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author | Nicola Mettifogo | 2008-02-04 19:57:17 +0000 |
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committer | Nicola Mettifogo | 2008-02-04 19:57:17 +0000 |
commit | a2101c0c6c53f5e18a898392c36663b21e28ec16 (patch) | |
tree | c1e6799cb3ae33d8b13dd66a68fcceb354b6d306 /engines | |
parent | e4ab5dd33964c536ca1813e4a78373dda0008052 (diff) | |
download | scummvm-rg350-a2101c0c6c53f5e18a898392c36663b21e28ec16.tar.gz scummvm-rg350-a2101c0c6c53f5e18a898392c36663b21e28ec16.tar.bz2 scummvm-rg350-a2101c0c6c53f5e18a898392c36663b21e28ec16.zip |
Added FIXME comment about wrong color for subtitles in BRA.
svn-id: r30790
Diffstat (limited to 'engines')
-rw-r--r-- | engines/parallaction/exec_br.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/parallaction/exec_br.cpp b/engines/parallaction/exec_br.cpp index 49c42ca0da..0f2a703933 100644 --- a/engines/parallaction/exec_br.cpp +++ b/engines/parallaction/exec_br.cpp @@ -82,6 +82,9 @@ void Parallaction_br::setupSubtitles(char *s, char *s2, int y) { _subtitleY = y; } + // FIXME: render subtitles using the right color (10 instead of 0). + // The original game features a nasty hack, having the font rendering routine + // replacing color 12 of font RUSSIA with 10 when preparing subtitles. _subtitle[0] = _gfx->createLabel(_labelFont, s, 0); _gfx->showLabel(_subtitle[0], CENTER_LABEL_HORIZONTAL, _subtitleY); if (s2) { |