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author | Paul Gilbert | 2011-05-01 23:47:20 +1000 |
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committer | Paul Gilbert | 2011-05-01 23:47:20 +1000 |
commit | 6e16840d56b1653845bf9a46c13a812fcd76a301 (patch) | |
tree | 639f65f6753f598fa40e7f291128b777c7c32849 /engines | |
parent | f7353eedcb446b0b8a8f1619eb948461fe905512 (diff) | |
download | scummvm-rg350-6e16840d56b1653845bf9a46c13a812fcd76a301.tar.gz scummvm-rg350-6e16840d56b1653845bf9a46c13a812fcd76a301.tar.bz2 scummvm-rg350-6e16840d56b1653845bf9a46c13a812fcd76a301.zip |
TSAGE: Bugfix for showing tunic to guard in scene #9200
Diffstat (limited to 'engines')
-rw-r--r-- | engines/tsage/ringworld_scenes10.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/tsage/ringworld_scenes10.cpp b/engines/tsage/ringworld_scenes10.cpp index c47a0ba15d..42a7696f54 100644 --- a/engines/tsage/ringworld_scenes10.cpp +++ b/engines/tsage/ringworld_scenes10.cpp @@ -307,16 +307,16 @@ void Scene9200::SceneHotspot1::doAction(int action) { _globals->_player.disableControl(); if (_globals->getFlag(93)) { scene->_sceneState = 9214; - setAction(&scene->_sequenceManager, scene, 9214, &_globals->_player, &scene->_object2, 0); + scene->setAction(&scene->_sequenceManager, scene, 9214, &_globals->_player, &scene->_object2, 0); } else { _globals->setFlag(93); scene->_sceneState = 9213; - setAction(&scene->_sequenceManager, scene, 9213, &_globals->_player, &scene->_object2, 0); + scene->setAction(&scene->_sequenceManager, scene, 9213, &_globals->_player, &scene->_object2, 0); } } else if (action <= 100) { _globals->_player.disableControl(); scene->_sceneState = 9214; - setAction(&scene->_sequenceManager, scene, 9214, &_globals->_player, &scene->_object2, 0); + scene->setAction(&scene->_sequenceManager, scene, 9214, &_globals->_player, &scene->_object2, 0); } else { NamedHotspot::doAction(action); } |