c361 100644 --- a/engines/wintermute/Ad/AdWaypointGroup.h +++ b/engines/wintermute/ad/AdWaypointGroup.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_ADWAYPOINTGROUP_H
#define WINTERMUTE_ADWAYPOINTGROUP_H
-#include "engines/wintermute/Base/BObject.h"
+#include "engines/wintermute/base/BObject.h"
namespace WinterMute {
class CBPoint;
diff --git a/engines/wintermute/Base/BActiveRect.cpp b/engines/wintermute/base/BActiveRect.cpp index ca0dcddc28..382329087a 100644 --- a/engines/wintermute/Base/BActiveRect.cpp +++ b/engines/wintermute/base/BActiveRect.cpp @@ -27,9 +27,9 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/BActiveRect.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BRegion.h"
+#include "engines/wintermute/base/BActiveRect.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BRegion.h"
#include "engines/wintermute/PlatformSDL.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/BActiveRect.h b/engines/wintermute/base/BActiveRect.h index d32b5bc368..935b91eaeb 100644 --- a/engines/wintermute/Base/BActiveRect.h +++ b/engines/wintermute/base/BActiveRect.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BACTIVERECT_H
#include "engines/wintermute/math/Rect32.h"
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
namespace WinterMute {
class CBRegion;
diff --git a/engines/wintermute/Base/BBase.cpp b/engines/wintermute/base/BBase.cpp index 63fddba489..76e1150925 100644 --- a/engines/wintermute/Base/BBase.cpp +++ b/engines/wintermute/base/BBase.cpp @@ -27,10 +27,10 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/BBase.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BParser.h"
-#include "engines/wintermute/Base/BDynBuffer.h"
+#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BParser.h"
+#include "engines/wintermute/base/BDynBuffer.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/BBase.h b/engines/wintermute/base/BBase.h index e8c87f1f9e..e8c87f1f9e 100644 --- a/engines/wintermute/Base/BBase.h +++ b/engines/wintermute/base/BBase.h diff --git a/engines/wintermute/Base/BDebugger.cpp b/engines/wintermute/base/BDebugger.cpp index 4e83579d04..92f282b6d1 100644 --- a/engines/wintermute/Base/BDebugger.cpp +++ b/engines/wintermute/base/BDebugger.cpp @@ -26,7 +26,7 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/Base/BDebugger.h"
+#include "engines/wintermute/base/BDebugger.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/BDebugger.h b/engines/wintermute/base/BDebugger.h index 548519b0a0..cea432f7a8 100644 --- a/engines/wintermute/Base/BDebugger.h +++ b/engines/wintermute/base/BDebugger.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BDEBUGGER_H
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
#include "engines/wintermute/wme_debugger.h"
// TODO: The entire debugger should possibly be removed
diff --git a/engines/wintermute/Base/BDynBuffer.cpp b/engines/wintermute/base/BDynBuffer.cpp index fec49e3c8f..9a2e071287 100644 --- a/engines/wintermute/Base/BDynBuffer.cpp +++ b/engines/wintermute/base/BDynBuffer.cpp @@ -26,8 +26,8 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BDynBuffer.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BDynBuffer.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/BDynBuffer.h b/engines/wintermute/base/BDynBuffer.h index 6df01903c7..66e8182c68 100644 --- a/engines/wintermute/Base/BDynBuffer.h +++ b/engines/wintermute/base/BDynBuffer.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BDYNBUFFER_H
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/BFader.cpp b/engines/wintermute/base/BFader.cpp index b99244af55..7184c6664c 100644 --- a/engines/wintermute/Base/BFader.cpp +++ b/engines/wintermute/base/BFader.cpp @@ -27,8 +27,8 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/BFader.h"
-#include "engines/wintermute/Base/BGame.h"
+#include "engines/wintermute/base/BFader.h"
+#include "engines/wintermute/base/BGame.h"
#include "engines/wintermute/PlatformSDL.h"
#include "common/util.h"
diff --git a/engines/wintermute/Base/BFader.h b/engines/wintermute/base/BFader.h index 8c9d7d0a7c..cc90d4603d 100644 --- a/engines/wintermute/Base/BFader.h +++ b/engines/wintermute/base/BFader.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BFADER_H
-#include "engines/wintermute/Base/BObject.h"
+#include "engines/wintermute/base/BObject.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/BFileEntry.cpp b/engines/wintermute/base/BFileEntry.cpp index aca145dcf1..39223bfb8e 100644 --- a/engines/wintermute/Base/BFileEntry.cpp +++ b/engines/wintermute/base/BFileEntry.cpp @@ -26,7 +26,7 @@ * Copyright (c) 2011 Jan Nedoma
*/
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/BFileEntry.h"
+#include "engines/wintermute/base/BFileEntry.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/BFileEntry.h b/engines/wintermute/base/BFileEntry.h index 660c9cfd1f..5fdf2b6308 100644 --- a/engines/wintermute/Base/BFileEntry.h +++ b/engines/wintermute/base/BFileEntry.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BFILEENTRY_H
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/BFileManager.cpp b/engines/wintermute/base/BFileManager.cpp index a0ba77482d..1cfb3d47d3 100644 --- a/engines/wintermute/Base/BFileManager.cpp +++ b/engines/wintermute/base/BFileManager.cpp @@ -27,17 +27,17 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/BFileManager.h"
+#include "engines/wintermute/base/BFileManager.h"
#include "engines/wintermute/utils/StringUtil.h"
#include "engines/wintermute/utils/PathUtil.h"
-#include "engines/wintermute/Base/file/BDiskFile.h"
-#include "engines/wintermute/Base/file/BSaveThumbFile.h"
-#include "engines/wintermute/Base/BFileEntry.h"
-#include "engines/wintermute/Base/file/BPkgFile.h"
-#include "engines/wintermute/Base/BResources.h"
-#include "engines/wintermute/Base/BPackage.h"
-#include "engines/wintermute/Base/BRegistry.h"
-#include "engines/wintermute/Base/BGame.h"
+#include "engines/wintermute/base/file/BDiskFile.h"
+#include "engines/wintermute/base/file/BSaveThumbFile.h"
+#include "engines/wintermute/base/BFileEntry.h"
+#include "engines/wintermute/base/file/BPkgFile.h"
+#include "engines/wintermute/base/BResources.h"
+#include "engines/wintermute/base/BPackage.h"
+#include "engines/wintermute/base/BRegistry.h"
+#include "engines/wintermute/base/BGame.h"
#include "engines/wintermute/dcpackage.h"
#include "engines/wintermute/utils/utils.h"
#include "engines/wintermute/PlatformSDL.h"
diff --git a/engines/wintermute/Base/BFileManager.h b/engines/wintermute/base/BFileManager.h index 53e55402cc..8e7551480d 100644 --- a/engines/wintermute/Base/BFileManager.h +++ b/engines/wintermute/base/BFileManager.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_BFILEMANAGER_H
#define WINTERMUTE_BFILEMANAGER_H
-#include "engines/wintermute/Base/BFileEntry.h"
+#include "engines/wintermute/base/BFileEntry.h"
#include "common/archive.h"
#include "common/str.h"
diff --git a/engines/wintermute/Base/BFrame.cpp b/engines/wintermute/base/BFrame.cpp index 66a63c6a8f..4af9262701 100644 --- a/engines/wintermute/Base/BFrame.cpp +++ b/engines/wintermute/base/BFrame.cpp @@ -27,17 +27,17 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/BParser.h"
-#include "engines/wintermute/Base/BFrame.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BDynBuffer.h"
-#include "engines/wintermute/Base/BSoundMgr.h"
-#include "engines/wintermute/Base/BSound.h"
-#include "engines/wintermute/Base/BSubFrame.h"
+#include "engines/wintermute/base/BParser.h"
+#include "engines/wintermute/base/BFrame.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BDynBuffer.h"
+#include "engines/wintermute/base/BSoundMgr.h"
+#include "engines/wintermute/base/BSound.h"
+#include "engines/wintermute/base/BSubFrame.h"
#include "engines/wintermute/PlatformSDL.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
-#include "engines/wintermute/Base/scriptables/ScScript.h"
-#include "engines/wintermute/Base/scriptables/ScStack.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/base/scriptables/ScScript.h"
+#include "engines/wintermute/base/scriptables/ScStack.h"
#include "common/str.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/BFrame.h b/engines/wintermute/base/BFrame.h index 537471c953..3d487b4ebc 100644 --- a/engines/wintermute/Base/BFrame.h +++ b/engines/wintermute/base/BFrame.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_BFRAME_H
#define WINTERMUTE_BFRAME_H
-#include "engines/wintermute/Base/BScriptable.h"
+#include "engines/wintermute/base/BScriptable.h"
#include "engines/wintermute/coll_templ.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/BGame.cpp b/engines/wintermute/base/BGame.cpp index d4f97cfdba..3e577541b7 100644 --- a/engines/wintermute/Base/BGame.cpp +++ b/engines/wintermute/base/BGame.cpp @@ -27,38 +27,38 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BFader.h"
-#include "engines/wintermute/Base/BFileManager.h"
-#include "engines/wintermute/Base/font/BFont.h"
-#include "engines/wintermute/Base/font/BFontStorage.h"
-#include "engines/wintermute/Base/gfx/base_image.h"
-#include "engines/wintermute/Base/gfx/base_surface.h"
-#include "engines/wintermute/Base/gfx/base_renderer.h"
-#include "engines/wintermute/Base/BKeyboardState.h"
-#include "engines/wintermute/Base/BParser.h"
-#include "engines/wintermute/Base/BQuickMsg.h"
-#include "engines/wintermute/Base/BRegistry.h"
-#include "engines/wintermute/Base/BSound.h"
-#include "engines/wintermute/Base/BSoundMgr.h"
-#include "engines/wintermute/Base/BSprite.h"
-#include "engines/wintermute/Base/BSubFrame.h"
-
-#include "engines/wintermute/Base/BTransitionMgr.h"
-#include "engines/wintermute/Base/BViewport.h"
-#include "engines/wintermute/Base/BStringTable.h"
-#include "engines/wintermute/Base/BRegion.h"
-#include "engines/wintermute/Base/BSaveThumbHelper.h"
-#include "engines/wintermute/Base/BSurfaceStorage.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BFader.h"
+#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/base/font/BFont.h"
+#include "engines/wintermute/base/font/BFontStorage.h"
+#include "engines/wintermute/base/gfx/base_image.h"
+#include "engines/wintermute/base/gfx/base_surface.h"
+#include "engines/wintermute/base/gfx/base_renderer.h"
+#include "engines/wintermute/base/BKeyboardState.h"
+#include "engines/wintermute/base/BParser.h"
+#include "engines/wintermute/base/BQuickMsg.h"
+#include "engines/wintermute/base/BRegistry.h"
+#include "engines/wintermute/base/BSound.h"
+#include "engines/wintermute/base/BSoundMgr.h"
+#include "engines/wintermute/base/BSprite.h"
+#include "engines/wintermute/base/BSubFrame.h"
+
+#include "engines/wintermute/base/BTransitionMgr.h"
+#include "engines/wintermute/base/BViewport.h"
+#include "engines/wintermute/base/BStringTable.h"
+#include "engines/wintermute/base/BRegion.h"
+#include "engines/wintermute/base/BSaveThumbHelper.h"
+#include "engines/wintermute/base/BSurfaceStorage.h"
#include "engines/wintermute/utils/crc.h"
#include "engines/wintermute/utils/PathUtil.h"
#include "engines/wintermute/utils/StringUtil.h"
-#include "engines/wintermute/UI/UIWindow.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
-#include "engines/wintermute/Base/scriptables/ScEngine.h"
-#include "engines/wintermute/Base/scriptables/ScStack.h"
-#include "engines/wintermute/Base/scriptables/ScScript.h"
-#include "engines/wintermute/Base/scriptables/SXMath.h"
+#include "engines/wintermute/ui/UIWindow.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/base/scriptables/ScEngine.h"
+#include "engines/wintermute/base/scriptables/ScStack.h"
+#include "engines/wintermute/base/scriptables/ScScript.h"
+#include "engines/wintermute/base/scriptables/SXMath.h"
#include "engines/wintermute/video/VidPlayer.h"
#include "engines/wintermute/video/VidTheoraPlayer.h"
#include "engines/wintermute/wintermute.h"
diff --git a/engines/wintermute/Base/BGame.h b/engines/wintermute/base/BGame.h index 1a0e4efb09..7441d81b07 100644 --- a/engines/wintermute/Base/BGame.h +++ b/engines/wintermute/base/BGame.h @@ -29,9 +29,9 @@ #ifndef WINTERMUTE_BGAME_H
#define WINTERMUTE_BGAME_H
-#include "engines/wintermute/Base/BDebugger.h"
-#include "engines/wintermute/Base/gfx/base_renderer.h"
-#include "engines/wintermute/Base/BObject.h"
+#include "engines/wintermute/base/BDebugger.h"
+#include "engines/wintermute/base/gfx/base_renderer.h"
+#include "engines/wintermute/base/BObject.h"
#include "engines/wintermute/persistent.h"
#include "engines/wintermute/coll_templ.h"
#include "engines/wintermute/math/Rect32.h"
diff --git a/engines/wintermute/Base/BKeyboardState.cpp b/engines/wintermute/base/BKeyboardState.cpp index 83deaa0306..85ab15f58e 100644 --- a/engines/wintermute/Base/BKeyboardState.cpp +++ b/engines/wintermute/base/BKeyboardState.cpp @@ -27,9 +27,9 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/BKeyboardState.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
-#include "engines/wintermute/Base/scriptables/ScStack.h"
+#include "engines/wintermute/base/BKeyboardState.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/base/scriptables/ScStack.h"
#include "common/system.h"
#include "common/keyboard.h"
diff --git a/engines/wintermute/Base/BKeyboardState.h b/engines/wintermute/base/BKeyboardState.h index 84bbab5339..e3a4a903f7 100644 --- a/engines/wintermute/Base/BKeyboardState.h +++ b/engines/wintermute/base/BKeyboardState.h @@ -30,8 +30,8 @@ #define WINTERMUTE_BKEYBOARD_STATE_H
-#include "engines/wintermute/Base/BBase.h"
-#include "engines/wintermute/Base/BScriptable.h"
+#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/BScriptable.h"
#include "common/keyboard.h"
#include "common/events.h"
diff --git a/engines/wintermute/Base/BNamedObject.cpp b/engines/wintermute/base/BNamedObject.cpp index 855bdb2738..9587da45e8 100644 --- a/engines/wintermute/Base/BNamedObject.cpp +++ b/engines/wintermute/base/BNamedObject.cpp @@ -27,7 +27,7 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/BNamedObject.h"
+#include "engines/wintermute/base/BNamedObject.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/BNamedObject.h b/engines/wintermute/base/BNamedObject.h index e2649acbf5..4d5fdb0c0e 100644 --- a/engines/wintermute/Base/BNamedObject.h +++ b/engines/wintermute/base/BNamedObject.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BNAMEDOBJECT_H
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/BObject.cpp b/engines/wintermute/base/BObject.cpp index 6640602443..1bb52c0ce6 100644 --- a/engines/wintermute/Base/BObject.cpp +++ b/engines/wintermute/base/BObject.cpp @@ -27,15 +27,15 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/BObject.h"
-#include "engines/wintermute/Base/BParser.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
-#include "engines/wintermute/Base/scriptables/ScStack.h"
-#include "engines/wintermute/Base/BSound.h"
-#include "engines/wintermute/Base/BSoundMgr.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BStringTable.h"
-#include "engines/wintermute/Base/BSprite.h"
+#include "engines/wintermute/base/BObject.h"
+#include "engines/wintermute/base/BParser.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/base/scriptables/ScStack.h"
+#include "engines/wintermute/base/BSound.h"
+#include "engines/wintermute/base/BSoundMgr.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BStringTable.h"
+#include "engines/wintermute/base/BSprite.h"
#include "engines/wintermute/PlatformSDL.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/BObject.h b/engines/wintermute/base/BObject.h index 6e3c632bac..c855c770b7 100644 --- a/engines/wintermute/Base/BObject.h +++ b/engines/wintermute/base/BObject.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BOBJECT_H
-#include "engines/wintermute/Base/BScriptHolder.h"
+#include "engines/wintermute/base/BScriptHolder.h"
#include "engines/wintermute/persistent.h"
#include "common/events.h"
diff --git a/engines/wintermute/Base/BPackage.cpp b/engines/wintermute/base/BPackage.cpp index 9dcdd38cdc..020b7b902f 100644 --- a/engines/wintermute/Base/BPackage.cpp +++ b/engines/wintermute/base/BPackage.cpp @@ -27,9 +27,9 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/BPackage.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BFileManager.h"
+#include "engines/wintermute/base/BPackage.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BFileManager.h"
#include "common/file.h"
#include "common/stream.h"
diff --git a/engines/wintermute/Base/BPackage.h b/engines/wintermute/base/BPackage.h index 117b0c522d..8c803fddd9 100644 --- a/engines/wintermute/Base/BPackage.h +++ b/engines/wintermute/base/BPackage.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BPACKAGE_H
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
namespace Common {
class SeekableReadStream;
diff --git a/engines/wintermute/Base/BParser.cpp b/engines/wintermute/base/BParser.cpp index 114c5054ca..f675d0ca50 100644 --- a/engines/wintermute/Base/BParser.cpp +++ b/engines/wintermute/base/BParser.cpp @@ -27,8 +27,8 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/BParser.h"
-#include "engines/wintermute/Base/BGame.h"
+#include "engines/wintermute/base/BParser.h"
+#include "engines/wintermute/base/BGame.h"
#include "engines/wintermute/PlatformSDL.h"
#include "common/str.h"
#include "common/util.h"
diff --git a/engines/wintermute/Base/BParser.h b/engines/wintermute/base/BParser.h index 01d40067cc..ae886953a9 100644 --- a/engines/wintermute/Base/BParser.h +++ b/engines/wintermute/base/BParser.h @@ -52,7 +52,7 @@ #define PARSERR_EOF -2
#define PARSERR_TOKENNOTFOUND -1
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
#include "engines/wintermute/coll_templ.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/BPersistMgr.cpp b/engines/wintermute/base/BPersistMgr.cpp index 635097c0ad..0f2cc6bc8a 100644 --- a/engines/wintermute/Base/BPersistMgr.cpp +++ b/engines/wintermute/base/BPersistMgr.cpp @@ -27,15 +27,15 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/BFileManager.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BPersistMgr.h"
-#include "engines/wintermute/Base/BSaveThumbHelper.h"
+#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BPersistMgr.h"
+#include "engines/wintermute/base/BSaveThumbHelper.h"
#include "engines/wintermute/PlatformSDL.h"
#include "engines/wintermute/math/Vector2.h"
#include "engines/wintermute/utils/StringUtil.h"
-#include "engines/wintermute/Base/gfx/base_image.h"
-#include "engines/wintermute/Base/BSound.h"
+#include "engines/wintermute/base/gfx/base_image.h"
+#include "engines/wintermute/base/BSound.h"
#include "graphics/decoders/bmp.h"
#include "common/memstream.h"
#include "common/str.h"
diff --git a/engines/wintermute/Base/BPersistMgr.h b/engines/wintermute/base/BPersistMgr.h index 3a2aa82c94..2e6ee8058c 100644 --- a/engines/wintermute/Base/BPersistMgr.h +++ b/engines/wintermute/base/BPersistMgr.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BPERSISTMGR_H
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
#include "engines/wintermute/math/Rect32.h"
#include "engines/savestate.h"
#include "common/stream.h"
diff --git a/engines/wintermute/Base/BPoint.cpp b/engines/wintermute/base/BPoint.cpp index abb170d0b5..4c80e154f2 100644 --- a/engines/wintermute/Base/BPoint.cpp +++ b/engines/wintermute/base/BPoint.cpp @@ -27,8 +27,8 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/BPoint.h"
-#include "engines/wintermute/Base/BPersistMgr.h"
+#include "engines/wintermute/base/BPoint.h"
+#include "engines/wintermute/base/BPersistMgr.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/BPoint.h b/engines/wintermute/base/BPoint.h index 7b9c561fac..3e4adb5d13 100644 --- a/engines/wintermute/Base/BPoint.h +++ b/engines/wintermute/base/BPoint.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BPOINT_H
#include "engines/wintermute/persistent.h"
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/BQuickMsg.cpp b/engines/wintermute/base/BQuickMsg.cpp index dd87a10dad..32bd04afe2 100644 --- a/engines/wintermute/Base/BQuickMsg.cpp +++ b/engines/wintermute/base/BQuickMsg.cpp @@ -27,8 +27,8 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/BQuickMsg.h"
-#include "engines/wintermute/Base/BGame.h"
+#include "engines/wintermute/base/BQuickMsg.h"
+#include "engines/wintermute/base/BGame.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/BQuickMsg.h b/engines/wintermute/base/BQuickMsg.h index 46f44b291f..c247183714 100644 --- a/engines/wintermute/Base/BQuickMsg.h +++ b/engines/wintermute/base/BQuickMsg.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_BQUICKMSG_H
#define WINTERMUTE_BQUICKMSG_H
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/BRegion.cpp b/engines/wintermute/base/BRegion.cpp index 3dc14df05f..1c38174cb8 100644 --- a/engines/wintermute/Base/BRegion.cpp +++ b/engines/wintermute/base/BRegion.cpp @@ -27,14 +27,14 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/BRegion.h"
-#include "engines/wintermute/Base/BParser.h"
-#include "engines/wintermute/Base/BDynBuffer.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/scriptables/ScScript.h"
-#include "engines/wintermute/Base/scriptables/ScStack.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
-#include "engines/wintermute/Base/BFileManager.h"
+#include "engines/wintermute/base/BRegion.h"
+#include "engines/wintermute/base/BParser.h"
+#include "engines/wintermute/base/BDynBuffer.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/scriptables/ScScript.h"
+#include "engines/wintermute/base/scriptables/ScStack.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/base/BFileManager.h"
#include "engines/wintermute/PlatformSDL.h"
#include <limits.h>
diff --git a/engines/wintermute/Base/BRegion.h b/engines/wintermute/base/BRegion.h index d2f06cbed9..2a92d9daff 100644 --- a/engines/wintermute/Base/BRegion.h +++ b/engines/wintermute/base/BRegion.h @@ -29,8 +29,8 @@ #ifndef WINTERMUTE_BREGION_H
#define WINTERMUTE_BREGION_H
-#include "engines/wintermute/Base/BPoint.h"
-#include "engines/wintermute/Base/BObject.h"
+#include "engines/wintermute/base/BPoint.h"
+#include "engines/wintermute/base/BObject.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/BRegistry.cpp b/engines/wintermute/base/BRegistry.cpp index c7ec0c2675..fef09d7479 100644 --- a/engines/wintermute/Base/BRegistry.cpp +++ b/engines/wintermute/base/BRegistry.cpp @@ -27,8 +27,8 @@ */
#include "engines/wintermute/tinyxml/tinyxml.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BRegistry.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BRegistry.h"
#include "engines/wintermute/utils/PathUtil.h"
#include "engines/wintermute/utils/StringUtil.h"
#include "engines/wintermute/utils/utils.h"
diff --git a/engines/wintermute/Base/BRegistry.h b/engines/wintermute/base/BRegistry.h index a07f6be8d4..123d1d8a2f 100644 --- a/engines/wintermute/Base/BRegistry.h +++ b/engines/wintermute/base/BRegistry.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_BREGISTRY_H
#define WINTERMUTE_BREGISTRY_H
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/BResources.cpp b/engines/wintermute/base/BResources.cpp index 75b4a5d1ea..b99441b5db 100644 --- a/engines/wintermute/Base/BResources.cpp +++ b/engines/wintermute/base/BResources.cpp @@ -27,7 +27,7 @@ */
#include "engines/wintermute/PlatformSDL.h"
-#include "engines/wintermute/Base/BResources.h"
+#include "engines/wintermute/base/BResources.h"
#include "common/str.h"
#include "common/memstream.h"
diff --git a/engines/wintermute/Base/BResources.h b/engines/wintermute/base/BResources.h index 6ec0541b5c..6ec0541b5c 100644 --- a/engines/wintermute/Base/BResources.h +++ b/engines/wintermute/base/BResources.h diff --git a/engines/wintermute/Base/BSaveThumbHelper.cpp b/engines/wintermute/base/BSaveThumbHelper.cpp index 74295170ff..415d4ed1e4 100644 --- a/engines/wintermute/Base/BSaveThumbHelper.cpp +++ b/engines/wintermute/base/BSaveThumbHelper.cpp @@ -27,9 +27,9 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/BSaveThumbHelper.h"
-#include "engines/wintermute/Base/gfx/base_image.h"
-#include "engines/wintermute/Base/BGame.h"
+#include "engines/wintermute/base/BSaveThumbHelper.h"
+#include "engines/wintermute/base/gfx/base_image.h"
+#include "engines/wintermute/base/BGame.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/BSaveThumbHelper.h b/engines/wintermute/base/BSaveThumbHelper.h index c7c7e13982..30db32cfb2 100644 --- a/engines/wintermute/Base/BSaveThumbHelper.h +++ b/engines/wintermute/base/BSaveThumbHelper.h @@ -29,7 +29,7 @@ #define WINTERMUTE_BSAVETHUMBHELPER_H
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/BScriptHolder.cpp b/engines/wintermute/base/BScriptHolder.cpp index 45cbc5d23b..65d37b2e5c 100644 --- a/engines/wintermute/Base/BScriptHolder.cpp +++ b/engines/wintermute/base/BScriptHolder.cpp @@ -27,13 +27,13 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Ad/AdGame.h"
-#include "engines/wintermute/Base/BScriptHolder.h"
-#include "engines/wintermute/Base/BParser.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
-#include "engines/wintermute/Base/scriptables/ScEngine.h"
-#include "engines/wintermute/Base/scriptables/ScScript.h"
-#include "engines/wintermute/Base/scriptables/ScStack.h"
+#include "engines/wintermute/ad/AdGame.h"
+#include "engines/wintermute/base/BScriptHolder.h"
+#include "engines/wintermute/base/BParser.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/base/scriptables/ScEngine.h"
+#include "engines/wintermute/base/scriptables/ScScript.h"
+#include "engines/wintermute/base/scriptables/ScStack.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/BScriptHolder.h b/engines/wintermute/base/BScriptHolder.h index 77f0f386cb..1e82b8cacf 100644 --- a/engines/wintermute/Base/BScriptHolder.h +++ b/engines/wintermute/base/BScriptHolder.h @@ -31,7 +31,7 @@ #include "engines/wintermute/coll_templ.h"
#include "engines/wintermute/persistent.h"
-#include "engines/wintermute/Base/BScriptable.h"
+#include "engines/wintermute/base/BScriptable.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/BScriptable.cpp b/engines/wintermute/base/BScriptable.cpp index e9416cfaf3..d1e3556a85 100644 --- a/engines/wintermute/Base/BScriptable.cpp +++ b/engines/wintermute/base/BScriptable.cpp @@ -27,9 +27,9 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/BScriptable.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
-#include "engines/wintermute/Base/BPersistMgr.h"
+#include "engines/wintermute/base/BScriptable.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/base/BPersistMgr.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/BScriptable.h b/engines/wintermute/base/BScriptable.h index e806b83fac..534bd3bdf1 100644 --- a/engines/wintermute/Base/BScriptable.h +++ b/engines/wintermute/base/BScriptable.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BSCRIPTABLE_H
-#include "engines/wintermute/Base/BNamedObject.h"
+#include "engines/wintermute/base/BNamedObject.h"
#include "engines/wintermute/wme_debugger.h"
#include "engines/wintermute/persistent.h"
diff --git a/engines/wintermute/Base/BSound.cpp b/engines/wintermute/base/BSound.cpp index 315a073301..2b54b39500 100644 --- a/engines/wintermute/Base/BSound.cpp +++ b/engines/wintermute/base/BSound.cpp @@ -26,10 +26,10 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/Base/BSound.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BSoundMgr.h"
-#include "engines/wintermute/Base/BSoundBuffer.h"
+#include "engines/wintermute/base/BSound.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BSoundMgr.h"
+#include "engines/wintermute/base/BSoundBuffer.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/BSound.h b/engines/wintermute/base/BSound.h index 697c49600d..9dc825e4ac 100644 --- a/engines/wintermute/Base/BSound.h +++ b/engines/wintermute/base/BSound.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_BSOUND_H
#define WINTERMUTE_BSOUND_H
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
#include "engines/wintermute/dctypes.h" // Added by ClassView
#include "engines/wintermute/persistent.h"
#include "audio/mixer.h"
diff --git a/engines/wintermute/Base/BSoundBuffer.cpp b/engines/wintermute/base/BSoundBuffer.cpp index 0fc9a9158c..4808cc9007 100644 --- a/engines/wintermute/Base/BSoundBuffer.cpp +++ b/engines/wintermute/base/BSoundBuffer.cpp @@ -27,11 +27,11 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/file/BFile.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BSoundMgr.h"
-#include "engines/wintermute/Base/BSoundBuffer.h"
-#include "engines/wintermute/Base/BFileManager.h"
+#include "engines/wintermute/base/file/BFile.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BSoundMgr.h"
+#include "engines/wintermute/base/BSoundBuffer.h"
+#include "engines/wintermute/base/BFileManager.h"
#include "engines/wintermute/utils/utils.h"
#include "audio/audiostream.h"
#include "audio/mixer.h"
diff --git a/engines/wintermute/Base/BSoundBuffer.h b/engines/wintermute/base/BSoundBuffer.h index 632c53008a..9384670fbb 100644 --- a/engines/wintermute/Base/BSoundBuffer.h +++ b/engines/wintermute/base/BSoundBuffer.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BSOUNDBUFFER_H
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
#include "audio/mixer.h"
#include "common/stream.h"
diff --git a/engines/wintermute/Base/BSoundMgr.cpp b/engines/wintermute/base/BSoundMgr.cpp index d4100df7aa..8d9b775c68 100644 --- a/engines/wintermute/Base/BSoundMgr.cpp +++ b/engines/wintermute/base/BSoundMgr.cpp @@ -27,13 +27,13 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/BSoundMgr.h"
-#include "engines/wintermute/Base/BRegistry.h"
+#include "engines/wintermute/base/BSoundMgr.h"
+#include "engines/wintermute/base/BRegistry.h"
#include "engines/wintermute/utils/PathUtil.h"
#include "engines/wintermute/utils/StringUtil.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BFileManager.h"
-#include "engines/wintermute/Base/BSoundBuffer.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/base/BSoundBuffer.h"
#include "engines/wintermute/wintermute.h"
#include "common/config-manager.h"
#include "audio/mixer.h"
diff --git a/engines/wintermute/Base/BSoundMgr.h b/engines/wintermute/base/BSoundMgr.h index be5be87b59..a021abadaa 100644 --- a/engines/wintermute/Base/BSoundMgr.h +++ b/engines/wintermute/base/BSoundMgr.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BSOUNDMGR_H
#include "engines/wintermute/coll_templ.h"
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
#include "audio/mixer.h"
#include "common/array.h"
diff --git a/engines/wintermute/Base/BSprite.cpp b/engines/wintermute/base/BSprite.cpp index 1af73ca595..c93a40ca75 100644 --- a/engines/wintermute/Base/BSprite.cpp +++ b/engines/wintermute/base/BSprite.cpp @@ -27,21 +27,21 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/BSprite.h"
+#include "engines/wintermute/base/BSprite.h"
#include "engines/wintermute/utils/StringUtil.h"
#include "engines/wintermute/utils/PathUtil.h"
-#include "engines/wintermute/Base/BParser.h"
-#include "engines/wintermute/Base/BDynBuffer.h"
-#include "engines/wintermute/Base/gfx/base_surface.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BFrame.h"
-#include "engines/wintermute/Base/BSound.h"
-#include "engines/wintermute/Base/BSubFrame.h"
-#include "engines/wintermute/Base/BFileManager.h"
+#include "engines/wintermute/base/BParser.h"
+#include "engines/wintermute/base/BDynBuffer.h"
+#include "engines/wintermute/base/gfx/base_surface.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BFrame.h"
+#include "engines/wintermute/base/BSound.h"
+#include "engines/wintermute/base/BSubFrame.h"
+#include "engines/wintermute/base/BFileManager.h"
#include "engines/wintermute/PlatformSDL.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
-#include "engines/wintermute/Base/scriptables/ScScript.h"
-#include "engines/wintermute/Base/scriptables/ScStack.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/base/scriptables/ScScript.h"
+#include "engines/wintermute/base/scriptables/ScStack.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/BSprite.h b/engines/wintermute/base/BSprite.h index 30698b62c1..3c67e5f3fe 100644 --- a/engines/wintermute/Base/BSprite.h +++ b/engines/wintermute/base/BSprite.h @@ -31,7 +31,7 @@ #include "engines/wintermute/coll_templ.h"
-#include "engines/wintermute/Base/BScriptHolder.h"
+#include "engines/wintermute/base/BScriptHolder.h"
namespace WinterMute {
class CBFrame;
diff --git a/engines/wintermute/Base/BStringTable.cpp b/engines/wintermute/base/BStringTable.cpp index f9d4094004..44f26ba7e8 100644 --- a/engines/wintermute/Base/BStringTable.cpp +++ b/engines/wintermute/base/BStringTable.cpp @@ -27,9 +27,9 @@ */
#include "engines/wintermute/PlatformSDL.h"
-#include "engines/wintermute/Base/BFileManager.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BStringTable.h"
+#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BStringTable.h"
#include "engines/wintermute/utils/StringUtil.h"
#include "common/str.h"
diff --git a/engines/wintermute/Base/BStringTable.h b/engines/wintermute/base/BStringTable.h index 4bdbcdc203..92d3604b4d 100644 --- a/engines/wintermute/Base/BStringTable.h +++ b/engines/wintermute/base/BStringTable.h @@ -31,7 +31,7 @@ #include "common/hashmap.h"
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/BSubFrame.cpp b/engines/wintermute/base/BSubFrame.cpp index 7569ecb727..60048ac05a 100644 --- a/engines/wintermute/Base/BSubFrame.cpp +++ b/engines/wintermute/base/BSubFrame.cpp @@ -27,16 +27,16 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/BParser.h"
-#include "engines/wintermute/Base/BSubFrame.h"
-#include "engines/wintermute/Base/BActiveRect.h"
-#include "engines/wintermute/Base/BDynBuffer.h"
-#include "engines/wintermute/Base/gfx/base_surface.h"
-#include "engines/wintermute/Base/BSurfaceStorage.h"
-#include "engines/wintermute/Base/BGame.h"
+#include "engines/wintermute/base/BParser.h"
+#include "engines/wintermute/base/BSubFrame.h"
+#include "engines/wintermute/base/BActiveRect.h"
+#include "engines/wintermute/base/BDynBuffer.h"
+#include "engines/wintermute/base/gfx/base_surface.h"
+#include "engines/wintermute/base/BSurfaceStorage.h"
+#include "engines/wintermute/base/BGame.h"
#include "engines/wintermute/PlatformSDL.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
-#include "engines/wintermute/Base/scriptables/ScStack.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/base/scriptables/ScStack.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/BSubFrame.h b/engines/wintermute/base/BSubFrame.h index 5ff000ea2f..57ffcae675 100644 --- a/engines/wintermute/Base/BSubFrame.h +++ b/engines/wintermute/base/BSubFrame.h @@ -30,8 +30,8 @@ #define WINTERMUTE_BSUBFRAME_H
-#include "engines/wintermute/Base/BBase.h"
-#include "engines/wintermute/Base/BScriptable.h"
+#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/BScriptable.h"
namespace WinterMute {
class CBObject;
diff --git a/engines/wintermute/Base/BSurfaceStorage.cpp b/engines/wintermute/base/BSurfaceStorage.cpp index 64bc3daac6..f50d174898 100644 --- a/engines/wintermute/Base/BSurfaceStorage.cpp +++ b/engines/wintermute/base/BSurfaceStorage.cpp @@ -27,10 +27,10 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/BSurfaceStorage.h"
-#include "engines/wintermute/Base/gfx/base_surface.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BFileManager.h"
+#include "engines/wintermute/base/BSurfaceStorage.h"
+#include "engines/wintermute/base/gfx/base_surface.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BFileManager.h"
#include "engines/wintermute/PlatformSDL.h"
#include "common/str.h"
diff --git a/engines/wintermute/Base/BSurfaceStorage.h b/engines/wintermute/base/BSurfaceStorage.h index 00ca38a7a1..c054c2a55b 100644 --- a/engines/wintermute/Base/BSurfaceStorage.h +++ b/engines/wintermute/base/BSurfaceStorage.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_BSURFACESTORAGE_H
#define WINTERMUTE_BSURFACESTORAGE_H
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
#include "common/array.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/BTransitionMgr.cpp b/engines/wintermute/base/BTransitionMgr.cpp index 81d80c40aa..7c9a95368a 100644 --- a/engines/wintermute/Base/BTransitionMgr.cpp +++ b/engines/wintermute/base/BTransitionMgr.cpp @@ -27,8 +27,8 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/BTransitionMgr.h"
-#include "engines/wintermute/Base/BGame.h"
+#include "engines/wintermute/base/BTransitionMgr.h"
+#include "engines/wintermute/base/BGame.h"
#include "engines/wintermute/PlatformSDL.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/BTransitionMgr.h b/engines/wintermute/base/BTransitionMgr.h index 8219afeb46..faedb6fe3e 100644 --- a/engines/wintermute/Base/BTransitionMgr.h +++ b/engines/wintermute/base/BTransitionMgr.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_BTRANSITIONMGR_H
#define WINTERMUTE_BTRANSITIONMGR_H
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/BViewport.cpp b/engines/wintermute/base/BViewport.cpp index 8f0680dfb6..0f2a67d3bf 100644 --- a/engines/wintermute/Base/BViewport.cpp +++ b/engines/wintermute/base/BViewport.cpp @@ -26,9 +26,9 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/Base/BGame.h"
+#include "engines/wintermute/base/BGame.h"
#include "engines/wintermute/PlatformSDL.h"
-#include "engines/wintermute/Base/BViewport.h"
+#include "engines/wintermute/base/BViewport.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/BViewport.h b/engines/wintermute/base/BViewport.h index 667d181dcd..1150b8ebe7 100644 --- a/engines/wintermute/Base/BViewport.h +++ b/engines/wintermute/base/BViewport.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BVIEWPORT_H
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
namespace WinterMute {
class CBObject;
diff --git a/engines/wintermute/Base/file/BDiskFile.cpp b/engines/wintermute/base/file/BDiskFile.cpp index 2a3386a005..f2938cebc9 100644 --- a/engines/wintermute/Base/file/BDiskFile.cpp +++ b/engines/wintermute/base/file/BDiskFile.cpp @@ -27,11 +27,11 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/BGame.h"
+#include "engines/wintermute/base/BGame.h"
#include "engines/wintermute/wintypes.h"
-#include "engines/wintermute/Base/file/BPkgFile.h"
-#include "engines/wintermute/Base/file/BDiskFile.h"
-#include "engines/wintermute/Base/BFileManager.h"
+#include "engines/wintermute/base/file/BPkgFile.h"
+#include "engines/wintermute/base/file/BDiskFile.h"
+#include "engines/wintermute/base/BFileManager.h"
#include "common/stream.h"
#include "common/memstream.h"
#include "common/file.h"
diff --git a/engines/wintermute/Base/file/BDiskFile.h b/engines/wintermute/base/file/BDiskFile.h index 23e1a0a315..23e1a0a315 100644 --- a/engines/wintermute/Base/file/BDiskFile.h +++ b/engines/wintermute/base/file/BDiskFile.h diff --git a/engines/wintermute/Base/file/BFile.cpp b/engines/wintermute/base/file/BFile.cpp index 9da60a11ec..911039e36d 100644 --- a/engines/wintermute/Base/file/BFile.cpp +++ b/engines/wintermute/base/file/BFile.cpp @@ -27,7 +27,7 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/file/BFile.h"
+#include "engines/wintermute/base/file/BFile.h"
#include "common/memstream.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/file/BFile.h b/engines/wintermute/base/file/BFile.h index cbdd0b1ff1..d1737df0ce 100644 --- a/engines/wintermute/Base/file/BFile.h +++ b/engines/wintermute/base/file/BFile.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BFILE_H
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
#include "common/str.h"
#include "common/stream.h"
diff --git a/engines/wintermute/Base/file/BPkgFile.cpp b/engines/wintermute/base/file/BPkgFile.cpp index fcacfdfd40..7eafe7919e 100644 --- a/engines/wintermute/Base/file/BPkgFile.cpp +++ b/engines/wintermute/base/file/BPkgFile.cpp @@ -27,10 +27,10 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/BPackage.h"
-#include "engines/wintermute/Base/file/BPkgFile.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BFileManager.h"
+#include "engines/wintermute/base/BPackage.h"
+#include "engines/wintermute/base/file/BPkgFile.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BFileManager.h"
#include "common/util.h"
#include "common/file.h"
#include "common/stream.h"
diff --git a/engines/wintermute/Base/file/BPkgFile.h b/engines/wintermute/base/file/BPkgFile.h index 0d1916594a..f8a5831485 100644 --- a/engines/wintermute/Base/file/BPkgFile.h +++ b/engines/wintermute/base/file/BPkgFile.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_BPKGFILE_H
#define WINTERMUTE_BPKGFILE_H
-#include "engines/wintermute/Base/BFileEntry.h"
+#include "engines/wintermute/base/BFileEntry.h"
namespace Common {
class SeekableReadStream;
diff --git a/engines/wintermute/Base/file/BSaveThumbFile.cpp b/engines/wintermute/base/file/BSaveThumbFile.cpp index b61c2a586f..b2eebb690b 100644 --- a/engines/wintermute/Base/file/BSaveThumbFile.cpp +++ b/engines/wintermute/base/file/BSaveThumbFile.cpp @@ -27,8 +27,8 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/file/BSaveThumbFile.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/file/BSaveThumbFile.h"
#include "engines/wintermute/PlatformSDL.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/file/BSaveThumbFile.h b/engines/wintermute/base/file/BSaveThumbFile.h index 777a4df903..5d33ac2220 100644 --- a/engines/wintermute/Base/file/BSaveThumbFile.h +++ b/engines/wintermute/base/file/BSaveThumbFile.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BSAVETHUMBFILE_H
-#include "engines/wintermute/Base/file/BFile.h"
+#include "engines/wintermute/base/file/BFile.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/font/BFont.cpp b/engines/wintermute/base/font/BFont.cpp index f797d49c5b..5d0086c581 100644 --- a/engines/wintermute/Base/font/BFont.cpp +++ b/engines/wintermute/base/font/BFont.cpp @@ -27,12 +27,12 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/font/BFont.h"
-#include "engines/wintermute/Base/font/BFontBitmap.h"
-#include "engines/wintermute/Base/font/BFontTT.h"
-#include "engines/wintermute/Base/BParser.h"
-#include "engines/wintermute/Base/BFileManager.h"
-#include "engines/wintermute/Base/BGame.h"
+#include "engines/wintermute/base/font/BFont.h"
+#include "engines/wintermute/base/font/BFontBitmap.h"
+#include "engines/wintermute/base/font/BFontTT.h"
+#include "engines/wintermute/base/BParser.h"
+#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/base/BGame.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/font/BFont.h b/engines/wintermute/base/font/BFont.h index 5fa9bf3c1c..a6ab757b0d 100644 --- a/engines/wintermute/Base/font/BFont.h +++ b/engines/wintermute/base/font/BFont.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_BFONT_H
#define WINTERMUTE_BFONT_H
-#include "engines/wintermute/Base/BObject.h"
+#include "engines/wintermute/base/BObject.h"
#define NUM_CHARACTERS 256
diff --git a/engines/wintermute/Base/font/BFontBitmap.cpp b/engines/wintermute/base/font/BFontBitmap.cpp index 15e14958f8..031f075d1b 100644 --- a/engines/wintermute/Base/font/BFontBitmap.cpp +++ b/engines/wintermute/base/font/BFontBitmap.cpp @@ -27,16 +27,16 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/font/BFontBitmap.h"
+#include "engines/wintermute/base/font/BFontBitmap.h"
#include "engines/wintermute/utils/StringUtil.h"
-#include "engines/wintermute/Base/BParser.h"
-#include "engines/wintermute/Base/BFrame.h"
-#include "engines/wintermute/Base/gfx/base_surface.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BSubFrame.h"
-#include "engines/wintermute/Base/BFrame.h"
-#include "engines/wintermute/Base/BSprite.h"
-#include "engines/wintermute/Base/BFileManager.h"
+#include "engines/wintermute/base/BParser.h"
+#include "engines/wintermute/base/BFrame.h"
+#include "engines/wintermute/base/gfx/base_surface.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BSubFrame.h"
+#include "engines/wintermute/base/BFrame.h"
+#include "engines/wintermute/base/BSprite.h"
+#include "engines/wintermute/base/BFileManager.h"
#include "engines/wintermute/PlatformSDL.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/font/BFontBitmap.h b/engines/wintermute/base/font/BFontBitmap.h index 4806d61291..17bf433f65 100644 --- a/engines/wintermute/Base/font/BFontBitmap.h +++ b/engines/wintermute/base/font/BFontBitmap.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BFONTBITMAP_H
-#include "engines/wintermute/Base/font/BFont.h"
+#include "engines/wintermute/base/font/BFont.h"
namespace WinterMute {
class CBSubFrame;
diff --git a/engines/wintermute/Base/font/BFontStorage.cpp b/engines/wintermute/base/font/BFontStorage.cpp index 0e2e0af84d..a777ac9db8 100644 --- a/engines/wintermute/Base/font/BFontStorage.cpp +++ b/engines/wintermute/base/font/BFontStorage.cpp @@ -27,9 +27,9 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/font/BFontStorage.h"
-#include "engines/wintermute/Base/font/BFont.h"
-#include "engines/wintermute/Base/BGame.h"
+#include "engines/wintermute/base/font/BFontStorage.h"
+#include "engines/wintermute/base/font/BFont.h"
+#include "engines/wintermute/base/BGame.h"
#include "engines/wintermute/PlatformSDL.h"
#include "common/str.h"
diff --git a/engines/wintermute/Base/font/BFontStorage.h b/engines/wintermute/base/font/BFontStorage.h index 4f360c84c5..9759d5d25e 100644 --- a/engines/wintermute/Base/font/BFontStorage.h +++ b/engines/wintermute/base/font/BFontStorage.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BFONTSTORAGE_H
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
#include "engines/wintermute/persistent.h"
#include "engines/wintermute/coll_templ.h"
diff --git a/engines/wintermute/Base/font/BFontTT.cpp b/engines/wintermute/base/font/BFontTT.cpp index fd3dcb3567..2707dbea31 100644 --- a/engines/wintermute/Base/font/BFontTT.cpp +++ b/engines/wintermute/base/font/BFontTT.cpp @@ -27,16 +27,16 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/file/BFile.h"
-#include "engines/wintermute/Base/font/BFontTT.h"
+#include "engines/wintermute/base/file/BFile.h"
+#include "engines/wintermute/base/font/BFontTT.h"
#include "engines/wintermute/utils/PathUtil.h"
#include "engines/wintermute/utils/StringUtil.h"
#include "engines/wintermute/math/MathUtil.h"
-#include "engines/wintermute/Base/gfx/base_renderer.h"
-#include "engines/wintermute/Base/gfx/base_surface.h"
-#include "engines/wintermute/Base/BParser.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BFileManager.h"
+#include "engines/wintermute/base/gfx/base_renderer.h"
+#include "engines/wintermute/base/gfx/base_surface.h"
+#include "engines/wintermute/base/BParser.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BFileManager.h"
#include "engines/wintermute/utils/utils.h"
#include "engines/wintermute/PlatformSDL.h"
#include "engines/wintermute/wintermute.h"
diff --git a/engines/wintermute/Base/font/BFontTT.h b/engines/wintermute/base/font/BFontTT.h index d2b29a89f8..9b995b293e 100644 --- a/engines/wintermute/Base/font/BFontTT.h +++ b/engines/wintermute/base/font/BFontTT.h @@ -29,9 +29,9 @@ #ifndef WINTERMUTE_BFONTTT_H
#define WINTERMUTE_BFONTTT_H
-#include "engines/wintermute/Base/font/BFontStorage.h"
-#include "engines/wintermute/Base/font/BFont.h"
-#include "engines/wintermute/Base/gfx/base_surface.h"
+#include "engines/wintermute/base/font/BFontStorage.h"
+#include "engines/wintermute/base/font/BFont.h"
+#include "engines/wintermute/base/gfx/base_surface.h"
#include "common/rect.h"
#include "graphics/surface.h"
#include "graphics/font.h"
diff --git a/engines/wintermute/Base/gfx/base_image.cpp b/engines/wintermute/base/gfx/base_image.cpp index e6a6881807..f1e27c9622 100644 --- a/engines/wintermute/Base/gfx/base_image.cpp +++ b/engines/wintermute/base/gfx/base_image.cpp @@ -27,9 +27,9 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/gfx/base_image.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BFileManager.h"
+#include "engines/wintermute/base/gfx/base_image.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BFileManager.h"
#include "engines/wintermute/graphics/transparentSurface.h"
#include "engines/wintermute/utils/StringUtil.h"
#include "graphics/decoders/png.h"
diff --git a/engines/wintermute/Base/gfx/base_image.h b/engines/wintermute/base/gfx/base_image.h index 29455d3f7a..646a9ddd2d 100644 --- a/engines/wintermute/Base/gfx/base_image.h +++ b/engines/wintermute/base/gfx/base_image.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_BIMAGE_H
#define WINTERMUTE_BIMAGE_H
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
#include "graphics/surface.h"
#include "graphics/pixelformat.h"
#include "graphics/decoders/image_decoder.h"
diff --git a/engines/wintermute/Base/gfx/base_renderer.cpp b/engines/wintermute/base/gfx/base_renderer.cpp index a2ecf16cd4..010aca7141 100644 --- a/engines/wintermute/Base/gfx/base_renderer.cpp +++ b/engines/wintermute/base/gfx/base_renderer.cpp @@ -27,11 +27,11 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/BActiveRect.h"
-#include "engines/wintermute/Base/gfx/base_renderer.h"
-#include "engines/wintermute/Base/gfx/base_surface.h"
-#include "engines/wintermute/Base/BSubFrame.h"
-#include "engines/wintermute/Base/BRegion.h"
+#include "engines/wintermute/base/BActiveRect.h"
+#include "engines/wintermute/base/gfx/base_renderer.h"
+#include "engines/wintermute/base/gfx/base_surface.h"
+#include "engines/wintermute/base/BSubFrame.h"
+#include "engines/wintermute/base/BRegion.h"
#include "engines/wintermute/PlatformSDL.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/gfx/base_renderer.h b/engines/wintermute/base/gfx/base_renderer.h index b5f654e8ec..81c13f8b39 100644 --- a/engines/wintermute/Base/gfx/base_renderer.h +++ b/engines/wintermute/base/gfx/base_renderer.h @@ -31,7 +31,7 @@ #include "engines/wintermute/coll_templ.h"
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
#include "common/rect.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/gfx/base_surface.cpp b/engines/wintermute/base/gfx/base_surface.cpp index dac0692d76..6c0ca40765 100644 --- a/engines/wintermute/Base/gfx/base_surface.cpp +++ b/engines/wintermute/base/gfx/base_surface.cpp @@ -27,8 +27,8 @@ */
#include "engines/wintermute/wintypes.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/gfx/base_surface.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/gfx/base_surface.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/gfx/base_surface.h b/engines/wintermute/base/gfx/base_surface.h index ed9ace5322..f5fbd495aa 100644 --- a/engines/wintermute/Base/gfx/base_surface.h +++ b/engines/wintermute/base/gfx/base_surface.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_BSURFACE_H
#define WINTERMUTE_BSURFACE_H
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
#include "engines/wintermute/math/Rect32.h"
#include "graphics/surface.h"
diff --git a/engines/wintermute/Base/gfx/osystem/base_render_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp index 923855686d..fc971357bf 100644 --- a/engines/wintermute/Base/gfx/osystem/base_render_osystem.cpp +++ b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp @@ -27,14 +27,14 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/gfx/osystem/base_render_osystem.h"
-#include "engines/wintermute/Base/BRegistry.h"
-#include "engines/wintermute/Base/gfx/osystem/base_surface_osystem.h"
-#include "engines/wintermute/Base/BSurfaceStorage.h"
-#include "engines/wintermute/Base/gfx/base_image.h"
+#include "engines/wintermute/base/gfx/osystem/base_render_osystem.h"
+#include "engines/wintermute/base/BRegistry.h"
+#include "engines/wintermute/base/gfx/osystem/base_surface_osystem.h"
+#include "engines/wintermute/base/BSurfaceStorage.h"
+#include "engines/wintermute/base/gfx/base_image.h"
#include "engines/wintermute/math/MathUtil.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BSprite.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BSprite.h"
#include "common/system.h"
#include "engines/wintermute/graphics/transparentSurface.h"
#include "common/queue.h"
diff --git a/engines/wintermute/Base/gfx/osystem/base_render_osystem.h b/engines/wintermute/base/gfx/osystem/base_render_osystem.h index 44bd1d3906..d41d14ef35 100644 --- a/engines/wintermute/Base/gfx/osystem/base_render_osystem.h +++ b/engines/wintermute/base/gfx/osystem/base_render_osystem.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_BRENDERER_SDL_H
#define WINTERMUTE_BRENDERER_SDL_H
-#include "engines/wintermute/Base/gfx/base_renderer.h"
+#include "engines/wintermute/base/gfx/base_renderer.h"
#include "common/rect.h"
#include "graphics/surface.h"
#include "common/list.h"
diff --git a/engines/wintermute/Base/gfx/osystem/base_surface_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp index 57b3c61b8a..1e4ac9a19e 100644 --- a/engines/wintermute/Base/gfx/osystem/base_surface_osystem.cpp +++ b/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp @@ -26,12 +26,12 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/Base/file/BFile.h"
-#include "engines/wintermute/Base/BFileManager.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/gfx/osystem/base_surface_osystem.h"
-#include "engines/wintermute/Base/gfx/osystem/base_render_osystem.h"
-#include "engines/wintermute/Base/gfx/base_image.h"
+#include "engines/wintermute/base/file/BFile.h"
+#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/gfx/osystem/base_surface_osystem.h"
+#include "engines/wintermute/base/gfx/osystem/base_render_osystem.h"
+#include "engines/wintermute/base/gfx/base_image.h"
#include "engines/wintermute/PlatformSDL.h"
#include "graphics/decoders/png.h"
#include "graphics/decoders/bmp.h"
diff --git a/engines/wintermute/Base/gfx/osystem/base_surface_osystem.h b/engines/wintermute/base/gfx/osystem/base_surface_osystem.h index a5298706a3..091e8ccba8 100644 --- a/engines/wintermute/Base/gfx/osystem/base_surface_osystem.h +++ b/engines/wintermute/base/gfx/osystem/base_surface_osystem.h @@ -30,7 +30,7 @@ #define WINTERMUTE_BSURFACESDL_H
#include "graphics/surface.h"
-#include "engines/wintermute/Base/gfx/base_surface.h"
+#include "engines/wintermute/base/gfx/base_surface.h"
#include "common/list.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/particles/PartEmitter.cpp b/engines/wintermute/base/particles/PartEmitter.cpp index e113ab7399..81147a5432 100644 --- a/engines/wintermute/Base/particles/PartEmitter.cpp +++ b/engines/wintermute/base/particles/PartEmitter.cpp @@ -27,15 +27,15 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/particles/PartEmitter.h"
-#include "engines/wintermute/Base/particles/PartParticle.h"
+#include "engines/wintermute/base/particles/PartEmitter.h"
+#include "engines/wintermute/base/particles/PartParticle.h"
#include "engines/wintermute/math/Vector2.h"
#include "engines/wintermute/math/Matrix4.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
-#include "engines/wintermute/Base/scriptables/ScStack.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BRegion.h"
-#include "engines/wintermute/Base/BFileManager.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/base/scriptables/ScStack.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BRegion.h"
+#include "engines/wintermute/base/BFileManager.h"
#include "engines/wintermute/utils/utils.h"
#include "engines/wintermute/PlatformSDL.h"
#include "common/str.h"
diff --git a/engines/wintermute/Base/particles/PartEmitter.h b/engines/wintermute/base/particles/PartEmitter.h index 92918927ea..5156783653 100644 --- a/engines/wintermute/Base/particles/PartEmitter.h +++ b/engines/wintermute/base/particles/PartEmitter.h @@ -30,8 +30,8 @@ #define WINTERMUTE_PARTEMITTER_H
-#include "engines/wintermute/Base/BObject.h"
-#include "engines/wintermute/Base/particles/PartForce.h"
+#include "engines/wintermute/base/BObject.h"
+#include "engines/wintermute/base/particles/PartForce.h"
namespace WinterMute {
class CBRegion;
diff --git a/engines/wintermute/Base/particles/PartForce.cpp b/engines/wintermute/base/particles/PartForce.cpp index 69f3f274d3..b864c05292 100644 --- a/engines/wintermute/Base/particles/PartForce.cpp +++ b/engines/wintermute/base/particles/PartForce.cpp @@ -28,8 +28,8 @@ #include "engines/wintermute/dcgf.h"
#include "engines/wintermute/persistent.h"
-#include "engines/wintermute/Base/particles/PartForce.h"
-#include "engines/wintermute/Base/BPersistMgr.h"
+#include "engines/wintermute/base/particles/PartForce.h"
+#include "engines/wintermute/base/BPersistMgr.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/particles/PartForce.h b/engines/wintermute/base/particles/PartForce.h index d895e22ee7..640c8d7f20 100644 --- a/engines/wintermute/Base/particles/PartForce.h +++ b/engines/wintermute/base/particles/PartForce.h @@ -30,8 +30,8 @@ #define WINTERMUTE_PARTFORCE_H
-#include "engines/wintermute/Base/BBase.h"
-#include "engines/wintermute/Base/BNamedObject.h"
+#include "engines/wintermute/base/BBase.h"
+#include "engines/wintermute/base/BNamedObject.h"
#include "engines/wintermute/math/Vector2.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/particles/PartParticle.cpp b/engines/wintermute/base/particles/PartParticle.cpp index 37f9796fe7..aa641f0a1c 100644 --- a/engines/wintermute/Base/particles/PartParticle.cpp +++ b/engines/wintermute/base/particles/PartParticle.cpp @@ -27,10 +27,10 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/particles/PartParticle.h"
-#include "engines/wintermute/Base/particles/PartEmitter.h"
-#include "engines/wintermute/Base/BSprite.h"
-#include "engines/wintermute/Base/BGame.h"
+#include "engines/wintermute/base/particles/PartParticle.h"
+#include "engines/wintermute/base/particles/PartEmitter.h"
+#include "engines/wintermute/base/BSprite.h"
+#include "engines/wintermute/base/BGame.h"
#include "engines/wintermute/utils/utils.h"
#include "engines/wintermute/PlatformSDL.h"
#include "common/str.h"
diff --git a/engines/wintermute/Base/particles/PartParticle.h b/engines/wintermute/base/particles/PartParticle.h index 02913e3d35..ab5730d3c5 100644 --- a/engines/wintermute/Base/particles/PartParticle.h +++ b/engines/wintermute/base/particles/PartParticle.h @@ -30,7 +30,7 @@ #define WINTERMUTE_PARTPARTICLE_H
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
#include "engines/wintermute/math/Rect32.h"
#include "engines/wintermute/math/Vector2.h"
diff --git a/engines/wintermute/Base/scriptables/SXArray.cpp b/engines/wintermute/base/scriptables/SXArray.cpp index e825e5ff97..425118a3e7 100644 --- a/engines/wintermute/Base/scriptables/SXArray.cpp +++ b/engines/wintermute/base/scriptables/SXArray.cpp @@ -27,10 +27,10 @@ */
#include "engines/wintermute/persistent.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
-#include "engines/wintermute/Base/scriptables/ScStack.h"
-#include "engines/wintermute/Sys/SysInstance.h"
-#include "engines/wintermute/Base/scriptables/SXArray.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/base/scriptables/ScStack.h"
+#include "engines/wintermute/system/SysInstance.h"
+#include "engines/wintermute/base/scriptables/SXArray.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/scriptables/SXArray.h b/engines/wintermute/base/scriptables/SXArray.h index fcf29f7032..0f46bd546e 100644 --- a/engines/wintermute/Base/scriptables/SXArray.h +++ b/engines/wintermute/base/scriptables/SXArray.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_SXARRAY_H
#define WINTERMUTE_SXARRAY_H
-#include "engines/wintermute/Base/BScriptable.h"
+#include "engines/wintermute/base/BScriptable.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/scriptables/SXDate.cpp b/engines/wintermute/base/scriptables/SXDate.cpp index 214de237fe..cd705cc9d4 100644 --- a/engines/wintermute/Base/scriptables/SXDate.cpp +++ b/engines/wintermute/base/scriptables/SXDate.cpp @@ -26,9 +26,9 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/Base/scriptables/ScStack.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
-#include "engines/wintermute/Base/scriptables/SXDate.h"
+#include "engines/wintermute/base/scriptables/ScStack.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/base/scriptables/SXDate.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/scriptables/SXDate.h b/engines/wintermute/base/scriptables/SXDate.h index cb1ac4f98f..df0641983f 100644 --- a/engines/wintermute/Base/scriptables/SXDate.h +++ b/engines/wintermute/base/scriptables/SXDate.h @@ -30,7 +30,7 @@ #define WINTERMUTE_SXDATE_H
#include "common/system.h"
-#include "engines/wintermute/Base/BScriptable.h"
+#include "engines/wintermute/base/BScriptable.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/scriptables/SXFile.cpp b/engines/wintermute/base/scriptables/SXFile.cpp index f6c34545d0..b2a6d24677 100644 --- a/engines/wintermute/Base/scriptables/SXFile.cpp +++ b/engines/wintermute/base/scriptables/SXFile.cpp @@ -26,17 +26,17 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/Sys/SysClassRegistry.h"
-#include "engines/wintermute/Sys/SysClass.h"
-#include "engines/wintermute/Base/scriptables/ScStack.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
-#include "engines/wintermute/Base/scriptables/ScScript.h"
+#include "engines/wintermute/system/SysClassRegistry.h"
+#include "engines/wintermute/system/SysClass.h"
+#include "engines/wintermute/base/scriptables/ScStack.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/base/scriptables/ScScript.h"
#include "engines/wintermute/utils/utils.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/file/BFile.h"
-#include "engines/wintermute/Base/BFileManager.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/file/BFile.h"
+#include "engines/wintermute/base/BFileManager.h"
#include "engines/wintermute/PlatformSDL.h"
-#include "engines/wintermute/Base/scriptables/SXFile.h"
+#include "engines/wintermute/base/scriptables/SXFile.h"
// Note: This code is completely untested, as I have yet to find a game that uses SXFile.
diff --git a/engines/wintermute/Base/scriptables/SXFile.h b/engines/wintermute/base/scriptables/SXFile.h index f772473dd6..709d1f4378 100644 --- a/engines/wintermute/Base/scriptables/SXFile.h +++ b/engines/wintermute/base/scriptables/SXFile.h @@ -30,7 +30,7 @@ #define WINTERMUTES_SXFILE_H
-#include "engines/wintermute/Base/BScriptable.h"
+#include "engines/wintermute/base/BScriptable.h"
#include "common/stream.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/scriptables/SXMath.cpp b/engines/wintermute/base/scriptables/SXMath.cpp index 40e185d6cc..fb2838ee94 100644 --- a/engines/wintermute/Base/scriptables/SXMath.cpp +++ b/engines/wintermute/base/scriptables/SXMath.cpp @@ -26,9 +26,9 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/Base/scriptables/SXMath.h"
-#include "engines/wintermute/Base/scriptables/ScStack.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
+#include "engines/wintermute/base/scriptables/SXMath.h"
+#include "engines/wintermute/base/scriptables/ScStack.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
#include "engines/wintermute/persistent.h"
#include "common/math.h"
#include <cmath>
diff --git a/engines/wintermute/Base/scriptables/SXMath.h b/engines/wintermute/base/scriptables/SXMath.h index eb11b94f34..4389de611f 100644 --- a/engines/wintermute/Base/scriptables/SXMath.h +++ b/engines/wintermute/base/scriptables/SXMath.h @@ -30,7 +30,7 @@ #define WINTERMUTE_SXMATH_H
-#include "engines/wintermute/Base/BScriptable.h"
+#include "engines/wintermute/base/BScriptable.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/scriptables/SXMemBuffer.cpp b/engines/wintermute/base/scriptables/SXMemBuffer.cpp index 296326ebe5..9ac98ab11d 100644 --- a/engines/wintermute/Base/scriptables/SXMemBuffer.cpp +++ b/engines/wintermute/base/scriptables/SXMemBuffer.cpp @@ -26,11 +26,11 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/Base/BScriptable.h"
-#include "engines/wintermute/Base/scriptables/ScStack.h"
-#include "engines/wintermute/Base/scriptables/ScScript.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
-#include "engines/wintermute/Base/scriptables/SXMemBuffer.h"
+#include "engines/wintermute/base/BScriptable.h"
+#include "engines/wintermute/base/scriptables/ScStack.h"
+#include "engines/wintermute/base/scriptables/ScScript.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/base/scriptables/SXMemBuffer.h"
#include "common/file.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/scriptables/SXMemBuffer.h b/engines/wintermute/base/scriptables/SXMemBuffer.h index 9a8746288c..09831bf464 100644 --- a/engines/wintermute/Base/scriptables/SXMemBuffer.h +++ b/engines/wintermute/base/scriptables/SXMemBuffer.h @@ -30,7 +30,7 @@ #define WINTERMUTE_SXMEMBUFFER_H
-#include "engines/wintermute/Base/BScriptable.h"
+#include "engines/wintermute/base/BScriptable.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/scriptables/SXString.cpp b/engines/wintermute/base/scriptables/SXString.cpp index ba70551dde..ed3d243cb0 100644 --- a/engines/wintermute/Base/scriptables/SXString.cpp +++ b/engines/wintermute/base/scriptables/SXString.cpp @@ -26,12 +26,12 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/scriptables/ScStack.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/scriptables/ScStack.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
#include "engines/wintermute/utils/utils.h"
-#include "engines/wintermute/Base/scriptables/SXString.h"
-#include "engines/wintermute/Base/scriptables/SXArray.h"
+#include "engines/wintermute/base/scriptables/SXString.h"
+#include "engines/wintermute/base/scriptables/SXArray.h"
#include "engines/wintermute/utils/StringUtil.h"
#include "common/tokenizer.h"
diff --git a/engines/wintermute/Base/scriptables/SXString.h b/engines/wintermute/base/scriptables/SXString.h index 04f9bc80c3..348595ad29 100644 --- a/engines/wintermute/Base/scriptables/SXString.h +++ b/engines/wintermute/base/scriptables/SXString.h @@ -30,7 +30,7 @@ #define WINTERMUTE_SXSTRING_H
-#include "engines/wintermute/Base/BScriptable.h"
+#include "engines/wintermute/base/BScriptable.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/scriptables/ScEngine.cpp b/engines/wintermute/base/scriptables/ScEngine.cpp index 8e57c9a3eb..db79a7d0e9 100644 --- a/engines/wintermute/Base/scriptables/ScEngine.cpp +++ b/engines/wintermute/base/scriptables/ScEngine.cpp @@ -27,16 +27,16 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/scriptables/ScEngine.h"
+#include "engines/wintermute/base/scriptables/ScEngine.h"
#include "engines/wintermute/utils/StringUtil.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
-#include "engines/wintermute/Base/scriptables/ScScript.h"
-#include "engines/wintermute/Base/scriptables/ScStack.h"
-#include "engines/wintermute/Base/scriptables/SXMath.h"
-#include "engines/wintermute/Base/BRegistry.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BSound.h"
-#include "engines/wintermute/Base/BFileManager.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/base/scriptables/ScScript.h"
+#include "engines/wintermute/base/scriptables/ScStack.h"
+#include "engines/wintermute/base/scriptables/SXMath.h"
+#include "engines/wintermute/base/BRegistry.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BSound.h"
+#include "engines/wintermute/base/BFileManager.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/scriptables/ScEngine.h b/engines/wintermute/base/scriptables/ScEngine.h index cca1c1aa6b..df327d800c 100644 --- a/engines/wintermute/Base/scriptables/ScEngine.h +++ b/engines/wintermute/base/scriptables/ScEngine.h @@ -31,7 +31,7 @@ #include "engines/wintermute/persistent.h"
#include "engines/wintermute/coll_templ.h"
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
#include "engines/wintermute/wme_debugger.h"
#include "engines/wintermute/utils/utils.h"
#include "engines/wintermute/PlatformSDL.h"
diff --git a/engines/wintermute/Base/scriptables/ScScript.cpp b/engines/wintermute/base/scriptables/ScScript.cpp index bddb687934..0b5b3c24bf 100644 --- a/engines/wintermute/Base/scriptables/ScScript.cpp +++ b/engines/wintermute/base/scriptables/ScScript.cpp @@ -27,11 +27,11 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
-#include "engines/wintermute/Base/scriptables/ScScript.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/scriptables/ScEngine.h"
-#include "engines/wintermute/Base/scriptables/ScStack.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/base/scriptables/ScScript.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/scriptables/ScEngine.h"
+#include "engines/wintermute/base/scriptables/ScStack.h"
#include "common/memstream.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/scriptables/ScScript.h b/engines/wintermute/base/scriptables/ScScript.h index 24d3f87fe5..c031f8186f 100644 --- a/engines/wintermute/Base/scriptables/ScScript.h +++ b/engines/wintermute/base/scriptables/ScScript.h @@ -30,7 +30,7 @@ #define WINTERMUTE_SCSCRIPT_H
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
#include "engines/wintermute/dcscript.h" // Added by ClassView
#include "engines/wintermute/coll_templ.h"
diff --git a/engines/wintermute/Base/scriptables/ScStack.cpp b/engines/wintermute/base/scriptables/ScStack.cpp index fd85e9a5d8..252cd21dda 100644 --- a/engines/wintermute/Base/scriptables/ScStack.cpp +++ b/engines/wintermute/base/scriptables/ScStack.cpp @@ -26,9 +26,9 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/Base/scriptables/ScStack.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
-#include "engines/wintermute/Base/BGame.h"
+#include "engines/wintermute/base/scriptables/ScStack.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/base/BGame.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/scriptables/ScStack.h b/engines/wintermute/base/scriptables/ScStack.h index 739f78424a..22dae63060 100644 --- a/engines/wintermute/Base/scriptables/ScStack.h +++ b/engines/wintermute/base/scriptables/ScStack.h @@ -30,7 +30,7 @@ #define WINTERMUTE_SCSTACK_H
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
#include "engines/wintermute/coll_templ.h"
#include "engines/wintermute/persistent.h"
diff --git a/engines/wintermute/Base/scriptables/ScValue.cpp b/engines/wintermute/base/scriptables/ScValue.cpp index e75cb133bc..e9d5645682 100644 --- a/engines/wintermute/Base/scriptables/ScValue.cpp +++ b/engines/wintermute/base/scriptables/ScValue.cpp @@ -27,12 +27,12 @@ */
#include "engines/wintermute/PlatformSDL.h"
-#include "engines/wintermute/Base/BDynBuffer.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
-#include "engines/wintermute/Base/scriptables/ScScript.h"
+#include "engines/wintermute/base/BDynBuffer.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/base/scriptables/ScScript.h"
#include "engines/wintermute/utils/StringUtil.h"
-#include "engines/wintermute/Base/BScriptable.h"
+#include "engines/wintermute/base/BScriptable.h"
namespace WinterMute {
diff --git a/engines/wintermute/Base/scriptables/ScValue.h b/engines/wintermute/base/scriptables/ScValue.h index 3410111d71..c66a60c22a 100644 --- a/engines/wintermute/Base/scriptables/ScValue.h +++ b/engines/wintermute/base/scriptables/ScValue.h @@ -30,7 +30,7 @@ #define WINTERMUTE_SCVALUE_H
-#include "engines/wintermute/Base/BBase.h"
+#include "engines/wintermute/base/BBase.h"
#include "engines/wintermute/persistent.h"
#include "engines/wintermute/dcscript.h" // Added by ClassView
#include "engines/wintermute/wme_debugger.h"
diff --git a/engines/wintermute/Base/scriptables/SxObject.cpp b/engines/wintermute/base/scriptables/SxObject.cpp index ba961ed2ae..ba961ed2ae 100644 --- a/engines/wintermute/Base/scriptables/SxObject.cpp +++ b/engines/wintermute/base/scriptables/SxObject.cpp diff --git a/engines/wintermute/Base/scriptables/SxObject.h b/engines/wintermute/base/scriptables/SxObject.h index 35dab041d1..b4ec7c6cde 100644 --- a/engines/wintermute/Base/scriptables/SxObject.h +++ b/engines/wintermute/base/scriptables/SxObject.h @@ -30,7 +30,7 @@ #define WINTERMUTE_SXOBJECT_H
-#include "engines/wintermute/Base/BObject.h"
+#include "engines/wintermute/base/BObject.h"
namespace WinterMute {
diff --git a/engines/wintermute/coll_templ.h b/engines/wintermute/coll_templ.h index fc1d0205c8..e0d7ad8132 100644 --- a/engines/wintermute/coll_templ.h +++ b/engines/wintermute/coll_templ.h @@ -31,7 +31,7 @@ #include <new>
-#include "engines/wintermute/Base/BPersistMgr.h"
+#include "engines/wintermute/base/BPersistMgr.h"
namespace WinterMute {
diff --git a/engines/wintermute/detection.cpp b/engines/wintermute/detection.cpp index 0112bce137..437ee76035 100644 --- a/engines/wintermute/detection.cpp +++ b/engines/wintermute/detection.cpp @@ -22,7 +22,7 @@ #include "engines/advancedDetector.h" #include "engines/wintermute/wintermute.h" -#include "engines/wintermute/Base/BPersistMgr.h" +#include "engines/wintermute/base/BPersistMgr.h" #include "common/config-manager.h" #include "common/error.h" diff --git a/engines/wintermute/module.mk b/engines/wintermute/module.mk index eab99e1eb5..0c74193dac 100644 --- a/engines/wintermute/module.mk +++ b/engines/wintermute/module.mk @@ -1,91 +1,91 @@ MODULE := engines/wintermute MODULE_OBJS := \ - Ad/AdActor.o \ - Ad/AdEntity.o \ - Ad/AdGame.o \ - Ad/AdInventory.o \ - Ad/AdInventoryBox.o \ - Ad/AdItem.o \ - Ad/AdLayer.o \ - Ad/AdNodeState.o \ - Ad/AdObject.o \ - Ad/AdPath.o \ - Ad/AdPathPoint.o \ - Ad/AdRegion.o \ - Ad/AdResponse.o \ - Ad/AdResponseBox.o \ - Ad/AdResponseContext.o \ - Ad/AdRotLevel.o \ - Ad/AdScaleLevel.o \ - Ad/AdScene.o \ - Ad/AdSceneNode.o \ - Ad/AdSceneState.o \ - Ad/AdSentence.o \ - Ad/AdSpriteSet.o \ - Ad/AdTalkDef.o \ - Ad/AdTalkHolder.o \ - Ad/AdTalkNode.o \ - Ad/AdWaypointGroup.o \ - Base/scriptables/ScEngine.o \ - Base/scriptables/ScScript.o \ - Base/scriptables/ScStack.o \ - Base/scriptables/ScValue.o \ - Base/scriptables/SXArray.o \ - Base/scriptables/SXDate.o \ - Base/scriptables/SXFile.o \ - Base/scriptables/SXMath.o \ - Base/scriptables/SxObject.o \ - Base/scriptables/SXMemBuffer.o \ - Base/scriptables/SXString.o \ - Base/file/BDiskFile.o \ - Base/file/BFile.o \ - Base/file/BSaveThumbFile.o \ - Base/file/BPkgFile.o \ - Base/font/BFontBitmap.o \ - Base/font/BFontTT.o \ - Base/font/BFont.o \ - Base/font/BFontStorage.o \ - Base/gfx/base_image.o \ - Base/gfx/base_renderer.o \ - Base/gfx/base_surface.o \ - Base/gfx/osystem/base_surface_osystem.o \ - Base/gfx/osystem/base_render_osystem.o \ - Base/particles/PartParticle.o \ - Base/particles/PartEmitter.o \ - Base/particles/PartForce.o \ - Base/BActiveRect.o \ - Base/BBase.o \ - Base/BDebugger.o \ - Base/BDynBuffer.o \ - Base/BFader.o \ - Base/BFileEntry.o \ - Base/BFileManager.o \ - Base/BGame.o \ - Base/BFrame.o \ - Base/BKeyboardState.o \ - Base/BNamedObject.o \ - Base/BObject.o \ - Base/BPackage.o \ - Base/BParser.o \ - Base/BPersistMgr.o \ - Base/BPoint.o \ - Base/BQuickMsg.o \ - Base/BRegion.o \ - Base/BRegistry.o \ - Base/BResources.o \ - Base/BSaveThumbHelper.o \ - Base/BScriptable.o \ - Base/BScriptHolder.o \ - Base/BSound.o \ - Base/BSoundBuffer.o \ - Base/BSoundMgr.o \ - Base/BSprite.o \ - Base/BStringTable.o \ - Base/BSubFrame.o \ - Base/BSurfaceStorage.o \ - Base/BTransitionMgr.o \ - Base/BViewport.o \ + ad/AdActor.o \ + ad/AdEntity.o \ + ad/AdGame.o \ + ad/AdInventory.o \ + ad/AdInventoryBox.o \ + ad/AdItem.o \ + ad/AdLayer.o \ + ad/AdNodeState.o \ + ad/AdObject.o \ + ad/AdPath.o \ + ad/AdPathPoint.o \ + ad/AdRegion.o \ + ad/AdResponse.o \ + ad/AdResponseBox.o \ + ad/AdResponseContext.o \ + ad/AdRotLevel.o \ + ad/AdScaleLevel.o \ + ad/AdScene.o \ + ad/AdSceneNode.o \ + ad/AdSceneState.o \ + ad/AdSentence.o \ + ad/AdSpriteSet.o \ + ad/AdTalkDef.o \ + ad/AdTalkHolder.o \ + ad/AdTalkNode.o \ + ad/AdWaypointGroup.o \ + base/scriptables/ScEngine.o \ + base/scriptables/ScScript.o \ + base/scriptables/ScStack.o \ + base/scriptables/ScValue.o \ + base/scriptables/SXArray.o \ + base/scriptables/SXDate.o \ + base/scriptables/SXFile.o \ + base/scriptables/SXMath.o \ + base/scriptables/SxObject.o \ + base/scriptables/SXMemBuffer.o \ + base/scriptables/SXString.o \ + base/file/BDiskFile.o \ + base/file/BFile.o \ + base/file/BSaveThumbFile.o \ + base/file/BPkgFile.o \ + base/font/BFontBitmap.o \ + base/font/BFontTT.o \ + base/font/BFont.o \ + base/font/BFontStorage.o \ + base/gfx/base_image.o \ + base/gfx/base_renderer.o \ + base/gfx/base_surface.o \ + base/gfx/osystem/base_surface_osystem.o \ + base/gfx/osystem/base_render_osystem.o \ + base/particles/PartParticle.o \ + base/particles/PartEmitter.o \ + base/particles/PartForce.o \ + base/BActiveRect.o \ + base/BBase.o \ + base/BDebugger.o \ + base/BDynBuffer.o \ + base/BFader.o \ + base/BFileEntry.o \ + base/BFileManager.o \ + base/BGame.o \ + base/BFrame.o \ + base/BKeyboardState.o \ + base/BNamedObject.o \ + base/BObject.o \ + base/BPackage.o \ + base/BParser.o \ + base/BPersistMgr.o \ + base/BPoint.o \ + base/BQuickMsg.o \ + base/BRegion.o \ + base/BRegistry.o \ + base/BResources.o \ + base/BSaveThumbHelper.o \ + base/BScriptable.o \ + base/BScriptHolder.o \ + base/BSound.o \ + base/BSoundBuffer.o \ + base/BSoundMgr.o \ + base/BSprite.o \ + base/BStringTable.o \ + base/BSubFrame.o \ + base/BSurfaceStorage.o \ + base/BTransitionMgr.o \ + base/BViewport.o \ detection.o \ graphics/transparentSurface.o \ graphics/tga.o \ @@ -93,20 +93,20 @@ MODULE_OBJS := \ math/Matrix4.o \ math/Vector2.o \ PlatformSDL.o \ - Sys/SysClass.o \ - Sys/SysClassRegistry.o \ - Sys/SysInstance.o \ + system/SysClass.o \ + system/SysClassRegistry.o \ + system/SysInstance.o \ tinyxml/tinyxml.o \ tinyxml/tinystr.o \ tinyxml/tinyxmlparser.o \ tinyxml/tinyxmlerror.o \ - UI/UIButton.o \ - UI/UIEdit.o \ - UI/UIEntity.o \ - UI/UIObject.o \ - UI/UIText.o \ - UI/UITiledImage.o \ - UI/UIWindow.o \ + ui/UIButton.o \ + ui/UIEdit.o \ + ui/UIEntity.o \ + ui/UIObject.o \ + ui/UIText.o \ + ui/UITiledImage.o \ + ui/UIWindow.o \ utils/ConvertUTF.o \ utils/crc.o \ utils/PathUtil.o \ diff --git a/engines/wintermute/persistent.cpp b/engines/wintermute/persistent.cpp index 5c09022746..fb00419100 100644 --- a/engines/wintermute/persistent.cpp +++ b/engines/wintermute/persistent.cpp @@ -26,65 +26,65 @@ * Copyright (c) 2011 Jan Nedoma */ -#include "engines/wintermute/Ad/AdActor.h" -#include "engines/wintermute/Ad/AdEntity.h" -#include "engines/wintermute/Ad/AdGame.h" -#include "engines/wintermute/Ad/AdInventory.h" -#include "engines/wintermute/Ad/AdInventoryBox.h" -#include "engines/wintermute/Ad/AdItem.h" -#include "engines/wintermute/Ad/AdLayer.h" -#include "engines/wintermute/Ad/AdNodeState.h" -#include "engines/wintermute/Ad/AdObject.h" -#include "engines/wintermute/Ad/AdPath.h" -#include "engines/wintermute/Ad/AdPathPoint.h" -#include "engines/wintermute/Ad/AdRegion.h" -#include "engines/wintermute/Ad/AdResponse.h" -#include "engines/wintermute/Ad/AdResponseBox.h" -#include "engines/wintermute/Ad/AdResponseContext.h" -#include "engines/wintermute/Ad/AdRotLevel.h" -#include "engines/wintermute/Ad/AdScaleLevel.h" -#include "engines/wintermute/Ad/AdScene.h" -#include "engines/wintermute/Ad/AdSceneNode.h" -#include "engines/wintermute/Ad/AdSceneState.h" -#include "engines/wintermute/Ad/AdSentence.h" -#include "engines/wintermute/Ad/AdSpriteSet.h" -#include "engines/wintermute/Ad/AdTalkDef.h" -#include "engines/wintermute/Ad/AdTalkHolder.h" -#include "engines/wintermute/Ad/AdTalkNode.h" -#include "engines/wintermute/Ad/AdWaypointGroup.h" -#include "engines/wintermute/Base/BFader.h" -#include "engines/wintermute/Base/font/BFontBitmap.h" -#include "engines/wintermute/Base/font/BFontStorage.h" -#include "engines/wintermute/Base/font/BFontTT.h" -#include "engines/wintermute/Base/BFrame.h" -#include "engines/wintermute/Base/BGame.h" -#include "engines/wintermute/Base/BKeyboardState.h" -#include "engines/wintermute/Base/BObject.h" -#include "engines/wintermute/Base/BPoint.h" -#include "engines/wintermute/Base/BRegion.h" -#include "engines/wintermute/Base/BScriptable.h" -#include "engines/wintermute/Base/BScriptHolder.h" -#include "engines/wintermute/Base/BSound.h" -#include "engines/wintermute/Base/BSprite.h" -#include "engines/wintermute/Base/BSubFrame.h" -#include "engines/wintermute/Base/BViewport.h" -#include "engines/wintermute/Base/scriptables/ScEngine.h" -#include "engines/wintermute/Base/scriptables/ScScript.h" -#include "engines/wintermute/Base/scriptables/ScStack.h" -#include "engines/wintermute/Base/scriptables/ScValue.h" -#include "engines/wintermute/Base/scriptables/SXArray.h" -#include "engines/wintermute/Base/scriptables/SXDate.h" -#include "engines/wintermute/Base/scriptables/SXFile.h" -#include "engines/wintermute/Base/scriptables/SXMath.h" -#include "engines/wintermute/Base/scriptables/SXMemBuffer.h" -#include "engines/wintermute/Base/scriptables/SxObject.h" -#include "engines/wintermute/Base/scriptables/SXString.h" -#include "engines/wintermute/UI/UIButton.h" -#include "engines/wintermute/UI/UIEdit.h" -#include "engines/wintermute/UI/UIEntity.h" -#include "engines/wintermute/UI/UIText.h" -#include "engines/wintermute/UI/UITiledImage.h" -#include "engines/wintermute/UI/UIWindow.h" +#include "engines/wintermute/ad/AdActor.h" +#include "engines/wintermute/ad/AdEntity.h" +#include "engines/wintermute/ad/AdGame.h" +#include "engines/wintermute/ad/AdInventory.h" +#include "engines/wintermute/ad/AdInventoryBox.h" +#include "engines/wintermute/ad/AdItem.h" +#include "engines/wintermute/ad/AdLayer.h" +#include "engines/wintermute/ad/AdNodeState.h" +#include "engines/wintermute/ad/AdObject.h" +#include "engines/wintermute/ad/AdPath.h" +#include "engines/wintermute/ad/AdPathPoint.h" +#include "engines/wintermute/ad/AdRegion.h" +#include "engines/wintermute/ad/AdResponse.h" +#include "engines/wintermute/ad/AdResponseBox.h" +#include "engines/wintermute/ad/AdResponseContext.h" +#include "engines/wintermute/ad/AdRotLevel.h" +#include "engines/wintermute/ad/AdScaleLevel.h" +#include "engines/wintermute/ad/AdScene.h" +#include "engines/wintermute/ad/AdSceneNode.h" +#include "engines/wintermute/ad/AdSceneState.h" +#include "engines/wintermute/ad/AdSentence.h" +#include "engines/wintermute/ad/AdSpriteSet.h" +#include "engines/wintermute/ad/AdTalkDef.h" +#include "engines/wintermute/ad/AdTalkHolder.h" +#include "engines/wintermute/ad/AdTalkNode.h" +#include "engines/wintermute/ad/AdWaypointGroup.h" +#include "engines/wintermute/base/BFader.h" +#include "engines/wintermute/base/font/BFontBitmap.h" +#include "engines/wintermute/base/font/BFontStorage.h" +#include "engines/wintermute/base/font/BFontTT.h" +#include "engines/wintermute/base/BFrame.h" +#include "engines/wintermute/base/BGame.h" +#include "engines/wintermute/base/BKeyboardState.h" +#include "engines/wintermute/base/BObject.h" +#include "engines/wintermute/base/BPoint.h" +#include "engines/wintermute/base/BRegion.h" +#include "engines/wintermute/base/BScriptable.h" +#include "engines/wintermute/base/BScriptHolder.h" +#include "engines/wintermute/base/BSound.h" +#include "engines/wintermute/base/BSprite.h" +#include "engines/wintermute/base/BSubFrame.h" +#include "engines/wintermute/base/BViewport.h" +#include "engines/wintermute/base/scriptables/ScEngine.h" +#include "engines/wintermute/base/scriptables/ScScript.h" +#include "engines/wintermute/base/scriptables/ScStack.h" +#include "engines/wintermute/base/scriptables/ScValue.h" +#include "engines/wintermute/base/scriptables/SXArray.h" +#include "engines/wintermute/base/scriptables/SXDate.h" +#include "engines/wintermute/base/scriptables/SXFile.h" +#include "engines/wintermute/base/scriptables/SXMath.h" +#include "engines/wintermute/base/scriptables/SXMemBuffer.h" +#include "engines/wintermute/base/scriptables/SxObject.h" +#include "engines/wintermute/base/scriptables/SXString.h" +#include "engines/wintermute/ui/UIButton.h" +#include "engines/wintermute/ui/UIEdit.h" +#include "engines/wintermute/ui/UIEntity.h" +#include "engines/wintermute/ui/UIText.h" +#include "engines/wintermute/ui/UITiledImage.h" +#include "engines/wintermute/ui/UIWindow.h" #include "engines/wintermute/video/VidTheoraPlayer.h" // CSysClass adds these objects to the registry, thus they aren't as leaked as they look diff --git a/engines/wintermute/persistent.h b/engines/wintermute/persistent.h index af1224c200..556ccbbd4f 100644 --- a/engines/wintermute/persistent.h +++ b/engines/wintermute/persistent.h @@ -41,8 +41,8 @@ typedef bool(*PERSISTLOAD)(void *, CBPersistMgr *); typedef void (*SYS_INSTANCE_CALLBACK)(void *Instance, void *Data); } // end of namespace WinterMute -#include "engines/wintermute/Sys/SysClass.h" -#include "engines/wintermute/Sys/SysClassRegistry.h" +#include "engines/wintermute/system/SysClass.h" +#include "engines/wintermute/system/SysClassRegistry.h" namespace WinterMute { diff --git a/engines/wintermute/Sys/SysClass.cpp b/engines/wintermute/system/SysClass.cpp index dee4b7d2d0..dee4b7d2d0 100644 --- a/engines/wintermute/Sys/SysClass.cpp +++ b/engines/wintermute/system/SysClass.cpp diff --git a/engines/wintermute/Sys/SysClass.h b/engines/wintermute/system/SysClass.h index f807ea677c..f807ea677c 100644 --- a/engines/wintermute/Sys/SysClass.h +++ b/engines/wintermute/system/SysClass.h diff --git a/engines/wintermute/Sys/SysClassRegistry.cpp b/engines/wintermute/system/SysClassRegistry.cpp index 0b173c3afb..0b173c3afb 100644 --- a/engines/wintermute/Sys/SysClassRegistry.cpp +++ b/engines/wintermute/system/SysClassRegistry.cpp diff --git a/engines/wintermute/Sys/SysClassRegistry.h b/engines/wintermute/system/SysClassRegistry.h index a4a410527d..a4a410527d 100644 --- a/engines/wintermute/Sys/SysClassRegistry.h +++ b/engines/wintermute/system/SysClassRegistry.h diff --git a/engines/wintermute/Sys/SysInstance.cpp b/engines/wintermute/system/SysInstance.cpp index b7f6079912..b7f6079912 100644 --- a/engines/wintermute/Sys/SysInstance.cpp +++ b/engines/wintermute/system/SysInstance.cpp diff --git a/engines/wintermute/Sys/SysInstance.h b/engines/wintermute/system/SysInstance.h index 6becd491af..6becd491af 100644 --- a/engines/wintermute/Sys/SysInstance.h +++ b/engines/wintermute/system/SysInstance.h diff --git a/engines/wintermute/UI/UIButton.cpp b/engines/wintermute/ui/UIButton.cpp index 40c5166b45..f6c50597bd 100644 --- a/engines/wintermute/UI/UIButton.cpp +++ b/engines/wintermute/ui/UIButton.cpp @@ -27,21 +27,21 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/BDynBuffer.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/UI/UIButton.h"
-#include "engines/wintermute/UI/UITiledImage.h"
-#include "engines/wintermute/Base/BParser.h"
-#include "engines/wintermute/Base/BActiveRect.h"
-#include "engines/wintermute/Base/font/BFontStorage.h"
-#include "engines/wintermute/Base/font/BFont.h"
-#include "engines/wintermute/Base/BStringTable.h"
-#include "engines/wintermute/Base/BSprite.h"
-#include "engines/wintermute/Base/BFileManager.h"
+#include "engines/wintermute/base/BDynBuffer.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/ui/UIButton.h"
+#include "engines/wintermute/ui/UITiledImage.h"
+#include "engines/wintermute/base/BParser.h"
+#include "engines/wintermute/base/BActiveRect.h"
+#include "engines/wintermute/base/font/BFontStorage.h"
+#include "engines/wintermute/base/font/BFont.h"
+#include "engines/wintermute/base/BStringTable.h"
+#include "engines/wintermute/base/BSprite.h"
+#include "engines/wintermute/base/BFileManager.h"
#include "engines/wintermute/PlatformSDL.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
-#include "engines/wintermute/Base/scriptables/ScScript.h"
-#include "engines/wintermute/Base/scriptables/ScStack.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/base/scriptables/ScScript.h"
+#include "engines/wintermute/base/scriptables/ScStack.h"
namespace WinterMute {
diff --git a/engines/wintermute/UI/UIButton.h b/engines/wintermute/ui/UIButton.h index 5bdc075ebc..5bdc075ebc 100644 --- a/engines/wintermute/UI/UIButton.h +++ b/engines/wintermute/ui/UIButton.h diff --git a/engines/wintermute/UI/UIEdit.cpp b/engines/wintermute/ui/UIEdit.cpp index f964ada462..4825761734 100644 --- a/engines/wintermute/UI/UIEdit.cpp +++ b/engines/wintermute/ui/UIEdit.cpp @@ -26,24 +26,24 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/UI/UIEdit.h"
-#include "engines/wintermute/UI/UIObject.h"
-#include "engines/wintermute/UI/UITiledImage.h"
+#include "engines/wintermute/ui/UIEdit.h"
+#include "engines/wintermute/ui/UIObject.h"
+#include "engines/wintermute/ui/UITiledImage.h"
#include "engines/wintermute/utils/StringUtil.h"
-#include "engines/wintermute/Base/BActiveRect.h"
-#include "engines/wintermute/Base/BFileManager.h"
-#include "engines/wintermute/Base/font/BFont.h"
-#include "engines/wintermute/Base/font/BFontStorage.h"
-#include "engines/wintermute/Base/BKeyboardState.h"
-#include "engines/wintermute/Base/BDynBuffer.h"
-#include "engines/wintermute/Base/BParser.h"
-#include "engines/wintermute/Base/BSprite.h"
-#include "engines/wintermute/Base/BStringTable.h"
-#include "engines/wintermute/Base/BGame.h"
+#include "engines/wintermute/base/BActiveRect.h"
+#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/base/font/BFont.h"
+#include "engines/wintermute/base/font/BFontStorage.h"
+#include "engines/wintermute/base/BKeyboardState.h"
+#include "engines/wintermute/base/BDynBuffer.h"
+#include "engines/wintermute/base/BParser.h"
+#include "engines/wintermute/base/BSprite.h"
+#include "engines/wintermute/base/BStringTable.h"
+#include "engines/wintermute/base/BGame.h"
#include "engines/wintermute/PlatformSDL.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
-#include "engines/wintermute/Base/scriptables/ScStack.h"
-#include "engines/wintermute/Base/scriptables/ScScript.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/base/scriptables/ScStack.h"
+#include "engines/wintermute/base/scriptables/ScScript.h"
#include "engines/wintermute/utils/utils.h"
#include "common/util.h"
#include "common/keyboard.h"
diff --git a/engines/wintermute/UI/UIEdit.h b/engines/wintermute/ui/UIEdit.h index 7249301592..7249301592 100644 --- a/engines/wintermute/UI/UIEdit.h +++ b/engines/wintermute/ui/UIEdit.h diff --git a/engines/wintermute/UI/UIEntity.cpp b/engines/wintermute/ui/UIEntity.cpp index a479cd9bd1..7fbd2d13ff 100644 --- a/engines/wintermute/UI/UIEntity.cpp +++ b/engines/wintermute/ui/UIEntity.cpp @@ -26,15 +26,15 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/Ad/AdEntity.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BFileManager.h"
-#include "engines/wintermute/UI/UIEntity.h"
-#include "engines/wintermute/Base/BParser.h"
-#include "engines/wintermute/Base/BDynBuffer.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
-#include "engines/wintermute/Base/scriptables/ScScript.h"
-#include "engines/wintermute/Base/scriptables/ScStack.h"
+#include "engines/wintermute/ad/AdEntity.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BFileManager.h"
+#include "engines/wintermute/ui/UIEntity.h"
+#include "engines/wintermute/base/BParser.h"
+#include "engines/wintermute/base/BDynBuffer.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/base/scriptables/ScScript.h"
+#include "engines/wintermute/base/scriptables/ScStack.h"
namespace WinterMute {
diff --git a/engines/wintermute/UI/UIEntity.h b/engines/wintermute/ui/UIEntity.h index b0711838a5..b0711838a5 100644 --- a/engines/wintermute/UI/UIEntity.h +++ b/engines/wintermute/ui/UIEntity.h diff --git a/engines/wintermute/UI/UIObject.cpp b/engines/wintermute/ui/UIObject.cpp index 28241c4ae4..1032faeb2c 100644 --- a/engines/wintermute/UI/UIObject.cpp +++ b/engines/wintermute/ui/UIObject.cpp @@ -26,15 +26,15 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BSprite.h"
-#include "engines/wintermute/UI/UIObject.h"
-#include "engines/wintermute/UI/UITiledImage.h"
-#include "engines/wintermute/UI/UIWindow.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BSprite.h"
+#include "engines/wintermute/ui/UIObject.h"
+#include "engines/wintermute/ui/UITiledImage.h"
+#include "engines/wintermute/ui/UIWindow.h"
#include "engines/wintermute/PlatformSDL.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
-#include "engines/wintermute/Base/scriptables/ScStack.h"
-#include "engines/wintermute/Base/font/BFontStorage.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/base/scriptables/ScStack.h"
+#include "engines/wintermute/base/font/BFontStorage.h"
namespace WinterMute {
diff --git a/engines/wintermute/UI/UIObject.h b/engines/wintermute/ui/UIObject.h index a51df9485d..26eecefe89 100644 --- a/engines/wintermute/UI/UIObject.h +++ b/engines/wintermute/ui/UIObject.h @@ -30,7 +30,7 @@ #define WINTERMUTE_UIOBJECT_H
-#include "engines/wintermute/Base/BObject.h"
+#include "engines/wintermute/base/BObject.h"
#include "engines/wintermute/dctypes.h" // Added by ClassView
namespace WinterMute {
diff --git a/engines/wintermute/UI/UIText.cpp b/engines/wintermute/ui/UIText.cpp index 3ca8e135c1..0b7df9bf19 100644 --- a/engines/wintermute/UI/UIText.cpp +++ b/engines/wintermute/ui/UIText.cpp @@ -27,19 +27,19 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/Base/BDynBuffer.h"
-#include "engines/wintermute/UI/UIText.h"
-#include "engines/wintermute/UI/UITiledImage.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BParser.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
-#include "engines/wintermute/Base/font/BFont.h"
-#include "engines/wintermute/Base/font/BFontStorage.h"
-#include "engines/wintermute/Base/BStringTable.h"
-#include "engines/wintermute/Base/scriptables/ScScript.h"
-#include "engines/wintermute/Base/scriptables/ScStack.h"
-#include "engines/wintermute/Base/BSprite.h"
-#include "engines/wintermute/Base/BFileManager.h"
+#include "engines/wintermute/base/BDynBuffer.h"
+#include "engines/wintermute/ui/UIText.h"
+#include "engines/wintermute/ui/UITiledImage.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BParser.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/base/font/BFont.h"
+#include "engines/wintermute/base/font/BFontStorage.h"
+#include "engines/wintermute/base/BStringTable.h"
+#include "engines/wintermute/base/scriptables/ScScript.h"
+#include "engines/wintermute/base/scriptables/ScStack.h"
+#include "engines/wintermute/base/BSprite.h"
+#include "engines/wintermute/base/BFileManager.h"
#include "engines/wintermute/PlatformSDL.h"
namespace WinterMute {
diff --git a/engines/wintermute/UI/UIText.h b/engines/wintermute/ui/UIText.h index 62fbf00b0a..62fbf00b0a 100644 --- a/engines/wintermute/UI/UIText.h +++ b/engines/wintermute/ui/UIText.h diff --git a/engines/wintermute/UI/UITiledImage.cpp b/engines/wintermute/ui/UITiledImage.cpp index 31500f7863..b80ae76978 100644 --- a/engines/wintermute/UI/UITiledImage.cpp +++ b/engines/wintermute/ui/UITiledImage.cpp @@ -27,13 +27,13 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/UI/UITiledImage.h"
-#include "engines/wintermute/Base/gfx/base_surface.h"
-#include "engines/wintermute/Base/BDynBuffer.h"
-#include "engines/wintermute/Base/BParser.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BSubFrame.h"
-#include "engines/wintermute/Base/BFileManager.h"
+#include "engines/wintermute/ui/UITiledImage.h"
+#include "engines/wintermute/base/gfx/base_surface.h"
+#include "engines/wintermute/base/BDynBuffer.h"
+#include "engines/wintermute/base/BParser.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BSubFrame.h"
+#include "engines/wintermute/base/BFileManager.h"
#include "engines/wintermute/PlatformSDL.h"
namespace WinterMute {
diff --git a/engines/wintermute/UI/UITiledImage.h b/engines/wintermute/ui/UITiledImage.h index 379af85e81..379af85e81 100644 --- a/engines/wintermute/UI/UITiledImage.h +++ b/engines/wintermute/ui/UITiledImage.h diff --git a/engines/wintermute/UI/UIWindow.cpp b/engines/wintermute/ui/UIWindow.cpp index 1541ca3a1d..1c6931b4a6 100644 --- a/engines/wintermute/UI/UIWindow.cpp +++ b/engines/wintermute/ui/UIWindow.cpp @@ -27,25 +27,25 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/UI/UIWindow.h"
-#include "engines/wintermute/Base/BGame.h"
-#include "engines/wintermute/Base/BParser.h"
-#include "engines/wintermute/Base/BActiveRect.h"
-#include "engines/wintermute/Base/BDynBuffer.h"
-#include "engines/wintermute/Base/BKeyboardState.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
-#include "engines/wintermute/UI/UIButton.h"
-#include "engines/wintermute/UI/UIEdit.h"
-#include "engines/wintermute/UI/UIText.h"
-#include "engines/wintermute/UI/UITiledImage.h"
-#include "engines/wintermute/Base/BViewport.h"
-#include "engines/wintermute/Base/font/BFontStorage.h"
-#include "engines/wintermute/Base/font/BFont.h"
-#include "engines/wintermute/Base/BStringTable.h"
-#include "engines/wintermute/Base/scriptables/ScScript.h"
-#include "engines/wintermute/Base/scriptables/ScStack.h"
-#include "engines/wintermute/Base/BSprite.h"
-#include "engines/wintermute/Base/BFileManager.h"
+#include "engines/wintermute/ui/UIWindow.h"
+#include "engines/wintermute/base/BGame.h"
+#include "engines/wintermute/base/BParser.h"
+#include "engines/wintermute/base/BActiveRect.h"
+#include "engines/wintermute/base/BDynBuffer.h"
+#include "engines/wintermute/base/BKeyboardState.h"
+#include "engines/wintermute/base/scriptables/ScValue.h"
+#include "engines/wintermute/ui/UIButton.h"
+#include "engines/wintermute/ui/UIEdit.h"
+#include "engines/wintermute/ui/UIText.h"
+#include "engines/wintermute/ui/UITiledImage.h"
+#include "engines/wintermute/base/BViewport.h"
+#include "engines/wintermute/base/font/BFontStorage.h"
+#include "engines/wintermute/base/font/BFont.h"
+#include "engines/wintermute/base/BStringTable.h"
+#include "engines/wintermute/base/scriptables/ScScript.h"
+#include "engines/wintermute/base/scriptables/ScStack.h"
+#include "engines/wintermute/base/BSprite.h"
+#include "engines/wintermute/base/BFileManager.h"
#include "engines/wintermute/PlatformSDL.h"
namespace WinterMute {
diff --git a/engines/wintermute/UI/UIWindow.h b/engines/wintermute/ui/UIWindow.h index f1d46711ff..f1d46711ff 100644 --- a/engines/wintermute/UI/UIWindow.h +++ b/engines/wintermute/ui/UIWindow.h diff --git a/engines/wintermute/utils/utils.cpp b/engines/wintermute/utils/utils.cpp index 9efc7b8935..641b2d20ac 100644 --- a/engines/wintermute/utils/utils.cpp +++ b/engines/wintermute/utils/utils.cpp @@ -31,7 +31,7 @@ #include "engines/wintermute/PlatformSDL.h"
#include "engines/wintermute/wintypes.h"
#include "PathUtil.h"
-#include "engines/wintermute/Base/BGame.h"
+#include "engines/wintermute/base/BGame.h"
#include "common/str.h"
#include "common/textconsole.h"
#include "engines/wintermute/wintermute.h"
diff --git a/engines/wintermute/video/VidPlayer.h b/engines/wintermute/video/VidPlayer.h index fd587aa609..a44482e4c6 100644 --- a/engines/wintermute/video/VidPlayer.h +++ b/engines/wintermute/video/VidPlayer.h @@ -34,7 +34,7 @@ #pragma once #endif // _MSC_VER > 1000 -#include "engines/wintermute/Base/BBase.h" +#include "engines/wintermute/base/BBase.h" #define MAX_AUDIO_STREAMS 5 #define MAX_VIDEO_STREAMS 5 diff --git a/engines/wintermute/video/VidTheoraPlayer.cpp b/engines/wintermute/video/VidTheoraPlayer.cpp index 3bbd2172f7..8727f6f5a6 100644 --- a/engines/wintermute/video/VidTheoraPlayer.cpp +++ b/engines/wintermute/video/VidTheoraPlayer.cpp @@ -29,12 +29,12 @@ #include "engines/wintermute/dcgf.h" #include "engines/wintermute/video/VidTheoraPlayer.h" -#include "engines/wintermute/Base/BBase.h" -#include "engines/wintermute/Base/BGame.h" -#include "engines/wintermute/Base/BFileManager.h" -#include "engines/wintermute/Base/gfx/osystem/base_surface_osystem.h" -#include "engines/wintermute/Base/gfx/base_image.h" -#include "engines/wintermute/Base/BSoundMgr.h" +#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/base/BGame.h" +#include "engines/wintermute/base/BFileManager.h" +#include "engines/wintermute/base/gfx/osystem/base_surface_osystem.h" +#include "engines/wintermute/base/gfx/base_image.h" +#include "engines/wintermute/base/BSoundMgr.h" #include "engines/wintermute/utils/utils.h" #include "engines/wintermute/PlatformSDL.h" #include "engines/wintermute/video/decoders/theora_decoder.h" diff --git a/engines/wintermute/video/VidTheoraPlayer.h b/engines/wintermute/video/VidTheoraPlayer.h index f403a82f64..f624c9a972 100644 --- a/engines/wintermute/video/VidTheoraPlayer.h +++ b/engines/wintermute/video/VidTheoraPlayer.h @@ -29,8 +29,8 @@ #ifndef WINTERMUTE_VIDTHEORAPLAYER_H #define WINTERMUTE_VIDTHEORAPLAYER_H -#include "engines/wintermute/Base/BBase.h" -#include "engines/wintermute/Base/file/BFile.h" +#include "engines/wintermute/base/BBase.h" +#include "engines/wintermute/base/file/BFile.h" #include "engines/wintermute/persistent.h" #include "video/video_decoder.h" #include "common/stream.h" diff --git a/engines/wintermute/wintermute.cpp b/engines/wintermute/wintermute.cpp index 528c379aa9..22981dc35f 100644 --- a/engines/wintermute/wintermute.cpp +++ b/engines/wintermute/wintermute.cpp @@ -31,13 +31,13 @@ #include "common/fs.h" #include "engines/util.h" -#include "engines/wintermute/Ad/AdGame.h" +#include "engines/wintermute/ad/AdGame.h" #include "engines/wintermute/wintermute.h" #include "engines/wintermute/PlatformSDL.h" -#include "engines/wintermute/Base/BRegistry.h" +#include "engines/wintermute/base/BRegistry.h" -#include "engines/wintermute/Base/BSoundMgr.h" -#include "engines/wintermute/Base/scriptables/ScEngine.h" +#include "engines/wintermute/base/BSoundMgr.h" +#include "engines/wintermute/base/scriptables/ScEngine.h" namespace WinterMute { |