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authorBen Castricum2016-11-29 21:10:59 +0100
committerBen Castricum2016-11-29 21:10:59 +0100
commite95c2cc3ff1dc696fb2c3d952931a3af314c2e5b (patch)
tree8fac40c880b112ac59b7386015e5776b210a76e2 /engines/zvision
parentb041618a42ebf19494b1e0b8fdc659e09019ae42 (diff)
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ALL: save file => saved game
Diffstat (limited to 'engines/zvision')
-rw-r--r--engines/zvision/file/save_manager.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/zvision/file/save_manager.cpp b/engines/zvision/file/save_manager.cpp
index 89c595c10c..8a78e988b3 100644
--- a/engines/zvision/file/save_manager.cpp
+++ b/engines/zvision/file/save_manager.cpp
@@ -205,7 +205,7 @@ bool SaveManager::readSaveGameHeader(Common::InSaveFile *in, SaveGameHeader &hea
return true;
}
if (tag != SAVEGAME_ID) {
- warning("File is not a Z-Vision save file. Aborting load");
+ warning("File is not a Z-Vision saved game. Aborting load");
return false;
}
@@ -217,9 +217,9 @@ bool SaveManager::readSaveGameHeader(Common::InSaveFile *in, SaveGameHeader &hea
uint tempVersion = header.version;
GUI::MessageDialog dialog(
Common::String::format(
- _("This save file uses version %u, but this engine only "
+ _("This saved game uses version %u, but this engine only "
"supports up to version %d. You will need an updated version "
- "of the engine to use this save file."), tempVersion, SAVE_VERSION
+ "of the engine to use this saved game."), tempVersion, SAVE_VERSION
),
_("OK"));
dialog.runModal();